1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
|
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//
#include "ui_local.h"
/*********************************************************************************
SPECIFY SERVER
*********************************************************************************/
#define SPECIFYSERVER_FRAMEL "menu/art/frame2_l"
#define SPECIFYSERVER_FRAMER "menu/art/frame1_r"
#define SPECIFYSERVER_BACK0 "menu/art/back_0"
#define SPECIFYSERVER_BACK1 "menu/art/back_1"
#define SPECIFYSERVER_FIGHT0 "menu/art/fight_0"
#define SPECIFYSERVER_FIGHT1 "menu/art/fight_1"
#define ID_SPECIFYSERVERBACK 102
#define ID_SPECIFYSERVERGO 103
static char* specifyserver_artlist[] =
{
SPECIFYSERVER_FRAMEL,
SPECIFYSERVER_FRAMER,
SPECIFYSERVER_BACK0,
SPECIFYSERVER_BACK1,
SPECIFYSERVER_FIGHT0,
SPECIFYSERVER_FIGHT1,
NULL
};
typedef struct
{
menuframework_s menu;
menutext_s banner;
menubitmap_s framel;
menubitmap_s framer;
menufield_s domain;
menufield_s port;
menubitmap_s go;
menubitmap_s back;
} specifyserver_t;
static specifyserver_t s_specifyserver;
/*
=================
SpecifyServer_Event
=================
*/
static void SpecifyServer_Event( void* ptr, int event )
{
char buff[256];
switch (((menucommon_s*)ptr)->id)
{
case ID_SPECIFYSERVERGO:
if (event != QM_ACTIVATED)
break;
if (s_specifyserver.domain.field.buffer[0])
{
strcpy(buff,s_specifyserver.domain.field.buffer);
if (s_specifyserver.port.field.buffer[0])
Com_sprintf( buff+strlen(buff), 128, ":%s", s_specifyserver.port.field.buffer );
trap_Cmd_ExecuteText( EXEC_APPEND, va( "connect %s\n", buff ) );
}
break;
case ID_SPECIFYSERVERBACK:
if (event != QM_ACTIVATED)
break;
UI_PopMenu();
break;
}
}
/*
=================
SpecifyServer_MenuInit
=================
*/
void SpecifyServer_MenuInit( void )
{
// zero set all our globals
memset( &s_specifyserver, 0 ,sizeof(specifyserver_t) );
SpecifyServer_Cache();
s_specifyserver.menu.wrapAround = qtrue;
s_specifyserver.menu.fullscreen = qtrue;
s_specifyserver.banner.generic.type = MTYPE_BTEXT;
s_specifyserver.banner.generic.x = 320;
s_specifyserver.banner.generic.y = 16;
s_specifyserver.banner.string = "SPECIFY SERVER";
s_specifyserver.banner.color = color_white;
s_specifyserver.banner.style = UI_CENTER;
s_specifyserver.framel.generic.type = MTYPE_BITMAP;
s_specifyserver.framel.generic.name = SPECIFYSERVER_FRAMEL;
s_specifyserver.framel.generic.flags = QMF_INACTIVE;
s_specifyserver.framel.generic.x = 0;
s_specifyserver.framel.generic.y = 78;
s_specifyserver.framel.width = 256;
s_specifyserver.framel.height = 329;
s_specifyserver.framer.generic.type = MTYPE_BITMAP;
s_specifyserver.framer.generic.name = SPECIFYSERVER_FRAMER;
s_specifyserver.framer.generic.flags = QMF_INACTIVE;
s_specifyserver.framer.generic.x = 376;
s_specifyserver.framer.generic.y = 76;
s_specifyserver.framer.width = 256;
s_specifyserver.framer.height = 334;
s_specifyserver.domain.generic.type = MTYPE_FIELD;
s_specifyserver.domain.generic.name = "Address:";
s_specifyserver.domain.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
s_specifyserver.domain.generic.x = 206;
s_specifyserver.domain.generic.y = 220;
s_specifyserver.domain.field.widthInChars = 38;
s_specifyserver.domain.field.maxchars = 80;
s_specifyserver.port.generic.type = MTYPE_FIELD;
s_specifyserver.port.generic.name = "Port:";
s_specifyserver.port.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT|QMF_NUMBERSONLY;
s_specifyserver.port.generic.x = 206;
s_specifyserver.port.generic.y = 250;
s_specifyserver.port.field.widthInChars = 6;
s_specifyserver.port.field.maxchars = 5;
s_specifyserver.go.generic.type = MTYPE_BITMAP;
s_specifyserver.go.generic.name = SPECIFYSERVER_FIGHT0;
s_specifyserver.go.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
s_specifyserver.go.generic.callback = SpecifyServer_Event;
s_specifyserver.go.generic.id = ID_SPECIFYSERVERGO;
s_specifyserver.go.generic.x = 640;
s_specifyserver.go.generic.y = 480-64;
s_specifyserver.go.width = 128;
s_specifyserver.go.height = 64;
s_specifyserver.go.focuspic = SPECIFYSERVER_FIGHT1;
s_specifyserver.back.generic.type = MTYPE_BITMAP;
s_specifyserver.back.generic.name = SPECIFYSERVER_BACK0;
s_specifyserver.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
s_specifyserver.back.generic.callback = SpecifyServer_Event;
s_specifyserver.back.generic.id = ID_SPECIFYSERVERBACK;
s_specifyserver.back.generic.x = 0;
s_specifyserver.back.generic.y = 480-64;
s_specifyserver.back.width = 128;
s_specifyserver.back.height = 64;
s_specifyserver.back.focuspic = SPECIFYSERVER_BACK1;
Menu_AddItem( &s_specifyserver.menu, &s_specifyserver.banner );
Menu_AddItem( &s_specifyserver.menu, &s_specifyserver.framel );
Menu_AddItem( &s_specifyserver.menu, &s_specifyserver.framer );
Menu_AddItem( &s_specifyserver.menu, &s_specifyserver.domain );
Menu_AddItem( &s_specifyserver.menu, &s_specifyserver.port );
Menu_AddItem( &s_specifyserver.menu, &s_specifyserver.go );
Menu_AddItem( &s_specifyserver.menu, &s_specifyserver.back );
Com_sprintf( s_specifyserver.port.field.buffer, 6, "%i", 27960 );
}
/*
=================
SpecifyServer_Cache
=================
*/
void SpecifyServer_Cache( void )
{
int i;
// touch all our pics
for (i=0; ;i++)
{
if (!specifyserver_artlist[i])
break;
trap_R_RegisterShaderNoMip(specifyserver_artlist[i]);
}
}
/*
=================
UI_SpecifyServerMenu
=================
*/
void UI_SpecifyServerMenu( void )
{
SpecifyServer_MenuInit();
UI_PushMenu( &s_specifyserver.menu );
}
|