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#ifndef __al_h_
#define __al_h_

/**
 * OpenAL cross platform audio library
 * Copyright (C) 1999-2000 by authors.
 * This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Library General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 *  License along with this library; if not, write to the
 *  Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 *  Boston, MA  02111-1307, USA.
 * Or go to http://www.gnu.org/copyleft/lgpl.html
 */
#include "altypes.h"

#ifdef __cplusplus
extern "C" {
#endif

#ifdef _WIN32
#define ALAPI       __declspec(dllexport)
#define ALAPIENTRY  __cdecl
#define AL_CALLBACK 
#else /* _WIN32 */

#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export on
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */

#ifndef ALAPI
#define ALAPI
#endif

#ifndef ALAPIENTRY
#define ALAPIENTRY
#endif

#ifndef CALLBACK
#define AL_CALLBACK 
#endif

#endif /* _WIN32 */

#ifndef AL_NO_PROTOTYPES

/**
 * OpenAL Maintenance Functions
 * State Management and Query.
 * Error Handling.
 * Extension Support.
 */


/** Renderer State management. */
ALAPI void ALAPIENTRY alEnable( ALenum capability );

ALAPI void ALAPIENTRY alDisable( ALenum capability ); 

ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability ); 

/** Application preferences for driver performance choices. */
ALAPI void ALAPIENTRY alHint( ALenum target, ALenum mode );

/** State retrieval. */
ALAPI void ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data );

/** State retrieval. */
ALAPI void ALAPIENTRY alGetIntegerv( ALenum param, ALint* data );

/** State retrieval. */
ALAPI void ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data );

/** State retrieval. */
ALAPI void ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data );

/** State retrieval. */
ALAPI const ALubyte* ALAPIENTRY alGetString( ALenum param );


/** State retrieval.through return value ( for compatibility ) */
ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param );
ALAPI ALint ALAPIENTRY alGetInteger( ALenum param );
ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param );
ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param );

/**
 * Error support.
 * Obtain the most recent error generated in the AL state machine.
 */
ALAPI ALenum ALAPIENTRY alGetError( ALvoid );

/** 
 * Extension support.
 * Obtain the address of a function (usually an extension)
 *  with the name fname. All addresses are context-independent. 
 */
ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( const ALubyte* fname );


/** 
 * Extension support.
 * Obtain the address of a function (usually an extension)
 *  with the name fname. All addresses are context-independent. 
 */
ALAPI void* ALAPIENTRY alGetProcAddress( const ALubyte* fname );


/**
 * Extension support.
 * Obtain the integer value of an enumeration (usually an extension) with the name ename. 
 */
ALAPI ALenum ALAPIENTRY alGetEnumValue( const ALubyte* ename );






/**
 * LISTENER
 * Listener is the sample position for a given context.
 * The multi-channel (usually stereo) output stream generated
 *  by the mixer is parametrized by this Listener object:
 *  its position and velocity relative to Sources, within
 *  occluder and reflector geometry.
 */



/**
 *
 * Listener Gain:  default 1.0f.
 */
ALAPI void ALAPIENTRY alListenerf( ALenum pname, ALfloat param );

ALAPI void ALAPIENTRY alListeneri( ALenum pname, ALint param );

/**
 *
 * Listener Position:        ALfloat[3]
 * Listener Velocity:        ALfloat[3]
 */
ALAPI void ALAPIENTRY alListener3f( ALenum pname,
				    ALfloat f1, ALfloat f2, ALfloat f3 ); 

/**
 *
 * Listener Position:        ALfloat[3]
 * Listener Velocity:        ALfloat[3]
 * Listener Orientation:     ALfloat[6]  (forward and up vector).
 */
ALAPI void ALAPIENTRY alListenerfv( ALenum pname, ALfloat* param ); 

/*
 * Retrieve listener information.
 */
ALAPI void ALAPIENTRY alGetListeneri( ALenum pname, ALint* value );
ALAPI void ALAPIENTRY alGetListenerf( ALenum pname, ALfloat* value );

ALAPI void ALAPIENTRY alGetListeneriv( ALenum pname, ALint* value );
ALAPI void ALAPIENTRY alGetListenerfv( ALenum pname, ALfloat* values );

ALAPI void ALAPIENTRY alGetListener3f( ALenum pname,
				       ALfloat *f1, ALfloat *f2, ALfloat *f3 ); 

/**
 * SOURCE
 * Source objects are by default localized. Sources
 *  take the PCM data provided in the specified Buffer,
 *  apply Source-specific modifications, and then
 *  submit them to be mixed according to spatial 
 *  arrangement etc.
 */



/** Create Source objects. */
ALAPI void ALAPIENTRY alGenSources( ALsizei n, ALuint* sources ); 

