aboutsummaryrefslogtreecommitdiffstats
path: root/code/renderer/qgl.h
blob: 3aa111a3b029c93db65adaa45ba14dce58423a03 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/
/*
** QGL.H
*/

#ifndef __QGL_H__
#define __QGL_H__

#if defined( __LINT__ )

#include <GL/gl.h>

#elif defined( _WIN32 )

#pragma warning (disable: 4201)
#pragma warning (disable: 4214)
#pragma warning (disable: 4514)
#pragma warning (disable: 4032)
#pragma warning (disable: 4201)
#pragma warning (disable: 4214)
#include <windows.h>
#include <gl/gl.h>

#elif defined(MACOS_X)

#include "macosx_glimp.h"

#elif defined( __linux__ )

#include <GL/gl.h>
#include <GL/glx.h>
// bk001129 - from cvs1.17 (mkv)
#if defined(__FX__)
#include <GL/fxmesa.h>
#endif

#elif defined( __FreeBSD__ ) // rb010123

#include <GL/gl.h>
#include <GL/glx.h>
#if defined(__FX__)
#include <GL/fxmesa.h>
#endif

#else

#include <gl.h>

#endif

#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef WINAPI
#define WINAPI
#endif


//===========================================================================

/*
** multitexture extension definitions
*/
#define GL_ACTIVE_TEXTURE_ARB               0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB        0x84E1
#define GL_MAX_ACTIVE_TEXTURES_ARB          0x84E2

#define GL_TEXTURE0_ARB                     0x84C0
#define GL_TEXTURE1_ARB                     0x84C1
#define GL_TEXTURE2_ARB                     0x84C2
#define GL_TEXTURE3_ARB                     0x84C3

// NOTE: some Linux platforms would need those prototypes
#if defined(MACOS_X)
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum target);
typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum target);
#endif

// TTimo - VC7 / XP ?
#ifdef WIN32
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum target);
typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum target);
#endif

/*
** extension constants
*/


// S3TC compression constants
#define GL_RGB_S3TC							0x83A0
#define GL_RGB4_S3TC						0x83A1


// extensions will be function pointers on all platforms

extern	void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
extern	void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
extern	void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );

extern	void ( APIENTRY * qglLockArraysEXT) (GLint, GLint);
extern	void ( APIENTRY * qglUnlockArraysEXT) (void);

//===========================================================================

// non-windows systems will just redefine qgl* to gl*
#if !defined( _WIN32 ) && !defined(MACOS_X) && !defined( __linux__ ) && !defined( __FreeBSD__ ) // rb010123

#include "qgl_linked.h"

#elif defined(MACOS_X)
// This includes #ifdefs for optional logging and GL error checking after every GL call as well as #defines to prevent incorrect usage of the non-'qgl' versions of the GL API.
#include "macosx_qgl.h"

#else

// windows systems use a function pointer for each call so we can load minidrivers

