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* Remove CS3-style initialization.Marti Bolivar2012-04-111-2/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove libcs3-related bits from support/ld. Break them out into libmaple proper and Wirish as appropriate: vector table definition and ISR declarations go into libmaple proper, and startup code goes into Wirish. Vector table symbols are included into common.inc from an STM32 family-specific directory under support/ld/stm32. This is a combination of 5 commits. Individual commit messages follow: libcs3_stm32_src: Don't depend on cs3.h. So we can use the existing toolchain. Move ISR decls/vector table into libmaple proper. This allows us to configure the vector table on a per-family basis. - Move support/ld/libcs3_stm32_src/stm32_isrs.S stm32_vector_table.S to libmaple/stm32f1/isrs_performance.S vector_table_performance.S, respectively. The directory libmaple/stm32f1/ is intended to hold all STM32F1-specific code within libmaple. Obviously, there's a lot of work to do before this becomes true. - support/ld/libcs3_stm32_src/Makefile: Don't try to compile stm32_isrs.S and stm32_vector_table.S anymore. - Add libmaple/stm32f1/rules.mk to include these new files in the standard libmaple build. - support/make/target-config.mk: Add LIBMAPLE_MODULE_FAMILY, which selects a directory to use as a family-specific libmaple submodule. - Makefile: Add LIBMAPLE_MODULE_FAMILY to LIBMAPLE_MODULES. Remove support/ld/libcs3_stm32_src and derived object files. From support/ld/libcs3_stm32_src, move start.S and start_c.c into Wirish. Modify wirish/rules.mk accordingly. Delete support/ld/libcs3_stm32_*_density.a. These are no longer necessary, as the relevant objects are included in the standard Wirish build. Remove the GROUP statements from the board linker scripts accordingly. Remove SEARCH_DIR(.) from common.inc; it's no longer necessary. Also fix up some comments that are now out of date. wirish/start_c.c: Don't use CS3-style memory initialization. Switch memory initialization to a simpler style of initializing .data if necessary, then zeroing .bss. Initializing .data is only necessary during Flash builds, since during RAM builds, LOADADDR(.data) == ADDR(.data). This makes libmaple completely incompatible with the CS3 startup sequence. Subsequent commits will clean up the namespace to reflect that fact. Signed-off-by: Marti Bolivar <mbolivar@leaflabs.com>
* Add support for the Olimex STM32 H103 board.David Kiliani2011-09-271-0/+1
| | | | | | | | Pin layout and header files for the STM32 H103 prototype board from Olimex featuring an STM32F103RBT6 chip. This commit contains all necessary changes to compile with BOARD=olimex_stm32_h103. Signed-off-by: David Kiliani <mail@davidkiliani.de>
* Putting updated HardwareTimer back into the build.Marti Bolivar2011-05-061-0/+1
| | | | | | | | | | | | | | | HardwareTimer was removed from the build when the timer refactor was done; this redoes it in terms of the new timer.h interface. A variety of conflicting or badly designed bits were deprecated or removed. I'm still not satisfied with this interface, as it's going to make life difficult moving forward to high-density chips, where the addition of basic timers means that the capture/compare methods won't apply in some cases. However, we need to get 0.0.10 out the door, so it'll have to do for now. The docs are up to date, and contain a warning that the Wirish API isn't stable and a recommendation to use libmaple proper.
* Native and FSMC cleanups.Marti Bolivar2011-05-041-2/+1
| | | | | | | Got rid of native_sram.h (and native_sram.cpp), and pushed their functionality into maple_native.cpp. Fixed includes in maple_native.h. Fixed includes in fsmc.h.
