diff options
author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
---|---|---|
committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
commit | 6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch) | |
tree | e3eda937a05d7db42de725b7013bd0344b987f34 /code/unix/Makefile | |
parent | 872d4d7f55af706737ffb361bb76ad13e7496770 (diff) | |
download | ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip |
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix/Makefile')
-rwxr-xr-x | code/unix/Makefile | 4238 |
1 files changed, 2119 insertions, 2119 deletions
diff --git a/code/unix/Makefile b/code/unix/Makefile index 8d9f3c1..0595cd4 100755 --- a/code/unix/Makefile +++ b/code/unix/Makefile @@ -1,2119 +1,2119 @@ -#
-# Quake3 Unix Makefile
-#
-# Currently build for the following:
-# Linux i386 (full client)
-# Linux Alpha (dedicated server only) (TTimo: dropped)
-# FreeBSD i386 (dedicated server only) (TTimo: maybe worth updating)
-# SGI IRIX (full client) (TTimo: who's in charge - dropped otherwise)
-# Linux PPC (full client) (TTimo: dropped)
-#
-# Nov '98 by Zoid <zoid@idsoftware.com>
-#
-# Loki Hacking by Bernd Kreimeier
-# and a little more by Ryan C. Gordon.
-# and a little more by Rafael Barrero
-#
-# GNU Make required
-#
-
-PLATFORM=$(shell uname|tr A-Z a-z)
-PLATFORM_RELEASE=$(shell uname -r)
-
-###
-### These paths are where you probably want to change things
-###
-
-# Where we are building from (where the source code should be!)
-MOUNT_DIR=../
-
-# Where we are building to, libMesaVoodooGL.so.3.3 should be here, etc.
-# the demo pk3 file should be here in demoq3/pak0.pk3 or baseq3/pak0.pk3
-BDIR=$(MOUNT_DIR)/../run
-
-
-# Build name
-# BUILD_NAME=$(BUILD_NAME)
-BUILD_NAME=quake3.x86
-
-
-
-#############################################################################
-##
-## You shouldn't have to touch anything below here
-##
-#############################################################################
-
-BASEQ3_DIR=$(BDIR)/baseq3
-
-BD=debug$(ARCH)$(GLIBC)
-BR=release$(ARCH)$(GLIBC)
-CDIR=$(MOUNT_DIR)/client
-SDIR=$(MOUNT_DIR)/server
-RDIR=$(MOUNT_DIR)/renderer
-CMDIR=$(MOUNT_DIR)/qcommon
-UDIR=$(MOUNT_DIR)/unix
-GDIR=$(MOUNT_DIR)/game
-CGDIR=$(MOUNT_DIR)/cgame
-BAIDIR=$(GDIR)
-BLIBDIR=$(MOUNT_DIR)/botlib
-NDIR=$(MOUNT_DIR)/null
-UIDIR=$(MOUNT_DIR)/ui
-Q3UIDIR=$(MOUNT_DIR)/q3_ui
-FTDIR=$(MOUNT_DIR)/ft2
-JPDIR=$(MOUNT_DIR)/jpeg-6
-SPLNDIR=$(MOUNT_DIR)/splines
-
-# extract version info
-VERSION=$(shell ./extract_ver.pl)
-RPM_RELEASE=1
-
-# NOTE: used by dcp rcp targets, not referenced
-#TESTDIR=/home/timo/Id/Quake3-loki/run
-
-#############################################################################
-# SETUP AND BUILD -- LINUX
-#############################################################################
-
-## Defaults
-DLL_ONLY=false
-# bk010215 - TODO - add all defaults / kill Ryan
-
-
-ifeq ($(PLATFORM),linux)
-
- ifneq (,$(findstring libc6,$(shell if [ -e /lib/libc.so.6* ];then echo libc6;fi)))
- GLIBC=-glibc
- else
- GLIBC=
- endif #libc6 test
-
- ifneq (,$(findstring alpha,$(shell uname -m)))
- ARCH=axp
- RPMARCH=alpha
- VENDOR=dec
- else
- ifneq (,$(findstring ppc,$(shell uname -m)))
- #used for linux builds
- MESADIR=/usr/src/DRI-CVS/xc/xc/
- ARCH=ppc
- RPMARCH=ppc
- VENDOR=unknown
- DLL_ONLY=true
- else #default to i386
- MESADIR=../Mesa/
- ARCH=i386
- RPMARCH=i386
- VENDOR=unknown
- DLL_ONLY=false
- endif
- endif
-
- # bk001205: no mo' -I/usr/include/glide, no FX
- # bk001205: no mo' -Dstricmp=strcasecmp, see q_shared.h
- BASE_CFLAGS = -pipe -fsigned-char
- # rcg010216: DLL_ONLY for PPC
- ifeq ($(strip $(DLL_ONLY)),true)
- BASE_CFLAGS += -DDLL_ONLY
- endif
-
-
- #GL_CFLAGS = -I$(MESADIR)/include -I/usr/X11R6/include
- GL_CFAGS = -I/usr/X11R6/include
-
- # bk001204 - need -O for -Wall for uninitialized
- # bk001205 - took out -O to get assertions (NDEBUG)
- # bk001206 - MALLOC_CHECK in addition to ZONE_DEBUG
- # TTimo 03/30/2001 temporary took out -Werror for initial merge
- DEBUG_CFLAGS = $(BASE_CFLAGS) -g -Wall -Werror
- DEBUG_CFLAGS += -DNO_MOUSEGRAB
- DEBUG_CFLAGS += -O
-# DEBUG_CFLAGS=$(BASE_CFLAGS) -g -Wall -O
- ifeq ($(ARCH),axp)
- CC=pgcc
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
- else
- ifeq ($(ARCH),ppc)
- NEWPGCC=/loki/global/ppc/bin/gcc
- CC=$(NEWPGCC)
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce
- else
- #NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc # bk001205
- #NEWPGCC=/loki/global/x86/bin/gcc
- NEWPGCC=/usr/bin/gcc
- CC=$(shell if [ -f $(NEWPGCC) ]; then echo $(NEWPGCC); else echo pgcc; fi )
- CXX=/usr/bin/g++
-# TTimo: legacy RELEASE_CFLAGS
-# NOTE: the -fomit-frame-pointer option leads to an unstable binary on my test box if it was built on the main box
-# but building on the Mdk 7.2 baseline seems to work
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce
-# TTimo: use this for building on P3 gcc 2.95.3 libc2.2 for all targets (experimental! -fomit-fram-pointer removed)
-# RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce
- endif
- endif
-
- LIBEXT=a
-
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared $(LDFLAGS)
-
- ARFLAGS=ar rv
- RANLIB=ranlib
-
- THREAD_LDFLAGS=-lpthread
- LDFLAGS=-ldl -lm
- GLLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm
-
- ifeq ($(ARCH),axp)
- TARGETS=\
- $(B)/$(PLATFORM)q3ded
- else
- TARGETS=\
- $(B)/$(PLATFORM)quake3 \
- $(B)/$(PLATFORM)quake3-smp \
- $(B)/$(PLATFORM)q3ded \
- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
-# $(B)/baseq3/vm/qagame.qvm \
-# $(B)/baseq3/vm/cgame.qvm \
-# $(B)/baseq3/vm/ui.qvm \
-# $(B)/missionpack/vm/qagame.qvm \
-# $(B)/missionpack/vm/cgame.qvm \
-# $(B)/missionpack/vm/ui.qvm
- endif
-
-## $(B)/$(PLATFORM)q3static \
-
-else # ifeq Linux
-
-#############################################################################
-# SETUP AND BUILD -- FREEBSD
-#############################################################################
-
-ifeq ($(PLATFORM),freebsd)
-
-GLIBC= #libc is irrelevant
-
-ifneq (,$(findstring alpha,$(shell uname -m)))
-ARCH=axp
-RPMARCH=alpha
-VENDOR=dec
-else #default to i386
-ARCH=i386
-RPMARCH=i386
-VENDOR=unknown
-endif #alpha test
-
-
-BASE_CFLAGS = -pipe
-
-GL_CFLAGS = -I$(MESADIR)/include -I/usr/X11R6/include
-
-DEBUG_CFLAGS=$(BASE_CFLAGS) -g -Wall -Werror
-ifeq ($(ARCH),axp)
-CC=pgcc
-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
-else
-#NEWPGCC=/loki/global/x86/bin/gcc # raistlin012301
-#NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc
-NEWPGCC=/home/raistllin/src/gcc/build/install/bin/gcc
-CC=$(shell if [ -f $(NEWPGCC) ]; then echo $(NEWPGCC); else echo pgcc; fi )
-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing - fstrength-reduce
-endif
-
-LIBEXT=a
-
-SHLIBEXT=so
-SHLIBCFLAGS=-fPIC
-SHLIBLDFLAGS=-shared $(LDFLAGS)
-
-ARFLAGS=ar rv
-RANLIB=ranlib
-
-THREAD_LDFLAGS=-lpthread
-# don't need -ldl (FreeBSD)
-LDFLAGS=-lm
-#GLLDFLAGS=-L/usr/X11R6/lib -L$(MESADIR)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
-#GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm
-GLLDFLAGS=-L/usr/X11R6/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
-
-ifeq ($(ARCH),axp)
-TARGETS=\
- $(B)/$(PLATFORM)q3ded
-else
-TARGETS=\
- $(B)/$(PLATFORM)quake3 \
- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
-endif
-
-else # ifeq freebsd
-
-#############################################################################
-# SETUP AND BUILD -- IRIX
-#############################################################################
-
-ifeq ($(PLATFORM),irix)
-
-ARCH=mips #default to MIPS
-VENDOR=sgi
-GLIBC= #libc is irrelevant
-
-CC=cc
-BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 -mips3 \
- -nostdinc -I. -I$(ROOT)/usr/include
-RELEASE_CFLAGS=$(BASE_CFLAGS) -O3
-DEBUG_CFLAGS=$(BASE_CFLAGS) -g
-
-LIBEXT=a
-
-SHLIBEXT=so
-SHLIBCFLAGS=
-SHLIBLDFLAGS=-shared
-
-ARFLAGS=ar rv
-RANLIB=ranlib
-
-LDFLAGS=-ldl -lm
-GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm
-
-TARGETS=$(B)/sgiquake3 \
- $(B)/q3ded
-
-else # ifeq IRIX
-
-#############################################################################
-# SETUP AND BUILD -- GENERIC
-#############################################################################
-
-#CC=egcs
-#BASE_CFLAGS=-Dstricmp=strcasecmp
-#DEBUG_CFLAGS=$(BASE_CFLAGS) -g
-#RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3
-
-LIBEXT=a
-
-SHLIBEXT=so
-SHLIBCFLAGS=-fPIC
-SHLIBLDFLAGS=-shared
-
-ARFLAGS=ar rv
-RANLIB=ranlib
-
-ifeq ($(PLATFORM),freebsd)
-LDFLAGS=-lm
-else
-LDFLAGS=-ldl -lm
-endif # ifeq freebsd
-
-TARGETS=\
- $(B)/$(PLATFORM)q3ded
-
-endif #Linux
-endif #FreeBSD
-endif #IRIX
-
-DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
-DO_CXX=$(CXX) $(CFLAGS) -o $@ -c $<
-DO_SMP_CC=$(CC) $(CFLAGS) -DSMP -o $@ -c $<
-DO_BOT_CC=$(CC) $(CFLAGS) -DBOTLIB -o $@ -c $< # $(SHLIBCFLAGS) # bk001212
-DO_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) -o $@ -c $<
-DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
