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|
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
/*****************************************************************************
* name: be_interface.c
*
* desc: bot library interface
*
* $Archive: /MissionPack/code/botlib/be_interface.c $
*
*****************************************************************************/
#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_log.h"
#include "l_libvar.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "botlib.h"
#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"
#include "be_interface.h"
#include "be_ea.h"
#include "be_ai_weight.h"
#include "be_ai_goal.h"
#include "be_ai_move.h"
#include "be_ai_weap.h"
#include "be_ai_chat.h"
#include "be_ai_char.h"
#include "be_ai_gen.h"
//library globals in a structure
botlib_globals_t botlibglobals;
botlib_export_t be_botlib_export;
botlib_import_t botimport;
//
int bot_developer;
//qtrue if the library is setup
int botlibsetup = qfalse;
//===========================================================================
//
// several functions used by the exported functions
//
//===========================================================================
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int Sys_MilliSeconds(void)
{
return clock() * 1000 / CLOCKS_PER_SEC;
} //end of the function Sys_MilliSeconds
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean ValidClientNumber(int num, char *str)
{
if (num < 0 || num > botlibglobals.maxclients)
{
//weird: the disabled stuff results in a crash
botimport.Print(PRT_ERROR, "%s: invalid client number %d, [0, %d]\n",
str, num, botlibglobals.maxclients);
return qfalse;
} //end if
return qtrue;
} //end of the function BotValidateClientNumber
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean ValidEntityNumber(int num, char *str)
{
if (num < 0 || num > botlibglobals.maxentities)
{
botimport.Print(PRT_ERROR, "%s: invalid entity number %d, [0, %d]\n",
str, num, botlibglobals.maxentities);
return qfalse;
} //end if
return qtrue;
} //end of the function BotValidateClientNumber
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean BotLibSetup(char *str)
{
if (!botlibglobals.botlibsetup)
{
botimport.Print(PRT_ERROR, "%s: bot library used before being setup\n", str);
return qfalse;
} //end if
return qtrue;
} //end of the function BotLibSetup
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int Export_BotLibSetup(void)
{
int errnum;
char logfilename[MAX_OSPATH];
char *homedir, *gamedir;
bot_developer = LibVarGetValue("bot_developer");
memset( &botlibglobals, 0, sizeof(botlibglobals) );
//initialize byte swapping (litte endian etc.)
// Swap_Init();
homedir = LibVarGetString("homedir");
gamedir = LibVarGetString("gamedir");
if (homedir[0]) {
if (gamedir[0]) {
Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, gamedir, PATH_SEP);
}
else {
Com_sprintf(logfilename, sizeof(logfilename), "%s%c" BASEGAME "%cbotlib.log", homedir, PATH_SEP, PATH_SEP);
}
} else {
Com_sprintf(logfilename, sizeof(logfilename), "botlib.log");
}
Log_Open(logfilename);
//
botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n");
//
botlibglobals.maxclients = (int) LibVarValue("maxclients", "128");
botlibglobals.maxentities = (int) LibVarValue("maxentities", "1024");
errnum = AAS_Setup(); //be_aas_main.c
if (errnum != BLERR_NOERROR) return errnum;
errnum = EA_Setup(); //be_ea.c
if (errnum != BLERR_NOERROR) return errnum;
errnum = BotSetupWeaponAI(); //be_ai_weap.c
if (errnum != BLERR_NOERROR)return errnum;
errnum = BotSetupGoalAI(); //be_ai_goal.c
if (errnum != BLERR_NOERROR) return errnum;
errnum = BotSetupChatAI(); //be_ai_chat.c
if (errnum != BLERR_NOERROR) return errnum;
errnum = BotSetupMoveAI(); //be_ai_move.c
if (errnum != BLERR_NOERROR) return errnum;
botlibsetup = qtrue;
botlibglobals.botlibsetup = qtrue;
return BLERR_NOERROR;
} //end of the function Export_BotLibSetup
