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+libmaple Coding Standards
+=========================
+
+Author: Marti Bolivar (mbolivar@leaflabs.com)
+
+LeafLabs team members are required to follow these when producing new
+code. Community contributors to libmaple are strongly encouraged to
+do so; following these rules will greatly increase the probability
+that your patches will be folded in.
+
+In general, do it like this unless there's a really good reason why
+not. You being lazy doesn't count as a good reason. Most, if not
+all, of these decisions are entirely arbitrary, but it's important for
+readability that we be consistent.
+
+The file ``.dir-locals.el`` in the libmaple root directory already
+ensures that many of these standards are followed by default in Emacs
+(but not on Windows, where it would need to be named
+``_dir_locals.el``, and no way, man). There's also some elisp
+scattered about this file which will provide you additional help.
+
+Vim customizations to do the same thing would be nice (hint, hint)!
+
+License
+-------
+
+- Put an MIT license at the beginning of the file (look at any of our
+ source files for an example). Copyright should go either to you or
+ to LeafLabs, LLC.
+
+.. highlight:: scheme
+
+ Emacs: if you don't like seeing the license, you should use
+ elide-head (which will hide it for you). You can use the following::
+
+ (require 'elide-head)
+ (setq programming-mode-hooks '(c-mode-hook c++-mode-hook))
+ (add-to-list 'elide-head-headers-to-hide
+ '("The MIT License" . "DEALINGS IN\n [*] THE SOFTWARE"))
+ (add-to-list 'elide-head-headers-to-hide
+ '("The MIT License" . "DEALINGS IN THE\n...SOFTWARE"))
+ (dolist (hook programming-mode-hooks)
+ (add-hook hook (lambda () (elide-head))))
+
+Whitespace/Indentation
+----------------------
+
+- 4 space indents. [Set in ``.dir-locals.el``]
+
+- Unix newlines. [Some exceptions are currently grandfathered in;
+ these will go away in time.]
+
+- No tab characters. [Set in ``.dir-locals.el``]
+
+- No trailing whitespace. For help getting this (and no tab
+ characters) done automatically in Emacs, you can use this:
+
+ http://github.com/mbolivar/code-fascism
+
+ I hear tell you can get something similar in Vim; ask around, I
+ guess.
+
+- Files end in exactly one newline. [The presence of a newline at EOF
+ is already done by ``c-require-final-newline`` in recent versions of
+ Emacs.]
+
+- Exactly two newlines separate source paragraphs (you do separate
+ your code into paragraphs, don't you?).
+
+- The first line in a function is non-blank.
+
+.. highlight:: cpp
+
+- Exactly one space after ``if``, ``else``, ``for``, and ``while``,
+ before the following ``{`` or ``(``. One space before ``else``,
+ after the preceding ``}``. For example::
+
+ // This is good; we like this:
+ if (foo) {
+ while (quux) {
+ bar();
+ }
+ } else {
+ baz();
+ }
+
+ // THIS IS BAD! DON'T DO THIS:
+ if(foo){
+ while(quux){
+ bar();
+ }
+ }else{
+ baz();
+ }
+
+- Exactly one space in between binary arithmetic, logical, and
+ comparison operators and their operands, except for the . and ->
+ operators. Examples::
+
+ // This is good:
+ int x = a + b * (c - d);
+ if (x != 0 && a > 7) {
+ SerialUSB.println(x);
+ }
+
+ // THIS IS BAD!
+ int x = a+b*(c-d);
+ if (x!=0 && a>7) {
+ SerialUSB.println(x);
+ }
+
+ // This is good:
+ uint32 adc_data = ADC1_BASE->DR;
+ SerialUSB.println(adc_data);
+
+ // THIS IS BAD!
+ uint32 adc_data = ADC1_BASE -> DR;
+ SerialUSB . println(adc_data);
+
+- No space between a unary operator and its operand. Examples::
+
+ // Good:
+ x++;
+
+ // BAD!
+ x ++;
+
+ // Good:
+ y = -x;
+
+ // BAD!
+ y = - x;
+
+- If you need to break up a long line:
+
+ * Prefer to break up long expressions after a binary operator. Example::
+
+ // Good:
+ if (some_really_long_conditional_wow_this_really_goes_on_forever ||
+ maybe_something_else_could_happen_too) {
+ ...
+ }
+
+ // BAD!
+ if (some_really_long_conditional_wow_this_really_goes_on_forever
+ || maybe_something_else_could_happen_too) {
+ ...
