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+/*
+ FreeRTOS V7.0.1 - Copyright (C) 2011 Real Time Engineers Ltd.
+
+
+ FreeRTOS supports many tools and architectures. V7.0.0 is sponsored by:
+ Atollic AB - Atollic provides professional embedded systems development
+ tools for C/C++ development, code analysis and test automation.
+ See http://www.atollic.com
+
+
+ ***************************************************************************
+ * *
+ * FreeRTOS tutorial books are available in pdf and paperback. *
+ * Complete, revised, and edited pdf reference manuals are also *
+ * available. *
+ * *
+ * Purchasing FreeRTOS documentation will not only help you, by *
+ * ensuring you get running as quickly as possible and with an *
+ * in-depth knowledge of how to use FreeRTOS, it will also help *
+ * the FreeRTOS project to continue with its mission of providing *
+ * professional grade, cross platform, de facto standard solutions *
+ * for microcontrollers - completely free of charge! *
+ * *
+ * >>> See http://www.FreeRTOS.org/Documentation for details. <<< *
+ * *
+ * Thank you for using FreeRTOS, and thank you for your support! *
+ * *
+ ***************************************************************************
+
+
+ This file is part of the FreeRTOS distribution.
+
+ FreeRTOS is free software; you can redistribute it and/or modify it under
+ the terms of the GNU General Public License (version 2) as published by the
+ Free Software Foundation AND MODIFIED BY the FreeRTOS exception.
+ >>>NOTE<<< The modification to the GPL is included to allow you to
+ distribute a combined work that includes FreeRTOS without being obliged to
+ provide the source code for proprietary components outside of the FreeRTOS
+ kernel. FreeRTOS is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ more details. You should have received a copy of the GNU General Public
+ License and the FreeRTOS license exception along with FreeRTOS; if not it
+ can be viewed here: http://www.freertos.org/a00114.html and also obtained
+ by writing to Richard Barry, contact details for whom are available on the
+ FreeRTOS WEB site.
+
+ 1 tab == 4 spaces!
+
+ http://www.FreeRTOS.org - Documentation, latest information, license and
+ contact details.
+
+ http://www.SafeRTOS.com - A version that is certified for use in safety
+ critical systems.
+
+ http://www.OpenRTOS.com - Commercial support, development, porting,
+ licensing and training services.
+*/
+
+#include <stdlib.h>
+#include <string.h>
+
+/* Defining MPU_WRAPPERS_INCLUDED_FROM_API_FILE prevents task.h from redefining
+all the API functions to use the MPU wrappers. That should only be done when
+task.h is included from an application file. */
+#define MPU_WRAPPERS_INCLUDED_FROM_API_FILE
+
+#include "FreeRTOS.h"
+#include "task.h"
+#include "croutine.h"
+
+#undef MPU_WRAPPERS_INCLUDED_FROM_API_FILE
+
+/*-----------------------------------------------------------
+ * PUBLIC LIST API documented in list.h
+ *----------------------------------------------------------*/
+
+/* Constants used with the cRxLock and cTxLock structure members. */
+#define queueUNLOCKED ( ( signed portBASE_TYPE ) -1 )
+#define queueLOCKED_UNMODIFIED ( ( signed portBASE_TYPE ) 0 )
+
+#define queueERRONEOUS_UNBLOCK ( -1 )
+
+/* For internal use only. */
+#define queueSEND_TO_BACK ( 0 )
+#define queueSEND_TO_FRONT ( 1 )
+
+/* Effectively make a union out of the xQUEUE structure. */
+#define pxMutexHolder pcTail
+#define uxQueueType pcHead
+#define uxRecursiveCallCount pcReadFrom
+#define queueQUEUE_IS_MUTEX NULL
+
+/* Semaphores do not actually store or copy data, so have an items size of
+zero. */
+#define queueSEMAPHORE_QUEUE_ITEM_LENGTH ( 0 )
+#define queueDONT_BLOCK ( ( portTickType ) 0 )
+#define queueMUTEX_GIVE_BLOCK_TIME ( ( portTickType ) 0 )
+
+/*
+ * Definition of the queue used by the scheduler.
+ * Items are queued by copy, not reference.
+ */
+typedef struct QueueDefinition
+{
+ signed char *pcHead; /*< Points to the beginning of the queue storage area. */
+ signed char *pcTail; /*< Points to the byte at the end of the queue storage area. Once more byte is allocated than necessary to store the queue items, this is used as a marker. */
+
+ signed char *pcWriteTo; /*< Points to the free next place in the storage area. */
+ signed char *pcReadFrom; /*< Points to the last place that a queued item was read from. */
+
+ xList xTasksWaitingToSend; /*< List of tasks that are blocked waiting to post onto this queue. Stored in priority order. */
+ xList xTasksWaitingToReceive; /*< List of tasks that are blocked waiting to read from this queue. Stored in priority order. */
+
+ volatile unsigned portBASE_TYPE uxMessagesWaiting;/*< The number of items currently in the queue. */
+ unsigned portBASE_TYPE uxLength; /*< The length of the queue defined as the number of items it will hold, not the number of bytes. */
+ unsigned portBASE_TYPE uxItemSize; /*< The size of each items that the queue will hold. */
+
+ signed portBASE_TYPE xRxLock; /*< Stores the number of items received from the queue (removed from the queue) while the queue was locked. Set to queueUNLOCKED when the queue is not locked. */
+ signed portBASE_TYPE xTxLock; /*< Stores the number of items transmitted to the queue (added to the queue) while the queue was locked. Set to queueUNLOCKED when the queue is not locked. */
+
+} xQUEUE;
+/*-----------------------------------------------------------*/
+
+/*
+ * Inside this file xQueueHandle is a pointer to a xQUEUE structure.
+ * To keep the definition private the API header file defines it as a
+ * pointer to void.
+ */
+typedef xQUEUE * xQueueHandle;
+
+/*
+ * Prototypes for public functions are included here so we don't have to
+ * include the API header file (as it defines xQueueHandle differently). These
+ * functions are documented in the API header file.
