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* Mac OS X work...lots of little changes that touch a lot of random places.icculus2005-11-261-1/+3
| | | | | | | | | | | | | | | Still work to be done, but this at least matches the PowerPC Linux status now. MacOS-specific directory (and XCode project) is gone...this now uses SDL, OpenAL, and the Unix Makefiles. --ryan. git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Ignore in_dgamouse setting if dga isn't availabletma2005-11-061-6/+8
| | | | | | | * Changed status of Solaris sparc git-svn-id: svn://svn.icculus.org/quake3/trunk@300 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Tidy-up of q_platform.htma2005-11-061-1/+1
| | | | | | | | | * Introduced Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN #defines * Changed some stricmp to Q_stricmp so that #define stricmp strcasecmp could be removed git-svn-id: svn://svn.icculus.org/quake3/trunk@287 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Beginnings of Solaris support from Vincent S. Cojottma2005-10-291-3/+35
| | | | | | | * Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO git-svn-id: svn://svn.icculus.org/quake3/trunk@199 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added STATUStma2005-10-291-1/+1
| | | | | | | | | | | * Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill... git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Removed hard coded mouse acceleration in the unix build(s)tma2005-10-141-16/+6
| | | | | | | | * Added CVAR_ROM cl_platformSensitivity to normalise the scale of cl_sensitivity across platforms git-svn-id: svn://svn.icculus.org/quake3/trunk@160 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Non SDL warning fixtma2005-09-261-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@115 edf5b092-35ff-0310-97b2-ce42778d08ea
* Screw with (de)initialization code.icculus2005-09-011-0/+2
| | | | | | | | | | | | This fixes: - Mouse grab being lost after alt-enter goes windowed in the SDL driver. - Joystick ceasing to function on vid_restart in the SDL driver. - Audio failing to work after after snd_restart in the SDL driver. - Probably other things. git-svn-id: svn://svn.icculus.org/quake3/trunk@62 edf5b092-35ff-0310-97b2-ce42778d08ea
* First version of Ryan Gorodon's SDL work:zakk2005-08-301-0/+5
| | | | | | | 16:24 < icculus> check that in, someone will fix it. :) git-svn-id: svn://svn.icculus.org/quake3/trunk@38 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove svn:executable propertyludwig2005-08-281-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@24 edf5b092-35ff-0310-97b2-ce42778d08ea
* newlines fixedzakk2005-08-261-1780/+1780
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
* Itsa me, quake3io!zakk2005-08-261-0/+1780
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea