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-rw-r--r--src/win32/callback.rs194
1 files changed, 194 insertions, 0 deletions
diff --git a/src/win32/callback.rs b/src/win32/callback.rs
new file mode 100644
index 0000000..5423fc3
--- /dev/null
+++ b/src/win32/callback.rs
@@ -0,0 +1,194 @@
+use std::rc::Rc;
+use std::cell::RefCell;
+use std::sync::mpsc::{Sender, Receiver, channel};
+
+use Event;
+use super::event;
+
+use user32;
+use winapi;
+
+/// Stores the current window and its events dispatcher.
+///
+/// We only have one window per thread. We still store the HWND in case where we
+/// receive an event for another window.
+thread_local!(pub static WINDOW: Rc<RefCell<Option<(winapi::HWND, Sender<Event>)>>> = Rc::new(RefCell::new(None)));
+
+/// Checks that the window is the good one, and if so send the event to it.
+fn send_event(input_window: winapi::HWND, event: Event) {
+ WINDOW.with(|window| {
+ let window = window.borrow();
+ let stored = match *window {
+ None => return,
+ Some(ref v) => v
+ };
+
+ let &(ref win, ref sender) = stored;
+
+ if win != &input_window {
+ return;
+ }
+
+ sender.send(event).ok(); // ignoring if closed
+ });
+}
+
+/// This is the callback that is called by `DispatchMessage` in the events loop.
+///
+/// Returning 0 tells the Win32 API that the message has been processed.
+pub extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
+ wparam: winapi::WPARAM, lparam: winapi::LPARAM) -> winapi::LRESULT
+{
+ match msg {
+ winapi::WM_DESTROY => {
+ use events::Event::Closed;
+
+ WINDOW.with(|w| {
+ let w = w.borrow();
+ let &(ref win, _) = match *w {
+ None => return,
+ Some(ref v) => v
+ };
+
+ if win == &window {
+ unsafe { user32::PostQuitMessage(0); }
+ }
+ });
+
+ send_event(window, Closed);
+ 0
+ },
+
+ winapi::WM_ERASEBKGND => {
+ 1
+ },
+
+ winapi::WM_SIZE => {
+ use events::Event::Resized;
+ let w = winapi::LOWORD(lparam as winapi::DWORD) as u32;
+ let h = winapi::HIWORD(lparam as winapi::DWORD) as u32;
+ send_event(window, Resized(w, h));
+ 0
+ },
+
+ winapi::WM_MOVE => {
+ use events::Event::Moved;
+ let x = winapi::LOWORD(lparam as winapi::DWORD) as i32;
+ let y = winapi::HIWORD(lparam as winapi::DWORD) as i32;
+ send_event(window, Moved(x, y));
+ 0
+ },
+
+ winapi::WM_CHAR => {
+ use std::mem;
+ use events::Event::ReceivedCharacter;
+ let chr: char = unsafe { mem::transmute(wparam as u32) };
+ send_event(window, ReceivedCharacter(chr));
+ 0
+ },
+
+ winapi::WM_MOUSEMOVE => {
+ use events::Event::MouseMoved;
+
+ let x = winapi::GET_X_LPARAM(lparam) as i32;
+ let y = winapi::GET_Y_LPARAM(lparam) as i32;
+
+ send_event(window, MouseMoved((x, y)));
+
+ 0
+ },
+
+ winapi::WM_MOUSEWHEEL => {
+ use events::Event::MouseWheel;
+
+ let value = (wparam >> 16) as i16;
+ let value = value as i32;
+
+ send_event(window, MouseWheel(value));
+
+ 0
+ },
+
+ winapi::WM_KEYDOWN => {
+ use events::Event::KeyboardInput;
+ use events::ElementState::Pressed;
+ let scancode = ((lparam >> 16) & 0xff) as u8;
+ let vkey = event::vkeycode_to_element(wparam);
+ send_event(window, KeyboardInput(Pressed, scancode, vkey));
+ 0
+ },
+
+ winapi::WM_KEYUP => {
+ use events::Event::KeyboardInput;
+ use events::ElementState::Released;
+ let scancode = ((lparam >> 16) & 0xff) as u8;
+ let vkey = event::vkeycode_to_element(wparam);
+ send_event(window, KeyboardInput(Released, scancode, vkey));
+ 0
+ },
+
+ winapi::WM_LBUTTONDOWN => {
+ use events::Event::MouseInput;
+ use events::MouseButton::Left;
+ use events::ElementState::Pressed;
+ send_event(window, MouseInput(Pressed, Left));
+ 0
+ },
+
+ winapi::WM_LBUTTONUP => {
+ use events::Event::MouseInput;
+ use events::MouseButton::Left;
+ use events::ElementState::Released;
+ send_event(window, MouseInput(Released, Left));
+ 0
+ },
+
+ winapi::WM_RBUTTONDOWN => {
+ use events::Event::MouseInput;
+ use events::MouseButton::Right;
+ use events::ElementState::Pressed;
+ send_event(window, MouseInput(Pressed, Right));
+ 0
+ },
+
+ winapi::WM_RBUTTONUP => {
+ use events::Event::MouseInput;
+ use events::MouseButton::Right;
+ use events::ElementState::Released;
+ send_event(window, MouseInput(Released, Right));
+ 0
+ },
+
+ winapi::WM_MBUTTONDOWN => {
+ use events::Event::MouseInput;
+ use events::MouseButton::Middle;
+ use events::ElementState::Pressed;
+ send_event(window, MouseInput(Pressed, Middle));
+ 0
+ },
+
+ winapi::WM_MBUTTONUP => {
+ use events::Event::MouseInput;
+ use events::MouseButton::Middle;
+ use events::ElementState::Released;
+ send_event(window, MouseInput(Released, Middle));
+ 0
+ },
+
+ winapi::WM_SETFOCUS => {
+ use events::Event::Focused;
+ send_event(window, Focused(true));
+ 0
+ },
+
+ winapi::WM_KILLFOCUS => {
+ use events::Event::Focused;
+ send_event(window, Focused(false));
+ 0
+ },
+
+ _ => unsafe {
+ user32::DefWindowProcW(window, msg, wparam, lparam)
+ }
+ }
+}