extern  void ( APIENTRY * qglAccum )(GLenum op, GLfloat value);
extern  void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref);
extern  GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences);
extern  void ( APIENTRY * qglArrayElement )(GLint i);
extern  void ( APIENTRY * qglBegin )(GLenum mode);
extern  void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture);
extern  void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
extern  void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor);
extern  void ( APIENTRY * qglCallList )(GLuint list);
extern  void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists);
extern  void ( APIENTRY * qglClear )(GLbitfield mask);
extern  void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern  void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
extern  void ( APIENTRY * qglClearDepth )(GLclampd depth);
extern  void ( APIENTRY * qglClearIndex )(GLfloat c);
extern  void ( APIENTRY * qglClearStencil )(GLint s);
extern  void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation);
extern  void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue);
extern  void ( APIENTRY * qglColor3bv )(const GLbyte *v);
extern  void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue);
extern  void ( APIENTRY * qglColor3dv )(const GLdouble *v);
extern  void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue);
extern  void ( APIENTRY * qglColor3fv )(const GLfloat *v);
extern  void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue);
extern  void ( APIENTRY * qglColor3iv )(const GLint *v);
extern  void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue);
extern  void ( APIENTRY * qglColor3sv )(const GLshort *v);
extern  void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue);
extern  void ( APIENTRY * qglColor3ubv )(const GLubyte *v);
extern  void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue);
extern  void ( APIENTRY * qglColor3uiv )(const GLuint *v);
extern  void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue);
extern  void ( APIENTRY * qglColor3usv )(const GLushort *v);
extern  void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
extern  void ( APIENTRY * qglColor4bv )(const GLbyte *v);
extern  void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
extern  void ( APIENTRY * qglColor4dv )(const GLdouble *v);
extern  void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern  void ( APIENTRY * qglColor4fv )(const GLfloat *v);
extern  void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha);
extern  void ( APIENTRY * qglColor4iv )(const GLint *v);
extern  void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha);
extern  void ( APIENTRY * qglColor4sv )(const GLshort *v);
extern  void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
extern  void ( APIENTRY * qglColor4ubv )(const GLubyte *v);
extern  void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha);
extern  void ( APIENTRY * qglColor4uiv )(const GLuint *v);
extern  void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha);
extern  void ( APIENTRY * qglColor4usv )(const GLushort *v);
extern  void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
extern  void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode);
extern  void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
extern  void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
extern  void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
extern  void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
extern  void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
extern  void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern  void ( APIENTRY * qglCullFace )(GLenum mode);
extern  void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range);
extern  void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures);
extern  void ( APIENTRY * qglDepthFunc )(GLenum func);
extern  void ( APIENTRY * qglDepthMask )(GLboolean flag);
extern  void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar);
extern  void ( APIENTRY * qglDisable )(GLenum cap);
extern  void ( APIENTRY * qglDisableClientState )(GLenum array);
extern  void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count);
extern  void ( APIENTRY * qglDrawBuffer )(GLenum mode);
extern  void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
extern  void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
extern  void ( APIENTRY * qglEdgeFlag )(GLboolean flag);
extern  void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer);
extern  void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag);
extern  void ( APIENTRY * qglEnable )(GLenum cap);
