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* Fixed grabbing example.Rengierof2015-12-261-3/+4
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* Fixes cursor behavior with windowsRengierof2015-12-261-3/+3
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* Remove public exports of gl_common and libcPierre Krieger2015-11-091-1/+1
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* unwrap to fix unused result warningmitchmindtree2015-11-081-2/+2
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* Fix issue #543Adam Badawy2015-10-241-0/+1
| | | | I added a match arm for the Escape key.
* Flush monitor promptAdam Badawy2015-10-241-1/+2
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* Fix the examplesPierre Krieger2015-10-047-31/+1
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* Warning fixes for OS X.Josh Matthews2015-09-286-12/+10
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* Fix the triangle in the examplesPierre Krieger2015-08-301-7/+12
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* Use modern GL code for the examplesPierre Krieger2015-08-057-49/+71
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* Add aarch64-unknown-linux-gnu supportAkos Kiss2015-07-231-1/+1
| | | | | | * Adding dependencies * Replacing `i8` with `c_char` ot `_` (since `c_char` can be unsigned on some platforms, aarch64 is one of them)
* Remove the is_closed functionPierre Krieger2015-06-167-99/+62
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* Make legacy functions crash on osx core contextsFelix Kaaman2015-06-167-8/+13
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* Express scroll deltas as either line or pixel deltasRobert Knight2015-06-131-1/+1
| | | | | | | | | | | | Depending on the platform and device, scroll deltas may either be represented as pixel deltas specifying the amount in pixels to scroll or they may be expressed in 'lines' or 'chunks' for low resolution devices (eg. a traditional mouse wheel). Pixel deltas are currently available on OS X. X11 currently supports only integer line deltas, though pixel deltas are available via XInput2. Windows supports fractional line deltas.
* Add API for transparency and decorations and add support for win32Pierre Krieger2015-05-241-0/+38
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* Print the pixel format in the `window` examplePierre Krieger2015-05-041-0/+2
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* Fix the GLES code in examples/support/mod.rsPierre Krieger2015-04-301-7/+6
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* Fix and re-enable the fullscreen examplePierre Krieger2015-04-241-0/+54
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* Fix examples so that travis passes againPierre Krieger2015-04-171-3/+3
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* Removed unused features from build and examples.Steven Sheldon2015-04-035-10/+0
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* RustupPierre Krieger2015-04-022-6/+7
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* More work on win32 implementationPierre Krieger2015-03-301-0/+5
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* Change grab_cursor and ungrab_cursor to set_cursor_statePierre Krieger2015-03-261-5/+7
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* Merge pull request #227 from aepsil0n/grab-cursortomaka2015-03-261-0/+50
|\ | | | | Implement grabbing of the mouse pointer for X11
| * Add an example for (un-)grabbing the mouse cursorEduard Bopp2015-03-251-0/+50
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* | RustupPierre Krieger2015-03-255-52/+8
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* Fix "fullscreen" example with latest rustcPierre Krieger2015-02-051-1/+1
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* fix for rust nightlyAndrew Kelley2015-01-281-1/+1
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* Implement vsync for x11 and add vsync examplePierre Krieger2015-01-231-0/+46
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* Iterators returned by wait_events and poll_events are now persistentPierre Krieger2015-01-193-3/+3
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* Squash some warningsBrendan Zabarauskas2015-01-181-3/+3
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* x11, android, win32: [ui]size, [u]int -> [ui]32Andrey Lesnikov2015-01-131-2/+2
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* Add mouse cursor supportBryan Bell2015-01-121-0/+49
| | | | | | | Add a new api, window.set_cursor, for setting the cursor. The enum MouseCursor lists the possible cursors. Only X11 is implemented. On OSX, Android, & Win32 the window.set_cursor function either does nothing or calls the "unimplemented!" macro.
* Update for rust alpha 1.0Pierre Krieger2015-01-104-8/+8
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* Update for RustcPierre Krieger2015-01-084-16/+7
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* Update for RustcPierre Krieger2015-01-032-2/+2
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* Update for gl_generator's changesPierre Krieger2014-12-241-12/+2
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* Update for rustcPierre Krieger2014-12-232-4/+10
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* Add semicolons after macro invocations, as required by the latest nightly.Michael Powell2014-12-193-3/+3
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* Add resize example, fix warnings, make callback an option so it can be removed.Glenn Watson2014-12-191-2/+7
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* Update for Rustc for win32Pierre Krieger2014-12-151-3/+3
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* Avoid warning; if_let and tuple_indexing now part of language.Jakob Fries2014-12-083-3/+0
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* Implement Window::set_title for CocoaBrendan Zabarauskas2014-11-101-0/+1
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* Update for changes in gl-rsTomaka172014-11-051-31/+35
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* Remove call to glFlush() before swap_buffersTomaka172014-10-291-0/+4
| | | | | | We may not want to call `swap_buffers` in the same thread as the current thread, so we're moving the call to `glFlush` out of the scope of glutin.
* Update for rustc and gl-rsTomaka172014-10-221-2/+12
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* Implement headless renderingTomaka172014-10-094-0/+15
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* Vertex data for android is now staticTomaka172014-10-021-8/+9
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* Rename crate to glutinTomaka172014-09-214-16/+16
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* Add triangle to exampleTomaka172014-09-121-1/+45
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