-DO_SHLIB_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
-DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
-DO_NASM=nasm -f elf -o $@ $<
-DO_DED_CC=$(CC) -DDEDICATED -DC_ONLY $(CFLAGS) -o $@ -c $<
-
-#DO_LCC=$(LCC) -o $@ -S -Wf-target=bytecode -Wf-g -DQ3_VM -I$(CGDIR) -I$(GDIR) -I$(UIDIR) $<
-
-#### DEFAULT TARGET
-default:build_debug
-
-debug: build_debug
-release: build_release
-
-build_debug:
- $(MAKE) targets B=$(BD) CFLAGS="$(DEBUG_CFLAGS)"
-
-build_release:
- $(MAKE) targets B=$(BR) CFLAGS="$(RELEASE_CFLAGS)"
-
-#Build both debug and release builds
-all:build_debug build_release
-
-targets:makedirs $(TARGETS)
-
-makedirs:
- @if [ ! -d $(B) ];then mkdir $(B);fi
- @if [ ! -d $(B)/client ];then mkdir $(B)/client;fi
- @if [ ! -d $(B)/ded ];then mkdir $(B)/ded;fi
- @if [ ! -d $(B)/ref ];then mkdir $(B)/ref;fi
- @if [ ! -d $(B)/ft2 ];then mkdir $(B)/ft2;fi
- @if [ ! -d $(B)/baseq3 ];then mkdir $(B)/baseq3;fi
- @if [ ! -d $(B)/baseq3/cgame ];then mkdir $(B)/baseq3/cgame;fi
- @if [ ! -d $(B)/baseq3/game ];then mkdir $(B)/baseq3/game;fi
- @if [ ! -d $(B)/baseq3/ui ];then mkdir $(B)/baseq3/ui;fi
- @if [ ! -d $(B)/baseq3/vm ];then mkdir $(B)/baseq3/vm;fi
- @if [ ! -d $(B)/missionpack ];then mkdir $(B)/missionpack;fi
- @if [ ! -d $(B)/missionpack/cgame ];then mkdir $(B)/missionpack/cgame;fi
- @if [ ! -d $(B)/missionpack/game ];then mkdir $(B)/missionpack/game;fi
- @if [ ! -d $(B)/missionpack/ui ];then mkdir $(B)/missionpack/ui;fi
- @if [ ! -d $(B)/missionpack/vm ];then mkdir $(B)/missionpack/vm;fi
- @if [ ! -d $(B)/q3static ];then mkdir $(B)/q3static;fi
-
-#############################################################################
-# CLIENT/SERVER
-#############################################################################
-
-Q3OBJ = \
- $(B)/client/cl_cgame.o \
- $(B)/client/cl_cin.o \
- $(B)/client/cl_console.o \
- $(B)/client/cl_input.o \
- $(B)/client/cl_keys.o \
- $(B)/client/cl_main.o \
- $(B)/client/cl_net_chan.o \
- $(B)/client/cl_parse.o \
- $(B)/client/cl_scrn.o \
- $(B)/client/cl_ui.o \
- \
- $(B)/client/cm_load.o \
- $(B)/client/cm_patch.o \
- $(B)/client/cm_polylib.o \
- $(B)/client/cm_test.o \
- $(B)/client/cm_trace.o \
- \
- $(B)/client/cmd.o \
- $(B)/client/common.o \
- $(B)/client/cvar.o \
- $(B)/client/files.o \
- $(B)/client/md4.o \
- $(B)/client/msg.o \
- $(B)/client/net_chan.o \
- $(B)/client/huffman.o \
- \
- $(B)/client/snd_adpcm.o \
- $(B)/client/snd_dma.o \
- $(B)/client/snd_mem.o \
- $(B)/client/snd_mix.o \
- $(B)/client/snd_wavelet.o \
- \
- $(B)/client/sv_bot.o \
- $(B)/client/sv_ccmds.o \
- $(B)/client/sv_client.o \
- $(B)/client/sv_game.o \
- $(B)/client/sv_init.o \
- $(B)/client/sv_main.o \
- $(B)/client/sv_net_chan.o \
- $(B)/client/sv_snapshot.o \
- $(B)/client/sv_world.o \
- \
- $(B)/client/q_math.o \
- $(B)/client/q_shared.o \
- \
- $(B)/client/unzip.o \
- $(B)/client/vm.o \
- $(B)/client/vm_interpreted.o \
- \
- $(B)/client/be_aas_bspq3.o \
- $(B)/client/be_aas_cluster.o \
- $(B)/client/be_aas_debug.o \
- $(B)/client/be_aas_entity.o \
- $(B)/client/be_aas_file.o \
- $(B)/client/be_aas_main.o \
- $(B)/client/be_aas_move.o \
- $(B)/client/be_aas_optimize.o \
- $(B)/client/be_aas_reach.o \
- $(B)/client/be_aas_route.o \
- $(B)/client/be_aas_routealt.o \
- $(B)/client/be_aas_sample.o \
- $(B)/client/be_ai_char.o \
- $(B)/client/be_ai_chat.o \
- $(B)/client/be_ai_gen.o \
- $(B)/client/be_ai_goal.o \
- $(B)/client/be_ai_move.o \
- $(B)/client/be_ai_weap.o \
- $(B)/client/be_ai_weight.o \
- $(B)/client/be_ea.o \
- $(B)/client/be_interface.o \
- $(B)/client/l_crc.o \
- $(B)/client/l_libvar.o \
- $(B)/client/l_log.o \
- $(B)/client/l_memory.o \
- $(B)/client/l_precomp.o \
- $(B)/client/l_script.o \
- $(B)/client/l_struct.o \
- \
- $(B)/client/jcapimin.o \
- $(B)/client/jchuff.o \
- $(B)/client/jcinit.o \
- $(B)/client/jccoefct.o \
- $(B)/client/jccolor.o \
- $(B)/client/jfdctflt.o \
- $(B)/client/jcdctmgr.o \
- $(B)/client/jcphuff.o \
- $(B)/client/jcmainct.o \
- $(B)/client/jcmarker.o \
- $(B)/client/jcmaster.o \
- $(B)/client/jcomapi.o \
- $(B)/client/jcparam.o \
- $(B)/client/jcprepct.o \
- $(B)/client/jcsample.o \
- $(B)/client/jdapimin.o \
- $(B)/client/jdapistd.o \
- $(B)/client/jdatasrc.o \
- $(B)/client/jdcoefct.o \
- $(B)/client/jdcolor.o \
- $(B)/client/jddctmgr.o \
- $(B)/client/jdhuff.o \
- $(B)/client/jdinput.o \
- $(B)/client/jdmainct.o \
- $(B)/client/jdmarker.o \
- $(B)/client/jdmaster.o \
- $(B)/client/jdpostct.o \
- $(B)/client/jdsample.o \
- $(B)/client/jdtrans.o \
- $(B)/client/jerror.o \
- $(B)/client/jidctflt.o \
- $(B)/client/jmemmgr.o \
- $(B)/client/jmemnobs.o \
- $(B)/client/jutils.o \
- \
- $(B)/client/tr_animation.o \
- $(B)/client/tr_backend.o \
- $(B)/client/tr_bsp.o \
- $(B)/client/tr_cmds.o \
- $(B)/client/tr_curve.o \
- $(B)/client/tr_flares.o \
- $(B)/client/tr_font.o \
- $(B)/client/tr_image.o \
- $(B)/client/tr_init.o \
- $(B)/client/tr_light.o \
- $(B)/client/tr_main.o \
- $(B)/client/tr_marks.o \
- $(B)/client/tr_mesh.o \
- $(B)/client/tr_model.o \
- $(B)/client/tr_noise.o \
- $(B)/client/tr_scene.o \
- $(B)/client/tr_shade.o \
- $(B)/client/tr_shade_calc.o \
- $(B)/client/tr_shader.o \
- $(B)/client/tr_shadows.o \
- $(B)/client/tr_sky.o \
- $(B)/client/tr_surface.o \
- $(B)/client/tr_world.o \
- \
- $(B)/client/unix_main.o \
- $(B)/client/unix_net.o \
- $(B)/client/unix_shared.o \
- \
- $(B)/client/ahoptim.o \
- $(B)/client/autohint.o \
- $(B)/client/ftbase.o \
- $(B)/client/ftdebug.o \
- $(B)/client/ftglyph.o \
- $(B)/client/ftinit.o \
- $(B)/client/ftmm.o \
- $(B)/client/ftsystem.o \
- $(B)/client/raster1.o \
- $(B)/client/sfnt.o \
- $(B)/client/sfobjs.o \
- $(B)/client/smooth.o \
- $(B)/client/truetype.o
-# \
-# $(B)/client/q_parse.o \
-# $(B)/client/math_quaternion.o \
-# $(B)/client/util_str.o \
-# $(B)/client/math_angles.o \
-# $(B)/client/math_vector.o \
-# $(B)/client/splines.o \
-# $(B)/client/math_matrix.o
-
-# $(B)/client/q_shared.o \
-
- ifeq ($(ARCH),i386)
- Q3OBJ += $(B)/client/vm_x86.o
- endif
-
- ifeq ($(ARCH),ppc)
- ifeq ($(DLL_ONLY),false)
- Q3OBJ += $(B)/client/vm_ppc.o
- endif
- endif
-
-# $(B)/client/jctrans.o \
-
-#platform specific objects
-ifeq ($(PLATFORM),freebsd)
- Q3POBJ=\
- $(B)/client/linux_common.o \
- $(B)/client/linux_qgl.o \
- $(B)/client/linux_glimp.o \
- $(B)/client/linux_snd.o \
- $(B)/client/snd_mixa.o \
- $(B)/client/matha.o \
- $(B)/client/ftol.o \
- $(B)/client/snapvector.o
-else
-ifeq ($(PLATFORM),irix)
- Q3POBJ=\
- $(B)/client/irix_qgl.o \
- $(B)/client/irix_glimp.o \
- $(B)/client/irix_snd.o
-else
-ifeq ($(PLATFORM),linux)
-ifeq ($(ARCH),axp)
- Q3POBJ=
-else
- Q3POBJ=\
- $(B)/client/linux_common.o \
- $(B)/client/linux_qgl.o \
- $(B)/client/linux_glimp.o \
- $(B)/client/linux_joystick.o \
- $(B)/client/linux_snd.o \
- $(B)/client/snd_mixa.o \
- $(B)/client/matha.o \
-
- Q3POBJ_SMP=\
- $(B)/client/linux_common.o \
- $(B)/client/linux_qgl.o \
- $(B)/client/linux_glimp_smp.o \
- $(B)/client/linux_joystick.o \
- $(B)/client/linux_snd.o \
- $(B)/client/snd_mixa.o \
- $(B)/client/matha.o
-
- ifeq ($(ARCH),i386)
- Q3POBJ += $(B)/client/ftol.o $(B)/client/snapvector.o
- Q3POBJ_SMP += $(B)/client/ftol.o $(B)/client/snapvector.o
- endif
-
-endif
-endif #Linux
-endif #FreeBSD
-endif #IRIX
-
-$(B)/$(PLATFORM)quake3 : $(Q3OBJ) $(Q3POBJ)
- $(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
-# TTimo: splines code requires C++ linking, but splines have not been officially included in the codebase
-# $(CXX) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
-
-$(B)/$(PLATFORM)quake3-smp : $(Q3OBJ) $(Q3POBJ_SMP)
- $(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(GLLDFLAGS) \
- $(THREAD_LDFLAGS) $(LDFLAGS)
-
-$(B)/client/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC)
-$(B)/client/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC)
-$(B)/client/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC)
-$(B)/client/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC)
-$(B)/client/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC)
-$(B)/client/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC)
-$(B)/client/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC)
-$(B)/client/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC)
-$(B)/client/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC)
-$(B)/client/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC)
-$(B)/client/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC)
-$(B)/client/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC)
-$(B)/client/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC)
-$(B)/client/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC)
-$(B)/client/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC)
-$(B)/client/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC)
-$(B)/client/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC)
-$(B)/client/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC)
-$(B)/client/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC)
