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path: root/src/platform/windows/mod.rs
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* Rename MonitorID -> MonitorIdPierre Krieger2015-09-241-1/+1
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* Add #[inline] attributesPierre Krieger2015-09-231-0/+9
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* Remove BuilderAttribsPierre Krieger2015-09-211-9/+14
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* Finish converting windows to the new designPierre Krieger2015-09-211-2/+4
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* Switch EGL to use only pf_reqs and openglPierre Krieger2015-09-211-2/+3
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* Extract WindowAttributes from the BuilderAttribsPierre Krieger2015-09-211-1/+1
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* Correctly handle eglGetDisplayPierre Krieger2015-08-071-1/+2
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* Headless contexts now create an EGL pbuffer on win32Pierre Krieger2015-07-271-8/+46
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* Load the EGL library in platform/windowsPierre Krieger2015-07-271-3/+66
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* Handle errors from MakeCurrent and SwapBuffersPierre Krieger2015-06-161-2/+3
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* Add a GlContext traitPierre Krieger2015-04-301-4/+18
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* Extract headless context from api/win32 to platform/windowsPierre Krieger2015-04-291-0/+30
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* Create reorganizationPierre Krieger2015-04-241-0/+3