+ */
+xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueGenericSend( xQueueHandle xQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition ) PRIVILEGED_FUNCTION;
+unsigned portBASE_TYPE uxQueueMessagesWaiting( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+void vQueueDelete( xQueueHandle xQueue ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueGenericSendFromISR( xQueueHandle pxQueue, const void * const pvItemToQueue, signed portBASE_TYPE *pxHigherPriorityTaskWoken, portBASE_TYPE xCopyPosition ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void * const pvBuffer, signed portBASE_TYPE *pxTaskWoken ) PRIVILEGED_FUNCTION;
+xQueueHandle xQueueCreateMutex( void ) PRIVILEGED_FUNCTION;
+xQueueHandle xQueueCreateCountingSemaphore( unsigned portBASE_TYPE uxCountValue, unsigned portBASE_TYPE uxInitialCount ) PRIVILEGED_FUNCTION;
+portBASE_TYPE xQueueTakeMutexRecursive( xQueueHandle xMutex, portTickType xBlockTime ) PRIVILEGED_FUNCTION;
+portBASE_TYPE xQueueGiveMutexRecursive( xQueueHandle xMutex ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueAltGenericSend( xQueueHandle pxQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueAltGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueIsQueueEmptyFromISR( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueIsQueueFullFromISR( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+unsigned portBASE_TYPE uxQueueMessagesWaitingFromISR( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+void vQueueWaitForMessageRestricted( xQueueHandle pxQueue, portTickType xTicksToWait ) PRIVILEGED_FUNCTION;
+
+/*
+ * Co-routine queue functions differ from task queue functions. Co-routines are
+ * an optional component.
+ */
+#if configUSE_CO_ROUTINES == 1
+ signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken ) PRIVILEGED_FUNCTION;
+ signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken ) PRIVILEGED_FUNCTION;
+ signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait ) PRIVILEGED_FUNCTION;
+ signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait ) PRIVILEGED_FUNCTION;
+#endif
+
+/*
+ * The queue registry is just a means for kernel aware debuggers to locate
+ * queue structures. It has no other purpose so is an optional component.
+ */
+#if configQUEUE_REGISTRY_SIZE > 0
+
+ /* The type stored within the queue registry array. This allows a name
+ to be assigned to each queue making kernel aware debugging a little
+ more user friendly. */
+ typedef struct QUEUE_REGISTRY_ITEM
+ {
+ signed char *pcQueueName;
+ xQueueHandle xHandle;
+ } xQueueRegistryItem;
+
+ /* The queue registry is simply an array of xQueueRegistryItem structures.
+ The pcQueueName member of a structure being NULL is indicative of the
+ array position being vacant. */
+ xQueueRegistryItem xQueueRegistry[ configQUEUE_REGISTRY_SIZE ];
+
+ /* Removes a queue from the registry by simply setting the pcQueueName
+ member to NULL. */
+ static void vQueueUnregisterQueue( xQueueHandle xQueue ) PRIVILEGED_FUNCTION;
+ void vQueueAddToRegistry( xQueueHandle xQueue, signed char *pcQueueName ) PRIVILEGED_FUNCTION;
+#endif
+
+/*
+ * Unlocks a queue locked by a call to prvLockQueue. Locking a queue does not
+ * prevent an ISR from adding or removing items to the queue, but does prevent
+ * an ISR from removing tasks from the queue event lists. If an ISR finds a
+ * queue is locked it will instead increment the appropriate queue lock count
+ * to indicate that a task may require unblocking. When the queue in unlocked
+ * these lock counts are inspected, and the appropriate action taken.
+ */
+static void prvUnlockQueue( xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+
+/*
+ * Uses a critical section to determine if there is any data in a queue.
+ *
+ * @return pdTRUE if the queue contains no items, otherwise pdFALSE.
+ */
+static signed portBASE_TYPE prvIsQueueEmpty( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+
+/*
+ * Uses a critical section to determine if there is any space in a queue.
+ *
+ * @return pdTRUE if there is no space, otherwise pdFALSE;
+ */
+static signed portBASE_TYPE prvIsQueueFull( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+
+/*
+ * Copies an item into the queue, either at the front of the queue or the
+ * back of the queue.
+ */
+static void prvCopyDataToQueue( xQUEUE *pxQueue, const void *pvItemToQueue, portBASE_TYPE xPosition ) PRIVILEGED_FUNCTION;
+
+/*
+ * Copies an item out of a queue.
+ */
+static void prvCopyDataFromQueue( xQUEUE * const pxQueue, const void *pvBuffer ) PRIVILEGED_FUNCTION;
+/*-----------------------------------------------------------*/
+
+/*
+ * Macro to mark a queue as locked. Locking a queue prevents an ISR from
+ * accessing the queue event lists.
+ */
+#define prvLockQueue( pxQueue ) \
+ taskENTER_CRITICAL(); \
+ { \
+ if( ( pxQueue )->xRxLock == queueUNLOCKED ) \
+ { \
+ ( pxQueue )->xRxLock = queueLOCKED_UNMODIFIED; \
+ } \
+ if( ( pxQueue )->xTxLock == queueUNLOCKED ) \
+ { \
+ ( pxQueue )->xTxLock = queueLOCKED_UNMODIFIED; \
+ } \
+ } \
+ taskEXIT_CRITICAL()
+/*-----------------------------------------------------------*/
+
+
+/*-----------------------------------------------------------
+ * PUBLIC QUEUE MANAGEMENT API documented in queue.h
+ *----------------------------------------------------------*/
+
+xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize )
+{
+xQUEUE *pxNewQueue;
+size_t xQueueSizeInBytes;
+xQueueHandle xReturn = NULL;
+
+ /* Allocate the new queue structure. */
+ if( uxQueueLength > ( unsigned portBASE_TYPE ) 0 )
+ {
+ pxNewQueue = ( xQUEUE * ) pvPortMalloc( sizeof( xQUEUE ) );
+ if( pxNewQueue != NULL )