-$(B)/client/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC)
-$(B)/client/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC)
-$(B)/client/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC)
-$(B)/client/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC)
-$(B)/client/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC)
-$(B)/client/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC)
-$(B)/client/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC)
-$(B)/client/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC)
-$(B)/client/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC)
-$(B)/client/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC)
-$(B)/client/cmd.o : $(CMDIR)/cmd.c; $(DO_CC)
-$(B)/client/common.o : $(CMDIR)/common.c; $(DO_CC)
-$(B)/client/cvar.o : $(CMDIR)/cvar.c; $(DO_CC)
-$(B)/client/files.o : $(CMDIR)/files.c; $(DO_CC)
-$(B)/client/md4.o : $(CMDIR)/md4.c; $(DO_CC)
-$(B)/client/msg.o : $(CMDIR)/msg.c; $(DO_CC)
-$(B)/client/net_chan.o : $(CMDIR)/net_chan.c; $(DO_CC)
-$(B)/client/huffman.o : $(CMDIR)/huffman.c; $(DO_CC)
-$(B)/client/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC)
-$(B)/client/q_math.o : $(GDIR)/q_math.c; $(DO_CC)
-
-$(B)/client/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC)
-$(B)/client/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC)
-$(B)/client/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC)
-$(B)/client/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC)
-$(B)/client/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC)
-$(B)/client/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC)
-$(B)/client/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC)
-$(B)/client/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC)
-$(B)/client/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC)
-$(B)/client/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC)
-$(B)/client/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC)
-$(B)/client/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC)
-$(B)/client/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC)
-$(B)/client/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC)
-$(B)/client/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC)
-$(B)/client/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC)
-$(B)/client/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC)
-$(B)/client/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC)
-$(B)/client/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC)
-$(B)/client/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC)
-$(B)/client/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC)
-$(B)/client/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC)
-$(B)/client/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC)
-$(B)/client/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC)
-$(B)/client/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC)
-$(B)/client/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC)
-$(B)/client/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC)
-$(B)/client/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC)
-
-$(B)/client/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC)
-$(B)/client/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC)
-$(B)/client/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC)
-$(B)/client/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC)
-$(B)/client/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC)
-$(B)/client/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC)
-$(B)/client/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC)
-$(B)/client/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC)
-$(B)/client/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC)
-$(B)/client/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC)
-$(B)/client/jcomapi.o : $(JPDIR)/jcomapi.c; $(DO_CC)
-$(B)/client/jcparam.o : $(JPDIR)/jcparam.c; $(DO_CC)
-$(B)/client/jcprepct.o : $(JPDIR)/jcprepct.c; $(DO_CC)
-$(B)/client/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC)
-
-$(B)/client/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC)
-$(B)/client/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC)
-$(B)/client/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC)
-$(B)/client/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC)
-$(B)/client/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC)
-$(B)/client/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC)
-$(B)/client/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC)
-$(B)/client/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC)
-$(B)/client/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC)
-$(B)/client/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC)
-$(B)/client/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC)
-$(B)/client/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC)
-$(B)/client/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC)
-$(B)/client/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC)
-$(B)/client/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC)
-$(B)/client/jerror.o : $(JPDIR)/jerror.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC)
-$(B)/client/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC)
-$(B)/client/jmemnobs.o : $(JPDIR)/jmemnobs.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/jutils.o : $(JPDIR)/jutils.c; $(DO_CC)
-
-$(B)/client/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC) $(GL_CFLAGS)
-
-$(B)/client/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC)
-$(B)/client/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC)
-$(B)/client/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC)
-$(B)/client/irix_glimp.o : $(UDIR)/irix_glimp.c; $(DO_CC)
-$(B)/client/irix_glimp_smp.o : $(UDIR)/irix_glimp.c; $(DO_SMP_CC)
-$(B)/client/irix_snd.o : $(UDIR)/irix_snd.c; $(DO_CC)
-$(B)/client/irix_input.o : $(UDIR)/irix_input.c; $(DO_CC)
-$(B)/client/linux_common.o : $(UDIR)/linux_common.c; $(DO_CC)
-$(B)/client/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/linux_glimp_smp.o : $(UDIR)/linux_glimp.c; $(DO_SMP_CC) $(GL_CFLAGS)
-$(B)/client/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC)
-$(B)/client/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC)
-$(B)/client/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC)
-$(B)/client/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS)
-$(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS)
-
-ifeq ($(ARCH),i386)
-$(B)/client/ftol.o : $(UDIR)/ftol.nasm; $(DO_NASM)
-$(B)/client/snapvector.o : $(UDIR)/snapvector.nasm; $(DO_NASM)
-$(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC)
-endif
-
-ifeq ($(ARCH),ppc)
-ifeq ($(DLL_ONLY),false)
-$(B)/client/vm_ppc.o : $(CMDIR)/vm_ppc.c; $(DO_CC)
-endif
-endif
-
-$(B)/client/unzip.o : $(CMDIR)/unzip.c; $(DO_CC)
-$(B)/client/vm.o : $(CMDIR)/vm.c; $(DO_CC)
-$(B)/client/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC)
-
-$(B)/client/ahoptim.o : $(FTDIR)/ahoptim.c; $(DO_CC)
-$(B)/client/autohint.o : $(FTDIR)/autohint.c; $(DO_CC)
-$(B)/client/ftbase.o : $(FTDIR)/ftbase.c; $(DO_CC)
-$(B)/client/ftdebug.o : $(FTDIR)/ftdebug.c; $(DO_CC)
-$(B)/client/ftglyph.o : $(FTDIR)/ftglyph.c; $(DO_CC)
-$(B)/client/ftinit.o : $(FTDIR)/ftinit.c; $(DO_CC)
-$(B)/client/ftmm.o : $(FTDIR)/ftmm.c; $(DO_CC)
-$(B)/client/ftsystem.o : $(FTDIR)/ftsystem.c; $(DO_CC)
-$(B)/client/raster1.o : $(FTDIR)/raster1.c; $(DO_CC) -DFT_FLAT_COMPILE
-$(B)/client/sfnt.o : $(FTDIR)/sfnt.c; $(DO_CC)
-$(B)/client/sfobjs.o : $(FTDIR)/sfobjs.c; $(DO_CC)
-$(B)/client/smooth.o : $(FTDIR)/smooth.c; $(DO_CC) -DFT_FLAT_COMPILE
-$(B)/client/truetype.o : $(FTDIR)/truetype.c; $(DO_CC)
-
-# TTimo: took out splines code
-#$(B)/client/q_parse.o : $(SPLNDIR)/q_parse.cpp; $(DO_CXX)
-#$(B)/client/math_quaternion.o : $(SPLNDIR)/math_quaternion.cpp; $(DO_CXX)
-# TTimo: ignored
-#$(B)/client/q_shared.o : $(SPLNDIR)/q_shared.cpp; $(DO_CXX)
-#$(B)/client/util_str.o : $(SPLNDIR)/util_str.cpp; $(DO_CXX)
-#$(B)/client/math_angles.o : $(SPLNDIR)/math_angles.cpp; $(DO_CXX)
-#$(B)/client/math_vector.o : $(SPLNDIR)/math_vector.cpp; $(DO_CXX)
-#$(B)/client/splines.o : $(SPLNDIR)/splines.cpp; $(DO_CXX)
-#$(B)/client/math_matrix.o : $(SPLNDIR)/math_matrix.cpp; $(DO_CXX)
-
-## Included by raster1.c
-# $(B)/client/ftraster.o : $(FTDIR)/ftraster.c; $(DO_CC)
-# $(B)/client/ftrend1.o : $(FTDIR)/ftrend1.c; $(DO_CC)
-
-## Included by autohint.c
-# $(B)/client/ahangles.o : $(FTDIR)/ahangles.c; $(DO_CC)
-# $(B)/client/ahglyph.o : $(FTDIR)/ahglyph.c; $(DO_CC)
-# $(B)/client/ahglobal.o : $(FTDIR)/ahglobal.c; $(DO_CC)
-# $(B)/client/ahhint.o : $(FTDIR)/ahhint.c; $(DO_CC)
-# $(B)/client/ahmodule.o : $(FTDIR)/ahmodule.c; $(DO_CC)
-
-## Included by ftcalc.c
-# $(B)/client/ftcalc.o : $(FTDIR)/ftcalc.c; $(DO_CC)
-# $(B)/client/ftobjs.o : $(FTDIR)/ftobjs.c; $(DO_CC)
-# $(B)/client/ftstream.o : $(FTDIR)/ftstream.c; $(DO_CC)