extern  void ( APIENTRY * qglEnableClientState )(GLenum array);
extern  void ( APIENTRY * qglEnd )(void);
extern  void ( APIENTRY * qglEndList )(void);
extern  void ( APIENTRY * qglEvalCoord1d )(GLdouble u);
extern  void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u);
extern  void ( APIENTRY * qglEvalCoord1f )(GLfloat u);
extern  void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u);
extern  void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v);
extern  void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u);
extern  void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v);
extern  void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u);
extern  void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2);
extern  void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
extern  void ( APIENTRY * qglEvalPoint1 )(GLint i);
extern  void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j);
extern  void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer);
extern  void ( APIENTRY * qglFinish )(void);
extern  void ( APIENTRY * qglFlush )(void);
extern  void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param);
extern  void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params);
extern  void ( APIENTRY * qglFogi )(GLenum pname, GLint param);
extern  void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params);
extern  void ( APIENTRY * qglFrontFace )(GLenum mode);
extern  void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
extern  GLuint ( APIENTRY * qglGenLists )(GLsizei range);
extern  void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures);
extern  void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params);
extern  void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation);
extern  void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params);
extern  GLenum ( APIENTRY * qglGetError )(void);
extern  void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params);
extern  void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params);
extern  void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params);
extern  void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params);
extern  void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v);
extern  void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v);
extern  void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v);
extern  void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params);
extern  void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params);
extern  void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values);
extern  void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values);
extern  void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values);
extern  void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params);
extern  void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask);
extern  const GLubyte * ( APIENTRY * qglGetString )(GLenum name);
extern  void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params);
extern  void ( APIENTRY * qglGetTexEnviv )(GLenum target, GLenum pname, GLint *params);
extern  void ( APIENTRY * qglGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params);
extern  void ( APIENTRY * qglGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params);
extern  void ( APIENTRY * qglGetTexGeniv )(GLenum coord, GLenum pname, GLint *params);
extern  void ( APIENTRY * qglGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
extern  void ( APIENTRY * qglGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params);
extern  void ( APIENTRY * qglGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params);
extern  void ( APIENTRY * qglGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params);
extern  void ( APIENTRY * qglGetTexParameteriv )(GLenum target, GLenum pname, GLint *params);
extern  void ( APIENTRY * qglHint )(GLenum target, GLenum mode);
extern  void ( APIENTRY * qglIndexMask )(GLuint mask);
extern  void ( APIENTRY * qglIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
extern  void ( APIENTRY * qglIndexd )(GLdouble c);
extern  void ( APIENTRY * qglIndexdv )(const GLdouble *c);
extern  void ( APIENTRY * qglIndexf )(GLfloat c);
extern  void ( APIENTRY * qglIndexfv )(const GLfloat *c);
extern  void ( APIENTRY * qglIndexi )(GLint c);
extern  void ( APIENTRY * qglIndexiv )(const GLint *c);
extern  void ( APIENTRY * qglIndexs )(GLshort c);
extern  void ( APIENTRY * qglIndexsv )(const GLshort *c);
extern  void ( APIENTRY * qglIndexub )(GLubyte c);
extern  void ( APIENTRY * qglIndexubv )(const GLubyte *c);
