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* - change long to intptr_t for 64bit windows compatabilityludwig2006-02-1819-53/+60
* 64bit fix: VM_Call return value is a pointerludwig2006-02-181-1/+1
* Added gradientsfloam2006-02-181-20/+94
* * Added Sander van Loon's svg icontma2006-02-181-0/+71
* * Fix to a woopsietma2006-02-131-1/+1
* * OpenAL now respatializes using the player entity origin instead of the viewtma2006-02-121-5/+15
* * See bug #2583tma2006-02-121-0/+1
* * OS X/SDL mouse sensitivity fixtma2006-02-081-0/+4
* * Removed (unintentional) C99 codetma2006-02-071-13/+0
* * updated q3asm msvc prj.maik2006-02-071-195/+191
* * enabled openal as default in msvc.maik2006-02-071-8/+14
* * workaround for msvc compiler bug.maik2006-02-071-0/+14
* * Do not cull non-ascii keyboard chars at the SDL level any more, these aretma2006-02-041-20/+13
* * Reimplement console history recall "bug" behaviour without the bugtma2006-02-041-2/+6
* * Fix to an obo bug in the console history recall codetma2006-01-281-1/+1
* * Fix to a memory leak in CM_ValidateFacettma2006-01-272-1/+2
* * SDL build no longer requires a vid_restart when changing r_fullscreentma2006-01-253-22/+48
* * Persistent console historytma2006-01-247-6/+158
* * Added code to sleep a bit when q3 has no focus and sleep a lot when it'stma2006-01-231-0/+12
* * Fix to an OpenAL "bug" involving Team Arenatma2006-01-221-2/+15
* * The use of va in the ansi color stuff was preventing developer 1 mode (andtma2006-01-221-3/+11
* * Fix the operation of the delete key in *nixtma2006-01-221-0/+6
* * Only check the checksum on baseq3 pak0.pk3tma2006-01-221-1/+2
* * Overhaul of console autocompletiontma2006-01-228-90/+327
* * Fix to ability to diabled Ogg Vorbistma2006-01-212-2/+2
* * Fix a bug with command/cvar autocompletiontma2006-01-211-1/+6
* * Added Q_isnan for NaN tests with -ffast-mathtma2006-01-193-9/+27
* * Some sloppily coded mods call the Q3 sound API with NaNs -- sanitise thistma2006-01-191-0/+29
* cl_avi.c added to msvc project.maik2006-01-191-0/+3
* * Removed advertising clause from BSD license as per mailing list discussiontma2006-01-181-5/+1
* * Yet another MD4 implementationtma2006-01-183-197/+186
* * GPL MD4 implementationtma2006-01-182-250/+196
* fix path to build directoryludwig2006-01-171-3/+3
* * Don't try to auto record a demo while playing a demotma2006-01-161-1/+1
* * Patch from Tilman Sauerbeck that fixes some UI code that does not taketma2006-01-162-22/+24
* * Deleted the .lnt and .bat files in the code dirtma2006-01-1510-203/+0
* * Move code/unix/Makefile to ./Makefiletma2006-01-152-1682/+1
* * Fix a bug where q3cpp's include paths were not set correctlytma2006-01-151-2/+7
* * Fix to some warnings in linux_glimp.ctma2006-01-152-6/+6
* * Change defaults for s_alRolloff and s_alMinDistancetma2006-01-151-2/+2
* * Fix to a stupid bug I introduced whilst trying to be clevertma2006-01-151-2/+3
* * x86 OS X supporttma2006-01-155-19/+21
* Fixed compiler warning about uninitialized variables.icculus2006-01-141-0/+4
* * Remove some cruft from qasm.htma2006-01-131-190/+1
* tell the linker that we want NX stack if possibleludwig2006-01-131-0/+4
* * Patch from https://bugzilla.icculus.org/show_bug.cgi?id=2540tma2006-01-131-1/+12
* * Simple patch that obviates the need for the "quake3" shell script as shippedtma2006-01-101-1/+1
* * Oops. Rename cl_avidemo to cl_aviFrameRatetma2006-01-064-11/+11
* * Use a slightly different method for generating qvm dependencies to avoidtma2006-01-061-4/+2
* make memory for generated opcodes executable so the program works withludwig2006-01-062-10/+2