-# $(B)/client/ftlist.o : $(FTDIR)/ftlist.c; $(DO_CC)
-# $(B)/client/ftoutln.o : $(FTDIR)/ftoutln.c; $(DO_CC)
-# $(B)/client/ftextend.o : $(FTDIR)/ftextend.c; $(DO_CC)
-# $(B)/client/ftnames.o : $(FTDIR)/ftnames.c; $(DO_CC)
-
-## Included by sfnt.c
-# $(B)/client/ttload.o : $(FTDIR)/ttload.c; $(DO_CC)
-# $(B)/client/ttcmap.o : $(FTDIR)/ttcmap.c; $(DO_CC)
-# $(B)/client/sfobjs.o : $(FTDIR)/sfobjs.c; $(DO_CC)
-# $(B)/client/sfdriver.o : $(FTDIR)/sfdriver.c; $(DO_CC)
-## Unused in sfnt.c
-# $(B)/client/ttpost.o : $(FTDIR)/ttpost.c; $(DO_CC)
-# $(B)/client/ttsbit.o : $(FTDIR)/ttsbit.c; $(DO_CC)
-
-## Included by truetype.c
-# $(B)/client/ttdriver.o : $(FTDIR)/ttdriver.c; $(DO_CC)
-# $(B)/client/ttgload.o : $(FTDIR)/ttgload.c; $(DO_CC)
-# $(B)/client/ttobjs.o : $(FTDIR)/ttobjs.c; $(DO_CC)
-# $(B)/client/ttpload.o : $(FTDIR)/ttpload.c; $(DO_CC)
-## Unused in truetype.c
-# $(B)/client/ttinterp.o : $(FTDIR)/ttinterp.c; $(DO_CC)
-
-## Included by smooth.c
-# $(B)/client/ftsmooth.o : $(FTDIR)/ftsmooth.c; $(DO_CC) -DFT_FLAT_COMPILE
-# $(B)/client/ftgrays.o : $(FTDIR)/ftgrays.c; $(DO_CC)
-
-#############################################################################
-# DEDICATED SERVER
-#############################################################################
-
-Q3DOBJ = \
- $(B)/ded/sv_bot.o \
- $(B)/ded/sv_client.o \
- $(B)/ded/sv_ccmds.o \
- $(B)/ded/sv_game.o \
- $(B)/ded/sv_init.o \
- $(B)/ded/sv_main.o \
- $(B)/ded/sv_net_chan.o \
- $(B)/ded/sv_snapshot.o \
- $(B)/ded/sv_world.o \
- \
- $(B)/ded/cm_load.o \
- $(B)/ded/cm_patch.o \
- $(B)/ded/cm_polylib.o \
- $(B)/ded/cm_test.o \
- $(B)/ded/cm_trace.o \
- $(B)/ded/cmd.o \
- $(B)/ded/common.o \
- $(B)/ded/cvar.o \
- $(B)/ded/files.o \
- $(B)/ded/md4.o \
- $(B)/ded/msg.o \
- $(B)/ded/net_chan.o \
- $(B)/ded/huffman.o \
- \
- $(B)/ded/q_math.o \
- $(B)/ded/q_shared.o \
- \
- $(B)/ded/unzip.o \
- $(B)/ded/vm.o \
- $(B)/ded/vm_interpreted.o \
- \
- $(B)/ded/be_aas_bspq3.o \
- $(B)/ded/be_aas_cluster.o \
- $(B)/ded/be_aas_debug.o \
- $(B)/ded/be_aas_entity.o \
- $(B)/ded/be_aas_file.o \
- $(B)/ded/be_aas_main.o \
- $(B)/ded/be_aas_move.o \
- $(B)/ded/be_aas_optimize.o \
- $(B)/ded/be_aas_reach.o \
- $(B)/ded/be_aas_route.o \
- $(B)/ded/be_aas_routealt.o \
- $(B)/ded/be_aas_sample.o \
- $(B)/ded/be_ai_char.o \
- $(B)/ded/be_ai_chat.o \
- $(B)/ded/be_ai_gen.o \
- $(B)/ded/be_ai_goal.o \
- $(B)/ded/be_ai_move.o \
- $(B)/ded/be_ai_weap.o \
- $(B)/ded/be_ai_weight.o \
- $(B)/ded/be_ea.o \
- $(B)/ded/be_interface.o \
- $(B)/ded/l_crc.o \
- $(B)/ded/l_libvar.o \
- $(B)/ded/l_log.o \
- $(B)/ded/l_memory.o \
- $(B)/ded/l_precomp.o \
- $(B)/ded/l_script.o \
- $(B)/ded/l_struct.o \
- \
- $(B)/ded/linux_common.o \
- $(B)/ded/unix_main.o \
- $(B)/ded/unix_net.o \
- $(B)/ded/unix_shared.o \
- \
- $(B)/ded/null_client.o \
- $(B)/ded/null_input.o \
- $(B)/ded/null_snddma.o
-
-ifeq ($(ARCH),i386)
- Q3DOBJ += $(B)/ded/vm_x86.o $(B)/ded/ftol.o $(B)/ded/snapvector.o
-endif
-
-ifeq ($(ARCH),ppc)
- ifeq ($(DLL_ONLY),false)
- Q3DOBJ += $(B)/ded/vm_ppc.o
- endif
-endif
-
-$(B)/$(PLATFORM)q3ded : $(Q3DOBJ)
- $(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
-
-$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
-$(B)/ded/sv_client.o : $(SDIR)/sv_client.c; $(DO_DED_CC)
-$(B)/ded/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_DED_CC)
-$(B)/ded/sv_game.o : $(SDIR)/sv_game.c; $(DO_DED_CC)
-$(B)/ded/sv_init.o : $(SDIR)/sv_init.c; $(DO_DED_CC)
-$(B)/ded/sv_main.o : $(SDIR)/sv_main.c; $(DO_DED_CC)
-$(B)/ded/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_DED_CC)
-$(B)/ded/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_DED_CC)
-$(B)/ded/sv_world.o : $(SDIR)/sv_world.c; $(DO_DED_CC)
-$(B)/ded/cm_load.o : $(CMDIR)/cm_load.c; $(DO_DED_CC)
-$(B)/ded/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_DED_CC)
-$(B)/ded/cm_test.o : $(CMDIR)/cm_test.c; $(DO_DED_CC)
-$(B)/ded/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_DED_CC)
-$(B)/ded/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_DED_CC)
-$(B)/ded/cmd.o : $(CMDIR)/cmd.c; $(DO_DED_CC)
-$(B)/ded/common.o : $(CMDIR)/common.c; $(DO_DED_CC)
-$(B)/ded/cvar.o : $(CMDIR)/cvar.c; $(DO_DED_CC)
-$(B)/ded/files.o : $(CMDIR)/files.c; $(DO_DED_CC)
-$(B)/ded/md4.o : $(CMDIR)/md4.c; $(DO_DED_CC)
-$(B)/ded/msg.o : $(CMDIR)/msg.c; $(DO_DED_CC)
-$(B)/ded/net_chan.o : $(CMDIR)/net_chan.c; $(DO_DED_CC)
-$(B)/ded/huffman.o : $(CMDIR)/huffman.c; $(DO_DED_CC)
-$(B)/ded/q_shared.o : $(GDIR)/q_shared.c; $(DO_DED_CC)
-$(B)/ded/q_math.o : $(GDIR)/q_math.c; $(DO_DED_CC)
-
-$(B)/ded/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC)
-$(B)/ded/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC)
-$(B)/ded/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC)
-$(B)/ded/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC)
-$(B)/ded/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC)
-$(B)/ded/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC)
-$(B)/ded/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC)
-$(B)/ded/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC)
-$(B)/ded/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC)
-$(B)/ded/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC)
-
-$(B)/ded/linux_common.o : $(UDIR)/linux_common.c; $(DO_CC)
-$(B)/ded/unix_main.o : $(UDIR)/unix_main.c; $(DO_DED_CC)
-$(B)/ded/unix_net.o : $(UDIR)/unix_net.c; $(DO_DED_CC)
-$(B)/ded/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_DED_CC)
-$(B)/ded/null_client.o : $(NDIR)/null_client.c; $(DO_DED_CC)
-$(B)/ded/null_input.o : $(NDIR)/null_input.c; $(DO_DED_CC)
-$(B)/ded/null_snddma.o : $(NDIR)/null_snddma.c; $(DO_DED_CC)
-$(B)/ded/unzip.o : $(CMDIR)/unzip.c; $(DO_DED_CC)
-$(B)/ded/vm.o : $(CMDIR)/vm.c; $(DO_DED_CC)
-$(B)/ded/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_DED_CC)
-
-ifeq ($(ARCH),i386)
-$(B)/ded/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_DED_CC)
-$(B)/ded/ftol.o : $(UDIR)/ftol.nasm; $(DO_NASM)
-$(B)/ded/snapvector.o : $(UDIR)/snapvector.nasm; $(DO_NASM)
-endif
-
-ifeq ($(ARCH),ppc)
-ifeq ($(DLL_ONLY),false)
-$(B)/ded/vm_ppc.o : $(CMDIR)/vm_ppc.c; $(DO_DED_CC)
-endif
-endif
-
-
-#############################################################################
-## QVM
-#############################################################################
-
-$(B)/baseq3/vm/cgame.qvm:
- cd $(CGDIR) && ./cgame.sh
- mv /tmp/quake3/baseq3/vm/cgame.qvm $@
-
-$(B)/baseq3/vm/ui.qvm:
- cd $(Q3UIDIR) && ./q3_ui.sh
- mv /tmp/quake3/baseq3/vm/ui.qvm $@
-
-$(B)/baseq3/vm/qagame.qvm:
- cd $(GDIR) && ./game.sh
- mv /tmp/quake3/baseq3/vm/qagame.qvm $@
-
-$(B)/missionpack/vm/cgame.qvm:
- cd $(CGDIR) && ./cgame_ta.sh
- mv /tmp/quake3/missionpack/vm/cgame.qvm $@
-
-$(B)/missionpack/vm/qagame.qvm:
- cd $(GDIR) && ./game_ta.sh
- mv /tmp/quake3/missionpack/vm/qagame.qvm $@
-
-$(B)/missionpack/vm/ui.qvm:
- cd $(UIDIR) && ./ui.sh
- mv /tmp/quake3/missionpack/vm/ui.qvm $@
-
-
-
-#############################################################################
-## BASEQ3 CGAME
-#############################################################################
-
-Q3CGOBJ = \
- $(B)/baseq3/cgame/bg_misc.o \
- $(B)/baseq3/cgame/bg_pmove.o \
- $(B)/baseq3/cgame/bg_slidemove.o \
- $(B)/baseq3/cgame/cg_consolecmds.o \
- $(B)/baseq3/cgame/cg_draw.o \
- $(B)/baseq3/cgame/cg_drawtools.o \
- $(B)/baseq3/cgame/cg_effects.o \
- $(B)/baseq3/cgame/cg_ents.o \
- $(B)/baseq3/cgame/cg_event.o \
- $(B)/baseq3/cgame/cg_info.o \
- $(B)/baseq3/cgame/cg_localents.o \
- $(B)/baseq3/cgame/cg_main.o \
- $(B)/baseq3/cgame/cg_marks.o \
- $(B)/baseq3/cgame/cg_players.o \
- $(B)/baseq3/cgame/cg_playerstate.o \
- $(B)/baseq3/cgame/cg_predict.o \
- $(B)/baseq3/cgame/cg_scoreboard.o \
- $(B)/baseq3/cgame/cg_servercmds.o \
- $(B)/baseq3/cgame/cg_snapshot.o \
- $(B)/baseq3/cgame/cg_syscalls.o \
- $(B)/baseq3/cgame/cg_view.o \
- $(B)/baseq3/cgame/cg_weapons.o \
- $(B)/baseq3/cgame/q_math.o \
- $(B)/baseq3/cgame/q_shared.o
-
-$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
- $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
-
-$(B)/baseq3/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
-
-#############################################################################
-## MISSIONPACK CGAME
-#############################################################################
-
-MPCGOBJ = \
- $(B)/missionpack/cgame/bg_misc.o \
- $(B)/missionpack/cgame/bg_pmove.o \
- $(B)/missionpack/cgame/bg_slidemove.o \
- $(B)/missionpack/cgame/cg_consolecmds.o \
- $(B)/missionpack/cgame/cg_newdraw.o \
- $(B)/missionpack/cgame/cg_draw.o \
- $(B)/missionpack/cgame/cg_drawtools.o \
- $(B)/missionpack/cgame/cg_effects.o \
- $(B)/missionpack/cgame/cg_ents.o \
- $(B)/missionpack/cgame/cg_event.o \
- $(B)/missionpack/cgame/cg_info.o \
- $(B)/missionpack/cgame/cg_localents.o \
- $(B)/missionpack/cgame/cg_main.o \
- $(B)/missionpack/cgame/cg_marks.o \
- $(B)/missionpack/cgame/cg_players.o \
- $(B)/missionpack/cgame/cg_playerstate.o \
- $(B)/missionpack/cgame/cg_predict.o \
