| Commit message (Collapse) | Author | Age | Files | Lines |
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HardwareTimer was removed from the build when the timer refactor was
done; this redoes it in terms of the new timer.h interface. A variety
of conflicting or badly designed bits were deprecated or removed.
I'm still not satisfied with this interface, as it's going to make
life difficult moving forward to high-density chips, where the
addition of basic timers means that the capture/compare methods won't
apply in some cases. However, we need to get 0.0.10 out the door, so
it'll have to do for now.
The docs are up to date, and contain a warning that the Wirish API
isn't stable and a recommendation to use libmaple proper.
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Got rid of native_sram.h (and native_sram.cpp), and pushed their
functionality into maple_native.cpp. Fixed includes in maple_native.h.
Fixed includes in fsmc.h.
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Added an adc_dev to struct stm32_pin_info. This was necessary to add
support for the channels on the Native which are only connected to
ADC3, but it does add a bunch of NULLs to the PIN_MAPs.
I don't think any other peripherals need representation on a per-pin
basis. Each peripheral library will be responsible for keeping track
of related GPIO ports and bits, and we can throw #defines in to
boards/*.h for other things (e.g. BOARD_SPI1_MISO_PIN).
Fleshed out the ADC refactor and brought it more in keeping with the
new design as it evolves.
A couple of other tweaks. Notably: waitForButtonPress() now takes a
default argument meaning "wait forever".
Removed Maple-specific documentation from core functions in io.h; this
information will need to go into the individual board docs files.
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/wirish/boards/ contains xxx.h and xxx.cpp (for xxx=maple,
maple_native, maple_mini, maple_RET6). The headers contain the
board-specific #defines that used to live in boards.h (except
BOARD_INIT, which was removed). The CPP files contain the PIN_MAP
definitions that used to live in boards.cpp, and a proper boardInit()
function to replace the old BOARD_INIT macro. This will make it
easier to add new boards in the future.
struct PinMapping was renamed struct stm32_pin_info, and was moved
into a new wirish_types.h. Its external interrupt field was moved
into struct gpio_dev, which saves memory by storing an afio_exti_port
per port, rather than one per pin. Also rearranged the stm32_pin_info
fields to improve packing. Maple's PIN_MAP is now down to below 500
bytes.
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Basic PWM works. Had some problems in testing that might be due to
USART bugs.
HardwareTimer has been removed from the build for now; I will
re-implement it in terms of the new libmaple API, but consider it
deprecated. Let's come up with something better.
Servo is implemented in terms of HardwareTimer, so it also has been
temporarily removed from the build.
pwmWrite() likely got a little bit less inefficient due to
indirection, but the PIN_MAPs shrank by a pointer per PinMapping.
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ripped out marti's SystemTick for the sake of simplicity and added a
systick_resume function to libmaple. new example program demonstrates
the functionality, also demonstrates micros()/USB bug
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support/make/build-rules.mk
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examples code cleanup, more descriptive comments, more notes
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Major build system rewrite. New and exciting:
1. Proper dependency tracking. All source files including header files
should be properly tracked and recompiled as necessary when they are
changed.
2. Build-type tracking. If the target changes from 'ram' to 'flash,'
for example, the build system will force a rebuild rather than
incorrectly link modules to a different address.
3. New targets:
The old 'ram,' 'flash,' and 'jtag' targets have been replaced with
the environment variable MAPLE_TARGET, which controls the link address.
Users can either export it to their environment, or pass MAPLE_TARGET on
the command-line. Once this is set, sketches can be compiled with 'make
sketch,' or simply 'make.'
Note: the default is MAPLE_TARGET='flash.'
The target 'install' now automagically uploads the sketch to the board
using the appropriate method.
The 'run' target has been renamed to 'debug.' It starts an openocd gdb
server.
4. Odds and ends:
-Verbose and 'quiet' modes. Set V=1 for verbose compilation, the default
is quiet.
-Object file sizes and disassembly information is generated and placed
in build/$(BOARD).sizes and build/$(BOARD).disas, respectively.
-Parallel make with -j should speed things up if you have multiple
cores.
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