+ {
+ /* Create the list of pointers to queue items. The queue is one byte
+ longer than asked for to make wrap checking easier/faster. */
+ xQueueSizeInBytes = ( size_t ) ( uxQueueLength * uxItemSize ) + ( size_t ) 1;
+
+ pxNewQueue->pcHead = ( signed char * ) pvPortMalloc( xQueueSizeInBytes );
+ if( pxNewQueue->pcHead != NULL )
+ {
+ /* Initialise the queue members as described above where the
+ queue type is defined. */
+ pxNewQueue->pcTail = pxNewQueue->pcHead + ( uxQueueLength * uxItemSize );
+ pxNewQueue->uxMessagesWaiting = ( unsigned portBASE_TYPE ) 0U;
+ pxNewQueue->pcWriteTo = pxNewQueue->pcHead;
+ pxNewQueue->pcReadFrom = pxNewQueue->pcHead + ( ( uxQueueLength - ( unsigned portBASE_TYPE ) 1U ) * uxItemSize );
+ pxNewQueue->uxLength = uxQueueLength;
+ pxNewQueue->uxItemSize = uxItemSize;
+ pxNewQueue->xRxLock = queueUNLOCKED;
+ pxNewQueue->xTxLock = queueUNLOCKED;
+
+ /* Likewise ensure the event queues start with the correct state. */
+ vListInitialise( &( pxNewQueue->xTasksWaitingToSend ) );
+ vListInitialise( &( pxNewQueue->xTasksWaitingToReceive ) );
+
+ traceQUEUE_CREATE( pxNewQueue );
+ xReturn = pxNewQueue;
+ }
+ else
+ {
+ traceQUEUE_CREATE_FAILED();
+ vPortFree( pxNewQueue );
+ }
+ }
+ }
+
+ configASSERT( xReturn );
+
+ return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+#if ( configUSE_MUTEXES == 1 )
+
+ xQueueHandle xQueueCreateMutex( void )
+ {
+ xQUEUE *pxNewQueue;
+
+ /* Allocate the new queue structure. */
+ pxNewQueue = ( xQUEUE * ) pvPortMalloc( sizeof( xQUEUE ) );
+ if( pxNewQueue != NULL )
+ {
+ /* Information required for priority inheritance. */
+ pxNewQueue->pxMutexHolder = NULL;
+ pxNewQueue->uxQueueType = queueQUEUE_IS_MUTEX;
+
+ /* Queues used as a mutex no data is actually copied into or out
+ of the queue. */
+ pxNewQueue->pcWriteTo = NULL;
+ pxNewQueue->pcReadFrom = NULL;
+
+ /* Each mutex has a length of 1 (like a binary semaphore) and
+ an item size of 0 as nothing is actually copied into or out
+ of the mutex. */
+ pxNewQueue->uxMessagesWaiting = ( unsigned portBASE_TYPE ) 0U;
+ pxNewQueue->uxLength = ( unsigned portBASE_TYPE ) 1U;
+ pxNewQueue->uxItemSize = ( unsigned portBASE_TYPE ) 0U;
+ pxNewQueue->xRxLock = queueUNLOCKED;
+ pxNewQueue->xTxLock = queueUNLOCKED;
+
+ /* Ensure the event queues start with the correct state. */
+ vListInitialise( &( pxNewQueue->xTasksWaitingToSend ) );
+ vListInitialise( &( pxNewQueue->xTasksWaitingToReceive ) );
+
+ /* Start with the semaphore in the expected state. */
+ xQueueGenericSend( pxNewQueue, NULL, ( portTickType ) 0U, queueSEND_TO_BACK );
+
+ traceCREATE_MUTEX( pxNewQueue );
+ }
+ else
+ {
+ traceCREATE_MUTEX_FAILED();
+ }
+
+ configASSERT( pxNewQueue );
+ return pxNewQueue;
+ }
+
+#endif /* configUSE_MUTEXES */
+/*-----------------------------------------------------------*/
+
+#if configUSE_RECURSIVE_MUTEXES == 1
+
+ portBASE_TYPE xQueueGiveMutexRecursive( xQueueHandle pxMutex )
+ {
+ portBASE_TYPE xReturn;
+
+ configASSERT( pxMutex );
+
+ /* If this is the task that holds the mutex then pxMutexHolder will not
+ change outside of this task. If this task does not hold the mutex then
+ pxMutexHolder can never coincidentally equal the tasks handle, and as
+ this is the only condition we are interested in it does not matter if
+ pxMutexHolder is accessed simultaneously by another task. Therefore no
+ mutual exclusion is required to test the pxMutexHolder variable. */
+ if( pxMutex->pxMutexHolder == xTaskGetCurrentTaskHandle() )
+ {
+ traceGIVE_MUTEX_RECURSIVE( pxMutex );
+
+ /* uxRecursiveCallCount cannot be zero if pxMutexHolder is equal to
+ the task handle, therefore no underflow check is required. Also,
+ uxRecursiveCallCount is only modified by the mutex holder, and as
+ there can only be one, no mutual exclusion is required to modify the
+ uxRecursiveCallCount member. */
+ ( pxMutex->uxRecursiveCallCount )--;
+
+ /* Have we unwound the call count? */
+ if( pxMutex->uxRecursiveCallCount == 0 )
+ {
+ /* Return the mutex. This will automatically unblock any other
+ task that might be waiting to access the mutex. */
+ xQueueGenericSend( pxMutex, NULL, queueMUTEX_GIVE_BLOCK_TIME, queueSEND_TO_BACK );
+ }
+
+ xReturn = pdPASS;
+ }
+ else
+ {
+ /* We cannot give the mutex because we are not the holder. */
+ xReturn = pdFAIL;
+
+ traceGIVE_MUTEX_RECURSIVE_FAILED( pxMutex );
+ }
+
+ return xReturn;
+ }
+
+#endif /* configUSE_RECURSIVE_MUTEXES */
+/*-----------------------------------------------------------*/
+
+#if configUSE_RECURSIVE_MUTEXES == 1
+
+ portBASE_TYPE xQueueTakeMutexRecursive( xQueueHandle pxMutex, portTickType xBlockTime )
+ {
+ portBASE_TYPE xReturn;
+
+ configASSERT( pxMutex );
+
+ /* Comments regarding mutual exclusion as per those within
+ xQueueGiveMutexRecursive(). */
+
+ traceTAKE_MUTEX_RECURSIVE( pxMutex );
+
+ if( pxMutex->pxMutexHolder == xTaskGetCurrentTaskHandle() )
+ {
+ ( pxMutex->uxRecursiveCallCount )++;
+ xReturn = pdPASS;
+ }
+ else
+ {
+ xReturn = xQueueGenericReceive( pxMutex, NULL, xBlockTime, pdFALSE );
+
+ /* pdPASS will only be returned if we successfully obtained the mutex,
+ we may have blocked to reach here. */
+ if( xReturn == pdPASS )
+ {
+ ( pxMutex->uxRecursiveCallCount )++;
+ }
+ else
+ {
+ traceTAKE_MUTEX_RECURSIVE_FAILED( pxMutex );
+ }
+ }
+
+ return xReturn;
+ }
+
+#endif /* configUSE_RECURSIVE_MUTEXES */
+/*-----------------------------------------------------------*/
+
+#if configUSE_COUNTING_SEMAPHORES == 1
+
+ xQueueHandle xQueueCreateCountingSemaphore( unsigned portBASE_TYPE uxCountValue, unsigned portBASE_TYPE uxInitialCount )
+ {
+ xQueueHandle pxHandle;
+