- $(B)/missionpack/cgame/cg_scoreboard.o \
- $(B)/missionpack/cgame/cg_servercmds.o \
- $(B)/missionpack/cgame/cg_snapshot.o \
- $(B)/missionpack/cgame/cg_syscalls.o \
- $(B)/missionpack/cgame/cg_view.o \
- $(B)/missionpack/cgame/cg_weapons.o \
- $(B)/missionpack/cgame/q_math.o \
- $(B)/missionpack/cgame/q_shared.o \
- $(B)/missionpack/cgame/ui_shared.o
-
-$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
- $(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
-
-$(B)/missionpack/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_newdraw.o : $(CGDIR)/cg_newdraw.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
-
-
-
-#############################################################################
-## BASEQ3 GAME
-#############################################################################
-
-Q3GOBJ = \
- $(B)/baseq3/game/ai_chat.o \
- $(B)/baseq3/game/ai_cmd.o \
- $(B)/baseq3/game/ai_dmnet.o \
- $(B)/baseq3/game/ai_dmq3.o \
- $(B)/baseq3/game/ai_main.o \
- $(B)/baseq3/game/ai_team.o \
- $(B)/baseq3/game/ai_vcmd.o \
- $(B)/baseq3/game/bg_misc.o \
- $(B)/baseq3/game/bg_pmove.o \
- $(B)/baseq3/game/bg_slidemove.o \
- $(B)/baseq3/game/g_active.o \
- $(B)/baseq3/game/g_arenas.o \
- $(B)/baseq3/game/g_bot.o \
- $(B)/baseq3/game/g_client.o \
- $(B)/baseq3/game/g_cmds.o \
- $(B)/baseq3/game/g_combat.o \
- $(B)/baseq3/game/g_items.o \
- $(B)/baseq3/game/g_main.o \
- $(B)/baseq3/game/g_mem.o \
- $(B)/baseq3/game/g_misc.o \
- $(B)/baseq3/game/g_missile.o \
- $(B)/baseq3/game/g_mover.o \
- $(B)/baseq3/game/g_session.o \
- $(B)/baseq3/game/g_spawn.o \
- $(B)/baseq3/game/g_svcmds.o \
- $(B)/baseq3/game/g_syscalls.o \
- $(B)/baseq3/game/g_target.o \
- $(B)/baseq3/game/g_team.o \
- $(B)/baseq3/game/g_trigger.o \
- $(B)/baseq3/game/g_utils.o \
- $(B)/baseq3/game/g_weapon.o \
- \
- $(B)/baseq3/game/q_math.o \
- $(B)/baseq3/game/q_shared.o
-
-$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
- $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
-
-$(B)/baseq3/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
-
-
-#############################################################################
-## MISSIONPACK GAME
-#############################################################################
-
-MPGOBJ = \
- $(B)/missionpack/game/ai_chat.o \
- $(B)/missionpack/game/ai_cmd.o \
- $(B)/missionpack/game/ai_dmnet.o \
- $(B)/missionpack/game/ai_dmq3.o \
- $(B)/missionpack/game/ai_main.o \
- $(B)/missionpack/game/ai_team.o \
- $(B)/missionpack/game/ai_vcmd.o \
- $(B)/missionpack/game/bg_misc.o \
- $(B)/missionpack/game/bg_pmove.o \
- $(B)/missionpack/game/bg_slidemove.o \
- $(B)/missionpack/game/g_active.o \
- $(B)/missionpack/game/g_arenas.o \
- $(B)/missionpack/game/g_bot.o \
- $(B)/missionpack/game/g_client.o \
- $(B)/missionpack/game/g_cmds.o \
- $(B)/missionpack/game/g_combat.o \
- $(B)/missionpack/game/g_items.o \
- $(B)/missionpack/game/g_main.o \
- $(B)/missionpack/game/g_mem.o \
- $(B)/missionpack/game/g_misc.o \
- $(B)/missionpack/game/g_missile.o \
- $(B)/missionpack/game/g_mover.o \
- $(B)/missionpack/game/g_session.o \
- $(B)/missionpack/game/g_spawn.o \
- $(B)/missionpack/game/g_svcmds.o \
- $(B)/missionpack/game/g_syscalls.o \
- $(B)/missionpack/game/g_target.o \
- $(B)/missionpack/game/g_team.o \
- $(B)/missionpack/game/g_trigger.o \
- $(B)/missionpack/game/g_utils.o \
- $(B)/missionpack/game/g_weapon.o \
- \
- $(B)/missionpack/game/q_math.o \
- $(B)/missionpack/game/q_shared.o
-
-$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
- $(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
-
-$(B)/missionpack/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
-
-
-
-#############################################################################
-## BASEQ3 UI
-#############################################################################
-
-Q3UIOBJ = \
- $(B)/baseq3/ui/bg_misc.o \
- $(B)/baseq3/ui/ui_addbots.o \
- $(B)/baseq3/ui/ui_atoms.o \
- $(B)/baseq3/ui/ui_cdkey.o \
- $(B)/baseq3/ui/ui_cinematics.o \
- $(B)/baseq3/ui/ui_confirm.o \
- $(B)/baseq3/ui/ui_connect.o \
- $(B)/baseq3/ui/ui_controls2.o \
- $(B)/baseq3/ui/ui_credits.o \
- $(B)/baseq3/ui/ui_demo2.o \
- $(B)/baseq3/ui/ui_display.o \
- $(B)/baseq3/ui/ui_gameinfo.o \
- $(B)/baseq3/ui/ui_ingame.o \
- $(B)/baseq3/ui/ui_loadconfig.o \
- $(B)/baseq3/ui/ui_main.o \
- $(B)/baseq3/ui/ui_menu.o \
- $(B)/baseq3/ui/ui_mfield.o \
- $(B)/baseq3/ui/ui_mods.o \
- $(B)/baseq3/ui/ui_network.o \
- $(B)/baseq3/ui/ui_options.o \
- $(B)/baseq3/ui/ui_playermodel.o \
- $(B)/baseq3/ui/ui_players.o \
- $(B)/baseq3/ui/ui_playersettings.o \
- $(B)/baseq3/ui/ui_preferences.o \
- $(B)/baseq3/ui/ui_qmenu.o \
- $(B)/baseq3/ui/ui_removebots.o \
- $(B)/baseq3/ui/ui_saveconfig.o \
- $(B)/baseq3/ui/ui_serverinfo.o \
- $(B)/baseq3/ui/ui_servers2.o \
- $(B)/baseq3/ui/ui_setup.o \
- $(B)/baseq3/ui/ui_sound.o \
- $(B)/baseq3/ui/ui_sparena.o \
- $(B)/baseq3/ui/ui_specifyserver.o \
- $(B)/baseq3/ui/ui_splevel.o \
- $(B)/baseq3/ui/ui_sppostgame.o \
- $(B)/baseq3/ui/ui_spskill.o \
- $(B)/baseq3/ui/ui_startserver.o \
- $(B)/baseq3/ui/ui_syscalls.o \
- $(B)/baseq3/ui/ui_team.o \
- $(B)/baseq3/ui/ui_teamorders.o \
- $(B)/baseq3/ui/ui_video.o \
- \
- $(B)/baseq3/ui/q_math.o \
- $(B)/baseq3/ui/q_shared.o
-
-$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
-
-$(B)/baseq3/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_addbots.o : $(Q3UIDIR)/ui_addbots.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_atoms.o : $(Q3UIDIR)/ui_atoms.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_cinematics.o : $(Q3UIDIR)/ui_cinematics.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_cdkey.o : $(Q3UIDIR)/ui_cdkey.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_confirm.o : $(Q3UIDIR)/ui_confirm.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_connect.o : $(Q3UIDIR)/ui_connect.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_controls2.o : $(Q3UIDIR)/ui_controls2.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_credits.o : $(Q3UIDIR)/ui_credits.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_demo2.o : $(Q3UIDIR)/ui_demo2.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_display.o : $(Q3UIDIR)/ui_display.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_gameinfo.o : $(Q3UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_ingame.o : $(Q3UIDIR)/ui_ingame.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_loadconfig.o : $(Q3UIDIR)/ui_loadconfig.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_main.o : $(Q3UIDIR)/ui_main.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_menu.o : $(Q3UIDIR)/ui_menu.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_mfield.o : $(Q3UIDIR)/ui_mfield.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_mods.o : $(Q3UIDIR)/ui_mods.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_network.o : $(Q3UIDIR)/ui_network.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_options.o : $(Q3UIDIR)/ui_options.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_playermodel.o : $(Q3UIDIR)/ui_playermodel.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_players.o : $(Q3UIDIR)/ui_players.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_playersettings.o : $(Q3UIDIR)/ui_playersettings.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_preferences.o : $(Q3UIDIR)/ui_preferences.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_qmenu.o : $(Q3UIDIR)/ui_qmenu.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_quit.o : $(Q3UIDIR)/ui_quit.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_removebots.o : $(Q3UIDIR)/ui_removebots.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_saveconfig.o : $(Q3UIDIR)/ui_saveconfig.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_serverinfo.o : $(Q3UIDIR)/ui_serverinfo.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_servers2.o : $(Q3UIDIR)/ui_servers2.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_setup.o : $(Q3UIDIR)/ui_setup.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_sound.o : $(Q3UIDIR)/ui_sound.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_sparena.o : $(Q3UIDIR)/ui_sparena.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_specifyserver.o : $(Q3UIDIR)/ui_specifyserver.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_splevel.o : $(Q3UIDIR)/ui_splevel.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_sppostgame.o : $(Q3UIDIR)/ui_sppostgame.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_spskill.o : $(Q3UIDIR)/ui_spskill.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_syscalls.o : $(Q3UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_SHLIB_CC)
-
-# bk001205 - these wre the only SHLIB compiles in 1.17
-$(B)/baseq3/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
-
-
-
-#############################################################################
-## MISSIONPACK UI
-#############################################################################
-