extern  void ( APIENTRY * qglInitNames )(void);
extern  void ( APIENTRY * qglInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer);
extern  GLboolean ( APIENTRY * qglIsEnabled )(GLenum cap);
extern  GLboolean ( APIENTRY * qglIsList )(GLuint list);
extern  GLboolean ( APIENTRY * qglIsTexture )(GLuint texture);
extern  void ( APIENTRY * qglLightModelf )(GLenum pname, GLfloat param);
extern  void ( APIENTRY * qglLightModelfv )(GLenum pname, const GLfloat *params);
extern  void ( APIENTRY * qglLightModeli )(GLenum pname, GLint param);
extern  void ( APIENTRY * qglLightModeliv )(GLenum pname, const GLint *params);
extern  void ( APIENTRY * qglLightf )(GLenum light, GLenum pname, GLfloat param);
extern  void ( APIENTRY * qglLightfv )(GLenum light, GLenum pname, const GLfloat *params);
extern  void ( APIENTRY * qglLighti )(GLenum light, GLenum pname, GLint param);
extern  void ( APIENTRY * qglLightiv )(GLenum light, GLenum pname, const GLint *params);
extern  void ( APIENTRY * qglLineStipple )(GLint factor, GLushort pattern);
extern  void ( APIENTRY * qglLineWidth )(GLfloat width);
extern  void ( APIENTRY * qglListBase )(GLuint base);
extern  void ( APIENTRY * qglLoadIdentity )(void);
extern  void ( APIENTRY * qglLoadMatrixd )(const GLdouble *m);
extern  void ( APIENTRY * qglLoadMatrixf )(const GLfloat *m);
extern  void ( APIENTRY * qglLoadName )(GLuint name);
extern  void ( APIENTRY * qglLogicOp )(GLenum opcode);
extern  void ( APIENTRY * qglMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
extern  void ( APIENTRY * qglMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
extern  void ( APIENTRY * qglMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
extern  void ( APIENTRY * qglMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
extern  void ( APIENTRY * qglMapGrid1d )(GLint un, GLdouble u1, GLdouble u2);
extern  void ( APIENTRY * qglMapGrid1f )(GLint un, GLfloat u1, GLfloat u2);
extern  void ( APIENTRY * qglMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
extern  void ( APIENTRY * qglMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
extern  void ( APIENTRY * qglMaterialf )(GLenum face, GLenum pname, GLfloat param);
extern  void ( APIENTRY * qglMaterialfv )(GLenum face, GLenum pname, const GLfloat *params);
extern  void ( APIENTRY * qglMateriali )(GLenum face, GLenum pname, GLint param);
extern  void ( APIENTRY * qglMaterialiv )(GLenum face, GLenum pname, const GLint *params);
extern  void ( APIENTRY * qglMatrixMode )(GLenum mode);
extern  void ( APIENTRY * qglMultMatrixd )(const GLdouble *m);
extern  void ( APIENTRY * qglMultMatrixf )(const GLfloat *m);
extern  void ( APIENTRY * qglNewList )(GLuint list, GLenum mode);
extern  void ( APIENTRY * qglNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz);
extern  void ( APIENTRY * qglNormal3bv )(const GLbyte *v);
extern  void ( APIENTRY * qglNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz);
extern  void ( APIENTRY * qglNormal3dv )(const GLdouble *v);
extern  void ( APIENTRY * qglNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz);
extern  void ( APIENTRY * qglNormal3fv )(const GLfloat *v);
extern  void ( APIENTRY * qglNormal3i )(GLint nx, GLint ny, GLint nz);
extern  void ( APIENTRY * qglNormal3iv )(const GLint *v);
extern  void ( APIENTRY * qglNormal3s )(GLshort nx, GLshort ny, GLshort nz);
extern  void ( APIENTRY * qglNormal3sv )(const GLshort *v);
extern  void ( APIENTRY * qglNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
extern  void ( APIENTRY * qglOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
extern  void ( APIENTRY * qglPassThrough )(GLfloat token);
extern  void ( APIENTRY * qglPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values);
extern  void ( APIENTRY * qglPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values);
extern  void ( APIENTRY * qglPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values);
extern  void ( APIENTRY * qglPixelStoref )(GLenum pname, GLfloat param);
extern  void ( APIENTRY * qglPixelStorei )(GLenum pname, GLint param);
extern  void ( APIENTRY * qglPixelTransferf )(GLenum pname, GLfloat param);
extern  void ( APIENTRY * qglPixelTransferi )(GLenum pname, GLint param);
extern  void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
extern  void ( APIENTRY * qglPointSize )(GLfloat size);
extern  void ( APIENTRY * qglPolygonMode )(GLenum face, GLenum mode);
extern  void ( APIENTRY * qglPolygonOffset )(GLfloat factor, GLfloat units);
extern  void ( APIENTRY * qglPolygonStipple )(const GLubyte *mask);
extern  void ( APIENTRY * qglPopAttrib )(void);
extern  void ( APIENTRY * qglPopClientAttrib )(void);