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int Export_BotLibShutdown(void)
{
if (!BotLibSetup("BotLibShutdown")) return BLERR_LIBRARYNOTSETUP;
#ifndef DEMO
//DumpFileCRCs();
#endif //DEMO
//
BotShutdownChatAI(); //be_ai_chat.c
BotShutdownMoveAI(); //be_ai_move.c
BotShutdownGoalAI(); //be_ai_goal.c
BotShutdownWeaponAI(); //be_ai_weap.c
BotShutdownWeights(); //be_ai_weight.c
BotShutdownCharacters(); //be_ai_char.c
//shud down aas
AAS_Shutdown();
//shut down bot elemantary actions
EA_Shutdown();
//free all libvars
LibVarDeAllocAll();
//remove all global defines from the pre compiler
PC_RemoveAllGlobalDefines();
//dump all allocated memory
// DumpMemory();
#ifdef DEBUG
PrintMemoryLabels();
#endif
//shut down library log file
Log_Shutdown();
//
botlibsetup = qfalse;
botlibglobals.botlibsetup = qfalse;
// print any files still open
PC_CheckOpenSourceHandles();
//
return BLERR_NOERROR;
} //end of the function Export_BotLibShutdown
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int Export_BotLibVarSet(char *var_name, char *value)
{
LibVarSet(var_name, value);
return BLERR_NOERROR;
} //end of the function Export_BotLibVarSet
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int Export_BotLibVarGet(char *var_name, char *value, int size)
{
char *varvalue;
varvalue = LibVarGetString(var_name);
strncpy(value, varvalue, size-1);
value[size-1] = '\0';
return BLERR_NOERROR;
} //end of the function Export_BotLibVarGet
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int Export_BotLibStartFrame(float time)
{
if (!BotLibSetup("BotStartFrame")) return BLERR_LIBRARYNOTSETUP;
return AAS_StartFrame(time);
} //end of the function Export_BotLibStartFrame
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int Export_BotLibLoadMap(const char *mapname)
{
#ifdef DEBUG
int starttime = Sys_MilliSeconds();
#endif
int errnum;
if (!BotLibSetup("BotLoadMap")) return BLERR_LIBRARYNOTSETUP;
//
botimport.Print(PRT_MESSAGE, "------------ Map Loading ------------\n");
//startup AAS for the current map, model and sound index
errnum = AAS_LoadMap(mapname);
if (errnum != BLERR_NOERROR) return errnum;
//initialize the items in the level
BotInitLevelItems(); //be_ai_goal.h
BotSetBrushModelTypes(); //be_ai_move.h
//
botimport.Print(PRT_MESSAGE, "-------------------------------------\n");
#ifdef DEBUG
botimport.Print(PRT_MESSAGE, "map loaded in %d msec\n", Sys_MilliSeconds() - starttime);
#endif
//
return BLERR_NOERROR;
} //end of the function Export_BotLibLoadMap
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int Export_BotLibUpdateEntity(int ent, bot_entitystate_t *state)
{
if (!BotLibSetup("BotUpdateEntity")) return BLERR_LIBRARYNOTSETUP;
if (!ValidEntityNumber(ent, "BotUpdateEntity")) return BLERR_INVALIDENTITYNUMBER;
return AAS_UpdateEntity(ent, state);
} //end of the function Export_BotLibUpdateEntity
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_TestMovementPrediction(int entnum, vec3_t origin, vec3_t dir);
void ElevatorBottomCenter(aas_reachability_t *reach, vec3_t bottomcenter);
int BotGetReachabilityToGoal(vec3_t origin, int areanum,
int lastgoalareanum, int lastareanum,
int *avoidreach, float *avoidreachtimes, int *avoidreachtries,
bot_goal_t *goal, int travelflags, int movetravelflags,
struct bot_avoidspot_s *avoidspots, int numavoidspots, int *flags);
int AAS_PointLight(vec3_t origin, int *red, int *green, int *blue);
int AAS_TraceAreas(vec3_t start, vec3_t end, int *areas, vec3_t *points, int maxareas);
int AAS_Reachability_WeaponJump(int area1num, int area2num);
int BotFuzzyPointReachabilityArea(vec3_t origin);
float BotGapDistance(vec3_t origin, vec3_t hordir, int entnum);
void AAS_FloodAreas(vec3_t origin);
int BotExportTest(int parm0, char *parm1, vec3_t parm2, vec3_t parm3)
{
// return AAS_PointLight(parm2, NULL, NULL, NULL);
#ifdef DEBUG
static int area = -1;
static int line[2];
int newarea, i, highlightarea, flood;
// int reachnum;
vec3_t eye, forward, right, end, origin;
