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authorMarti Bolivar <mbolivar@leaflabs.com>2011-03-25 20:09:30 -0400
committerMarti Bolivar <mbolivar@leaflabs.com>2011-03-25 20:09:30 -0400
commitf8081eeb04c9cb511adaf58e201c7cfbe1ddfbd4 (patch)
treea4de9665dd2d2340820b888c47e252c233ff9421 /wirish/boards.h
parent63ea7464925b8cbeb8623d08a2bde0b1d2044047 (diff)
downloadlibrambutan-f8081eeb04c9cb511adaf58e201c7cfbe1ddfbd4.tar.gz
librambutan-f8081eeb04c9cb511adaf58e201c7cfbe1ddfbd4.zip
Final stm32_pin_info design candidate; ADC3 support on Native.
Added an adc_dev to struct stm32_pin_info. This was necessary to add support for the channels on the Native which are only connected to ADC3, but it does add a bunch of NULLs to the PIN_MAPs. I don't think any other peripherals need representation on a per-pin basis. Each peripheral library will be responsible for keeping track of related GPIO ports and bits, and we can throw #defines in to boards/*.h for other things (e.g. BOARD_SPI1_MISO_PIN). Fleshed out the ADC refactor and brought it more in keeping with the new design as it evolves. A couple of other tweaks. Notably: waitForButtonPress() now takes a default argument meaning "wait forever". Removed Maple-specific documentation from core functions in io.h; this information will need to go into the individual board docs files.
Diffstat (limited to 'wirish/boards.h')
-rw-r--r--wirish/boards.h16
1 files changed, 13 insertions, 3 deletions
diff --git a/wirish/boards.h b/wirish/boards.h
index b72609d..3d023ae 100644
--- a/wirish/boards.h
+++ b/wirish/boards.h
@@ -60,12 +60,22 @@ enum {
D106, D107, D108, D109, D110, D111, };
/**
- * @brief Maps each pin to a corresponding struct stm32_pin_info.
- * @see struct stm32_pin_info
+ * @brief Maps each Maple pin to a corresponding stm32_pin_info.
+ * @see stm32_pin_info
*/
extern stm32_pin_info PIN_MAP[];
-/** Board-specific initialization function. */
+void init(void);
+
+/**
+ * @brief Board-specific initialization function.
+ *
+ * This function is called from init() after all generic board
+ * initialization has been performed. Each board is required to
+ * define its own.
+ *
+ * @see init()
+ */
extern void boardInit(void);
#ifdef BOARD_maple