* Broke the build with previous commit; sorry.Marti Bolivar2011-04-011-1/+1
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* Final stm32_pin_info design candidate; ADC3 support on Native.Marti Bolivar2011-03-251-2/+2
| | | | | | | | | | | | | | | | | | | | Added an adc_dev to struct stm32_pin_info. This was necessary to add support for the channels on the Native which are only connected to ADC3, but it does add a bunch of NULLs to the PIN_MAPs. I don't think any other peripherals need representation on a per-pin basis. Each peripheral library will be responsible for keeping track of related GPIO ports and bits, and we can throw #defines in to boards/*.h for other things (e.g. BOARD_SPI1_MISO_PIN). Fleshed out the ADC refactor and brought it more in keeping with the new design as it evolves. A couple of other tweaks. Notably: waitForButtonPress() now takes a default argument meaning "wait forever". Removed Maple-specific documentation from core functions in io.h; this information will need to go into the individual board docs files.
* Adding /wirish/boards/ for easier porting; shrank PIN_MAPs.Marti Bolivar2011-03-241-3/+7
| | | | | | | | | | | | | | | | | /wirish/boards/ contains xxx.h and xxx.cpp (for xxx=maple, maple_native, maple_mini, maple_RET6). The headers contain the board-specific #defines that used to live in boards.h (except BOARD_INIT, which was removed). The CPP files contain the PIN_MAP definitions that used to live in boards.cpp, and a proper boardInit() function to replace the old BOARD_INIT macro. This will make it easier to add new boards in the future. struct PinMapping was renamed struct stm32_pin_info, and was moved into a new wirish_types.h. Its external interrupt field was moved into struct gpio_dev, which saves memory by storing an afio_exti_port per port, rather than one per pin. Also rearranged the stm32_pin_info fields to improve packing. Maple's PIN_MAP is now down to below 500 bytes.
* Initial timer refactor.Marti Bolivar2011-03-241-1/+0
| | | | | | | | | | | | | | | Basic PWM works. Had some problems in testing that might be due to USART bugs. HardwareTimer has been removed from the build for now; I will re-implement it in terms of the new libmaple API, but consider it deprecated. Let's come up with something better. Servo is implemented in terms of HardwareTimer, so it also has been temporarily removed from the build. pwmWrite() likely got a little bit less inefficient due to indirection, but the PIN_MAPs shrank by a pointer per PinMapping.
* FSMC refactor; SRAM test codeMarti Bolivar2011-03-171-0/+1
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* [WIP] GPIO refactor: seems ok, ready for reviewMarti Bolivar2011-03-111-15/+17
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* systick testing and simplificationbnewbold2010-09-051-1/+0
| | | | | | ripped out marti's SystemTick for the sake of simplicity and added a systick_resume function to libmaple. new example program demonstrates the functionality, also demonstrates micros()/USB bug
* added support to enable/disable systick in wirishMarti Bolivar2010-08-311-1/+2
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* fix reset.py to work on OS X,; .gitignore leaves out ~ files; cleanupMarti Bolivar2010-08-291-1/+1
| | | | support/make/build-rules.mk
* timers progressbnewbold2010-07-201-0/+1
| | | | examples code cleanup, more descriptive comments, more notes
* make: Modularize makefiles, add dependency tracking, build-type trackingPerry Hung2010-06-251-0/+43
Major build system rewrite. New and exciting: 1. Proper dependency tracking. All source files including header files should be properly tracked and recompiled as necessary when they are changed. 2. Build-type tracking. If the target changes from 'ram' to 'flash,' for example, the build system will force a rebuild rather than incorrectly link modules to a different address. 3. New targets: The old 'ram,' 'flash,' and 'jtag' targets have been replaced with the environment variable MAPLE_TARGET, which controls the link address. Users can either export it to their environment, or pass MAPLE_TARGET on the command-line. Once this is set, sketches can be compiled with 'make sketch,' or simply 'make.' Note: the default is MAPLE_TARGET='flash.' The target 'install' now automagically uploads the sketch to the board using the appropriate method. The 'run' target has been renamed to 'debug.' It starts an openocd gdb server. 4. Odds and ends: -Verbose and 'quiet' modes. Set V=1 for verbose compilation, the default is quiet. -Object file sizes and disassembly information is generated and placed in build/$(BOARD).sizes and build/$(BOARD).disas, respectively. -Parallel make with -j should speed things up if you have multiple cores.