-MPUIOBJ = \
- $(B)/missionpack/ui/ui_atoms.o \
- $(B)/missionpack/ui/ui_gameinfo.o \
- $(B)/missionpack/ui/ui_main.o \
- $(B)/missionpack/ui/ui_players.o \
- $(B)/missionpack/ui/ui_syscalls.o \
- $(B)/missionpack/ui/ui_util.o \
- $(B)/missionpack/ui/ui_shared.o \
- \
- $(B)/missionpack/ui/bg_misc.o \
- \
- $(B)/missionpack/ui/q_math.o \
- $(B)/missionpack/ui/q_shared.o
-# $(B)/missionpack/ui/ui_atoms.o \
-# $(B)/missionpack/ui/ui_gameinfo.o \
-# $(B)/missionpack/ui/ui_main.o \
-# $(B)/missionpack/ui/ui_players.o \
-# $(B)/missionpack/ui/ui_syscalls.o \
-# $(B)/missionpack/ui/ui_util.o \
-# $(B)/missionpack/ui/ui_shared.o \
-# \
-# $(B)/missionpack/ui/bg_misc.o \
-# $(B)/missionpack/ui/bg_lib.o \
-# \
-# $(B)/missionpack/ui/q_math.o \
-# $(B)/missionpack/ui/q_shared.o
-
-$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
-
-$(B)/missionpack/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/ui_gameinfo.o : $(UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/ui_main.o : $(UIDIR)/ui_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/ui_players.o : $(UIDIR)/ui_players.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/ui_util.o : $(UIDIR)/ui_util.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
-
-$(B)/missionpack/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_SHLIB_CC) -DMISSIONPACK
-
-$(B)/missionpack/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
-
-
-
-
-
-#############################################################################
-## Q3 STATIC (DEBUG) BUILD
-#############################################################################
-
-Q3SOBJ = \
- $(B)/q3static/cl_cgame.o \
- $(B)/q3static/cl_cin.o \
- $(B)/q3static/cl_console.o \
- $(B)/q3static/cl_input.o \
- $(B)/q3static/cl_keys.o \
- $(B)/q3static/cl_main.o \
- $(B)/q3static/cl_net_chan.o \
- $(B)/q3static/cl_parse.o \
- $(B)/q3static/cl_scrn.o \
- $(B)/q3static/cl_ui.o \
- \
- $(B)/q3static/cm_load.o \
- $(B)/q3static/cm_patch.o \
- $(B)/q3static/cm_polylib.o \
- $(B)/q3static/cm_test.o \
- $(B)/q3static/cm_trace.o \
- \
- $(B)/q3static/cmd.o \
- $(B)/q3static/common.o \
- $(B)/q3static/cvar.o \
- $(B)/q3static/files.o \
- $(B)/q3static/md4.o \
- $(B)/q3static/msg.o \
- $(B)/q3static/net_chan.o \
- \
- $(B)/q3static/snd_adpcm.o \
- $(B)/q3static/snd_dma.o \
- $(B)/q3static/snd_mem.o \
- $(B)/q3static/snd_mix.o \
- $(B)/q3static/snd_wavelet.o \
- \
- $(B)/q3static/sv_bot.o \
- $(B)/q3static/sv_ccmds.o \
- $(B)/q3static/sv_client.o \
- $(B)/q3static/sv_game.o \
- $(B)/q3static/sv_init.o \
- $(B)/q3static/sv_main.o \
- $(B)/q3static/sv_net_chan.o \
- $(B)/q3static/sv_snapshot.o \
- $(B)/q3static/sv_world.o \
- \
- $(B)/q3static/unzip.o \
- $(B)/q3static/vm.o \
- $(B)/q3static/vm_interpreted.o \
- \
- $(B)/q3static/be_aas_bspq3.o \
- $(B)/q3static/be_aas_cluster.o \
- $(B)/q3static/be_aas_debug.o \
- $(B)/q3static/be_aas_entity.o \
- $(B)/q3static/be_aas_file.o \
- $(B)/q3static/be_aas_main.o \
- $(B)/q3static/be_aas_move.o \
- $(B)/q3static/be_aas_optimize.o \
- $(B)/q3static/be_aas_reach.o \
- $(B)/q3static/be_aas_route.o \
- $(B)/q3static/be_aas_routealt.o \
- $(B)/q3static/be_aas_sample.o \
- $(B)/q3static/be_ai_char.o \
- $(B)/q3static/be_ai_chat.o \
- $(B)/q3static/be_ai_gen.o \
- $(B)/q3static/be_ai_goal.o \
- $(B)/q3static/be_ai_move.o \
- $(B)/q3static/be_ai_weap.o \
- $(B)/q3static/be_ai_weight.o \
- $(B)/q3static/be_ea.o \
- $(B)/q3static/be_interface.o \
- $(B)/q3static/l_crc.o \
- $(B)/q3static/l_libvar.o \
- $(B)/q3static/l_log.o \
- $(B)/q3static/l_memory.o \
- $(B)/q3static/l_precomp.o \
- $(B)/q3static/l_script.o \
- $(B)/q3static/l_struct.o \
- \
- $(B)/q3static/jcapimin.o \
- $(B)/q3static/jchuff.o \
- $(B)/q3static/jcinit.o \
- $(B)/q3static/jccoefct.o \
- $(B)/q3static/jccolor.o \
- $(B)/q3static/jfdctflt.o \
- $(B)/q3static/jcdctmgr.o \
- $(B)/q3static/jcphuff.o \
- $(B)/q3static/jcmainct.o \
- $(B)/q3static/jcmarker.o \
- $(B)/q3static/jcmaster.o \
- $(B)/q3static/jcomapi.o \
- $(B)/q3static/jcparam.o \
- $(B)/q3static/jcprepct.o \
- $(B)/q3static/jcsample.o \
- $(B)/q3static/jdapimin.o \
- $(B)/q3static/jdapistd.o \
- $(B)/q3static/jdatasrc.o \
- $(B)/q3static/jdcoefct.o \
- $(B)/q3static/jdcolor.o \
- $(B)/q3static/jddctmgr.o \
- $(B)/q3static/jdhuff.o \
- $(B)/q3static/jdinput.o \
- $(B)/q3static/jdmainct.o \
- $(B)/q3static/jdmarker.o \
- $(B)/q3static/jdmaster.o \
- $(B)/q3static/jdpostct.o \
- $(B)/q3static/jdsample.o \
- $(B)/q3static/jdtrans.o \
- $(B)/q3static/jerror.o \
- $(B)/q3static/jidctflt.o \
- $(B)/q3static/jmemmgr.o \
- $(B)/q3static/jmemnobs.o \
- $(B)/q3static/jutils.o \
- \
- $(B)/q3static/tr_animation.o \
- $(B)/q3static/tr_backend.o \
- $(B)/q3static/tr_bsp.o \
- $(B)/q3static/tr_cmds.o \
- $(B)/q3static/tr_curve.o \
- $(B)/q3static/tr_flares.o \
- $(B)/q3static/tr_font.o \
- $(B)/q3static/tr_image.o \
- $(B)/q3static/tr_init.o \
- $(B)/q3static/tr_light.o \
- $(B)/q3static/tr_main.o \
- $(B)/q3static/tr_marks.o \
- $(B)/q3static/tr_mesh.o \
- $(B)/q3static/tr_model.o \
- $(B)/q3static/tr_noise.o \
- $(B)/q3static/tr_scene.o \
- $(B)/q3static/tr_shade.o \
- $(B)/q3static/tr_shade_calc.o \
- $(B)/q3static/tr_shader.o \
- $(B)/q3static/tr_shadows.o \
- $(B)/q3static/tr_sky.o \
- $(B)/q3static/tr_surface.o \
- $(B)/q3static/tr_world.o \
- \
- $(B)/q3static/unix_main.o \
- $(B)/q3static/unix_net.o \
- $(B)/q3static/unix_shared.o \
- \
- $(B)/q3static/ahoptim.o \
- $(B)/q3static/autohint.o \
- $(B)/q3static/ftbase.o \
- $(B)/q3static/ftdebug.o \
- $(B)/q3static/ftglyph.o \
- $(B)/q3static/ftinit.o \
- $(B)/q3static/ftmm.o \
- $(B)/q3static/ftsystem.o \
- $(B)/q3static/raster1.o \
- $(B)/q3static/sfnt.o \
- $(B)/q3static/sfobjs.o \
- $(B)/q3static/smooth.o \
- $(B)/q3static/truetype.o \
- \
- $(B)/q3static/linux_qgl.o \
- $(B)/q3static/linux_glimp.o \
- $(B)/q3static/linux_joystick.o \
- $(B)/q3static/linux_snd.o \
- $(B)/q3static/snd_mixa.o \
- $(B)/q3static/matha.o
-
-ifeq ($(ARCH),i386)
- Q3SOBJ += $(B)/q3static/vm_x86.o
-endif
-
-ifeq ($(ARCH),ppc)
- ifeq ($(DLL_ONLY),false)
- Q3SOBJ += $(B)/q3static/vm_ppc.o
- endif
-endif
-
-
-$(B)/q3static/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cmd.o : $(CMDIR)/cmd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/common.o : $(CMDIR)/common.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cvar.o : $(CMDIR)/cvar.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/files.o : $(CMDIR)/files.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/md4.o : $(CMDIR)/md4.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/msg.o : $(CMDIR)/msg.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/net_chan.o : $(CMDIR)/net_chan.c; $(DO_CC) -DQ3_STATIC
-
-$(B)/q3static/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC) -DQ3_STATIC
-
-$(B)/q3static/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcomapi.o : $(JPDIR)/jcomapi.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcparam.o : $(JPDIR)/jcparam.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcprepct.o : $(JPDIR)/jcprepct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC) -DQ3_STATIC
-
-$(B)/q3static/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jerror.o : $(JPDIR)/jerror.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jmemnobs.o : $(JPDIR)/jmemnobs.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jutils.o : $(JPDIR)/jutils.c; $(DO_CC) -DQ3_STATIC
-
-$(B)/q3static/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC) -DQ3_STATIC
-
-$(B)/q3static/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS)
-$(B)/q3static/matha.o : $(UDIR)/matha.s; $(DO_AS)
-$(B)/q3static/unzip.o : $(CMDIR)/unzip.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/vm.o : $(CMDIR)/vm.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC) -DQ3_STATIC
-
-ifeq ($(ARCH),i386)
- $(B)/q3static/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC) -DQ3_STATIC
-endif
-
-ifeq ($(ARCH),ppc)
-ifeq ($(DLL_ONLY),false)
-$(B)/q3static/vm_ppc.o : $(CMDIR)/vm_ppc.c; $(DO_CC) -DQ3_STATIC
-endif
-endif
-
-$(B)/q3static/ahoptim.o : $(FTDIR)/ahoptim.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/autohint.o : $(FTDIR)/autohint.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftbase.o : $(FTDIR)/ftbase.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftdebug.o : $(FTDIR)/ftdebug.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftglyph.o : $(FTDIR)/ftglyph.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftinit.o : $(FTDIR)/ftinit.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftmm.o : $(FTDIR)/ftmm.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftsystem.o : $(FTDIR)/ftsystem.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/raster1.o : $(FTDIR)/raster1.c; $(DO_CC) -DQ3_STATIC -DFT_FLAT_COMPILE
-$(B)/q3static/sfnt.o : $(FTDIR)/sfnt.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sfobjs.o : $(FTDIR)/sfobjs.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/smooth.o : $(FTDIR)/smooth.c; $(DO_CC) -DQ3_STATIC -DFT_FLAT_COMPILE