/** Delete Source objects. */
ALAPI void ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources );

/** Verify a handle is a valid Source. */ 
ALAPI ALboolean ALAPIENTRY alIsSource( ALuint sid ); 


/** Set an integer parameter for a Source object. */
ALAPI void ALAPIENTRY alSourcei( ALuint sid, ALenum param, ALint value ); 
ALAPI void ALAPIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value ); 
ALAPI void ALAPIENTRY alSource3f( ALuint sid, ALenum param,
                                  ALfloat f1, ALfloat f2, ALfloat f3 );
ALAPI void ALAPIENTRY alSourcefv( ALuint sid, ALenum param, ALfloat* values ); 

/** Get an integer parameter for a Source object. */
ALAPI void ALAPIENTRY alGetSourcei( ALuint sid,  ALenum pname, ALint* value );
ALAPI void ALAPIENTRY alGetSourceiv( ALuint sid,  ALenum pname, ALint* values );
ALAPI void ALAPIENTRY alGetSourcef( ALuint sid, ALenum pname, ALfloat* value );
ALAPI void ALAPIENTRY alGetSourcefv( ALuint sid, ALenum pname, ALfloat* values );

/* deprecated, included for Win compatibility */
ALAPI void ALAPIENTRY alGetSource3f( ALuint sid, ALenum pname, ALfloat* value1,
                                     ALfloat* value2, ALfloat* value3);

ALAPI void ALAPIENTRY alSourcePlayv( ALsizei ns, ALuint *ids );
ALAPI void ALAPIENTRY alSourceStopv( ALsizei ns, ALuint *ids );
ALAPI void ALAPIENTRY alSourceRewindv( ALsizei ns, ALuint *ids );
ALAPI void ALAPIENTRY alSourcePausev( ALsizei ns, ALuint *ids );

/** Activate a source, start replay. */
ALAPI void ALAPIENTRY alSourcePlay( ALuint sid );

/**
 * Pause a source, 
 *  temporarily remove it from the mixer list.
 */
ALAPI void ALAPIENTRY alSourcePause( ALuint sid );

/**
 * Rewind a source, 
 *  set the source to play at the beginning.
 */
ALAPI void ALAPIENTRY alSourceRewind( ALuint sid );

/**
 * Stop a source,
 *  temporarily remove it from the mixer list,
 *  and reset its internal state to pre-Play.
 * To remove a Source completely, it has to be
 *  deleted following Stop, or before Play.
 */
ALAPI void ALAPIENTRY alSourceStop( ALuint sid );

/**
 * BUFFER
 * Buffer objects are storage space for sample data.
 * Buffers are referred to by Sources. There can be more than
 *  one Source using the same Buffer data. If Buffers have
 *  to be duplicated on a per-Source basis, the driver has to
 *  take care of allocation, copying, and deallocation as well
 *  as propagating buffer data changes.
 */




/** Buffer object generation. */
ALAPI void ALAPIENTRY alGenBuffers( ALsizei n, ALuint* buffers );

ALAPI void ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* buffers );


ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer );

/**
 * Specify the data to be filled into a buffer.
 */
ALAPI void ALAPIENTRY alBufferData( ALuint   buffer,
                   ALenum   format,
                   ALvoid*    data,
                   ALsizei  size,
                   ALsizei  freq );

ALAPI void ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint*   value );
ALAPI void ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value );
ALAPI void ALAPIENTRY alGetBufferiv( ALuint buffer, ALenum param, ALint *v);
ALAPI void ALAPIENTRY alGetBufferfv( ALuint buffer, ALenum param, ALfloat *v);



/**
 * Frequency Domain Filters are band filters.
 *  Attenuation in Media (distance based)
 *  Reflection Material
 *  Occlusion Material (separating surface)
 *
 * Temporal Domain Filters:
 *  Early Reflections
 *  Late Reverb 
 *
 */




/**
 * EXTENSION: IASIG Level 2 Environment.
 * Environment object generation.
 * This is an EXTension that describes the Environment/Reverb
 *  properties according to IASIG Level 2 specifications.
 */





/**
 * Allocate n environment ids and store them in the array environs.
 * Returns the number of environments actually allocated.
 */
ALAPI ALsizei ALAPIENTRY alGenEnvironmentIASIG( ALsizei n, ALuint* environs );

ALAPI void ALAPIENTRY alDeleteEnvironmentIASIG( ALsizei n, ALuint* environs );

ALAPI ALboolean ALAPIENTRY alIsEnvironmentIASIG( ALuint environ );

ALAPI void ALAPIENTRY alEnvironmentiIASIG( ALuint eid, ALenum param, ALint value );