extern  void ( APIENTRY * qglPopMatrix )(void);
extern  void ( APIENTRY * qglPopName )(void);
extern  void ( APIENTRY * qglPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities);
extern  void ( APIENTRY * qglPushAttrib )(GLbitfield mask);
extern  void ( APIENTRY * qglPushClientAttrib )(GLbitfield mask);
extern  void ( APIENTRY * qglPushMatrix )(void);
extern  void ( APIENTRY * qglPushName )(GLuint name);
extern  void ( APIENTRY * qglRasterPos2d )(GLdouble x, GLdouble y);
extern  void ( APIENTRY * qglRasterPos2dv )(const GLdouble *v);
extern  void ( APIENTRY * qglRasterPos2f )(GLfloat x, GLfloat y);
extern  void ( APIENTRY * qglRasterPos2fv )(const GLfloat *v);
extern  void ( APIENTRY * qglRasterPos2i )(GLint x, GLint y);
extern  void ( APIENTRY * qglRasterPos2iv )(const GLint *v);
extern  void ( APIENTRY * qglRasterPos2s )(GLshort x, GLshort y);
extern  void ( APIENTRY * qglRasterPos2sv )(const GLshort *v);
extern  void ( APIENTRY * qglRasterPos3d )(GLdouble x, GLdouble y, GLdouble z);
extern  void ( APIENTRY * qglRasterPos3dv )(const GLdouble *v);
extern  void ( APIENTRY * qglRasterPos3f )(GLfloat x, GLfloat y, GLfloat z);
extern  void ( APIENTRY * qglRasterPos3fv )(const GLfloat *v);
extern  void ( APIENTRY * qglRasterPos3i )(GLint x, GLint y, GLint z);
extern  void ( APIENTRY * qglRasterPos3iv )(const GLint *v);
extern  void ( APIENTRY * qglRasterPos3s )(GLshort x, GLshort y, GLshort z);
extern  void ( APIENTRY * qglRasterPos3sv )(const GLshort *v);
extern  void ( APIENTRY * qglRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern  void ( APIENTRY * qglRasterPos4dv )(const GLdouble *v);
extern  void ( APIENTRY * qglRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern  void ( APIENTRY * qglRasterPos4fv )(const GLfloat *v);
extern  void ( APIENTRY * qglRasterPos4i )(GLint x, GLint y, GLint z, GLint w);
extern  void ( APIENTRY * qglRasterPos4iv )(const GLint *v);
extern  void ( APIENTRY * qglRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w);
extern  void ( APIENTRY * qglRasterPos4sv )(const GLshort *v);
extern  void ( APIENTRY * qglReadBuffer )(GLenum mode);
extern  void ( APIENTRY * qglReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
extern  void ( APIENTRY * qglRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
extern  void ( APIENTRY * qglRectdv )(const GLdouble *v1, const GLdouble *v2);
extern  void ( APIENTRY * qglRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
extern  void ( APIENTRY * qglRectfv )(const GLfloat *v1, const GLfloat *v2);
extern  void ( APIENTRY * qglRecti )(GLint x1, GLint y1, GLint x2, GLint y2);
extern  void ( APIENTRY * qglRectiv )(const GLint *v1, const GLint *v2);
extern  void ( APIENTRY * qglRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
extern  void ( APIENTRY * qglRectsv )(const GLshort *v1, const GLshort *v2);
extern  GLint ( APIENTRY * qglRenderMode )(GLenum mode);
extern  void ( APIENTRY * qglRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
extern  void ( APIENTRY * qglRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
extern  void ( APIENTRY * qglScaled )(GLdouble x, GLdouble y, GLdouble z);
extern  void ( APIENTRY * qglScalef )(GLfloat x, GLfloat y, GLfloat z);
extern  void ( APIENTRY * qglScissor )(GLint x, GLint y, GLsizei width, GLsizei height);
extern  void ( APIENTRY * qglSelectBuffer )(GLsizei size, GLuint *buffer);
extern  void ( APIENTRY * qglShadeModel )(GLenum mode);
extern  void ( APIENTRY * qglStencilFunc )(GLenum func, GLint ref, GLuint mask);
extern  void ( APIENTRY * qglStencilMask )(GLuint mask);
extern  void ( APIENTRY * qglStencilOp )(GLenum fail, GLenum zfail, GLenum zpass);
extern  void ( APIENTRY * qglTexCoord1d )(GLdouble s);
extern  void ( APIENTRY * qglTexCoord1dv )(const GLdouble *v);
extern  void ( APIENTRY * qglTexCoord1f )(GLfloat s);
extern  void ( APIENTRY * qglTexCoord1fv )(const GLfloat *v);
extern  void ( APIENTRY * qglTexCoord1i )(GLint s);
extern  void ( APIENTRY * qglTexCoord1iv )(const GLint *v);
extern  void ( APIENTRY * qglTexCoord1s )(GLshort s);
extern  void ( APIENTRY * qglTexCoord1sv )(const GLshort *v);
extern  void ( APIENTRY * qglTexCoord2d )(GLdouble s, GLdouble t);
extern  void ( APIENTRY * qglTexCoord2dv )(const GLdouble *v);
extern  void ( APIENTRY * qglTexCoord2f )(GLfloat s, GLfloat t);
extern  void ( APIENTRY * qglTexCoord2fv )(const GLfloat *v);
extern  void ( APIENTRY * qglTexCoord2i )(GLint s, GLint t);
extern  void ( APIENTRY * qglTexCoord2iv )(const GLint *v);
extern  void ( APIENTRY * qglTexCoord2s )(GLshort s, GLshort t);
extern  void ( APIENTRY * qglTexCoord2sv )(const GLshort *v);
