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-.. highlight:: cpp
-
-.. _lang-variables:
-
-Variables
-=========
-
-A variable is a way of naming and storing a value for later use by
-the program, such as data from a sensor or an intermediate value
-used in a calculation.
-
-.. contents:: Contents
- :local:
-
-.. _lang-variables-declaring:
-
-Declaring Variables
--------------------
-
-Before they are used, all variables have to be *declared*. Declaring a
-variable means defining its type, giving it a name, and (optionally)
-giving it an initial value (this is often referred to as
-*initializing* the variable). Variables do not have to be initialized
-(given a value) when they are declared, but it is good style to give
-them an initial value whenever possible.
-
-Here is an example of declaring a variable named ``inputVariable1``
-with type :ref:`int <lang-int>` (the ``int`` type is used to store
-integers, like -2, -1, 0, 1, etc.)::
-
- int inputVariable1;
-
-In the above declaration, we did not give the variable an initial
-value. Here is another example, where we declare an ``int`` variable
-named ``inputVariable2``, with an initial value of ``0``::
-
- int inputVariable2 = 0;
-
-The Maple environment comes ready to use with many useful types of
-variables. See the :ref:`built-in types <lang-built-in-types>` page
-for more information.
-
-Here are a few examples of declaring variables of different types::
-
- int lightSensVal;
- char currentLetter;
- unsigned long long speedOfLight = 186000ULL;
- char errorMessage = {"choose another option"}; // see string
-
-Naming Variables
-----------------
-
-The rules for naming a variable are simple. Names for variables can
-contain letters, numbers, and underscores (the underscore is the
-:kbd:`_` character), and cannot begin with a number. So
-``temperature_reading``, ``tempReading``, ``tempReading1``, and
-``tempReading2`` are all valid variable names, but ``4_temp_readings``
-is not, because it begins with a number.
-
-You cannot choose a name for a variable that is one of the C++
-:ref:`keywords <lang-keywords>`.
-
-Variable names are case-sensitive, so "tempreading" and "tempReading"
-are different variables. However, it is very bad style to write code
-that chooses variables which are the same up to case.
-
-You should give your variables descriptive names, so as to make your
-code more readable. Variable names like ``tiltSensor`` or
-``pushButton`` help you (and anyone else reading your code) understand
-what the variable represents. Variable names like ``var`` or
-``value``, on the other hand, do little to make your code readable.
-
-.. _lang-variables-scope:
-
-Variable Scope
---------------
-
-An important choice that programmers face is where (in the program
-text) to declare variables. The specific place that variables are
-declared influences how various functions in a program will "see" the
-variable. This is called variable *scope*. See the :ref:`scope
-reference <lang-scope>` for more information.
-
-.. _lang-variables-initializing:
-
-Initializing Variables
-----------------------
-
-Variables may be *initialized* (assigned a starting value) when they
-are declared or not. It is always good programming practice however to
-double check that a variable has valid data in it before it is used.
-Using a variable before you give it a value is a common source of
-bugs.
-
-.. _lang-variables-rollover:
-
-Variable Rollover
------------------
-
-Every (numeric) type has a valid *range*. The range of a type is the
-smallest and largest value that a variable of that type can store.
-For example, the :ref:`int <lang-int>` type has a range of
--2,147,483,648 to 2,147,483,647 [#frange]_.
-
-When variables are made to exceed their range's maximum value, they
-"roll over" back to their minimum value. Note that this happens in
-both directions. It's like in the game *Pac-Man* -- when Pac-Man goes
-past the right edge of the screen, he reappears on the left, and when
-he goes past the left side of the screen, he reappears on the right::
-
- int x;
- x = -2,147,483,648;
- x = x - 1; // x now contains -2,147,483,647; rolled over "left to right"
-
- x = 2,147,483,647;
- x = x + 1; // x now contains -2,147,483,648; rolled over "right to left"
-
-Each numeric type's reference page includes its range. See the
-:ref:`built-in types <lang-built-in-types>` reference for links to each
-type's reference page.
-
-Using Variables
----------------
-
-Once variables have been declared, they are given values using the
-:ref:`assignment operator <lang-assignment>`, which is a single equals
-sign, ``=``. The assignment operator tells the program to store the
-value on the right side of the equals sign into the variable on the
-left side::
-
- inputVariable1 = 7; // sets variable named inputVariable1 to 7
- inputVariable2 = analogRead(2); // sets variable named inputVariable2 to
- // the (digitized) input voltage read from
- // analog pin #2
-
-Once a variable has been set (assigned a value), you can test its
-value to see if it meets certain conditions, or you can use its value
-directly. For instance, the following code tests whether the
-inputVariable2 is less than 100, then sets a delay based on
-inputVariable2 (which, at that point, is at least 100)::
-
- if (inputVariable2 < 100) {
- inputVariable2 = 100;
- }
-
- delay(inputVariable2);
-
-See Also
---------
-
-- :ref:`lang-scope`
-- :ref:`lang-built-in-types`
-
-.. rubric:: Footnotes
-
-.. [#frange] This range might seem a little weird at first. The
- reasons for this range of values have to do with the fact that an
- ``int`` occupies 32 bits of memory, and the facts ::
-
- 2^31 = -2,147,483,648
- 2^31 - 1 = 2,147,483,647
-
-
- Why 2^31 instead of 2^32? Well, that has to do with `how ints are
- (usually) stored
- <http://en.wikipedia.org/wiki/Two%27s_complement>`_ on computers.
-
-.. include:: /arduino-cc-attribution.txt
-