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authorMarti Bolivar <mbolivar@leaflabs.com>2011-04-25 16:07:38 -0400
committerMarti Bolivar <mbolivar@leaflabs.com>2011-04-25 16:07:38 -0400
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0.0.10 documentation checkpoint.
Merging in the standalone refactor docs, etc. The individual libmaple API pages are going to need to get redone.
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+.. highlight:: c
+
+.. _libmaple-overview:
+
+Overview
+========
+
+This page is a general overview of the low-level aspects of libmaple
+proper. It provides a general perspective of the library's goals and
+design. Examples are given from the libmaple sources.
+
+.. contents:: Contents
+ :local:
+
+Design Goals
+------------
+
+The central goal of the libmaple project is to provide a pleasant,
+consistent set of interfaces for dealing with the various peripherals
+on the STM32 line.
+
+Let's start with the basics. If you're interested in low-level details
+on the STM32, then you're going to spend a lot of quality time wading
+through `ST RM0008
+<http://www.st.com/stonline/products/literature/rm/13902.pdf>`_.
+RM0008 is the single most important tool in your toolbox. It is the
+authoritative documentation for the capabilities and low-level
+programming interfaces of ST's line of ARM Cortex M3 microcontrollers.
+
+Perhaps you haven't read it in detail, but maybe you've at least
+thumbed through a few of the sections, trying to gain some
+understanding of what's going on. If you've done that (and if you
+haven't, just take our word for it), then you know that underneath the
+covers, *everything* is controlled by messing with bits in the
+seemingly endless collections of registers specific to every
+peripheral. The `USARTs <http://leaflabs.com/docs/usart.html>`_ have
+data registers; (some of the) the `timers
+<http://leaflabs.com/docs/timers.html>`_ have capture/compare
+registers, the `GPIOs <http://leaflabs.com/docs/gpio.html>`_ have
+output data registers, etc.
+
+For the most part, Wirish does everything it can to hide this truth
+from you. That's because when you really just want to get your robot
+to fly, your LEDs to blink, or your `FM synthesizer
+<https://github.com/Ixox/preen>`_ to, well, `synthesize
+<http://xhosxe.free.fr/IxoxFMSynth.mp3>`_, you probably couldn't care
+less about messing with registers.
+
+That's fine! In fact, it's our explicit goal for Wirish to be good
+enough that most people never need to know libmaple proper even
+exists. We want to make programming our boards as easy as possible,
+after all. But the day may come when you want to add a library for an
+as-yet unsupported peripheral, or you want to do something we didn't
+anticipate, or you'd like to squeeze a little more speed out of a
+critical section in your program. Or maybe you're just curious!
+
+If anything in the above paragraph describes you, then you'll find
+that you need a way to translate your knowledge of RM0008 into
+software. We imagine (if you're anything like us) you want to spend
+the least amount of time you possibly can doing that
+translation. Ideally, once you've finished your design, you want some
+way to start reading and writing code right away, without having to
+bushwhack your way through a thicket of clunky APIs.
+
+The central abstractions we've chosen to accomplish the above goals
+are *register maps* and *devices*. Register maps are just structs
+which encapsulate the layout of the IO-mapped memory regions
+corresponding to a peripheral's registers. Devices encapsulate a
+peripheral's register map as well as any other necessary information
+needed to operate on it. Peripheral support routines generally
+operate on devices rather than register maps.
+
+Devices
+-------
+
+At the highest level, you'll be dealing with *devices*, where a
+"device" is a general term for any particular piece of hardware you
+might encounter. So, for example, an analog to digital converter is a
+device. So is a USART. So is a GPIO port. In this section, we'll
+consider some hypothetical "xxx" device.
+
+The first thing you need to know is that the header file for dealing
+with xxx devices is, naturally enough, called ``xxx.h``. So if you
+want to interface with the :ref:`ADCs <adc>`, just ``#include
+"adc.h"``.
+
+Inside of ``xxx.h``, there will be a declaration for a ``struct
+xxx_dev`` type. This type encapsulates all of the information we keep
+track of for that xxx. So, for example, in ``adc.h``, there's a
+``struct adc_dev``::
+
+ /** ADC device type. */
+ typedef struct adc_dev {
+ adc_reg_map *regs; /**< Register map */
+ rcc_clk_id clk_id; /**< RCC clock information */
+ } adc_dev;
+
+The ADCs aren't particularly complicated. All we keep track of for an
+ADC device is a pointer to its register map (which keeps track of all
+of its registers' bits; see :ref:`below <libmaple-overview-regmaps>`
+for more details), and an identifying piece of information which tells
+the RCC (reset and clock control) interface how to turn the ADC on and
+reset its registers to their default values.
+
+The timers on the STM32 line are more involved than the ADCs, so a
+``timer_dev`` has to keep track of a bit more information::
+
+ /** Timer device type */
+ typedef struct timer_dev {
+ timer_reg_map_union regs;
+ rcc_clk_id clk_id;
+ timer_type type;
+ voidFuncPtr handlers[];
+ } timer_dev;
+
+However, as you can see, both ADC and timer devices are named
+according to a single scheme, and store similar information.