// vec3_t bottomcenter;
// aas_trace_t trace;
// aas_face_t *face;
// aas_entity_t *ent;
// bsp_trace_t bsptrace;
// aas_reachability_t reach;
// bot_goal_t goal;
// clock_t start_time, end_time;
vec3_t mins = {-16, -16, -24};
vec3_t maxs = {16, 16, 32};
// int areas[10], numareas;
//return 0;
if (!aasworld.loaded) return 0;
/*
if (parm0 & 1)
{
AAS_ClearShownPolygons();
AAS_FloodAreas(parm2);
} //end if
return 0;
*/
for (i = 0; i < 2; i++) if (!line[i]) line[i] = botimport.DebugLineCreate();
// AAS_ClearShownDebugLines();
//if (AAS_AgainstLadder(parm2)) botimport.Print(PRT_MESSAGE, "against ladder\n");
//BotOnGround(parm2, PRESENCE_NORMAL, 1, &newarea, &newarea);
//botimport.Print(PRT_MESSAGE, "%f %f %f\n", parm2[0], parm2[1], parm2[2]);
//*
highlightarea = LibVarGetValue("bot_highlightarea");
if (highlightarea > 0)
{
newarea = highlightarea;
} //end if
else
{
VectorCopy(parm2, origin);
origin[2] += 0.5;
//newarea = AAS_PointAreaNum(origin);
newarea = BotFuzzyPointReachabilityArea(origin);
} //end else
botimport.Print(PRT_MESSAGE, "\rtravel time to goal (%d) = %d ", botlibglobals.goalareanum,
AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT));
//newarea = BotReachabilityArea(origin, qtrue);
if (newarea != area)
{
botimport.Print(PRT_MESSAGE, "origin = %f, %f, %f\n", origin[0], origin[1], origin[2]);
area = newarea;
botimport.Print(PRT_MESSAGE, "new area %d, cluster %d, presence type %d\n",
area, AAS_AreaCluster(area), AAS_PointPresenceType(origin));
botimport.Print(PRT_MESSAGE, "area contents: ");
if (aasworld.areasettings[area].contents & AREACONTENTS_WATER)
{
botimport.Print(PRT_MESSAGE, "water &");
} //end if
if (aasworld.areasettings[area].contents & AREACONTENTS_LAVA)
{
botimport.Print(PRT_MESSAGE, "lava &");
} //end if
if (aasworld.areasettings[area].contents & AREACONTENTS_SLIME)
{
botimport.Print(PRT_MESSAGE, "slime &");
} //end if
if (aasworld.areasettings[area].contents & AREACONTENTS_JUMPPAD)
{
botimport.Print(PRT_MESSAGE, "jump pad &");
} //end if
if (aasworld.areasettings[area].contents & AREACONTENTS_CLUSTERPORTAL)
{
botimport.Print(PRT_MESSAGE, "cluster portal &");
} //end if
if (aasworld.areasettings[area].contents & AREACONTENTS_VIEWPORTAL)
{
botimport.Print(PRT_MESSAGE, "view portal &");
} //end if
if (aasworld.areasettings[area].contents & AREACONTENTS_DONOTENTER)
{
botimport.Print(PRT_MESSAGE, "do not enter &");
} //end if
if (aasworld.areasettings[area].contents & AREACONTENTS_MOVER)
{
botimport.Print(PRT_MESSAGE, "mover &");
} //end if
if (!aasworld.areasettings[area].contents)
{
botimport.Print(PRT_MESSAGE, "empty");
} //end if
botimport.Print(PRT_MESSAGE, "\n");
botimport.Print(PRT_MESSAGE, "travel time to goal (%d) = %d\n", botlibglobals.goalareanum,
AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT|TFL_ROCKETJUMP));
/*
VectorCopy(origin, end);
end[2] += 5;
numareas = AAS_TraceAreas(origin, end, areas, NULL, 10);
AAS_TraceClientBBox(origin, end, PRESENCE_CROUCH, -1);
botimport.Print(PRT_MESSAGE, "num areas = %d, area = %d\n", numareas, areas[0]);
*/
/*
botlibglobals.goalareanum = newarea;
VectorCopy(parm2, botlibglobals.goalorigin);
botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n",
origin[0], origin[1], origin[2], newarea);
*/
} //end if
//*
flood = LibVarGetValue("bot_flood");
if (parm0 & 1)
{
if (flood)
{
AAS_ClearShownPolygons();
AAS_ClearShownDebugLines();
AAS_FloodAreas(parm2);
}
else
{
botlibglobals.goalareanum = newarea;
VectorCopy(parm2, botlibglobals.goalorigin);
botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n",
origin[0], origin[1], origin[2], newarea);
}
} //end if*/
if (flood)
return 0;
// if (parm0 & BUTTON_USE)
// {
// botlibglobals.runai = !botlibglobals.runai;
// if (botlibglobals.runai) botimport.Print(PRT_MESSAGE, "started AI\n");
// else botimport.Print(PRT_MESSAGE, "stopped AI\n");
//* /
/*
goal.areanum = botlibglobals.goalareanum;
reachnum = BotGetReachabilityToGoal(parm2, newarea, 1,