extern  void ( APIENTRY * qglTexCoord3d )(GLdouble s, GLdouble t, GLdouble r);
extern  void ( APIENTRY * qglTexCoord3dv )(const GLdouble *v);
extern  void ( APIENTRY * qglTexCoord3f )(GLfloat s, GLfloat t, GLfloat r);
extern  void ( APIENTRY * qglTexCoord3fv )(const GLfloat *v);
extern  void ( APIENTRY * qglTexCoord3i )(GLint s, GLint t, GLint r);
extern  void ( APIENTRY * qglTexCoord3iv )(const GLint *v);
extern  void ( APIENTRY * qglTexCoord3s )(GLshort s, GLshort t, GLshort r);
extern  void ( APIENTRY * qglTexCoord3sv )(const GLshort *v);
extern  void ( APIENTRY * qglTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
extern  void ( APIENTRY * qglTexCoord4dv )(const GLdouble *v);
extern  void ( APIENTRY * qglTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
extern  void ( APIENTRY * qglTexCoord4fv )(const GLfloat *v);
extern  void ( APIENTRY * qglTexCoord4i )(GLint s, GLint t, GLint r, GLint q);
extern  void ( APIENTRY * qglTexCoord4iv )(const GLint *v);
extern  void ( APIENTRY * qglTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q);
extern  void ( APIENTRY * qglTexCoord4sv )(const GLshort *v);
extern  void ( APIENTRY * qglTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
extern  void ( APIENTRY * qglTexEnvf )(GLenum target, GLenum pname, GLfloat param);
extern  void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
extern  void ( APIENTRY * qglTexEnvi )(GLenum target, GLenum pname, GLint param);
extern  void ( APIENTRY * qglTexEnviv )(GLenum target, GLenum pname, const GLint *params);
extern  void ( APIENTRY * qglTexGend )(GLenum coord, GLenum pname, GLdouble param);
extern  void ( APIENTRY * qglTexGendv )(GLenum coord, GLenum pname, const GLdouble *params);
extern  void ( APIENTRY * qglTexGenf )(GLenum coord, GLenum pname, GLfloat param);
extern  void ( APIENTRY * qglTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params);
extern  void ( APIENTRY * qglTexGeni )(GLenum coord, GLenum pname, GLint param);
extern  void ( APIENTRY * qglTexGeniv )(GLenum coord, GLenum pname, const GLint *params);
extern  void ( APIENTRY * qglTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
extern  void ( APIENTRY * qglTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
extern  void ( APIENTRY * qglTexParameterf )(GLenum target, GLenum pname, GLfloat param);
extern  void ( APIENTRY * qglTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params);
extern  void ( APIENTRY * qglTexParameteri )(GLenum target, GLenum pname, GLint param);
extern  void ( APIENTRY * qglTexParameteriv )(GLenum target, GLenum pname, const GLint *params);
extern  void ( APIENTRY * qglTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
extern  void ( APIENTRY * qglTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
extern  void ( APIENTRY * qglTranslated )(GLdouble x, GLdouble y, GLdouble z);
extern  void ( APIENTRY * qglTranslatef )(GLfloat x, GLfloat y, GLfloat z);
extern  void ( APIENTRY * qglVertex2d )(GLdouble x, GLdouble y);
extern  void ( APIENTRY * qglVertex2dv )(const GLdouble *v);
extern  void ( APIENTRY * qglVertex2f )(GLfloat x, GLfloat y);
extern  void ( APIENTRY * qglVertex2fv )(const GLfloat *v);
extern  void ( APIENTRY * qglVertex2i )(GLint x, GLint y);
extern  void ( APIENTRY * qglVertex2iv )(const GLint *v);
extern  void ( APIENTRY * qglVertex2s )(GLshort x, GLshort y);
extern  void ( APIENTRY * qglVertex2sv )(const GLshort *v);
extern  void ( APIENTRY * qglVertex3d )(GLdouble x, GLdouble y, GLdouble z);
extern  void ( APIENTRY * qglVertex3dv )(const GLdouble *v);
extern  void ( APIENTRY * qglVertex3f )(GLfloat x, GLfloat y, GLfloat z);
extern  void ( APIENTRY * qglVertex3fv )(const GLfloat *v);
extern  void ( APIENTRY * qglVertex3i )(GLint x, GLint y, GLint z);
extern  void ( APIENTRY * qglVertex3iv )(const GLint *v);
extern  void ( APIENTRY * qglVertex3s )(GLshort x, GLshort y, GLshort z);
extern  void ( APIENTRY * qglVertex3sv )(const GLshort *v);
extern  void ( APIENTRY * qglVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern  void ( APIENTRY * qglVertex4dv )(const GLdouble *v);
extern  void ( APIENTRY * qglVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern  void ( APIENTRY * qglVertex4fv )(const GLfloat *v);
extern  void ( APIENTRY * qglVertex4i )(GLint x, GLint y, GLint z, GLint w);
extern  void ( APIENTRY * qglVertex4iv )(const GLint *v);
extern  void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w);
extern  void ( APIENTRY * qglVertex4sv )(const GLshort *v);
extern  void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
extern  void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);

