diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/api/android/mod.rs | 23 | ||||
-rw-r--r-- | src/headless.rs | 9 | ||||
-rw-r--r-- | src/window.rs | 9 |
3 files changed, 27 insertions, 14 deletions
diff --git a/src/api/android/mod.rs b/src/api/android/mod.rs index be5a79f..12d0bea 100644 --- a/src/api/android/mod.rs +++ b/src/api/android/mod.rs @@ -8,8 +8,7 @@ use std::sync::mpsc::{Receiver, channel}; use {CreationError, Event, MouseCursor}; use CreationError::OsError; use events::ElementState::{Pressed, Released}; -use events::Event::{MouseInput, MouseMoved}; -use events::MouseButton; +use events::{Touch, TouchPhase}; use std::collections::VecDeque; @@ -70,15 +69,19 @@ impl<'a> Iterator for PollEventsIterator<'a> { fn next(&mut self) -> Option<Event> { match self.window.event_rx.try_recv() { - Ok(event) => { - match event { - android_glue::Event::EventDown => Some(MouseInput(Pressed, MouseButton::Left)), - android_glue::Event::EventUp => Some(MouseInput(Released, MouseButton::Left)), - android_glue::Event::EventMove(x, y) => Some(MouseMoved((x as i32, y as i32))), - _ => None, - } + Ok(android_glue::Event::EventMotion(motion)) => { + Some(Event::Touch(Touch { + phase: match motion.action { + android_glue::MotionAction::Down => TouchPhase::Started, + android_glue::MotionAction::Move => TouchPhase::Moved, + android_glue::MotionAction::Up => TouchPhase::Ended, + android_glue::MotionAction::Cancel => TouchPhase::Cancelled, + }, + location: (motion.x as f64, motion.y as f64), + id: motion.pointer_id as u64, + })) } - Err(_) => { + _ => { None } } diff --git a/src/headless.rs b/src/headless.rs index 4730eb4..f3ddbf0 100644 --- a/src/headless.rs +++ b/src/headless.rs @@ -16,9 +16,14 @@ use platform; /// Object that allows you to build headless contexts. pub struct HeadlessRendererBuilder<'a> { - dimensions: (u32, u32), + /// The dimensions to use. + pub dimensions: (u32, u32), + + /// The OpenGL attributes to build the context with. + pub opengl: GlAttributes<&'a platform::HeadlessContext>, + + // Should be made public once it's stabilized. pf_reqs: PixelFormatRequirements, - opengl: GlAttributes<&'a platform::HeadlessContext>, } impl<'a> HeadlessRendererBuilder<'a> { diff --git a/src/window.rs b/src/window.rs index 246f5c9..e69f525 100644 --- a/src/window.rs +++ b/src/window.rs @@ -24,9 +24,14 @@ use platform; /// Object that allows you to build windows. pub struct WindowBuilder<'a> { + /// The attributes to use to create the window. + pub window: WindowAttributes, + + /// The attributes to use to create the context. + pub opengl: GlAttributes<&'a platform::Window>, + + // Should be made public once it's stabilized. pf_reqs: PixelFormatRequirements, - window: WindowAttributes, - opengl: GlAttributes<&'a platform::Window>, } impl<'a> WindowBuilder<'a> { |