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* * NetBSD support patch from optical (alex@rigbo.se)tma2005-12-272-0/+68
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@448 edf5b092-35ff-0310-97b2-ce42778d08ea
* enable x86_64 vmludwig2005-12-181-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@446 edf5b092-35ff-0310-97b2-ce42778d08ea
* I can't be trusted!floam2005-12-131-4/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@445 edf5b092-35ff-0310-97b2-ce42778d08ea
* msvc project files updated and moved to win32/msvcmaik2005-12-1213-1915/+1729
| | | | | | | temporary build dirs moved to win32/msvc/build git-svn-id: svn://svn.icculus.org/quake3/trunk@443 edf5b092-35ff-0310-97b2-ce42778d08ea
* Thanks Jamie Wilkinsonfloam2005-12-121-3/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@442 edf5b092-35ff-0310-97b2-ce42778d08ea
* Try different wayfloam2005-12-121-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@441 edf5b092-35ff-0310-97b2-ce42778d08ea
* Tabsfloam2005-12-121-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@440 edf5b092-35ff-0310-97b2-ce42778d08ea
* Don't install q3ded binary on ming32, it doesn't existfloam2005-12-121-2/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@439 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Increase default for s_alSources to 96tma2005-12-111-2/+2
| | | | | | | * Source allocation warning on looping sounds demoted to developer only git-svn-id: svn://svn.icculus.org/quake3/trunk@438 edf5b092-35ff-0310-97b2-ce42778d08ea
* use memcpy for copying stuff around to fix alignment problemsludwig2005-12-061-82/+34
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@434 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Removed seemingly unnecessary OS X implementation of yuv_to_rgb24tma2005-12-061-20/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@433 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Solaris patch from Vincent S. Cojottma2005-12-062-10/+11
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@432 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Oopsie.tma2005-12-061-4/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@431 edf5b092-35ff-0310-97b2-ce42778d08ea
* Disabled PowerPC VM.icculus2005-12-061-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@419 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove EULA document to prevent confusionludwig2005-12-051-184/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@418 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Replaced ALIGN macro with PADtma2005-12-056-24/+25
| | | | | | | * Moved ALIGN16 macro from tr_local.h to ALIGN in q_shared.h git-svn-id: svn://svn.icculus.org/quake3/trunk@417 edf5b092-35ff-0310-97b2-ce42778d08ea
* Look for correct filename extension when loading native DLLs.icculus2005-12-052-1/+17
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@416 edf5b092-35ff-0310-97b2-ce42778d08ea
* Removed -fomit-frame-pointer from Mac OS X builds. Someone should icculus2005-12-041-1/+1
| | | | | | | | probably gank this from the other platforms, too. git-svn-id: svn://svn.icculus.org/quake3/trunk@412 edf5b092-35ff-0310-97b2-ce42778d08ea
* Don't need to check for Altivec in unix mainline anymore (qcommon icculus2005-12-041-1/+0
| | | | | | | | handles this now). git-svn-id: svn://svn.icculus.org/quake3/trunk@411 edf5b092-35ff-0310-97b2-ce42778d08ea
* Better altivec cvar handling. Should fix crashes at startup, or curious icculus2005-12-044-11/+42
| | | | | | | people that toggle it on at runtime on a G3. git-svn-id: svn://svn.icculus.org/quake3/trunk@410 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fixed Altivec-based mesh rendering.icculus2005-12-042-19/+19
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@409 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Same as last revision, but I didn't forget to save this timetma2005-12-031-3/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@408 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Improved the robustity^Wrobustosity^Wrobustness of the OpenAL music and rawtma2005-12-031-81/+100
| | | | | | | | | stream systems * Implemented S_AL_BufferEvict for more graceful behaviour when OpenAL runs out of memory git-svn-id: svn://svn.icculus.org/quake3/trunk@407 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to an OpenAL "bug"tma2005-12-021-0/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@405 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Ditch Mac OS 9 supporttma2005-12-013-44/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@404 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Updated AL headerstma2005-12-0111-751/+650
| | | | | | | | * Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system headers if desired git-svn-id: svn://svn.icculus.org/quake3/trunk@402 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix compilation when using SDL and dlopening OpenALtma2005-12-011-2/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@401 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fixed bug where if two looping sounds were added to a single entity theytma2005-12-011-122/+121