+ pxHandle = xQueueCreate( ( unsigned portBASE_TYPE ) uxCountValue, queueSEMAPHORE_QUEUE_ITEM_LENGTH );
+
+ if( pxHandle != NULL )
+ {
+ pxHandle->uxMessagesWaiting = uxInitialCount;
+
+ traceCREATE_COUNTING_SEMAPHORE();
+ }
+ else
+ {
+ traceCREATE_COUNTING_SEMAPHORE_FAILED();
+ }
+
+ configASSERT( pxHandle );
+ return pxHandle;
+ }
+
+#endif /* configUSE_COUNTING_SEMAPHORES */
+/*-----------------------------------------------------------*/
+
+signed portBASE_TYPE xQueueGenericSend( xQueueHandle pxQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition )
+{
+signed portBASE_TYPE xEntryTimeSet = pdFALSE;
+xTimeOutType xTimeOut;
+
+ configASSERT( pxQueue );
+ configASSERT( !( ( pvItemToQueue == NULL ) && ( pxQueue->uxItemSize != ( unsigned portBASE_TYPE ) 0U ) ) );
+
+ /* This function relaxes the coding standard somewhat to allow return
+ statements within the function itself. This is done in the interest
+ of execution time efficiency. */
+ for( ;; )
+ {
+ taskENTER_CRITICAL();
+ {
+ /* Is there room on the queue now? To be running we must be
+ the highest priority task wanting to access the queue. */
+ if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
+ {
+ traceQUEUE_SEND( pxQueue );
+ prvCopyDataToQueue( pxQueue, pvItemToQueue, xCopyPosition );
+
+ /* If there was a task waiting for data to arrive on the
+ queue then unblock it now. */
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
+ {
+ if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) == pdTRUE )
+ {
+ /* The unblocked task has a priority higher than
+ our own so yield immediately. Yes it is ok to do
+ this from within the critical section - the kernel
+ takes care of that. */
+ portYIELD_WITHIN_API();
+ }
+ }
+
+ taskEXIT_CRITICAL();
+
+ /* Return to the original privilege level before exiting the
+ function. */
+ return pdPASS;
+ }
+ else
+ {
+ if( xTicksToWait == ( portTickType ) 0 )
+ {
+ /* The queue was full and no block time is specified (or
+ the block time has expired) so leave now. */
+ taskEXIT_CRITICAL();
+
+ /* Return to the original privilege level before exiting
+ the function. */
+ traceQUEUE_SEND_FAILED( pxQueue );
+ return errQUEUE_FULL;
+ }
+ else if( xEntryTimeSet == pdFALSE )
+ {
+ /* The queue was full and a block time was specified so
+ configure the timeout structure. */
+ vTaskSetTimeOutState( &xTimeOut );
+ xEntryTimeSet = pdTRUE;
+ }
+ }
+ }
+ taskEXIT_CRITICAL();
+
+ /* Interrupts and other tasks can send to and receive from the queue
+ now the critical section has been exited. */
+
+ vTaskSuspendAll();
+ prvLockQueue( pxQueue );
+
+ /* Update the timeout state to see if it has expired yet. */
+ if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
+ {
+ if( prvIsQueueFull( pxQueue ) )
+ {
+ traceBLOCKING_ON_QUEUE_SEND( pxQueue );
+ vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToSend ), xTicksToWait );
+
+ /* Unlocking the queue means queue events can effect the
+ event list. It is possible that interrupts occurring now
+ remove this task from the event list again - but as the
+ scheduler is suspended the task will go onto the pending
+ ready last instead of the actual ready list. */
+ prvUnlockQueue( pxQueue );
+
+ /* Resuming the scheduler will move tasks from the pending
+ ready list into the ready list - so it is feasible that this
+ task is already in a ready list before it yields - in which
+ case the yield will not cause a context switch unless there
+ is also a higher priority task in the pending ready list. */
+ if( !xTaskResumeAll() )
+ {
+ portYIELD_WITHIN_API();
+ }
+ }
+ else
+ {
+ /* Try again. */
+ prvUnlockQueue( pxQueue );
+ ( void ) xTaskResumeAll();
+ }
+ }
+ else
+ {
+ /* The timeout has expired. */
+ prvUnlockQueue( pxQueue );
+ ( void ) xTaskResumeAll();
+
+ /* Return to the original privilege level before exiting the
+ function. */
+ traceQUEUE_SEND_FAILED( pxQueue );
+ return errQUEUE_FULL;
+ }
+ }
+}
+/*-----------------------------------------------------------*/
+
+#if configUSE_ALTERNATIVE_API == 1
+
+ signed portBASE_TYPE xQueueAltGenericSend( xQueueHandle pxQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition )
+ {
+ signed portBASE_TYPE xEntryTimeSet = pdFALSE;
+ xTimeOutType xTimeOut;
+
+ configASSERT( pxQueue );
+ configASSERT( !( ( pvItemToQueue == NULL ) && ( pxQueue->uxItemSize != ( unsigned portBASE_TYPE ) 0U ) ) );
+
+ for( ;; )
+ {
+ taskENTER_CRITICAL();
+ {
+ /* Is there room on the queue now? To be running we must be
+ the highest priority task wanting to access the queue. */
+ if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
+ {
+ traceQUEUE_SEND( pxQueue );
+ prvCopyDataToQueue( pxQueue, pvItemToQueue, xCopyPosition );
+
+ /* If there was a task waiting for data to arrive on the
+ queue then unblock it now. */
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
+ {
+ if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) == pdTRUE )
+ {
+ /* The unblocked task has a priority higher than
+ our own so yield immediately. */
+ portYIELD_WITHIN_API();
+ }
+ }
+
+ taskEXIT_CRITICAL();
+ return pdPASS;
+ }
+ else
+ {
+ if( xTicksToWait == ( portTickType ) 0 )
+ {
+ taskEXIT_CRITICAL();
+ return errQUEUE_FULL;
+ }
+ else if( xEntryTimeSet == pdFALSE )
+ {
+ vTaskSetTimeOutState( &xTimeOut );
+ xEntryTimeSet = pdTRUE;
+ }
+ }
+ }
+ taskEXIT_CRITICAL();
+
+ taskENTER_CRITICAL();
+ {
+ if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
+ {
+ if( prvIsQueueFull( pxQueue ) )
+ {
+ traceBLOCKING_ON_QUEUE_SEND( pxQueue );
+ vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToSend ), xTicksToWait );
+ portYIELD_WITHIN_API();
+ }
+ }
+ else
+ {
+ taskEXIT_CRITICAL();
+ traceQUEUE_SEND_FAILED( pxQueue );