+
+``xxx.h`` will also declare pointers to the actual devices you need to
+deal with, called ``XXX1``, ``XXX2``, etc. (or just ``XXX``, if
+there's only one) [#fgpio]_. For instance, on the Maple's
+microcontroller (the STM32F103RBT6), there are two ADCs.
+Consequently, in ``adc.h``, there are declarations for dealing with
+ADC devices one and two::
+
+ extern const adc_dev *ADC1;
+ extern const adc_dev *ADC2;
+
+In general, each device needs to be initialized before it can be used.
+libmaple provides this initialization routine for each peripheral
+``xxx``; its name is ``xxx_init()``. These initialization routines
+turn on the clock to a device, and restore its register values to
+their default settings. Here are a few examples::
+
+ /* From dma.h */
+ void dma_init(dma_dev *dev);
+
+ /* From gpio.h */
+ void gpio_init(gpio_dev *dev);
+ void gpio_init_all(void);
+
+Note that, sometimes, there will be an additional initialization
+routine for all available peripherals of a certain kind.
+
+Many peripherals also need additional configuration before they can be
+used. These functions are usually called something along the lines of
+``xxx_enable()``, and often take additional arguments which specify a
+particular configuration for the peripheral. Some examples::
+
+ /* From usart.h */
+ void usart_enable(usart_dev *dev);
+
+ /* From i2c.h */
+ void i2c_master_enable(i2c_dev *dev, uint32 flags);
+
+After you've initialized, and potentially enabled, your peripheral, it
+is now time to begin using it. The file ``xxx.h`` contains other
+convenience functions for dealing with xxx devices. For instance,
+here are a few from ``adc.h``::
+
+ void adc_set_sample_rate(const adc_dev *dev, adc_smp_rate smp_rate);
+ uint32 adc_read(const adc_dev *dev, uint8 channel);
+
+We aim to enable libmaple's users to interact with peripherals through
+devices as much as possible, rather than having to break the
+abstraction and consider individual registers. However, there will
+always be a need for low-level access. To allow for that, libmaple
+provides *register maps* as a consistent set of names and abstractions
+for dealing with registers and their bits.
+
+.. _libmaple-overview-regmaps:
+
+Register Maps
+-------------
+
+A *register map* is just a C struct which names and provides access to
+a peripheral's registers. These registers are usually mapped to
+contiguous regions of memory (though at times unusable or reserved
+regions exist between a peripheral's registers). Here's an example
+register map, from ``dac.h`` (``__io`` is just libmaple's way of
+saying ``volatile`` when referring to register values)::
+
+ /** DAC register map. */
+ typedef struct dac_reg_map {
+ __io uint32 CR; /**< Control register */
+ __io uint32 SWTRIGR; /**< Software trigger register */
+ __io uint32 DHR12R1; /**< Channel 1 12-bit right-aligned data
+ holding register */
+ __io uint32 DHR12L1; /**< Channel 1 12-bit left-aligned data
+ holding register */
+ __io uint32 DHR8R1; /**< Channel 1 8-bit left-aligned data
+ holding register */
+ __io uint32 DHR12R2; /**< Channel 2 12-bit right-aligned data
+ holding register */
+ __io uint32 DHR12L2; /**< Channel 2 12-bit left-aligned data
+ holding register */
+ __io uint32 DHR8R2; /**< Channel 2 8-bit left-aligned data
+ holding register */
+ __io uint32 DHR12RD; /**< Dual DAC 12-bit right-aligned data
+ holding register */
+ __io uint32 DHR12LD; /**< Dual DAC 12-bit left-aligned data
+ holding register */
+ __io uint32 DHR8RD; /**< Dual DAC 8-bit left-aligned data holding
+ register */
+ __io uint32 DOR1; /**< Channel 1 data output register */
+ __io uint32 DOR2; /**< Channel 2 data output register */
+ } dac_reg_map;
+
+
+There are two things to notice here. First, if RM0008 names a
+register ``DAC_FOO``, then ``dac_reg_map`` has a field named ``FOO``.
+So, the Channel 1 12-bit right-aligned data register (RM0008:
+DAC_DHR12R1) is the ``DHR12R1`` field in a ``dac_reg_map``. Second,
+if RM0008 describes a register as "Foo bar register", the
+documentation for the corresponding field has the same description.
+This consistency makes it easy to search for a particular register,
+and, if you see one used in a source file, to feel sure about what's
+going on just based on its name.
