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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "sys_local.h"
#include <stdio.h>
/*
==================
CON_Shutdown
==================
*/
void CON_Shutdown( void )
{
}
/*
==================
CON_Init
==================
*/
void CON_Init( void )
{
}
/*
==================
CON_Input
==================
*/
char *CON_Input( void )
{
return NULL;
}
/*
==================
CON_Print
==================
*/
void CON_Print( const char *msg )
{
if( com_ansiColor && com_ansiColor->integer )
Sys_AnsiColorPrint( msg );
else
fputs( msg, stderr );
}
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