ms.avoidreach, ms.avoidreachtimes,
&goal, TFL_DEFAULT);
if (!reachnum)
{
botimport.Print(PRT_MESSAGE, "goal not reachable\n");
} //end if
else
{
AAS_ReachabilityFromNum(reachnum, &reach);
AAS_ClearShownDebugLines();
AAS_ShowArea(area, qtrue);
AAS_ShowArea(reach.areanum, qtrue);
AAS_DrawCross(reach.start, 6, LINECOLOR_BLUE);
AAS_DrawCross(reach.end, 6, LINECOLOR_RED);
//
if ((reach.traveltype & TRAVELTYPE_MASK) == TRAVEL_ELEVATOR)
{
ElevatorBottomCenter(&reach, bottomcenter);
AAS_DrawCross(bottomcenter, 10, LINECOLOR_GREEN);
} //end if
} //end else*/
// botimport.Print(PRT_MESSAGE, "travel time to goal = %d\n",
// AAS_AreaTravelTimeToGoalArea(area, origin, botlibglobals.goalareanum, TFL_DEFAULT));
// botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n");
// AAS_Reachability_WeaponJump(703, 716);
// } //end if*/
/* face = AAS_AreaGroundFace(newarea, parm2);
if (face)
{
AAS_ShowFace(face - aasworld.faces);
} //end if*/
/*
AAS_ClearShownDebugLines();
AAS_ShowArea(newarea, parm0 & BUTTON_USE);
AAS_ShowReachableAreas(area);
*/
AAS_ClearShownPolygons();
AAS_ClearShownDebugLines();
AAS_ShowAreaPolygons(newarea, 1, parm0 & 4);
if (parm0 & 2) AAS_ShowReachableAreas(area);
else
{
static int lastgoalareanum, lastareanum;
static int avoidreach[MAX_AVOIDREACH];
static float avoidreachtimes[MAX_AVOIDREACH];
static int avoidreachtries[MAX_AVOIDREACH];
int reachnum, resultFlags;
bot_goal_t goal;
aas_reachability_t reach;
/*
goal.areanum = botlibglobals.goalareanum;
VectorCopy(botlibglobals.goalorigin, goal.origin);
reachnum = BotGetReachabilityToGoal(origin, newarea,
lastgoalareanum, lastareanum,
avoidreach, avoidreachtimes, avoidreachtries,
&goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
NULL, 0, &resultFlags);
AAS_ReachabilityFromNum(reachnum, &reach);
AAS_ShowReachability(&reach);
*/
int curarea;
vec3_t curorigin;
goal.areanum = botlibglobals.goalareanum;
VectorCopy(botlibglobals.goalorigin, goal.origin);
VectorCopy(origin, curorigin);
curarea = newarea;
for ( i = 0; i < 100; i++ ) {
if ( curarea == goal.areanum ) {
break;
}
reachnum = BotGetReachabilityToGoal(curorigin, curarea,
lastgoalareanum, lastareanum,
avoidreach, avoidreachtimes, avoidreachtries,
&goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
NULL, 0, &resultFlags);
AAS_ReachabilityFromNum(reachnum, &reach);
AAS_ShowReachability(&reach);
VectorCopy(reach.end, origin);
lastareanum = curarea;
curarea = reach.areanum;
}
} //end else
VectorClear(forward);
//BotGapDistance(origin, forward, 0);
/*
if (parm0 & BUTTON_USE)
{
botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n");
AAS_Reachability_WeaponJump(703, 716);
} //end if*/
AngleVectors(parm3, forward, right, NULL);
//get the eye 16 units to the right of the origin
VectorMA(parm2, 8, right, eye);
//get the eye 24 units up
eye[2] += 24;
//get the end point for the line to be traced
VectorMA(eye, 800, forward, end);
// AAS_TestMovementPrediction(1, parm2, forward);
/*
//trace the line to find the hit point
trace = AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1);
if (!line[0]) line[0] = botimport.DebugLineCreate();
botimport.DebugLineShow(line[0], eye, trace.endpos, LINECOLOR_BLUE);
//
AAS_ClearShownDebugLines();
if (trace.ent)
{
ent = &aasworld.entities[trace.ent];
AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
} //end if
*/
/*
start_time = clock();
for (i = 0; i < 2000; i++)
{
AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
// AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1);
} //end for
end_time = clock();
botimport.Print(PRT_MESSAGE, "me %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC);
start_time = clock();
for (i = 0; i < 2000; i++)
{
AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
} //end for
end_time = clock();
botimport.Print(PRT_MESSAGE, "id %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC);
*/
// TTimo: nested comments are BAD for gcc -Werror, use #if 0 instead..