+
+So let's say you've included ``xxx.h``, and you want to mess with some
+particular register. What's the name of the ``xxx_reg_map`` variable
+you want? That depends on if there's more than one xxx or not. If
+there's only one xxx, then libmaple guarantees there will be a
+``#define`` that looks like like this::
+
+ #define XXX_BASE ((xxx_reg_map*)0xDEADBEEF)
+
+That is, you're guaranteed there will be a pointer to the (only)
+``xxx_reg_map`` you want, and it will be called
+``XXX_BASE``. (``0xDEADBEEF`` is the register map's *base address*, or
+the fixed location in memory where the register map begins). Here's a
+concrete example from ``dac.h``::
+
+ #define DAC_BASE ((dac_reg_map*)0x40007400)
+
+How can you use these? This is perhaps best explained by example.
+
+* In order to write 2048 to the channel 1 12-bit left-aligned data
+ holding register (RM0008: DAC_DHR12L1), you could write::
+
+ DAC_BASE->DHR12L1 = 2048;
+
+* In order to read the DAC control register, you could write::
+
+ uint32 cr = DAC_BASE->CR;
+
+The microcontroller takes care of converting reads and writes from a
+register's IO-mapped memory regions into reads and writes to the
+corresponding hardware registers.
+
+That covers the case where there's a single xxx peripheral. If
+there's more than one (say, if there are *n*), then ``xxx.h`` provides
+the following::
+
+ #define XXX1_BASE ((xxx_reg_map*)0xDEADBEEF)
+ #define XXX2_BASE ((xxx_reg_map*)0xF00DF00D)
+ ...
+ #define XXXn_BASE ((xxx_reg_map*)0x13AF1AB5)
+
+Here's a concrete example from ``adc.h``::
+
+ /** ADC1 register map base pointer. */
+ #define ADC1_BASE ((adc_reg_map*)0x40012400)
+ /** ADC2 register map base pointer. */
+ #define ADC2_BASE ((adc_reg_map*)0x40012800)
+ /** ADC3 register map base pointer. */
+ #define ADC3_BASE ((adc_reg_map*)0x40013C00)
+
+In order to read from the ADC1's regular data register (where the
+results of ADC conversion are stored), you might write::
+
+ uint32 converted_result = ADC1->DR;
+
+Register Bit Definitions
+------------------------
+
+In ``xxx.h``, there will also be a variety of #defines for dealing
+with interesting bits in the xxx registers, called *register bit
+definitions*. These are named according to the scheme
+``XXX_REG_FIELD``, where "``REG``" refers to the register, and
+"``FIELD``" refers to the bit or bits in ``REG`` that are special.
+
+.. TODO image of the bit layout of a DMA_CCR register
+
+Again, this is probably best explained by example. Each Direct Memory
+Access (DMA) controller's register map has a certain number of channel
+configuration registers (RM0008: DMA_CCRx). In each of these channel
+configuration registers, bit 14 is called the ``MEM2MEM`` bit, and
+bits 13 and 12 are the priority level (``PL``) bits. Here are the
+register bit definitions for those fields::
+
+ /* From dma.h */
+
+ #define DMA_CCR_MEM2MEM_BIT 14
+ #define DMA_CCR_MEM2MEM BIT(DMA_CCR_MEM2MEM_BIT)
+ #define DMA_CCR_PL (0x3 << 12)
+ #define DMA_CCR_PL_LOW (0x0 << 12)
+ #define DMA_CCR_PL_MEDIUM (0x1 << 12)
+ #define DMA_CCR_PL_HIGH (0x2 << 12)
+ #define DMA_CCR_PL_VERY_HIGH (0x3 << 12)
+
+Thus, to check if the ``MEM2MEM`` bit is set in DMA controller 1's
+channel configuration register 2 (RM0008: DMA_CCR2), you can write::
+
+ if (DMA1_BASE->CCR2 & DMA_CCR_MEM2MEM) {
+ /* MEM2MEM is set */
+ }
+
+Certain register values occupy multiple bits. For example, the
+priority level (PL) of a DMA channel is determined by bits 13 and 12
+of the corresponding channel configuration register. As shown above,
+libmaple provides several register bit definitions for masking out the
+individual PL bits and determining their meaning. For example, to
+check the priority level of a DMA transfer, you can write::
+
+ switch (DMA1_BASE->CCR2 & DMA_CCR_PL) {
+ case DMA_CCR_PL_LOW:
+ /* handle low priority case */
+ case DMA_CCR_PL_MEDIUM:
+ /* handle medium priority case */
+ case DMA_CCR_PL_HIGH:
+ /* handle high priority case */
+ case DMA_CCR_PL_VERY_HIGH:
+ /* handle very high priority case */
+ }
+
+Of course, before doing that, you should check to make sure there's
+not already a device-level function for performing the same task!
+
+What Next?
+----------
+
+After you've read this page, you can proceed to the :ref:`libmaple API
+listing <libmaple-apis>`. From there, you can read documentation and
+follow links to the current source code for those files on `libmaple's
+Github page <https://github.com/leaflabs/libmaple>`_.
+
+.. rubric:: Footnotes
+
+.. [#fgpio] For consistency with RM0008, GPIO ports are given letters
+ instead of numbers (``GPIOA`` and ``GPIOB`` instead of
+ ``GPIO1`` and ``GPIO2``, etc.).