+ return errQUEUE_FULL;
+ }
+ }
+ taskEXIT_CRITICAL();
+ }
+ }
+
+#endif /* configUSE_ALTERNATIVE_API */
+/*-----------------------------------------------------------*/
+
+#if configUSE_ALTERNATIVE_API == 1
+
+ signed portBASE_TYPE xQueueAltGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking )
+ {
+ signed portBASE_TYPE xEntryTimeSet = pdFALSE;
+ xTimeOutType xTimeOut;
+ signed char *pcOriginalReadPosition;
+
+ configASSERT( pxQueue );
+ configASSERT( !( ( pvBuffer == NULL ) && ( pxQueue->uxItemSize != ( unsigned portBASE_TYPE ) 0U ) ) );
+
+ for( ;; )
+ {
+ taskENTER_CRITICAL();
+ {
+ if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
+ {
+ /* Remember our read position in case we are just peeking. */
+ pcOriginalReadPosition = pxQueue->pcReadFrom;
+
+ prvCopyDataFromQueue( pxQueue, pvBuffer );
+
+ if( xJustPeeking == pdFALSE )
+ {
+ traceQUEUE_RECEIVE( pxQueue );
+
+ /* We are actually removing data. */
+ --( pxQueue->uxMessagesWaiting );
+
+ #if ( configUSE_MUTEXES == 1 )
+ {
+ if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
+ {
+ /* Record the information required to implement
+ priority inheritance should it become necessary. */
+ pxQueue->pxMutexHolder = xTaskGetCurrentTaskHandle();
+ }
+ }
+ #endif
+
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) == pdFALSE )
+ {
+ if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) == pdTRUE )
+ {
+ portYIELD_WITHIN_API();
+ }
+ }
+ }
+ else
+ {
+ traceQUEUE_PEEK( pxQueue );
+
+ /* We are not removing the data, so reset our read
+ pointer. */
+ pxQueue->pcReadFrom = pcOriginalReadPosition;
+
+ /* The data is being left in the queue, so see if there are
+ any other tasks waiting for the data. */
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
+ {
+ /* Tasks that are removed from the event list will get added to
+ the pending ready list as the scheduler is still suspended. */
+ if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+ {
+ /* The task waiting has a higher priority than this task. */
+ portYIELD_WITHIN_API();
+ }
+ }
+
+ }
+
+ taskEXIT_CRITICAL();
+ return pdPASS;
+ }
+ else
+ {
+ if( xTicksToWait == ( portTickType ) 0 )
+ {
+ taskEXIT_CRITICAL();
+ traceQUEUE_RECEIVE_FAILED( pxQueue );
+ return errQUEUE_EMPTY;
+ }
+ else if( xEntryTimeSet == pdFALSE )
+ {
+ vTaskSetTimeOutState( &xTimeOut );
+ xEntryTimeSet = pdTRUE;
+ }
+ }
+ }
+ taskEXIT_CRITICAL();
+
+ taskENTER_CRITICAL();
+ {
+ if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
+ {
+ if( prvIsQueueEmpty( pxQueue ) )
+ {
+ traceBLOCKING_ON_QUEUE_RECEIVE( pxQueue );
+
+ #if ( configUSE_MUTEXES == 1 )
+ {
+ if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
+ {
+ portENTER_CRITICAL();
+ vTaskPriorityInherit( ( void * ) pxQueue->pxMutexHolder );
+ portEXIT_CRITICAL();
+ }
+ }
+ #endif
+
+ vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToReceive ), xTicksToWait );
+ portYIELD_WITHIN_API();
+ }
+ }
+ else
+ {
+ taskEXIT_CRITICAL();
+ traceQUEUE_RECEIVE_FAILED( pxQueue );
+ return errQUEUE_EMPTY;
+ }
+ }
+ taskEXIT_CRITICAL();
+ }
+ }
+
+
+#endif /* configUSE_ALTERNATIVE_API */
+/*-----------------------------------------------------------*/
+
+signed portBASE_TYPE xQueueGenericSendFromISR( xQueueHandle pxQueue, const void * const pvItemToQueue, signed portBASE_TYPE *pxHigherPriorityTaskWoken, portBASE_TYPE xCopyPosition )
+{
+signed portBASE_TYPE xReturn;
+unsigned portBASE_TYPE uxSavedInterruptStatus;
+
+ configASSERT( pxQueue );
+ configASSERT( pxHigherPriorityTaskWoken );
+ configASSERT( !( ( pvItemToQueue == NULL ) && ( pxQueue->uxItemSize != ( unsigned portBASE_TYPE ) 0U ) ) );
+
+ /* Similar to xQueueGenericSend, except we don't block if there is no room
+ in the queue. Also we don't directly wake a task that was blocked on a
+ queue read, instead we return a flag to say whether a context switch is
+ required or not (i.e. has a task with a higher priority than us been woken
+ by this post). */
+ uxSavedInterruptStatus = portSET_INTERRUPT_MASK_FROM_ISR();
+ {
+ if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
+ {
+ traceQUEUE_SEND_FROM_ISR( pxQueue );
+
+ prvCopyDataToQueue( pxQueue, pvItemToQueue, xCopyPosition );
+
+ /* If the queue is locked we do not alter the event list. This will
+ be done when the queue is unlocked later. */
+ if( pxQueue->xTxLock == queueUNLOCKED )
+ {
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
+ {
+ if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+ {
+ /* The task waiting has a higher priority so record that a
+ context switch is required. */
+ *pxHigherPriorityTaskWoken = pdTRUE;
+ }
+ }
+ }
+ else
+ {
+ /* Increment the lock count so the task that unlocks the queue
+ knows that data was posted while it was locked. */
+ ++( pxQueue->xTxLock );
+ }
+
+ xReturn = pdPASS;
+ }
+ else
+ {
+ traceQUEUE_SEND_FROM_ISR_FAILED( pxQueue );
+ xReturn = errQUEUE_FULL;
+ }
+ }
+ portCLEAR_INTERRUPT_MASK_FROM_ISR( uxSavedInterruptStatus );
+
+ return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+signed portBASE_TYPE xQueueGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking )
+{
+signed portBASE_TYPE xEntryTimeSet = pdFALSE;
+xTimeOutType xTimeOut;
+signed char *pcOriginalReadPosition;
+
+ configASSERT( pxQueue );
+ configASSERT( !( ( pvBuffer == NULL ) && ( pxQueue->uxItemSize != ( unsigned portBASE_TYPE ) 0U ) ) );
+
+ /* This function relaxes the coding standard somewhat to allow return
+ statements within the function itself. This is done in the interest
+ of execution time efficiency. */
+
+ for( ;; )
+ {
+ taskENTER_CRITICAL();
+ {
+ /* Is there data in the queue now? To be running we must be