#if 0
AAS_ClearShownDebugLines();
//bsptrace = AAS_Trace(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID);
bsptrace = AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
if (!line[0]) line[0] = botimport.DebugLineCreate();
botimport.DebugLineShow(line[0], eye, bsptrace.endpos, LINECOLOR_YELLOW);
if (bsptrace.fraction < 1.0)
{
face = AAS_TraceEndFace(&trace);
if (face)
{
AAS_ShowFace(face - aasworld.faces);
} //end if
AAS_DrawPlaneCross(bsptrace.endpos,
bsptrace.plane.normal,
bsptrace.plane.dist + bsptrace.exp_dist,
bsptrace.plane.type, LINECOLOR_GREEN);
if (trace.ent)
{
ent = &aasworld.entities[trace.ent];
AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
} //end if
} //end if
//bsptrace = AAS_Trace2(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID);
bsptrace = AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
botimport.DebugLineShow(line[1], eye, bsptrace.endpos, LINECOLOR_BLUE);
if (bsptrace.fraction < 1.0)
{
AAS_DrawPlaneCross(bsptrace.endpos,
bsptrace.plane.normal,
bsptrace.plane.dist,// + bsptrace.exp_dist,
bsptrace.plane.type, LINECOLOR_RED);
if (bsptrace.ent)
{
ent = &aasworld.entities[bsptrace.ent];
AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
} //end if
} //end if
#endif
#endif
return 0;
} //end of the function BotExportTest
/*
============
Init_AAS_Export
============
*/
static void Init_AAS_Export( aas_export_t *aas ) {
//--------------------------------------------
// be_aas_entity.c
//--------------------------------------------
aas->AAS_EntityInfo = AAS_EntityInfo;
//--------------------------------------------
// be_aas_main.c
//--------------------------------------------
aas->AAS_Initialized = AAS_Initialized;
aas->AAS_PresenceTypeBoundingBox = AAS_PresenceTypeBoundingBox;
aas->AAS_Time = AAS_Time;
//--------------------------------------------
// be_aas_sample.c
//--------------------------------------------
aas->AAS_PointAreaNum = AAS_PointAreaNum;
aas->AAS_PointReachabilityAreaIndex = AAS_PointReachabilityAreaIndex;
aas->AAS_TraceAreas = AAS_TraceAreas;
aas->AAS_BBoxAreas = AAS_BBoxAreas;
aas->AAS_AreaInfo = AAS_AreaInfo;
//--------------------------------------------
// be_aas_bspq3.c
//--------------------------------------------
aas->AAS_PointContents = AAS_PointContents;
aas->AAS_NextBSPEntity = AAS_NextBSPEntity;
aas->AAS_ValueForBSPEpairKey = AAS_ValueForBSPEpairKey;
aas->AAS_VectorForBSPEpairKey = AAS_VectorForBSPEpairKey;
aas->AAS_FloatForBSPEpairKey = AAS_FloatForBSPEpairKey;
aas->AAS_IntForBSPEpairKey = AAS_IntForBSPEpairKey;
//--------------------------------------------
// be_aas_reach.c
//--------------------------------------------
aas->AAS_AreaReachability = AAS_AreaReachability;
//--------------------------------------------
// be_aas_route.c
//--------------------------------------------
aas->AAS_AreaTravelTimeToGoalArea = AAS_AreaTravelTimeToGoalArea;
aas->AAS_EnableRoutingArea = AAS_EnableRoutingArea;
aas->AAS_PredictRoute = AAS_PredictRoute;
//--------------------------------------------
// be_aas_altroute.c
//--------------------------------------------
aas->AAS_AlternativeRouteGoals = AAS_AlternativeRouteGoals;
//--------------------------------------------
