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* * Usage of find on FreeBSD fix from Andreas Kohntma2005-10-061-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@145 edf5b092-35ff-0310-97b2-ce42778d08ea
* * A couple of small Makefile fixestma2005-10-051-2/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@142 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fixed some vm build warningstma2005-10-051-1/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@140 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fixes to the MinGW vm compilertma2005-10-051-4/+4
| | | | | | | * General MinGW tweaks git-svn-id: svn://svn.icculus.org/quake3/trunk@139 edf5b092-35ff-0310-97b2-ce42778d08ea
* * VM game modules now built from the main Makefiletma2005-10-041-129/+162
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@138 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Homogenised the game module build rulestma2005-10-041-239/+81
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@135 edf5b092-35ff-0310-97b2-ce42778d08ea
* Spell checking, thanks to Han in irc.zakk2005-09-291-4/+4
| | | | | | | Also, stop reading these logs and visit timedoctor.org! git-svn-id: svn://svn.icculus.org/quake3/trunk@126 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added a - to the dependancies include linetma2005-09-281-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@125 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Assorted Makefile cleanups/cruft removaltma2005-09-271-46/+11
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@121 edf5b092-35ff-0310-97b2-ce42778d08ea
* * The Makefile now sources Makefile.local, so you shouldn't need to change ↵tma2005-09-271-20/+36
| | | | | | | | | | | the Makefile itself any more * The Makefile now inherits CFLAGS from the shell environment * The Makefile now generates dependancies by default, it can be disabled by setting GENERATE_DEPENDANCIES=0 in Makefile.local * Removed -Werror from the linux build since it's not GCC 4 clean yet. Again, it can be added back via Makefile.local git-svn-id: svn://svn.icculus.org/quake3/trunk@120 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Some FreeBSD cleanupstma2005-09-261-8/+2
| | | | | | | * Removed the remainder of the RPM stuff from the Makefile git-svn-id: svn://svn.icculus.org/quake3/trunk@113 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Reintroduced the copyfiles ruletma2005-09-261-1/+22
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@111 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Don't link against X directly when building the SDL backendtma2005-09-251-2/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@108 edf5b092-35ff-0310-97b2-ce42778d08ea
* * FreeBSD fixes/updates from Andreas Kohntma2005-09-251-14/+16
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@107 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Removed cons based build systemtma2005-09-251-63/+0
| | | | | | | | | * Removed some id specific shell/perl scripts * Removed some unused asm files * Removed prehistoric RPM build rules git-svn-id: svn://svn.icculus.org/quake3/trunk@104 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Replaced lots of __linux__ || __FreeBSD__ with __GNUC__tma2005-09-231-2/+2
| | | | | | | | * MinGW port now uses asm versions of SnapVector and ftol * Improved the handling of mangled symbols in vm_x86.c git-svn-id: svn://svn.icculus.org/quake3/trunk@99 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Tidied up the makefile, mostly for whitespacetma2005-09-231-1537/+952
| | | | | | | | * Removed the q3static target * Ported the nasm asm to gas asm, thus removing the nasm dependancy git-svn-id: svn://svn.icculus.org/quake3/trunk@98 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Port to MinGWtma2005-09-221-10/+142
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@97 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Removed the dependancy on perl for deriving the version numbertma2005-09-191-9/+8
| | | | | | | | * Moved `sdl-config --libs` from LDFLAGS to GLLDFLAGS to prevent needlessly linking against SDL when building the dedicated server * Moved assignment of DEBUG_CFLAGS until after BASE_CFLAGS has been constructed git-svn-id: svn://svn.icculus.org/quake3/trunk@96 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix parallel build - gnu make specific syntax?ludwig2005-09-071-3/+5
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@86 edf5b092-35ff-0310-97b2-ce42778d08ea
* More fixens.zakk2005-09-031-0/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@77 edf5b092-35ff-0310-97b2-ce42778d08ea
* Updates and fixenszakk2005-09-031-0/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@76 edf5b092-35ff-0310-97b2-ce42778d08ea
