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* Make s_volume cvar affect volume of S_Base_RawSamples, thanks to Jay Weisskop...thilo2009-10-081-4/+4
* Fix circumventing sv_maxping restriction, thanks to Amanieu for reporting. ht...thilo2009-10-082-16/+34
* * Fix bad syntax in 64bit assembler (Undeference)tma2009-10-061-1/+1
* Fix memory overwrite when client has too many maps. Thanks to beast for the r...thilo2009-10-062-40/+44
* Fix bot loading in case player supplied invalid bot namesthilo2009-10-062-2/+11
* Don't award assist bonuses to flag capturing player, https://bugzilla.icculus...thilo2009-10-061-1/+3
* * Fix incorrect commenttma2009-10-051-1/+1
* Rewrite of key event processing, thanks to /dev/humancontroller and Ben Millw...thilo2009-10-031-136/+103
* Forgotten elsethilo2009-10-031-1/+1
* Revert back color code changethilo2009-10-032-3/+3
* - Modify color generating codes to only accept numbers and not alphabetical c...thilo2009-10-032-78/+52
* * Remove superfluous f from warningtma2009-09-281-1/+1
* * Avoid calculating a NaN when failing to compute the display aspect ratiotma2009-09-281-5/+13
* * (bug #3639) BoxOnPlaneSide rewrite (Diego de Estrada/Patrick Bagget/Danieltma2009-09-213-694/+15
* * ...and make sure it compilestma2009-09-171-3/+3
* Add received rcon command string to server log, see https://bugzilla.icculus....thilo2009-09-171-2/+2
* * (bug #4282) Fix potential overlap of VM stack and bss sections (Patricktma2009-09-171-1/+2
* Cleanups for the Mac error dialog, after a code review from tma.icculus2009-09-163-3/+4
* * ...and actually r1626 this timetma2009-09-163-45/+0
* * Revert r1624 and r1626-r1628tma2009-09-151-3/+1
* Added support for hardcoded HOMEPATH.icculus2009-09-151-1/+3
* Let a separate libdir be specified for loading libraries.icculus2009-09-153-0/+45
* Fixed amd64 JIT output bug.icculus2009-09-151-1/+1
* Add x86_64 ARCH_STRING for FreeBSD.icculus2009-09-151-0/+2
* Prevent hang in S_UpdateBackgroundTrack() with some sample rates.icculus2009-09-151-0/+3
* Don't send a 0-length command to cgame during map_restart.icculus2009-09-151-0/+2
* Quote commandline args with spaces when building the string for Com_Init().icculus2009-09-151-0/+8
* Echo console command now colorizes by string, not token.icculus2009-09-151-5/+1
* Fixed compiler warning (glibc complains if you don't check getcwd() retval).icculus2009-09-151-2/+4
* Allow Cvar_Toggle_f() to iterate through a list of values.icculus2009-09-151-7/+30
* Added a real GUI message box to Sys_ErrorDialog() on Mac OS X.icculus2009-09-153-0/+46
* Fixed a compiler warning on Apple's GCC.icculus2009-09-151-1/+1
* Patched to compile.icculus2009-09-151-2/+1
* Added Intel CC compatibility to vm_x86.c's inline asm.icculus2009-09-151-8/+14
* Removed more unused variables.icculus2009-09-153-8/+3
* Removed unused variables.icculus2009-09-151-3/+0
* Handle r_colorbits values better.icculus2009-09-151-3/+2
* Enable -fvisibility=hidden on Linux.icculus2009-09-158-7/+17
* Renamed bot_developer to botDeveloper to prevent symbol clash.icculus2009-09-1511-24/+24
* When dropping bots, don't move to CS_ZOMBIE. Go straight to CS_FREE.icculus2009-09-151-5/+10
* Fix SGI systems choosing an inefficient 36-bit color visual.icculus2009-09-151-0/+8
* Removed broken music fading code from snd_dma.icculus2009-09-151-6/+2
* Fixed infinite recursion of writing crashlog because we're out of file handles.icculus2009-09-153-8/+26
* Don't allow negative arguments to the "wait" console command.icculus2009-09-141-1/+3
* Make q3asm's CodeError print to stderr.icculus2009-09-141-2/+2
* Make newly-created prefpath permissions more sane.icculus2009-09-141-3/+3
* Create "~/Library/Application Support" on Mac OS X if it doesn't exist.icculus2009-09-141-1/+5
* Fixed triggering Com_Error() when kicking a large number of bots at once.icculus2009-09-141-1/+1
* Try to catch some NaNs that are almost certainly a compiler optimization bug.icculus2009-09-141-0/+8
* Allow optional window resizing.icculus2009-09-142-0/+29