+ the highest priority task wanting to access the queue. */
+ if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
+ {
+ /* Remember our read position in case we are just peeking. */
+ pcOriginalReadPosition = pxQueue->pcReadFrom;
+
+ prvCopyDataFromQueue( pxQueue, pvBuffer );
+
+ if( xJustPeeking == pdFALSE )
+ {
+ traceQUEUE_RECEIVE( pxQueue );
+
+ /* We are actually removing data. */
+ --( pxQueue->uxMessagesWaiting );
+
+ #if ( configUSE_MUTEXES == 1 )
+ {
+ if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
+ {
+ /* Record the information required to implement
+ priority inheritance should it become necessary. */
+ pxQueue->pxMutexHolder = xTaskGetCurrentTaskHandle();
+ }
+ }
+ #endif
+
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) == pdFALSE )
+ {
+ if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) == pdTRUE )
+ {
+ portYIELD_WITHIN_API();
+ }
+ }
+ }
+ else
+ {
+ traceQUEUE_PEEK( pxQueue );
+
+ /* We are not removing the data, so reset our read
+ pointer. */
+ pxQueue->pcReadFrom = pcOriginalReadPosition;
+
+ /* The data is being left in the queue, so see if there are
+ any other tasks waiting for the data. */
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
+ {
+ /* Tasks that are removed from the event list will get added to
+ the pending ready list as the scheduler is still suspended. */
+ if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+ {
+ /* The task waiting has a higher priority than this task. */
+ portYIELD_WITHIN_API();
+ }
+ }
+
+ }
+
+ taskEXIT_CRITICAL();
+ return pdPASS;
+ }
+ else
+ {
+ if( xTicksToWait == ( portTickType ) 0 )
+ {
+ /* The queue was empty and no block time is specified (or
+ the block time has expired) so leave now. */
+ taskEXIT_CRITICAL();
+ traceQUEUE_RECEIVE_FAILED( pxQueue );
+ return errQUEUE_EMPTY;
+ }
+ else if( xEntryTimeSet == pdFALSE )
+ {
+ /* The queue was empty and a block time was specified so
+ configure the timeout structure. */
+ vTaskSetTimeOutState( &xTimeOut );
+ xEntryTimeSet = pdTRUE;
+ }
+ }
+ }
+ taskEXIT_CRITICAL();
+
+ /* Interrupts and other tasks can send to and receive from the queue
+ now the critical section has been exited. */
+
+ vTaskSuspendAll();
+ prvLockQueue( pxQueue );
+
+ /* Update the timeout state to see if it has expired yet. */
+ if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
+ {
+ if( prvIsQueueEmpty( pxQueue ) )
+ {
+ traceBLOCKING_ON_QUEUE_RECEIVE( pxQueue );
+
+ #if ( configUSE_MUTEXES == 1 )
+ {
+ if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
+ {
+ portENTER_CRITICAL();
+ {
+ vTaskPriorityInherit( ( void * ) pxQueue->pxMutexHolder );
+ }
+ portEXIT_CRITICAL();
+ }
+ }
+ #endif
+
+ vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToReceive ), xTicksToWait );
+ prvUnlockQueue( pxQueue );
+ if( !xTaskResumeAll() )
+ {
+ portYIELD_WITHIN_API();
+ }
+ }
+ else
+ {
+ /* Try again. */
+ prvUnlockQueue( pxQueue );
+ ( void ) xTaskResumeAll();
+ }
+ }
+ else
+ {
+ prvUnlockQueue( pxQueue );
+ ( void ) xTaskResumeAll();
+ traceQUEUE_RECEIVE_FAILED( pxQueue );
+ return errQUEUE_EMPTY;
+ }
+ }
+}
+/*-----------------------------------------------------------*/
+
+signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void * const pvBuffer, signed portBASE_TYPE *pxTaskWoken )
+{
+signed portBASE_TYPE xReturn;
+unsigned portBASE_TYPE uxSavedInterruptStatus;
+
+ configASSERT( pxQueue );
+ configASSERT( pxTaskWoken );
+ configASSERT( !( ( pvBuffer == NULL ) && ( pxQueue->uxItemSize != ( unsigned portBASE_TYPE ) 0U ) ) );
+
+ uxSavedInterruptStatus = portSET_INTERRUPT_MASK_FROM_ISR();
+ {
+ /* We cannot block from an ISR, so check there is data available. */
+ if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
+ {
+ traceQUEUE_RECEIVE_FROM_ISR( pxQueue );
+
+ prvCopyDataFromQueue( pxQueue, pvBuffer );
+ --( pxQueue->uxMessagesWaiting );
+
+ /* If the queue is locked we will not modify the event list. Instead
+ we update the lock count so the task that unlocks the queue will know
+ that an ISR has removed data while the queue was locked. */
+ if( pxQueue->xRxLock == queueUNLOCKED )
+ {
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) == pdFALSE )
+ {
+ if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
+ {
+ /* The task waiting has a higher priority than us so
+ force a context switch. */
+ *pxTaskWoken = pdTRUE;
+ }
+ }
+ }
+ else
+ {
+ /* Increment the lock count so the task that unlocks the queue
+ knows that data was removed while it was locked. */
+ ++( pxQueue->xRxLock );
+ }
+
+ xReturn = pdPASS;
+ }
+ else
+ {
+ xReturn = pdFAIL;
+ traceQUEUE_RECEIVE_FROM_ISR_FAILED( pxQueue );
+ }
+ }
+ portCLEAR_INTERRUPT_MASK_FROM_ISR( uxSavedInterruptStatus );
+
+ return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+unsigned portBASE_TYPE uxQueueMessagesWaiting( const xQueueHandle pxQueue )
+{
+unsigned portBASE_TYPE uxReturn;
+
+ configASSERT( pxQueue );
+
+ taskENTER_CRITICAL();
+ uxReturn = pxQueue->uxMessagesWaiting;
+ taskEXIT_CRITICAL();
+
+ return uxReturn;
+}
+/*-----------------------------------------------------------*/
+
+unsigned portBASE_TYPE uxQueueMessagesWaitingFromISR( const xQueueHandle pxQueue )
+{
+unsigned portBASE_TYPE uxReturn;
+
+ configASSERT( pxQueue );
+
+ uxReturn = pxQueue->uxMessagesWaiting;
+
+ return uxReturn;
+}
+/*-----------------------------------------------------------*/
+
+void vQueueDelete( xQueueHandle pxQueue )
+{
+ configASSERT( pxQueue );
+
+ traceQUEUE_DELETE( pxQueue );
+ vQueueUnregisterQueue( pxQueue );
+ vPortFree( pxQueue->pcHead );
+ vPortFree( pxQueue );
+}
+/*-----------------------------------------------------------*/
+
