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/* xpm-ximage.h --- converts XPM data to an XImage for use with OpenGL.
* xscreensaver, Copyright (c) 1998, 2002 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation. No representations are made about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*/
#ifndef _XPM_TEXTURE_H_
#define _XPM_TEXTURE_H_
/* Returns an XImage structure containing the bits of the given XPM image.
This XImage will be 32 bits per pixel, 8 each per R, G, and B, with the
extra byte set to 0xFF.
The Display and Visual arguments are used only for creating the XImage;
no bits are pushed to the server.
The Colormap argument is used just for parsing color names; no colors
are allocated.
*/
extern XImage *xpm_to_ximage (Display *, Visual *, Colormap,
char **xpm_data);
extern XImage *xpm_file_to_ximage (Display *, Visual *, Colormap,
const char *filename);
#endif /* _XPM_TEXTURE_H_ */
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