ALAPI void ALAPIENTRY alEnvironmentfIASIG( ALuint eid, ALenum param, ALfloat value );



/**
 * Queue stuff
 */
ALAPI void ALAPIENTRY alSourceQueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids );
ALAPI void ALAPIENTRY alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids );
ALAPI void ALAPIENTRY alQueuei( ALuint sid, ALenum param, ALint value );

/**
 * Knobs and dials
 */
ALAPI void ALAPIENTRY alDopplerFactor( ALfloat value );
ALAPI void ALAPIENTRY alDopplerVelocity( ALfloat value );
ALAPI void ALAPIENTRY alDistanceModel( ALenum distanceModel );

#else /* AL_NO_PROTOTYPES */


/** OpenAL Maintenance Functions */

      void                         (*alEnable)( ALenum capability );
      void                         (*alDisable)( ALenum capability ); 
      ALboolean                    (*alIsEnabled)( ALenum capability ); 
      void                           (*alHint)( ALenum target, ALenum mode );
      ALboolean                    (*alGetBoolean)( ALenum param );
      ALint                        (*alGetInteger)( ALenum param );
      ALfloat                      (*alGetFloat)( ALenum param );
      ALdouble                     (*alGetDouble)( ALenum param );
      void                         (*alGetBooleanv)( ALenum param,
                                                      ALboolean* data );
      void                         (*alGetIntegerv)( ALenum param,
                                                      ALint* data );
      void                         (*alGetFloatv)( ALenum param,
                                                      ALfloat* data );
      void                         (*alGetDoublev)( ALenum param,
                                                      ALdouble* data );
      const ALubyte*               (*GetString)( ALenum param );
      ALenum                       (*alGetError)( ALvoid );

      /** 
       * Extension support.
       * Query existance of extension
       */
      ALboolean                (*alIsExtensionPresent)(const ALubyte* fname );

      /** 
       * Extension support.
       * Obtain the address of a function (usually an extension)
       *  with the name fname. All addresses are context-independent. 
       */
      void*                (*alGetProcAddress)( const ALubyte* fname );
      

      /**
       * Extension support.
       * Obtain the integer value of an enumeration (usually an extension) with the name ename. 
       */
      ALenum                (*alGetEnumValue)( const ALubyte* ename );

/**
 * LISTENER
 * Listener is the sample position for a given context.
 * The multi-channel (usually stereo) output stream generated
 *  by the mixer is parametrized by this Listener object:
 *  its position and velocity relative to Sources, within
 *  occluder and reflector geometry.
 */
      /**
       *
       * Listener Gain:  default 1.0f.
       */
      void                (*alListenerf)( ALenum pname, ALfloat param );

      /**
       *
       * Listener Position:        ALfloat[3]
       * Listener Velocity:        ALfloat[3]
       * Listener Orientation:     ALfloat[6]  (forward and up vector).
       */
      void                (*alListenerfv)( ALenum pname, ALfloat* param ); 

      /*
       * Retrieve listener information.
       */
      void              (*alGetListeneri)( ALenum pname, ALint* value );
      void              (*alGetListenerf)( ALenum pname, ALfloat* value );

      void              (*alGetListeneriv)( ALenum pname, ALint* values );
      void              (*alGetListenerfv)( ALenum pname, ALfloat* values );

/**
 * SOURCE
 * Source objects are by default localized. Sources
 *  take the PCM data provided in the specified Buffer,
 *  apply Source-specific modifications, and then
 *  submit them to be mixed according to spatial 
 *  arrangement etc.
 */

      /** Create Source objects. */
      void                (*alGenSources)( ALsizei n, ALuint* sources ); 

      /** Delete Source objects. */
      void                (*alDeleteSources)( ALsizei n, ALuint* sources );

      /** Verify a handle is a valid Source. */ 
      ALboolean        (*alIsSource)( ALuint sid ); 

      /** Set an integer parameter for a Source object. */
      void                (*alSourcei)( ALuint sid, ALenum param, ALint value); 

      /** Set a float parameter for a Source object. */
      void                (*alSourcef)( ALuint sid, ALenum param, ALfloat value); 

      /** Set a 3 float parameter for a Source object. */
      void                (*alSource3f)( ALuint sid, ALenum param,
                                  ALfloat f1, ALfloat f2, ALfloat f3 );

      /** Set a float vector parameter for a Source object. */
      void                (*alSourcefv)( ALuint sid, ALenum param,
                              ALfloat* values ); 

      /** Get an integer scalar parameter for a Source object. */
      void                (*alGetSourcei)( ALuint sid,
                              ALenum pname, ALint* value );

      /** Get an integer parameter for a Source object. */
      void                (*alGetSourceiv)( ALuint sid,
                              ALenum pname, ALint* values );