#if defined( _WIN32 )

extern  int   ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *);
extern  int   ( WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
extern  int   ( WINAPI * qwglGetPixelFormat)(HDC);
extern  BOOL  ( WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
extern  BOOL  ( WINAPI * qwglSwapBuffers)(HDC);

extern	BOOL  ( WINAPI * qwglGetDeviceGammaRamp3DFX)( HDC, LPVOID );
extern	BOOL  ( WINAPI * qwglSetDeviceGammaRamp3DFX)( HDC, LPVOID );

extern BOOL  ( WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT);
extern HGLRC ( WINAPI * qwglCreateContext)(HDC);
extern HGLRC ( WINAPI * qwglCreateLayerContext)(HDC, int);
extern BOOL  ( WINAPI * qwglDeleteContext)(HGLRC);
extern HGLRC ( WINAPI * qwglGetCurrentContext)(VOID);
extern HDC   ( WINAPI * qwglGetCurrentDC)(VOID);
extern PROC  ( WINAPI * qwglGetProcAddress)(LPCSTR);
extern BOOL  ( WINAPI * qwglMakeCurrent)(HDC, HGLRC);
extern BOOL  ( WINAPI * qwglShareLists)(HGLRC, HGLRC);
extern BOOL  ( WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD);

extern BOOL  ( WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT,
                                           FLOAT, int, LPGLYPHMETRICSFLOAT);

extern BOOL ( WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT,
                                            LPLAYERPLANEDESCRIPTOR);
extern int  ( WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int,
                                                CONST COLORREF *);
extern int  ( WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int,
                                                COLORREF *);
extern BOOL ( WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL);
extern BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);

extern BOOL ( WINAPI * qwglSwapIntervalEXT)( int interval );

#endif	// _WIN32

#if ( (defined __linux__ )  || (defined __FreeBSD__ ) ) // rb010123

//FX Mesa Functions
// bk001129 - from cvs1.17 (mkv)
#if defined (__FX__)
extern fxMesaContext (*qfxMesaCreateContext)(GLuint win, GrScreenResolution_t, GrScreenRefresh_t, const GLint attribList[]);
extern fxMesaContext (*qfxMesaCreateBestContext)(GLuint win, GLint width, GLint height, const GLint attribList[]);
extern void (*qfxMesaDestroyContext)(fxMesaContext ctx);
extern void (*qfxMesaMakeCurrent)(fxMesaContext ctx);
extern fxMesaContext (*qfxMesaGetCurrentContext)(void);
extern void (*qfxMesaSwapBuffers)(void);
#endif

//GLX Functions
extern XVisualInfo * (*qglXChooseVisual)( Display *dpy, int screen, int *attribList );
extern GLXContext (*qglXCreateContext)( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct );
extern void (*qglXDestroyContext)( Display *dpy, GLXContext ctx );
extern Bool (*qglXMakeCurrent)( Display *dpy, GLXDrawable drawable, GLXContext ctx);
extern void (*qglXCopyContext)( Display *dpy, GLXContext src, GLXContext dst, GLuint mask );
extern void (*qglXSwapBuffers)( Display *dpy, GLXDrawable drawable );

#endif // __linux__ || __FreeBSD__ // rb010123

#endif	// _WIN32 && __linux__

#endif