* Another patch from gladiac, cleans up the makefile a little.zakk2005-09-021-10/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@68 edf5b092-35ff-0310-97b2-ce42778d08ea
* Cleanups from pomac!zakk2005-09-021-1/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@67 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove =? assignments. use "make CC=foo" instead of "CC=foo make"ludwig2005-09-021-4/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@66 edf5b092-35ff-0310-97b2-ce42778d08ea
* Renamed the SDL stuff to not be Linux specific.icculus2005-09-011-11/+11
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@56 edf5b092-35ff-0310-97b2-ce42778d08ea
* Uh, yeah. glub glub. mo blon.zakk2005-08-311-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@54 edf5b092-35ff-0310-97b2-ce42778d08ea
* SDL-based audio.icculus2005-08-311-0/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@51 edf5b092-35ff-0310-97b2-ce42778d08ea
* First patch from vapier for easier packaging:zakk2005-08-311-6/+9
| | | | | | | | | it'd make it easier on people packaging up quake3 if we could set system paths for the baseq3 dir and if the makefile would respect things like CC/CXX from the build env git-svn-id: svn://svn.icculus.org/quake3/trunk@47 edf5b092-35ff-0310-97b2-ce42778d08ea
* add s390, s390x and ia64. It builds, don't know if it runs tough.ludwig2005-08-311-0/+8
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@44 edf5b092-35ff-0310-97b2-ce42778d08ea
* use system SDL libludwig2005-08-311-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@42 edf5b092-35ff-0310-97b2-ce42778d08ea
* glub glub mo blonzakk2005-08-311-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@40 edf5b092-35ff-0310-97b2-ce42778d08ea
* First version of Ryan Gorodon's SDL work:zakk2005-08-301-1/+18
| | | | | | | 16:24 < icculus> check that in, someone will fix it. :) git-svn-id: svn://svn.icculus.org/quake3/trunk@38 edf5b092-35ff-0310-97b2-ce42778d08ea
* support for 64bit native modsludwig2005-08-301-0/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@34 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix build against system libfreetypeludwig2005-08-301-1/+8
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@30 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix build on ppc. no guarantee it runs thoughludwig2005-08-301-8/+17
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@27 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove svn:executable propertyludwig2005-08-281-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@24 edf5b092-35ff-0310-97b2-ce42778d08ea
* -fno-strict-aliasing got lost..ludwig2005-08-281-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@22 edf5b092-35ff-0310-97b2-ce42778d08ea
* cleanupludwig2005-08-281-62/+27
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@21 edf5b092-35ff-0310-97b2-ce42778d08ea
* -mtune isn't supported by gcc3, change to -march=i686. Who run q3 on aludwig2005-08-281-1/+1
| | | | | | | P1 anyways? git-svn-id: svn://svn.icculus.org/quake3/trunk@15 edf5b092-35ff-0310-97b2-ce42778d08ea
* Patching from floam with some edits by myself:zakk2005-08-281-82/+23
| | | | | | | | | | | | | | I was working on a patch earlier to fix some more things up to be more modern, and I added a couple lines from that cleanup patch I showed you on irc. Some commented code was removed, some stuff was made to not be broke (old head usage), the makefile should install things better, and a a few GCC warnings were gagged. I also attempted to version it but you'll probably want to change that to whatever versioning rules you decide on using. git-svn-id: svn://svn.icculus.org/quake3/trunk@13 edf5b092-35ff-0310-97b2-ce42778d08ea
* From ludwig: Unsigned overflows don't work in 64bit address space ...zakk2005-08-271-0/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@11 edf5b092-35ff-0310-97b2-ce42778d08ea
* from floam: quake3_dont_build_debug_by_default_and_dericeify.patch:zakk2005-08-271-8/+8
| | | | | | | | | | | Doesn't build debug builds by default anymore. The debug builds were slower, made huge binaries, and never grabbed the mouse. I also s/-O6/-O3/'d it, which has no functional difference, but is less 1999-gcc-2-ey and much much less 2005-gentoo-ey. git-svn-id: svn://svn.icculus.org/quake3/trunk@9 edf5b092-35ff-0310-97b2-ce42778d08ea
* Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.zakk2005-08-271-56/+58
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@7 edf5b092-35ff-0310-97b2-ce42778d08ea
* newlines fixedzakk2005-08-261-2119/+2119
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
* Itsa me, quake3io!zakk2005-08-261-0/+2119
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea