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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//
/*
=============================================================================
SAVE CONFIG MENU
=============================================================================
*/
#include "ui_local.h"
#define ART_BACK0 "menu/art/back_0"
#define ART_BACK1 "menu/art/back_1"
#define ART_SAVE0 "menu/art/save_0"
#define ART_SAVE1 "menu/art/save_1"
#define ART_BACKGROUND "menu/art/cut_frame"
#define ID_NAME 10
#define ID_BACK 11
#define ID_SAVE 12
typedef struct {
menuframework_s menu;
menutext_s banner;
menubitmap_s background;
menufield_s savename;
menubitmap_s back;
menubitmap_s save;
} saveConfig_t;
static saveConfig_t saveConfig;
/*
===============
UI_SaveConfigMenu_BackEvent
===============
*/
static void UI_SaveConfigMenu_BackEvent( void *ptr, int event ) {
if( event != QM_ACTIVATED ) {
return;
}
UI_PopMenu();
}
/*
===============
UI_SaveConfigMenu_SaveEvent
===============
*/
static void UI_SaveConfigMenu_SaveEvent( void *ptr, int event ) {
char configname[MAX_QPATH];
if( event != QM_ACTIVATED ) {
return;
}
if( !saveConfig.savename.field.buffer[0] ) {
return;
}
COM_StripExtension(saveConfig.savename.field.buffer, configname );
trap_Cmd_ExecuteText( EXEC_APPEND, va( "writeconfig %s.cfg\n", configname ) );
UI_PopMenu();
}
/*
===============
UI_SaveConfigMenu_SavenameDraw
===============
*/
static void UI_SaveConfigMenu_SavenameDraw( void *self ) {
menufield_s *f;
int style;
float *color;
f = (menufield_s *)self;
if( f == Menu_ItemAtCursor( &saveConfig.menu ) ) {
style = UI_LEFT|UI_PULSE|UI_SMALLFONT;
color = text_color_highlight;
}
else {
style = UI_LEFT|UI_SMALLFONT;
color = colorRed;
}
UI_DrawProportionalString( 320, 192, "Enter filename:", UI_CENTER|UI_SMALLFONT, color_orange );
UI_FillRect( f->generic.x, f->generic.y, f->field.widthInChars*SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, colorBlack );
MField_Draw( &f->field, f->generic.x, f->generic.y, style, color );
}
/*
=================
UI_SaveConfigMenu_Init
=================
*/
static void UI_SaveConfigMenu_Init( void ) {
memset( &saveConfig, 0, sizeof(saveConfig) );
UI_SaveConfigMenu_Cache();
saveConfig.menu.wrapAround = qtrue;
saveConfig.menu.fullscreen = qtrue;
saveConfig.banner.generic.type = MTYPE_BTEXT;
saveConfig.banner.generic.x = 320;
saveConfig.banner.generic.y = 16;
saveConfig.banner.string = "SAVE CONFIG";
saveConfig.banner.color = color_white;
saveConfig.banner.style = UI_CENTER;
saveConfig.background.generic.type = MTYPE_BITMAP;
saveConfig.background.generic.name = ART_BACKGROUND;
saveConfig.background.generic.flags = QMF_INACTIVE;
saveConfig.background.generic.x = 142;
saveConfig.background.generic.y = 118;
saveConfig.background.width = 359;
saveConfig.background.height = 256;
saveConfig.savename.generic.type = MTYPE_FIELD;
saveConfig.savename.generic.flags = QMF_NODEFAULTINIT|QMF_UPPERCASE;
saveConfig.savename.generic.ownerdraw = UI_SaveConfigMenu_SavenameDraw;
saveConfig.savename.field.widthInChars = 20;
saveConfig.savename.field.maxchars = 20;
saveConfig.savename.generic.x = 240;
saveConfig.savename.generic.y = 155+72;
saveConfig.savename.generic.left = 240;
saveConfig.savename.generic.top = 155+72;
saveConfig.savename.generic.right = 233 + 20*SMALLCHAR_WIDTH;
saveConfig.savename.generic.bottom = 155+72 + SMALLCHAR_HEIGHT+2;
saveConfig.back.generic.type = MTYPE_BITMAP;
saveConfig.back.generic.name = ART_BACK0;
saveConfig.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
saveConfig.back.generic.id = ID_BACK;
saveConfig.back.generic.callback = UI_SaveConfigMenu_BackEvent;
saveConfig.back.generic.x = 0;
saveConfig.back.generic.y = 480-64;
saveConfig.back.width = 128;
saveConfig.back.height = 64;
saveConfig.back.focuspic = ART_BACK1;
saveConfig.save.generic.type = MTYPE_BITMAP;
saveConfig.save.generic.name = ART_SAVE0;
saveConfig.save.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
saveConfig.save.generic.id = ID_SAVE;
saveConfig.save.generic.callback = UI_SaveConfigMenu_SaveEvent;
saveConfig.save.generic.x = 640;
saveConfig.save.generic.y = 480-64;
saveConfig.save.width = 128;
saveConfig.save.height = 64;
saveConfig.save.focuspic = ART_SAVE1;
Menu_AddItem( &saveConfig.menu, &saveConfig.banner );
Menu_AddItem( &saveConfig.menu, &saveConfig.background );
Menu_AddItem( &saveConfig.menu, &saveConfig.savename );
Menu_AddItem( &saveConfig.menu, &saveConfig.back );
Menu_AddItem( &saveConfig.menu, &saveConfig.save );
}
/*
=================
UI_SaveConfigMenu_Cache
=================
*/
void UI_SaveConfigMenu_Cache( void ) {
trap_R_RegisterShaderNoMip( ART_BACK0 );
trap_R_RegisterShaderNoMip( ART_BACK1 );
trap_R_RegisterShaderNoMip( ART_SAVE0 );
trap_R_RegisterShaderNoMip( ART_SAVE1 );
trap_R_RegisterShaderNoMip( ART_BACKGROUND );
}
/*
===============
UI_SaveConfigMenu
===============
*/
void UI_SaveConfigMenu( void ) {
UI_SaveConfigMenu_Init();
UI_PushMenu( &saveConfig.menu );
}
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