-$(B)/q3static/truetype.o : $(FTDIR)/truetype.c; $(DO_CC) -DQ3_STATIC
-
-## add BASEQ3 CGAME
-Q3SOBJ += \
- $(B)/q3static/cg_consolecmds.o \
- $(B)/q3static/cg_draw.o \
- $(B)/q3static/cg_drawtools.o \
- $(B)/q3static/cg_effects.o \
- $(B)/q3static/cg_ents.o \
- $(B)/q3static/cg_event.o \
- $(B)/q3static/cg_info.o \
- $(B)/q3static/cg_localents.o \
- $(B)/q3static/cg_main.o \
- $(B)/q3static/cg_marks.o \
- $(B)/q3static/cg_players.o \
- $(B)/q3static/cg_playerstate.o \
- $(B)/q3static/cg_predict.o \
- $(B)/q3static/cg_scoreboard.o \
- $(B)/q3static/cg_servercmds.o \
- $(B)/q3static/cg_snapshot.o \
- $(B)/q3static/cg_syscalls.o \
- $(B)/q3static/cg_view.o \
- $(B)/q3static/cg_weapons.o
-
-$(B)/q3static/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_event.o : $(CGDIR)/cg_event.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_info.o : $(CGDIR)/cg_info.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_main.o : $(CGDIR)/cg_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_players.o : $(CGDIR)/cg_players.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_view.o : $(CGDIR)/cg_view.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_CC) -DQ3_STATIC
-
-## add BASEQ3 GAME
-Q3SOBJ += \
- $(B)/q3static/ai_chat.o \
- $(B)/q3static/ai_cmd.o \
- $(B)/q3static/ai_dmnet.o \
- $(B)/q3static/ai_dmq3.o \
- $(B)/q3static/ai_main.o \
- $(B)/q3static/ai_team.o \
- $(B)/q3static/ai_vcmd.o \
- $(B)/q3static/g_active.o \
- $(B)/q3static/g_arenas.o \
- $(B)/q3static/g_bot.o \
- $(B)/q3static/g_client.o \
- $(B)/q3static/g_cmds.o \
- $(B)/q3static/g_combat.o \
- $(B)/q3static/g_items.o \
- $(B)/q3static/g_main.o \
- $(B)/q3static/g_mem.o \
- $(B)/q3static/g_misc.o \
- $(B)/q3static/g_missile.o \
- $(B)/q3static/g_mover.o \
- $(B)/q3static/g_session.o \
- $(B)/q3static/g_spawn.o \
- $(B)/q3static/g_svcmds.o \
- $(B)/q3static/g_target.o \
- $(B)/q3static/g_team.o \
- $(B)/q3static/g_trigger.o \
- $(B)/q3static/g_utils.o \
- $(B)/q3static/g_weapon.o \
- \
- $(B)/q3static/g_syscalls.o
-
-$(B)/q3static/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_main.o : $(GDIR)/ai_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_team.o : $(GDIR)/ai_team.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_active.o : $(GDIR)/g_active.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_bot.o : $(GDIR)/g_bot.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_client.o : $(GDIR)/g_client.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_combat.o : $(GDIR)/g_combat.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_items.o : $(GDIR)/g_items.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_main.o : $(GDIR)/g_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_mem.o : $(GDIR)/g_mem.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_misc.o : $(GDIR)/g_misc.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_missile.o : $(GDIR)/g_missile.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_mover.o : $(GDIR)/g_mover.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_session.o : $(GDIR)/g_session.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_target.o : $(GDIR)/g_target.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_team.o : $(GDIR)/g_team.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_utils.o : $(GDIR)/g_utils.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_CC) -DQ3_STATIC
-
-## add BASEQ3 UI
-Q3SOBJ += \
- $(B)/q3static/ui_addbots.o \
- $(B)/q3static/ui_atoms.o \
- $(B)/q3static/ui_cdkey.o \
- $(B)/q3static/ui_cinematics.o \
- $(B)/q3static/ui_confirm.o \
- $(B)/q3static/ui_connect.o \
- $(B)/q3static/ui_controls2.o \
- $(B)/q3static/ui_credits.o \
- $(B)/q3static/ui_demo2.o \
- $(B)/q3static/ui_display.o \
- $(B)/q3static/ui_gameinfo.o \
- $(B)/q3static/ui_ingame.o \
- $(B)/q3static/ui_loadconfig.o \
- $(B)/q3static/ui_main.o \
- $(B)/q3static/ui_menu.o \
- $(B)/q3static/ui_mfield.o \
- $(B)/q3static/ui_mods.o \
- $(B)/q3static/ui_network.o \
- $(B)/q3static/ui_options.o \
- $(B)/q3static/ui_playermodel.o \
- $(B)/q3static/ui_players.o \
- $(B)/q3static/ui_playersettings.o \
- $(B)/q3static/ui_preferences.o \
- $(B)/q3static/ui_qmenu.o \
- $(B)/q3static/ui_removebots.o \
- $(B)/q3static/ui_saveconfig.o \
- $(B)/q3static/ui_serverinfo.o \
- $(B)/q3static/ui_servers2.o \
- $(B)/q3static/ui_setup.o \
- $(B)/q3static/ui_sound.o \
- $(B)/q3static/ui_sparena.o \
- $(B)/q3static/ui_specifyserver.o \
- $(B)/q3static/ui_splevel.o \
- $(B)/q3static/ui_sppostgame.o \
- $(B)/q3static/ui_spskill.o \
- $(B)/q3static/ui_startserver.o \
- $(B)/q3static/ui_team.o \
- $(B)/q3static/ui_teamorders.o \
- $(B)/q3static/ui_video.o \
- \
- $(B)/q3static/ui_syscalls.o
-
-$(B)/q3static/ui_addbots.o : $(Q3UIDIR)/ui_addbots.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_atoms.o : $(Q3UIDIR)/ui_atoms.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_cinematics.o : $(Q3UIDIR)/ui_cinematics.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_cdkey.o : $(Q3UIDIR)/ui_cdkey.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_confirm.o : $(Q3UIDIR)/ui_confirm.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_connect.o : $(Q3UIDIR)/ui_connect.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_controls2.o : $(Q3UIDIR)/ui_controls2.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_credits.o : $(Q3UIDIR)/ui_credits.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_demo2.o : $(Q3UIDIR)/ui_demo2.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_display.o : $(Q3UIDIR)/ui_display.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_gameinfo.o : $(Q3UIDIR)/ui_gameinfo.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_ingame.o : $(Q3UIDIR)/ui_ingame.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_loadconfig.o : $(Q3UIDIR)/ui_loadconfig.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_main.o : $(Q3UIDIR)/ui_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_menu.o : $(Q3UIDIR)/ui_menu.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_mfield.o : $(Q3UIDIR)/ui_mfield.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_mods.o : $(Q3UIDIR)/ui_mods.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_network.o : $(Q3UIDIR)/ui_network.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_options.o : $(Q3UIDIR)/ui_options.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_playermodel.o : $(Q3UIDIR)/ui_playermodel.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_players.o : $(Q3UIDIR)/ui_players.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_playersettings.o : $(Q3UIDIR)/ui_playersettings.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_preferences.o : $(Q3UIDIR)/ui_preferences.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_qmenu.o : $(Q3UIDIR)/ui_qmenu.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_quit.o : $(Q3UIDIR)/ui_quit.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_removebots.o : $(Q3UIDIR)/ui_removebots.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_saveconfig.o : $(Q3UIDIR)/ui_saveconfig.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_serverinfo.o : $(Q3UIDIR)/ui_serverinfo.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_servers2.o : $(Q3UIDIR)/ui_servers2.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_setup.o : $(Q3UIDIR)/ui_setup.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_sound.o : $(Q3UIDIR)/ui_sound.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_sparena.o : $(Q3UIDIR)/ui_sparena.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_specifyserver.o : $(Q3UIDIR)/ui_specifyserver.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_splevel.o : $(Q3UIDIR)/ui_splevel.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_sppostgame.o : $(Q3UIDIR)/ui_sppostgame.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_spskill.o : $(Q3UIDIR)/ui_spskill.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_syscalls.o : $(Q3UIDIR)/ui_syscalls.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_CC) -DQ3_STATIC
-
-
-## add shared files
-Q3SOBJ += \
- $(B)/q3static/bg_misc.o \
- $(B)/q3static/bg_pmove.o \
- $(B)/q3static/bg_slidemove.o \
- $(B)/q3static/q_math.o \
- $(B)/q3static/q_shared.o
-
-## shared files
-$(B)/q3static/q_math.o : $(GDIR)/q_math.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_CC) -DQ3_STATIC
-
-
-
-$(B)/$(PLATFORM)q3static : $(Q3SOBJ)
- $(CC) $(CFLAGS) -o $@ $(Q3SOBJ) $(GLLDFLAGS) $(LDFLAGS)
-
-
-#############################################################################
-# RPM
-#############################################################################
-
-TMPDIR=/var/tmp
-TARDIR=$(TMPDIR)/$(BUILD_NAME)
-TARFILE = $(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(ARCH).tar
-
-tar:
- if [ ! -d archives ];then mkdir archives;chmod 755 archives;fi
- $(MAKE) copyfiles COPYDIR=$(TARDIR)
- cd $(TARDIR); tar cvf $(TARFILE) * && gzip -9 $(TARFILE)
- mv $(TARDIR)/$(TARFILE).gz archives/.