// be_aas_move.c
//--------------------------------------------
aas->AAS_Swimming = AAS_Swimming;
aas->AAS_PredictClientMovement = AAS_PredictClientMovement;
}
/*
============
Init_EA_Export
============
*/
static void Init_EA_Export( ea_export_t *ea ) {
//ClientCommand elementary actions
ea->EA_Command = EA_Command;
ea->EA_Say = EA_Say;
ea->EA_SayTeam = EA_SayTeam;
ea->EA_Action = EA_Action;
ea->EA_Gesture = EA_Gesture;
ea->EA_Talk = EA_Talk;
ea->EA_Attack = EA_Attack;
ea->EA_Use = EA_Use;
ea->EA_Respawn = EA_Respawn;
ea->EA_Crouch = EA_Crouch;
ea->EA_MoveUp = EA_MoveUp;
ea->EA_MoveDown = EA_MoveDown;
ea->EA_MoveForward = EA_MoveForward;
ea->EA_MoveBack = EA_MoveBack;
ea->EA_MoveLeft = EA_MoveLeft;
ea->EA_MoveRight = EA_MoveRight;
ea->EA_SelectWeapon = EA_SelectWeapon;
ea->EA_Jump = EA_Jump;
ea->EA_DelayedJump = EA_DelayedJump;
ea->EA_Move = EA_Move;
ea->EA_View = EA_View;
ea->EA_GetInput = EA_GetInput;
ea->EA_EndRegular = EA_EndRegular;
ea->EA_ResetInput = EA_ResetInput;
}
/*
============
Init_AI_Export
============
*/
static void Init_AI_Export( ai_export_t *ai ) {
//-----------------------------------
// be_ai_char.h
//-----------------------------------
ai->BotLoadCharacter = BotLoadCharacter;
ai->BotFreeCharacter = BotFreeCharacter;
ai->Characteristic_Float = Characteristic_Float;
ai->Characteristic_BFloat = Characteristic_BFloat;
ai->Characteristic_Integer = Characteristic_Integer;
ai->Characteristic_BInteger = Characteristic_BInteger;
ai->Characteristic_String = Characteristic_String;
//-----------------------------------
// be_ai_chat.h
//-----------------------------------
ai->BotAllocChatState = BotAllocChatState;
ai->BotFreeChatState = BotFreeChatState;
ai->BotQueueConsoleMessage = BotQueueConsoleMessage;
ai->BotRemoveConsoleMessage = BotRemoveConsoleMessage;
ai->BotNextConsoleMessage = BotNextConsoleMessage;
ai->BotNumConsoleMessages = BotNumConsoleMessages;
ai->BotInitialChat = BotInitialChat;
ai->BotNumInitialChats = BotNumInitialChats;
ai->BotReplyChat = BotReplyChat;
ai->BotChatLength = BotChatLength;
ai->BotEnterChat = BotEnterChat;
ai->BotGetChatMessage = BotGetChatMessage;
ai->StringContains = StringContains;
ai->BotFindMatch = BotFindMatch;
ai->BotMatchVariable = BotMatchVariable;
ai->UnifyWhiteSpaces = UnifyWhiteSpaces;
ai->BotReplaceSynonyms = BotReplaceSynonyms;
ai->BotLoadChatFile = BotLoadChatFile;
ai->BotSetChatGender = BotSetChatGender;
ai->BotSetChatName = BotSetChatName;
//-----------------------------------
// be_ai_goal.h
//-----------------------------------
ai->BotResetGoalState = BotResetGoalState;
ai->BotResetAvoidGoals = BotResetAvoidGoals;
ai->BotRemoveFromAvoidGoals = BotRemoveFromAvoidGoals;
ai->BotPushGoal = BotPushGoal;
ai->BotPopGoal = BotPopGoal;
ai->BotEmptyGoalStack = BotEmptyGoalStack;
ai->BotDumpAvoidGoals = BotDumpAvoidGoals;
ai->BotDumpGoalStack = BotDumpGoalStack;
ai->BotGoalName = BotGoalName;
ai->BotGetTopGoal = BotGetTopGoal;
ai->BotGetSecondGoal = BotGetSecondGoal;
ai->BotChooseLTGItem = BotChooseLTGItem;
ai->BotChooseNBGItem = BotChooseNBGItem;
ai->BotTouchingGoal = BotTouchingGoal;
ai->BotItemGoalInVisButNotVisible = BotItemGoalInVisButNotVisible;