+ }
+
+ * When breaking up a function's arguments over multiple lines, align
+ the arguments on subsequent lines with the first argument.
+ Example::
+
+ // Good:
+ return_type value_i_got = function_with_a_really_long_name(argument1,
+ argument2,
+ argument3);
+
+ // BAD!
+ return_type value_i_got = function_with_a_really_long_name(argument1,
+ argument2,
+ argument3);
+
+ // BAD!
+ return_type value_i_got = function_with_a_really_long_name(argument1,
+ argument2,
+ argument3);
+
+- In function invocations, no space in between the function name and
+ the opening parenthesis. Example::
+
+ // Good:
+ SerialUSB.println("Hello, world!");
+
+ // BAD!
+ SerialUSB.println ("Hello, world!");
+
+- Don't indent C code within a conditionally-compiled ``extern "C"``
+ block. Example::
+
+ // Good:
+ #ifdef __cplusplus
+ extern "C"{
+ #endif
+
+ void some_c_function(void);
+
+ #ifdef __cplusplus
+ } // extern "C"
+ #endif
+
+ // BAD!
+ #ifdef __cplusplus
+ extern "C"{
+ #endif
+
+ void some_c_function(void);
+
+ #ifdef __cplusplus
+ } // extern "C"
+ #endif
+
+.. highlight:: scheme
+
+ Emacs does the "bad" behavior by default, which can be very
+ annoying. You can turn this off with::
+
+ (defun c-mode-inextern-lang-hook ()
+ (setcdr (assq 'inextern-lang c-offsets-alist) '-))
+ (add-hook 'c-mode-hook c-mode-inextern-lang-hook)
+
+Comments
+--------
+
+.. highlight:: c++
+
+- Multi-line comments are pretty flexible. Any of these is fine::
+
+ /* Comment starts here.
+ * Continued lines have a '*' before them.
+ * The comment can end after the last line.
+ */
+
+ /* Comment starts here.
+ * The comment can end on the same line. */
+
+ /*
+ * You can also place a newline after the opening "/*".
+ */
+
+- Doxygen comments are multi-line comments that begin with ``/**``
+ instead.
+
+- Single-line comments on the same line are ``//`` in C++. (That's OK
+ in C as well).
+
+- Single-line comments on their own source line should be ``/* */`` in
+ C, but can also be ``//`` in C++. (This isn't of great importance).
+ In Emacs, you can use M-; (comment-dwim), and it'll Do What You
+ Mean.
+
+Braces
+------
+
+- Mostly 1TBS:
+
+ http://en.wikipedia.org/wiki/Indent_style#Variant:_1TBS
+
+ The only difference is that the opening brace of a function's
+ definition occurs exactly one space character after the closing
+ parenthesis in that function's parameter list. Example::
+
+ void func(void) {
+ ...
+ }
+
+Naming conventions
+------------------
+
+There's always a fight about upper and lower case vs. underscores.
+We'll handle this as follows.
+
+- First, ``Dont_Mix_Like_This``, because ``It_Looks_Really_Ugly``, ok?
+ [There's been some debate about this, and some exceptions are
+ already grandfathered in, so in order to settle it, let's call this
+ a "recommendation" instead of "requirement".]
+
+- Variables: Use underscores to separate words in C identifiers::
+
+ int some_example_name;
+
+ User-facing C++ variables should be camel cased
+ (``thisIsAnExample``, ``boardPWMPins``, etc.), for consistency with
+ the Arduino style. It's probably a good idea for you to case
+ non-user facing C++ variables in the C style; this will help
+ disambiguate what's part of the Wirish API and what's not.
+
+- Classes: Pascal case. So ``ThisIsAClassName``, but ``thisIsNot``,
+ ``this_is_not``, and like I said,
+ ``Dont_You_DareTryANYTHING_STUPID``.
+
+- Functions: C functions are all lowercase, and words are separated by
+ underscores. C++ method names are camel cased.
+
+- Structs: Usually like variables (``adc_dev``, ``adc_reg_map``,
+ etc.), but it's not crucial. Don't feel obliged to put ``_t`` at
+ the end of the type name; we don't.
+
+- Macros and constants: all caps, separated by underscores. C++
+ variables with the ``const`` qualifier generally aren't considered
+ "constants" for the purposes of this rule; i.e., they are cased
+ according to the rules for variables. We make an exception for
+ ``PIN_MAP``, because it's the central Wirish data structure.
+
+- foo.h gets ``#ifdef``\ 'ed to ``_FOO_H_``.