      /** Get a float scalar parameter for a Source object. */
      void                (*alGetSourcef)( ALuint sid,
                              ALenum pname, ALfloat* value );

      /** Get three float scalar parameter for a Source object. */
      void                (*alGetSource3f)( ALuint sid, ALenum pname,
					    ALfloat* value1,
					    ALfloat* value2,
					    ALfloat* value3);

      /** Get a float vector parameter for a Source object. */
      void                (*alGetSourcefv)( ALuint sid,
                              ALenum pname, ALfloat* values );

  
      /** Activate a source, start replay. */
      void                (*alSourcePlay)( ALuint sid );

      /**
       * Pause a source, 
       *  temporarily remove it from the mixer list.
       */
      void                (*alSourcePause)( ALuint sid );

      /**
       * Stop a source,
       *  temporarily remove it from the mixer list,
       *  and reset its internal state to pre-Play.
       * To remove a Source completely, it has to be
       *  deleted following Stop, or before Play.
       */
      void                (*alSourceStop)( ALuint sid );

      /**
       * Rewind a souce.  Stopped paused and playing sources,
       * resets the offset into the PCM data and sets state to
       * AL_INITIAL.
       */
      void                (*alSourceRewind)( ALuint sid );

      /**
       * vector forms of those functions we all love
       */
      void                (*alSourcePlayv)( ALsizei ns, ALuint *ids );
      void                (*alSourceStopv)( ALsizei ns, ALuint *ids );
      void                (*alSourceRewindv)( ALsizei ns, ALuint *ids );
      void                (*alSourcePausev)( ALsizei ns, ALuint *ids );

/**
 * BUFFER
 * Buffer objects are storage space for sample data.
 * Buffers are referred to by Sources. There can be more than
 *  one Source using the same Buffer data. If Buffers have
 *  to be duplicated on a per-Source basis, the driver has to
 *  take care of allocation, copying, and deallocation as well
 *  as propagating buffer data changes.
 */

      /** Buffer object generation. */
      void                (*alGenBuffers)( ALsizei n, ALuint* buffers );
      void                (*alDeleteBuffers)( ALsizei n, ALuint* buffers );
      ALboolean           (*alIsBuffer)( ALuint buffer );

      /**
       * Specify the data to be filled into a buffer.
       */
      void                (*alBufferData)( ALuint   buffer,
                                        ALenum   format,
                                        ALvoid*    data,
                                        ALsizei  size,
                                        ALsizei  freq );

      void                (*alGetBufferi)( ALuint buffer,
                                      ALenum param, ALint*   value );
      void                (*alGetBufferf)( ALuint buffer,
                                      ALenum param, ALfloat* value );
      void                (*alGetBufferiv)( ALuint buffer,
                                      ALenum param, ALint*   value );
      void                (*alGetBufferfv)( ALuint buffer,
                                      ALenum param, ALfloat* value );

/**
 * EXTENSION: IASIG Level 2 Environment.
 * Environment object generation.
 * This is an EXTension that describes the Environment/Reverb
 *  properties according to IASIG Level 2 specifications.
 */
      /**
       * Allocate n environment ids and store them in the array environs.
       * Returns the number of environments actually allocated.
       */
      ALsizei                (*alGenEnvironmentIASIG)( ALsizei n, ALuint* environs );
      void                (*alDeleteEnvironmentIASIG)(ALsizei n,
                                              ALuint* environs);
      ALboolean                (*alIsEnvironmentIASIG)( ALuint environ );
      void                (*alEnvironmentiIASIG)( ALuint eid,
                                      ALenum param, ALint value );
      void                (*alEnvironmentfIASIG)( ALuint eid,
                                      ALenum param, ALuint value );
      /**
       * Queue stuff
       */
      void              (*alQueuei)(ALuint sid, ALenum param, ALint value );
      void              (*alSourceUnqueueBuffers)(ALuint sid, ALsizei numEntries, ALuint *bids );
      void              (*alSourceQueueBuffers)(ALuint sid, ALsizei numEntries, ALuint *bids );

      void              (*alDopplerFactor)( ALfloat value );
      void              (*alDopplerVelocity)( ALfloat value );
      void              (*alDistanceModel)( ALenum distanceModel );

/**
 * Frequency Domain Filters are band filters.
 *  Attenuation in Media (distance based)
 *  Reflection Material
 *  Occlusion Material (separating surface)
 *
 * Temporal Domain Filters:
 *  Early Reflections
 *  Late Reverb 
 *
 */

#endif /* AL_NO_PROTOTYPES */

#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export off
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */


#ifdef __cplusplus
}  /* extern "C" */
#endif

#endif /* __al_h_ */