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#include "c.h"
#define I(f) null_##f
static Node I(gen)(Node p) { return p; }
static void I(address)(Symbol q, Symbol p, long n) {}
static void I(blockbeg)(Env *e) {}
static void I(blockend)(Env *e) {}
static void I(defaddress)(Symbol p) {}
static void I(defconst)(int suffix, int size, Value v) {}
static void I(defstring)(int len, char *s) {}
static void I(defsymbol)(Symbol p) {}
static void I(emit)(Node p) {}
static void I(export)(Symbol p) {}
static void I(function)(Symbol f, Symbol caller[], Symbol callee[], int ncalls) {}
static void I(global)(Symbol p) {}
static void I(import)(Symbol p) {}
static void I(local)(Symbol p) {}
static void I(progbeg)(int argc, char *argv[]) {}
static void I(progend)(void) {}
static void I(segment)(int s) {}
static void I(space)(int n) {}
static void I(stabblock)(int brace, int lev, Symbol *p) {}
static void I(stabend)(Coordinate *cp, Symbol p, Coordinate **cpp, Symbol *sp, Symbol *stab) {}
static void I(stabfend)(Symbol p, int lineno) {}
static void I(stabinit)(char *file, int argc, char *argv[]) {}
static void I(stabline)(Coordinate *cp) {}
static void I(stabsym)(Symbol p) {}
static void I(stabtype)(Symbol p) {}
Interface nullIR = {
{1, 1, 0}, /* char */
{2, 2, 0}, /* short */
{4, 4, 0}, /* int */
{8, 8, 1}, /* long */
{8 ,8, 1}, /* long long */
{4, 4, 1}, /* float */
{8, 8, 1}, /* double */
{16,16,1}, /* long double */
{4, 4, 0}, /* T* */
{0, 4, 0}, /* struct */
1, /* little_endian */
0, /* mulops_calls */
0, /* wants_callb */
0, /* wants_argb */
1, /* left_to_right */
0, /* wants_dag */
0, /* unsigned_char */
I(address),
I(blockbeg),
I(blockend),
I(defaddress),
I(defconst),
I(defstring),
I(defsymbol),
I(emit),
I(export),
I(function),
I(gen),
I(global),
I(import),
I(local),
I(progbeg),
I(progend),
I(segment),
I(space),
I(stabblock),
I(stabend),
I(stabfend),
I(stabinit),
I(stabline),
I(stabsym),
I(stabtype)
};
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