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* Fixed Altivec-based mesh rendering.icculus2005-12-042-19/+19
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@409 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Same as last revision, but I didn't forget to save this timetma2005-12-031-3/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@408 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Improved the robustity^Wrobustosity^Wrobustness of the OpenAL music and rawtma2005-12-031-81/+100
| | | | | | | | | stream systems * Implemented S_AL_BufferEvict for more graceful behaviour when OpenAL runs out of memory git-svn-id: svn://svn.icculus.org/quake3/trunk@407 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to an OpenAL "bug"tma2005-12-021-0/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@405 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Ditch Mac OS 9 supporttma2005-12-013-44/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@404 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Updated AL headerstma2005-12-0111-751/+650
| | | | | | | | * Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system headers if desired git-svn-id: svn://svn.icculus.org/quake3/trunk@402 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix compilation when using SDL and dlopening OpenALtma2005-12-011-2/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@401 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fixed bug where if two looping sounds were added to a single entity theytma2005-12-011-122/+121
| | | | | | | | | | | would fight for a source and you'd get a horrible distorted sound that was each of the two sounds interleaved * Changed the default of s_alPrecache to 1 -- having it off seems to cause problems for some and it doesn't actually improve things much * Changed a few of the variable names in snd_openal.c to be more sane git-svn-id: svn://svn.icculus.org/quake3/trunk@400 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix a warning on non-PPC buildstma2005-12-011-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@399 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fixed detection of Altivec on Mac OS X, and added attempt at general detectionicculus2005-12-011-8/+34
| | | | | | | | with SIGILL/setjmp hackery for PowerPC Linux, etc. git-svn-id: svn://svn.icculus.org/quake3/trunk@398 edf5b092-35ff-0310-97b2-ce42778d08ea
* r_smp now works as expected with sdl_glimp.c on Mac OS X.icculus2005-12-011-5/+32
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@397 edf5b092-35ff-0310-97b2-ce42778d08ea
* Another "long double" ...icculus2005-12-011-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@396 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix the stupid i386/x86/amd64/x86_64 weirdnessludwig2005-12-011-5/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@395 edf5b092-35ff-0310-97b2-ce42778d08ea
* don't use ImageMagickludwig2005-11-301-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@391 edf5b092-35ff-0310-97b2-ce42778d08ea
* add "very high quality" option (patch by Pascal de Bruijn) ludwig2005-11-301-2/+8
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@390 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Support RIFF files with zero length data chunks (yes they exist, and yes,tma2005-11-302-22/+50
| | | | | | | | they're legal) * Colourise the OpenAL warnings so they're somewhat more obvious git-svn-id: svn://svn.icculus.org/quake3/trunk@389 edf5b092-35ff-0310-97b2-ce42778d08ea
* Make sure Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN are defined correctly foricculus2005-11-291-3/+8
| | | | | | | | PowerPC/x86 Mac OS X. Fixes Bugzilla #2510. git-svn-id: svn://svn.icculus.org/quake3/trunk@388 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fixed comment.icculus2005-11-281-4/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@386 edf5b092-35ff-0310-97b2-ce42778d08ea
* First shot at SMP renderer with sdl_glimp. Does not work yet!icculus2005-11-282-47/+116
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@385 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fixed some compiler warnings in lcc...mostly "long double" stuff.icculus2005-11-283-6/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@384 edf5b092-35ff-0310-97b2-ce42778d08ea
* Must explicitly define MACOS_X here or lcc won't build on the Mac.icculus2005-11-281-0/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@383 edf5b092-35ff-0310-97b2-ce42778d08ea
* files to create a loki-setup based installer. run "make installer"ludwig2005-11-276-0/+194
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@379 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix warning about cast from integer to pointerludwig2005-11-271-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@378 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Moved win32 GL extension prototypes from tr_init.c to win_qgl.ctma2005-11-262-10/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@376 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.localtma2005-11-2611-170/+125
| | | | | | | | | * Remove -gfull from linux section in Makefile -- it's darwin only * Cast away some warnings that surfaced from using "new" AL headers * Various whitespace and consistency fixes git-svn-id: svn://svn.icculus.org/quake3/trunk@375 edf5b092-35ff-0310-97b2-ce42778d08ea