| | | | | | | | | | | would fight for a source and you'd get a horrible distorted sound that was each of the two sounds interleaved * Changed the default of s_alPrecache to 1 -- having it off seems to cause problems for some and it doesn't actually improve things much * Changed a few of the variable names in snd_openal.c to be more sane git-svn-id: svn://svn.icculus.org/quake3/trunk@400 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix a warning on non-PPC buildstma2005-12-011-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@399 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fixed detection of Altivec on Mac OS X, and added attempt at general detectionicculus2005-12-011-8/+34
| | | | | | | | with SIGILL/setjmp hackery for PowerPC Linux, etc. git-svn-id: svn://svn.icculus.org/quake3/trunk@398 edf5b092-35ff-0310-97b2-ce42778d08ea
* r_smp now works as expected with sdl_glimp.c on Mac OS X.icculus2005-12-011-5/+32
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@397 edf5b092-35ff-0310-97b2-ce42778d08ea
* Another "long double" ...icculus2005-12-011-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@396 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix the stupid i386/x86/amd64/x86_64 weirdnessludwig2005-12-011-5/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@395 edf5b092-35ff-0310-97b2-ce42778d08ea
* don't use ImageMagickludwig2005-11-301-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@391 edf5b092-35ff-0310-97b2-ce42778d08ea
* add "very high quality" option (patch by Pascal de Bruijn) ludwig2005-11-301-2/+8
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@390 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Support RIFF files with zero length data chunks (yes they exist, and yes,tma2005-11-302-22/+50
| | | | | | | | they're legal) * Colourise the OpenAL warnings so they're somewhat more obvious git-svn-id: svn://svn.icculus.org/quake3/trunk@389 edf5b092-35ff-0310-97b2-ce42778d08ea
* Make sure Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN are defined correctly foricculus2005-11-291-3/+8
| | | | | | | | PowerPC/x86 Mac OS X. Fixes Bugzilla #2510. git-svn-id: svn://svn.icculus.org/quake3/trunk@388 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fixed comment.icculus2005-11-281-4/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@386 edf5b092-35ff-0310-97b2-ce42778d08ea
* First shot at SMP renderer with sdl_glimp. Does not work yet!icculus2005-11-282-47/+116
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@385 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fixed some compiler warnings in lcc...mostly "long double" stuff.icculus2005-11-283-6/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@384 edf5b092-35ff-0310-97b2-ce42778d08ea
* Must explicitly define MACOS_X here or lcc won't build on the Mac.icculus2005-11-281-0/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@383 edf5b092-35ff-0310-97b2-ce42778d08ea
* files to create a loki-setup based installer. run "make installer"ludwig2005-11-276-0/+194
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@379 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix warning about cast from integer to pointerludwig2005-11-271-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@378 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Moved win32 GL extension prototypes from tr_init.c to win_qgl.ctma2005-11-262-10/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@376 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.localtma2005-11-2611-170/+125
| | | | | | | | | * Remove -gfull from linux section in Makefile -- it's darwin only * Cast away some warnings that surfaced from using "new" AL headers * Various whitespace and consistency fixes git-svn-id: svn://svn.icculus.org/quake3/trunk@375 edf5b092-35ff-0310-97b2-ce42778d08ea
* SDL and OpenAL headers.icculus2005-11-2638-0/+11729
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@374 edf5b092-35ff-0310-97b2-ce42778d08ea
* Mac OS X work...lots of little changes that touch a lot of random places.icculus2005-11-2661-22839/+848
| | | | | | | | | | | | | | | Still work to be done, but this at least matches the PowerPC Linux status now. MacOS-specific directory (and XCode project) is gone...this now uses SDL, OpenAL, and the Unix Makefiles. --ryan. git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea
* Don't byteswap when resampling audio...we byteswapped it previously in theicculus2005-11-201-1/+1
| | | | | | | codecs. git-svn-id: svn://svn.icculus.org/quake3/trunk@372 edf5b092-35ff-0310-97b2-ce42778d08ea
* make internal functions staticludwig2005-11-191-2/+42
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@368 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Remove the debug text that nobody seemed to noticetma2005-11-191-1/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@367 edf5b092-35ff-0310-97b2-ce42778d08ea