+
+- Acronyms: The case of letters in an acronym is determined by the
+ case of the first letter in the acronym, which is determined by
+ following the above rules. Examples::
+
+ // Good:
+ void usb_func() { ... }
+ void frob_usb_disc() { ... }
+ class SomethingUSB {
+ void usbInit();
+ void initUSB();
+ };
+
+ // BAD:
+ class BadUsb { ... }; // say "GoodUSB" instead
+ void swizzle_USB_disc() { ... } // say "swizzle_usb_disc" instead
+
+Documentation
+-------------
+
+- You **must** document your code. At a bare minimum, this means
+ Doxygen comments on every user-facing function and type.
+ Additionally, you need to individually document the fields and
+ enumerator values of ``struct``\ s and ``enum``\ s. See any
+ register map type's definition for an example.
+
+- For libmaple proper, you don't need comments for each register bit
+ definition (for now).
+
+- Doxygen comments generally just belong on types, functions,
+ etc. that are part of the public user-facing API. This generally
+ means that if there's ReST documentation for it under docs/source/,
+ it needs Doxygen comments, and that ReST should use Breathe to pull
+ that Doxygen comment out. (For more info on this, see docs/README).
+
+ There are some exceptions to this rule since Breathe isn't totally
+ mature yet and Sphinx's C++ domain is still in flux. In these
+ cases, document the code "manually" in ReST.
+
+ This should be avoided if at all possible, since it creates a
+ maintenance burden of documenting things in two places at once, and
+ makes it easier for documentation to go stale.
+
+ If you do have to document something manually, put a comment in the
+ source file informing future maintainers about it, so they'll pay
+ extra attention when making changes.
+
+- When adding peripheral support, it would be nice if you put
+ longer-form comments into the /notes/ directory, with a comment in
+ the corresponding .h file referring to it. See /libmaple/dac.h for
+ an example.
+
+ This lets us keep the source files relatively free of "introductory"
+ material, while allowing new readers a convenient starting point.
+ These longer-form notes also have a habit of turning into
+ user-facing documentation.
+
+- For libmaple proper (the pure C library under libmaple/); the
+ convention is to document any user-facing function at the point where
+ it is defined. In particular, this means you should document an
+ externally-linked function defined in a .c file in that .c file, not
+ in the header file where it is declared to the user.
+
+General Formatting
+------------------
+
+- Keep it 80-column clean. That means Emacs says the largest column
+ number=79. You should turn on column number mode to help you out:
+
+.. highlight:: scheme
+
+ (column-number-mode 1)
+
+ You can get more help from lineker-mode:
+
+ http://www.helsinki.fi/~sjpaavol/programs/lineker.el
+
+ Just put lineker.el somewhere in your load-path, and:
+
+ (require 'lineker)
+ (dolist (hook '(c-mode-hook c++-mode-hook))
+ (add-hook hook (lambda () (lineker-mode 1))))
+
+Language Features and Compiler Extensions
+-----------------------------------------
+
+- In libmaple proper, aim for C99 compatibility. Some GCC extensions
+ are OK, but let's not go crazy.
+
+- If you'd like to get code into libmaple which uses a GCC extension
+ not already in use elsewhere, ask a LeafLabs developer (or another
+ one, if you are one) what they think about it first.
+
+- Explicitly approved GCC extensions:
+
+ * asm volatile:
+ http://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html
+
+ * Nested functions:
+ http://gcc.gnu.org/onlinedocs/gcc/Nested-Functions.html
+
+- In wirish, generally be very conservative when using C++ features
+ that aren't part of C. We are forced to use C++ for Arduino
+ compatibility (and the general Arduino style of pretending that an
+ object is a library), but it's an angry beast, and we don't want to
+ provoke it. The mantra is "C with classes".
+
+- Explicitly approved C++ features:
+
+ * Initializers that aren't constant; e.g. the ``gpio_dev*`` values
+ in a ``PIN_MAP``.
+
+ * Default arguments: e.g., the timeout argument defaulting to 0
+ (meaning to wait forever) in ``waitForButtonPress()``.
+
+- Explicitly forbidden C++ features:
+
+ * Templates
+
+- C++ features that are conditionally allowed, but require explicit
+ approval from at least two libmaple developers (one of which may be
+ yourself):
+
+ * Operator overloading: Never allowed when it's just for style.
+ Potentially allowed when you're implementing a class that models a
+ mathematical structure, and you'd like to implement
+ e.g. ``operator+()``.