* SDL and OpenAL headers.icculus2005-11-2638-0/+11729
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@374 edf5b092-35ff-0310-97b2-ce42778d08ea
* Mac OS X work...lots of little changes that touch a lot of random places.icculus2005-11-2661-22839/+848
| | | | | | | | | | | | | | | Still work to be done, but this at least matches the PowerPC Linux status now. MacOS-specific directory (and XCode project) is gone...this now uses SDL, OpenAL, and the Unix Makefiles. --ryan. git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea
* Don't byteswap when resampling audio...we byteswapped it previously in theicculus2005-11-201-1/+1
| | | | | | | codecs. git-svn-id: svn://svn.icculus.org/quake3/trunk@372 edf5b092-35ff-0310-97b2-ce42778d08ea
* make internal functions staticludwig2005-11-191-2/+42
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@368 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Remove the debug text that nobody seemed to noticetma2005-11-191-1/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@367 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Bleh.. whitespacetma2005-11-161-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@364 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Partial implementation of FS_Seek for files in pk3stma2005-11-162-40/+57
| | | | | | | * A couple of RIFF decoder tweaks/fixes git-svn-id: svn://svn.icculus.org/quake3/trunk@363 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Small "bug" fix to MSG_WriteBitstma2005-11-151-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@362 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Implementation of r_dlightBacks from Shane Isleytma2005-11-151-66/+58
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@361 edf5b092-35ff-0310-97b2-ce42778d08ea
* * ...tma2005-11-151-4/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@360 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Don't link OpenAL against q3dedtma2005-11-151-10/+10
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@359 edf5b092-35ff-0310-97b2-ce42778d08ea
* Potential fix to https://bugzilla.icculus.org/show_bug.cgi?id=2486tma2005-11-151-30/+21
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@358 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Oops, missed a bittma2005-11-141-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@357 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Replace a redundant function in the wav decodertma2005-11-141-20/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@356 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Quiet some warnings on OS Xtma2005-11-132-67/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@355 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Unbreak the MinGW build more...tma2005-11-133-5/+6
| | | | | | | * Unbreak USE_OPENAL_DLOPEN=1 git-svn-id: svn://svn.icculus.org/quake3/trunk@353 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Unbreak the MinGW buildtma2005-11-131-7/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@352 edf5b092-35ff-0310-97b2-ce42778d08ea
* link against libopenal by default rather than dlopening itludwig2005-11-133-1/+126
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@349 edf5b092-35ff-0310-97b2-ce42778d08ea
* soname is libopenal.so.0ludwig2005-11-131-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@348 edf5b092-35ff-0310-97b2-ce42778d08ea
* * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>tma2005-11-1313-676/+3783
| | | | | | | | | | | | | | | | | | + An abstract codec system, simplifying support for new formats + Changes versus BlackAura's patch: o Consolidated the OpenAL parts into one file o Changed the function naming scheme to more closely resemble Q3 o Changed the interface to fall back on the "base" sound system if loading OpenAL fails + This is enabled on Linux and MinGW for now, but should work on the other *nixs with appropriate additions to the Makefile + NOT enabled on OS X or MSVC Windows builds + Probably breaks the Windows build again * Retabulated sdl_snd.c and made the messages less verbose since there do not seem to be many having problems with SDL sound now git-svn-id: svn://svn.icculus.org/quake3/trunk@343 edf5b092-35ff-0310-97b2-ce42778d08ea
* store temporary files in /tmp to save space in ~ludwig2005-11-131-31/+33
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@342 edf5b092-35ff-0310-97b2-ce42778d08ea
* use common macro for alignmentludwig2005-11-131-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@339 edf5b092-35ff-0310-97b2-ce42778d08ea
* - add -Wimplicit -Wstrict-prototypes CFLAGS againludwig2005-11-111-4/+4
| | | | | | | - remove -pipe. not needed IMO. git-svn-id: svn://svn.icculus.org/quake3/trunk@324 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Makefile target dependancy fixtma2005-11-071-4/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@319 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix TA font loader to use new endian definestma2005-11-061-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@304 edf5b092-35ff-0310-97b2-ce42778d08ea