+static void prvCopyDataToQueue( xQUEUE *pxQueue, const void *pvItemToQueue, portBASE_TYPE xPosition )
+{
+ if( pxQueue->uxItemSize == ( unsigned portBASE_TYPE ) 0 )
+ {
+ #if ( configUSE_MUTEXES == 1 )
+ {
+ if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
+ {
+ /* The mutex is no longer being held. */
+ vTaskPriorityDisinherit( ( void * ) pxQueue->pxMutexHolder );
+ pxQueue->pxMutexHolder = NULL;
+ }
+ }
+ #endif
+ }
+ else if( xPosition == queueSEND_TO_BACK )
+ {
+ memcpy( ( void * ) pxQueue->pcWriteTo, pvItemToQueue, ( unsigned ) pxQueue->uxItemSize );
+ pxQueue->pcWriteTo += pxQueue->uxItemSize;
+ if( pxQueue->pcWriteTo >= pxQueue->pcTail )
+ {
+ pxQueue->pcWriteTo = pxQueue->pcHead;
+ }
+ }
+ else
+ {
+ memcpy( ( void * ) pxQueue->pcReadFrom, pvItemToQueue, ( unsigned ) pxQueue->uxItemSize );
+ pxQueue->pcReadFrom -= pxQueue->uxItemSize;
+ if( pxQueue->pcReadFrom < pxQueue->pcHead )
+ {
+ pxQueue->pcReadFrom = ( pxQueue->pcTail - pxQueue->uxItemSize );
+ }
+ }
+
+ ++( pxQueue->uxMessagesWaiting );
+}
+/*-----------------------------------------------------------*/
+
+static void prvCopyDataFromQueue( xQUEUE * const pxQueue, const void *pvBuffer )
+{
+ if( pxQueue->uxQueueType != queueQUEUE_IS_MUTEX )
+ {
+ pxQueue->pcReadFrom += pxQueue->uxItemSize;
+ if( pxQueue->pcReadFrom >= pxQueue->pcTail )
+ {
+ pxQueue->pcReadFrom = pxQueue->pcHead;
+ }
+ memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
+ }
+}
+/*-----------------------------------------------------------*/
+
+static void prvUnlockQueue( xQueueHandle pxQueue )
+{
+ /* THIS FUNCTION MUST BE CALLED WITH THE SCHEDULER SUSPENDED. */
+
+ /* The lock counts contains the number of extra data items placed or
+ removed from the queue while the queue was locked. When a queue is
+ locked items can be added or removed, but the event lists cannot be
+ updated. */
+ taskENTER_CRITICAL();
+ {
+ /* See if data was added to the queue while it was locked. */
+ while( pxQueue->xTxLock > queueLOCKED_UNMODIFIED )
+ {
+ /* Data was posted while the queue was locked. Are any tasks
+ blocked waiting for data to become available? */
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
+ {
+ /* Tasks that are removed from the event list will get added to
+ the pending ready list as the scheduler is still suspended. */
+ if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+ {
+ /* The task waiting has a higher priority so record that a
+ context switch is required. */
+ vTaskMissedYield();
+ }
+
+ --( pxQueue->xTxLock );
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ pxQueue->xTxLock = queueUNLOCKED;
+ }
+ taskEXIT_CRITICAL();
+
+ /* Do the same for the Rx lock. */
+ taskENTER_CRITICAL();
+ {
+ while( pxQueue->xRxLock > queueLOCKED_UNMODIFIED )
+ {
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) == pdFALSE )
+ {
+ if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
+ {
+ vTaskMissedYield();
+ }
+
+ --( pxQueue->xRxLock );
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ pxQueue->xRxLock = queueUNLOCKED;
+ }
+ taskEXIT_CRITICAL();
+}
+/*-----------------------------------------------------------*/
+
+static signed portBASE_TYPE prvIsQueueEmpty( const xQueueHandle pxQueue )
+{
+signed portBASE_TYPE xReturn;
+
+ taskENTER_CRITICAL();
+ xReturn = ( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 );
+ taskEXIT_CRITICAL();
+
+ return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+signed portBASE_TYPE xQueueIsQueueEmptyFromISR( const xQueueHandle pxQueue )
+{
+signed portBASE_TYPE xReturn;
+
+ configASSERT( pxQueue );
+ xReturn = ( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 );
+
+ return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+static signed portBASE_TYPE prvIsQueueFull( const xQueueHandle pxQueue )
+{
+signed portBASE_TYPE xReturn;
+
+ taskENTER_CRITICAL();
+ xReturn = ( pxQueue->uxMessagesWaiting == pxQueue->uxLength );
+ taskEXIT_CRITICAL();
+
+ return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+signed portBASE_TYPE xQueueIsQueueFullFromISR( const xQueueHandle pxQueue )
+{
+signed portBASE_TYPE xReturn;
+
+ configASSERT( pxQueue );
+ xReturn = ( pxQueue->uxMessagesWaiting == pxQueue->uxLength );
+
+ return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+#if configUSE_CO_ROUTINES == 1
+signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait )
+{
+signed portBASE_TYPE xReturn;
+
+ /* If the queue is already full we may have to block. A critical section
+ is required to prevent an interrupt removing something from the queue
+ between the check to see if the queue is full and blocking on the queue. */
+ portDISABLE_INTERRUPTS();
+ {
+ if( prvIsQueueFull( pxQueue ) )
+ {
+ /* The queue is full - do we want to block or just leave without
+ posting? */
+ if( xTicksToWait > ( portTickType ) 0 )
+ {
+ /* As this is called from a coroutine we cannot block directly, but
+ return indicating that we need to block. */
+ vCoRoutineAddToDelayedList( xTicksToWait, &( pxQueue->xTasksWaitingToSend ) );
+ portENABLE_INTERRUPTS();
+ return errQUEUE_BLOCKED;
+ }
+ else
+ {
+ portENABLE_INTERRUPTS();
+ return errQUEUE_FULL;
+ }
+ }
+ }
+ portENABLE_INTERRUPTS();
+
+ portNOP();
+
+ portDISABLE_INTERRUPTS();
+ {
+ if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
+ {
+ /* There is room in the queue, copy the data into the queue. */
+ prvCopyDataToQueue( pxQueue, pvItemToQueue, queueSEND_TO_BACK );
+ xReturn = pdPASS;
+
+ /* Were any co-routines waiting for data to become available? */
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
+ {
+ /* In this instance the co-routine could be placed directly
+ into the ready list as we are within a critical section.