ai->BotGetLevelItemGoal = BotGetLevelItemGoal;
ai->BotGetNextCampSpotGoal = BotGetNextCampSpotGoal;
ai->BotGetMapLocationGoal = BotGetMapLocationGoal;
ai->BotAvoidGoalTime = BotAvoidGoalTime;
ai->BotSetAvoidGoalTime = BotSetAvoidGoalTime;
ai->BotInitLevelItems = BotInitLevelItems;
ai->BotUpdateEntityItems = BotUpdateEntityItems;
ai->BotLoadItemWeights = BotLoadItemWeights;
ai->BotFreeItemWeights = BotFreeItemWeights;
ai->BotInterbreedGoalFuzzyLogic = BotInterbreedGoalFuzzyLogic;
ai->BotSaveGoalFuzzyLogic = BotSaveGoalFuzzyLogic;
ai->BotMutateGoalFuzzyLogic = BotMutateGoalFuzzyLogic;
ai->BotAllocGoalState = BotAllocGoalState;
ai->BotFreeGoalState = BotFreeGoalState;
//-----------------------------------
// be_ai_move.h
//-----------------------------------
ai->BotResetMoveState = BotResetMoveState;
ai->BotMoveToGoal = BotMoveToGoal;
ai->BotMoveInDirection = BotMoveInDirection;
ai->BotResetAvoidReach = BotResetAvoidReach;
ai->BotResetLastAvoidReach = BotResetLastAvoidReach;
ai->BotReachabilityArea = BotReachabilityArea;
ai->BotMovementViewTarget = BotMovementViewTarget;
ai->BotPredictVisiblePosition = BotPredictVisiblePosition;
ai->BotAllocMoveState = BotAllocMoveState;
ai->BotFreeMoveState = BotFreeMoveState;
ai->BotInitMoveState = BotInitMoveState;
ai->BotAddAvoidSpot = BotAddAvoidSpot;
//-----------------------------------
// be_ai_weap.h
//-----------------------------------
ai->BotChooseBestFightWeapon = BotChooseBestFightWeapon;
ai->BotGetWeaponInfo = BotGetWeaponInfo;
ai->BotLoadWeaponWeights = BotLoadWeaponWeights;
ai->BotAllocWeaponState = BotAllocWeaponState;
ai->BotFreeWeaponState = BotFreeWeaponState;
ai->BotResetWeaponState = BotResetWeaponState;
//-----------------------------------
// be_ai_gen.h
//-----------------------------------
ai->GeneticParentsAndChildSelection = GeneticParentsAndChildSelection;
}
/*
============
GetBotLibAPI
============
*/
botlib_export_t *GetBotLibAPI(int apiVersion, botlib_import_t *import) {
assert(import);
botimport = *import;
assert(botimport.Print);
Com_Memset( &be_botlib_export, 0, sizeof( be_botlib_export ) );
if ( apiVersion != BOTLIB_API_VERSION ) {
botimport.Print( PRT_ERROR, "Mismatched BOTLIB_API_VERSION: expected %i, got %i\n", BOTLIB_API_VERSION, apiVersion );
return NULL;
}
Init_AAS_Export(&be_botlib_export.aas);
Init_EA_Export(&be_botlib_export.ea);
Init_AI_Export(&be_botlib_export.ai);
be_botlib_export.BotLibSetup = Export_BotLibSetup;
be_botlib_export.BotLibShutdown = Export_BotLibShutdown;
be_botlib_export.BotLibVarSet = Export_BotLibVarSet;
be_botlib_export.BotLibVarGet = Export_BotLibVarGet;
be_botlib_export.PC_AddGlobalDefine = PC_AddGlobalDefine;
be_botlib_export.PC_LoadSourceHandle = PC_LoadSourceHandle;
be_botlib_export.PC_FreeSourceHandle = PC_FreeSourceHandle;
be_botlib_export.PC_ReadTokenHandle = PC_ReadTokenHandle;
be_botlib_export.PC_SourceFileAndLine = PC_SourceFileAndLine;
be_botlib_export.BotLibStartFrame = Export_BotLibStartFrame;
be_botlib_export.BotLibLoadMap = Export_BotLibLoadMap;
be_botlib_export.BotLibUpdateEntity = Export_BotLibUpdateEntity;
be_botlib_export.Test = BotExportTest;
return &be_botlib_export;
}
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