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* removed a space too much after "say_team: " chat prompt.thilo2006-05-041-1/+1
* - Added SV_Shutdown to Linux signal handler to ensure that clients don't hang...thilo2006-05-043-1/+6
* - Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup ...thilo2006-05-021-6/+23
* Fix "Net_CompareAdr: Bad address type" error message when starting a new map ...thilo2006-05-021-1/+1
* - remove leftover anistropic filtering variables from glconfig_tludwig2006-04-302-3/+5
* - Fixed incompatibility to original VMs introduced by anisotropic filtering p...thilo2006-04-307-22/+31
* - Fix r_overBrightBits variable getting ignored on Linuxthilo2006-04-301-7/+32
* * Yet another tweak to the long server uptime bug fixtma2006-04-281-1/+1
* Fix for skybox blacklines bug on non-SDL compilations.thilo2006-04-271-0/+9
* - Introduced various new typedefs for windows platform (int32_t, int64_t, etc...thilo2006-04-274-53/+40
* - "baseq3" literal replacement patch (by Erik Auerswald) appliedthilo2006-04-266-6/+7
* strupr'ing demo filenames breaks demo selection on case sensitive file systems.thilo2006-04-261-1/+1
* Replaced various "baseq3" strings with the centrally defined BASEGAME macro.thilo2006-04-263-7/+7
* SunOS -> sunos (patch by Vincent Cojot)ludwig2006-04-232-2/+2
* Fix didn't work yet because it didn't use the buffer where the filename exten...thilo2006-04-231-1/+1
* * Oopstma2006-04-231-0/+299
* * cl_guid for semi-reliable server authentication (from tjw)tma2006-04-223-0/+29
* * Anisotropic texture filtering (from Echon)tma2006-04-227-0/+92
* Fix prohibits illegal downloading of id PK3 files from servers. That bug is h...thilo2006-04-222-2/+9
* * Fix to a bug introduced by the fix to the long server uptime bugtma2006-04-221-1/+1
* - botlib logfile now gets stored in the fs_game directory in fs_homepath. (pa...thilo2006-04-213-7/+31
* Still some little improvements to flares.thilo2006-04-202-1/+8
* Removed redundant assignment.thilo2006-04-201-1/+0
* Fix for flares. Can be enabled by setting r_flares 1thilo2006-04-205-86/+121
* Was that intentional? (version change)zakk2006-04-191-1/+1
* * Output botlib.log in a sensible place (from Erik Auerswald)tma2006-04-142-1/+6
* * Fix to bug involving the port value of master server heartbeats (from Thilotma2006-04-141-1/+1
* * Fix to (static!) buffer overflow in renderer (from Thilo Schulz)tma2006-04-141-1/+1
* * Fixes to MDR implementation from Thilo Schulztma2006-04-141-19/+13
* * Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw)tma2006-04-141-4/+0
* * Fix network init crashes on OS X 10.4 (from tjw)tma2006-04-141-12/+41
* * Fix backspace on MacOS X (from tjw)tma2006-04-141-1/+8
* * Fixed radix sort on big endian platforms (from tjw, blame Timbo for the bug)tma2006-04-141-1/+7
* Logo stuff on Media page, change the icon to be standard svg instead of inksc...floam2006-03-261-102/+30
* * Shift no longer modifies bound keys. Use in_shiftedKeys for the oldtma2006-03-241-23/+39
* * Change window titletma2006-03-245-14/+11
* * Fix a warning introduced by the recent LCC fixtma2006-03-241-2/+2
* webspace is separate now, so generate one splash image.floam2006-03-241-0/+2206
* * LCC bug fix from the how-the-fuck-did-that-ever-work? departmenttma2006-03-211-1/+7
* * Solaris packager tweaktma2006-03-151-1/+1
* * Video export doesn't crap out with sv_pure 1 anymoretma2006-03-151-3/+45
* * Solaris package patchtma2006-03-1419-0/+349
* accept pak0.pk3 in demoq3/ as wellludwig2006-03-081-1/+2
* - fix iconludwig2006-03-052-6/+13
* merge fixes from ioquake3.shludwig2006-03-051-4/+10
* use mmap to allocate memory for generated code to be able to set PROT_EXECludwig2006-03-043-50/+49
* * Displace the '\n's passed to SV_Shutdowntma2006-02-284-7/+7
* * Entity sounds on the player entity are now AL_SOURCE_RELATIVEtma2006-02-281-24/+89
* * Lets try that againtma2006-02-261-26/+12
* try to fix msvc buildludwig2006-02-262-2/+4