+ Instead the same pending ready list mechanism is used as if
+ the event were caused from within an interrupt. */
+ if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+ {
+ /* The co-routine waiting has a higher priority so record
+ that a yield might be appropriate. */
+ xReturn = errQUEUE_YIELD;
+ }
+ }
+ }
+ else
+ {
+ xReturn = errQUEUE_FULL;
+ }
+ }
+ portENABLE_INTERRUPTS();
+
+ return xReturn;
+}
+#endif
+/*-----------------------------------------------------------*/
+
+#if configUSE_CO_ROUTINES == 1
+signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait )
+{
+signed portBASE_TYPE xReturn;
+
+ /* If the queue is already empty we may have to block. A critical section
+ is required to prevent an interrupt adding something to the queue
+ between the check to see if the queue is empty and blocking on the queue. */
+ portDISABLE_INTERRUPTS();
+ {
+ if( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 )
+ {
+ /* There are no messages in the queue, do we want to block or just
+ leave with nothing? */
+ if( xTicksToWait > ( portTickType ) 0 )
+ {
+ /* As this is a co-routine we cannot block directly, but return
+ indicating that we need to block. */
+ vCoRoutineAddToDelayedList( xTicksToWait, &( pxQueue->xTasksWaitingToReceive ) );
+ portENABLE_INTERRUPTS();
+ return errQUEUE_BLOCKED;
+ }
+ else
+ {
+ portENABLE_INTERRUPTS();
+ return errQUEUE_FULL;
+ }
+ }
+ }
+ portENABLE_INTERRUPTS();
+
+ portNOP();
+
+ portDISABLE_INTERRUPTS();
+ {
+ if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
+ {
+ /* Data is available from the queue. */
+ pxQueue->pcReadFrom += pxQueue->uxItemSize;
+ if( pxQueue->pcReadFrom >= pxQueue->pcTail )
+ {
+ pxQueue->pcReadFrom = pxQueue->pcHead;
+ }
+ --( pxQueue->uxMessagesWaiting );
+ memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
+
+ xReturn = pdPASS;
+
+ /* Were any co-routines waiting for space to become available? */
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) == pdFALSE )
+ {
+ /* In this instance the co-routine could be placed directly
+ into the ready list as we are within a critical section.
+ Instead the same pending ready list mechanism is used as if
+ the event were caused from within an interrupt. */
+ if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
+ {
+ xReturn = errQUEUE_YIELD;
+ }
+ }
+ }
+ else
+ {
+ xReturn = pdFAIL;
+ }
+ }
+ portENABLE_INTERRUPTS();
+
+ return xReturn;
+}
+#endif
+/*-----------------------------------------------------------*/
+
+
+
+#if configUSE_CO_ROUTINES == 1
+signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken )
+{
+ /* Cannot block within an ISR so if there is no space on the queue then
+ exit without doing anything. */
+ if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
+ {
+ prvCopyDataToQueue( pxQueue, pvItemToQueue, queueSEND_TO_BACK );
+
+ /* We only want to wake one co-routine per ISR, so check that a
+ co-routine has not already been woken. */
+ if( !xCoRoutinePreviouslyWoken )
+ {
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
+ {
+ if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+ {
+ return pdTRUE;
+ }
+ }
+ }
+ }
+
+ return xCoRoutinePreviouslyWoken;
+}
+#endif
+/*-----------------------------------------------------------*/
+
+#if configUSE_CO_ROUTINES == 1
+signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxCoRoutineWoken )
+{
+signed portBASE_TYPE xReturn;
+
+ /* We cannot block from an ISR, so check there is data available. If
+ not then just leave without doing anything. */
+ if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
+ {
+ /* Copy the data from the queue. */
+ pxQueue->pcReadFrom += pxQueue->uxItemSize;
+ if( pxQueue->pcReadFrom >= pxQueue->pcTail )
+ {
+ pxQueue->pcReadFrom = pxQueue->pcHead;
+ }
+ --( pxQueue->uxMessagesWaiting );
+ memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
+
+ if( !( *pxCoRoutineWoken ) )
+ {
+ if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) == pdFALSE )
+ {
+ if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
+ {
+ *pxCoRoutineWoken = pdTRUE;
+ }
+ }
+ }
+
+ xReturn = pdPASS;
+ }
+ else
+ {
+ xReturn = pdFAIL;
+ }
+
+ return xReturn;
+}
+#endif
+/*-----------------------------------------------------------*/
+
+#if configQUEUE_REGISTRY_SIZE > 0
+
+ void vQueueAddToRegistry( xQueueHandle xQueue, signed char *pcQueueName )
+ {
+ unsigned portBASE_TYPE ux;
+
+ /* See if there is an empty space in the registry. A NULL name denotes
+ a free slot. */
+ for( ux = ( unsigned portBASE_TYPE ) 0U; ux < configQUEUE_REGISTRY_SIZE; ux++ )
+ {
+ if( xQueueRegistry[ ux ].pcQueueName == NULL )
+ {
+ /* Store the information on this queue. */
+ xQueueRegistry[ ux ].pcQueueName = pcQueueName;
+ xQueueRegistry[ ux ].xHandle = xQueue;
+ break;
+ }
+ }
+ }
+
+#endif
+/*-----------------------------------------------------------*/
+
+#if configQUEUE_REGISTRY_SIZE > 0
+
+ static void vQueueUnregisterQueue( xQueueHandle xQueue )
+ {
+ unsigned portBASE_TYPE ux;
+
+ /* See if the handle of the queue being unregistered in actually in the
+ registry. */
+ for( ux = ( unsigned portBASE_TYPE ) 0U; ux < configQUEUE_REGISTRY_SIZE; ux++ )
+ {
+ if( xQueueRegistry[ ux ].xHandle == xQueue )
+ {
+ /* Set the name to NULL to show that this slot if free again. */
+ xQueueRegistry[ ux ].pcQueueName = NULL;
+ break;
+ }
+ }
+
+ }
+
+#endif
+/*-----------------------------------------------------------*/
+
+#if configUSE_TIMERS == 1
+
+ void vQueueWaitForMessageRestricted( xQueueHandle pxQueue, portTickType xTicksToWait )
+ {
+ /* This function should not be called by application code hence the
+ 'Restricted' in its name. It is not part of the public API. It is
+ designed for use by kernel code, and has special calling requirements.
+ It can result in vListInsert() being called on a list that can only
+ possibly ever have one item in it, so the list will be fast, but even
+ so it should be called with the scheduler locked and not from a critical
+ section. */
+
+ /* Only do anything if there are no messages in the queue. This function
+ will not actually cause the task to block, just place it on a blocked
+ list. It will not block until the scheduler is unlocked - at which
+ time a yield will be performed. If an item is added to the queue while
+ the queue is locked, and the calling task blocks on the queue, then the
+ calling task will be immediately unblocked when the queue is unlocked. */
+ prvLockQueue( pxQueue );
+ if( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0U )
+ {
+ /* There is nothing in the queue, block for the specified period. */
+ vTaskPlaceOnEventListRestricted( &( pxQueue->xTasksWaitingToReceive ), xTicksToWait );
+ }
+ prvUnlockQueue( pxQueue );
+ }
+
+#endif
+