- rm -rf $(TARDIR)
-
-# Make RPMs. You need to be root to make this work
-RPMROOT=/usr/src/redhat
-RPM = rpm
-RPMFLAGS = -bb
-INSTALLDIR = /usr/local/games/$(BUILD_NAME)
-RPMDIR = $(TMPDIR)/$(BUILD_NAME)-$(VERSION)
-DESTDIR= $(RPMDIR)/$(INSTALLDIR)
-
-rpm: $(BUILD_NAME).spec
- touch $(RPMROOT)/SOURCES/$(BUILD_NAME)-$(VERSION).tar.gz
- if [ ! -d archives ];then mkdir archives;fi
- $(MAKE) copyfiles COPYDIR=$(DESTDIR)
- cp $(UDIR)/quake3.gif $(RPMROOT)/SOURCES/.
- cp $(BUILD_NAME).spec $(RPMROOT)/SPECS/.
- cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) $(BUILD_NAME).spec
- rm -rf $(RPMDIR)
- mv $(RPMROOT)/RPMS/$(RPMARCH)/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm archives/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm
-
-copyfiles:
- -mkdirhier $(COPYDIR)
- cp $(BR)/linuxquake3 $(COPYDIR)/quake3.x86
- strip $(COPYDIR)/quake3.x86
- chmod 755 $(COPYDIR)/quake3.x86
- cp $(BR)/linuxq3ded $(COPYDIR)/q3ded
- strip $(COPYDIR)/q3ded
- chmod 755 $(COPYDIR)/q3ded
- cp $(BDIR)/libMesaVoodooGL.so.3.2 $(COPYDIR)/.
- chmod 755 $(COPYDIR)/libMesaVoodooGL.so.3.2
- ( cd $(COPYDIR); ln -s libMesaVoodooGL.so.3.2 libMesaVoodooGL.so )
- cp $(BDIR)/Quake_III_Arena_FAQ.html $(COPYDIR)/.
- chmod 644 $(COPYDIR)/Quake_III_Arena_FAQ.html
- mkdir $(COPYDIR)/baseq3
- cp $(BASEQ3_DIR)/pak2.pk3 $(COPYDIR)/baseq3/.
- chmod 644 $(COPYDIR)/baseq3/pak2.pk3
-
-$(BUILD_NAME).spec : $(UDIR)/$(BUILD_NAME).spec.sh Makefile
- sh $< $(VERSION) $(RPM_RELEASE) $(ARCH) $(INSTALLDIR) > $@
-
-#############################################################################
-# MISC
-#############################################################################
-
-# TTimo: FIXME: doesn't clean the binary and .so
-
-clean:clean-debug clean-release
-
-clean2: clean-bins
- rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ)
- rm -f $(CGDIR)/vm/*.asm
- rm -f $(GDIR)/vm/*.asm
- rm -f $(UIDIR)/vm/*.asm
- rm -f $(Q3UIDIR)/vm/*.asm
-
-# TTimo: linuxq3ded linuxquake3 linuxquake3-smp .. hardcoded the names .. maybe not such a good thing
-# FIXME: also, removing the *.so is crappy .. I just want to avoid rm -rf debugi386-glibc to save the symlinks to pk3's for testing
-clean-bins:
- if [ -d $(B) ];then (find $(B) -name '*.so' -exec rm {} \;)fi
- rm -f $(B)/linuxq3ded
- rm -f $(B)/linuxquake3
- rm -f $(B)/linuxquake3-smp
- rm -f $(B)/baseq3/vm/cgame.qvm
- rm -f $(B)/baseq3/vm/ui.qvm
- rm -f $(B)/baseq3/vm/qagame.qvm
- rm -f $(B)/missionpack/vm/cgame.qvm
- rm -f $(B)/missionpack/vm/qagame.qvm
- rm -f $(B)/missionpack/vm/ui.qvm
-
-clean-debug:
- $(MAKE) clean2 B=$(BD) CFLAGS="$(DEBUG_CFLAGS)"
-
-clean-release:
- $(MAKE) clean2 B=$(BR) CFLAGS="$(DEBUG_CFLAGS)"
-
-# TTimo: for the setups it's easier to shell out to a script
-
-setup: release
- ./build_setup.sh $(VERSION)
-
+# +# Quake3 Unix Makefile +# +# Currently build for the following: +# Linux i386 (full client) +# Linux Alpha (dedicated server only) (TTimo: dropped) +# FreeBSD i386 (dedicated server only) (TTimo: maybe worth updating) +# SGI IRIX (full client) (TTimo: who's in charge - dropped otherwise) +# Linux PPC (full client) (TTimo: dropped) +# +# Nov '98 by Zoid <zoid@idsoftware.com> +# +# Loki Hacking by Bernd Kreimeier +# and a little more by Ryan C. Gordon. +# and a little more by Rafael Barrero +# +# GNU Make required +# + +PLATFORM=$(shell uname|tr A-Z a-z) +PLATFORM_RELEASE=$(shell uname -r) + +### +### These paths are where you probably want to change things +### + +# Where we are building from (where the source code should be!) +MOUNT_DIR=../ + +# Where we are building to, libMesaVoodooGL.so.3.3 should be here, etc. +# the demo pk3 file should be here in demoq3/pak0.pk3 or baseq3/pak0.pk3 +BDIR=$(MOUNT_DIR)/../run + + +# Build name +# BUILD_NAME=$(BUILD_NAME) +BUILD_NAME=quake3.x86 + + + +############################################################################# +## +## You shouldn't have to touch anything below here +## +############################################################################# + +BASEQ3_DIR=$(BDIR)/baseq3 + +BD=debug$(ARCH)$(GLIBC) +BR=release$(ARCH)$(GLIBC) +CDIR=$(MOUNT_DIR)/client +SDIR=$(MOUNT_DIR)/server +RDIR=$(MOUNT_DIR)/renderer +CMDIR=$(MOUNT_DIR)/qcommon +UDIR=$(MOUNT_DIR)/unix +GDIR=$(MOUNT_DIR)/game +CGDIR=$(MOUNT_DIR)/cgame +BAIDIR=$(GDIR) +BLIBDIR=$(MOUNT_DIR)/botlib +NDIR=$(MOUNT_DIR)/null +UIDIR=$(MOUNT_DIR)/ui +Q3UIDIR=$(MOUNT_DIR)/q3_ui +FTDIR=$(MOUNT_DIR)/ft2 +JPDIR=$(MOUNT_DIR)/jpeg-6 +SPLNDIR=$(MOUNT_DIR)/splines + +# extract version info +VERSION=$(shell ./extract_ver.pl) +RPM_RELEASE=1 + +# NOTE: used by dcp rcp targets, not referenced +#TESTDIR=/home/timo/Id/Quake3-loki/run + +############################################################################# +# SETUP AND BUILD -- LINUX +############################################################################# + +## Defaults +DLL_ONLY=false +# bk010215 - TODO - add all defaults / kill Ryan + + +ifeq ($(PLATFORM),linux) + + ifneq (,$(findstring libc6,$(shell if [ -e /lib/libc.so.6* ];then echo libc6;fi))) + GLIBC=-glibc + else + GLIBC= + endif #libc6 test + + ifneq (,$(findstring alpha,$(shell uname -m))) + ARCH=axp + RPMARCH=alpha + VENDOR=dec + else + ifneq (,$(findstring ppc,$(shell uname -m))) + #used for linux builds + MESADIR=/usr/src/DRI-CVS/xc/xc/ + ARCH=ppc + RPMARCH=ppc + VENDOR=unknown + DLL_ONLY=true + else #default to i386 + MESADIR=../Mesa/ + ARCH=i386 + RPMARCH=i386 + VENDOR=unknown + DLL_ONLY=false + endif + endif + + # bk001205: no mo' -I/usr/include/glide, no FX + # bk001205: no mo' -Dstricmp=strcasecmp, see q_shared.h + BASE_CFLAGS = -pipe -fsigned-char + # rcg010216: DLL_ONLY for PPC + ifeq ($(strip $(DLL_ONLY)),true) + BASE_CFLAGS += -DDLL_ONLY + endif + + + #GL_CFLAGS = -I$(MESADIR)/include -I/usr/X11R6/include + GL_CFAGS = -I/usr/X11R6/include + + # bk001204 - need -O for -Wall for uninitialized + # bk001205 - took out -O to get assertions (NDEBUG) + # bk001206 - MALLOC_CHECK in addition to ZONE_DEBUG + # TTimo 03/30/2001 temporary took out -Werror for initial merge + DEBUG_CFLAGS = $(BASE_CFLAGS) -g -Wall -Werror + DEBUG_CFLAGS += -DNO_MOUSEGRAB + DEBUG_CFLAGS += -O +# DEBUG_CFLAGS=$(BASE_CFLAGS) -g -Wall -O + ifeq ($(ARCH),axp) + CC=pgcc + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations + else + ifeq ($(ARCH),ppc) + NEWPGCC=/loki/global/ppc/bin/gcc + CC=$(NEWPGCC) + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce + else + #NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc # bk001205 + #NEWPGCC=/loki/global/x86/bin/gcc + NEWPGCC=/usr/bin/gcc + CC=$(shell if [ -f $(NEWPGCC) ]; then echo $(NEWPGCC); else echo pgcc; fi ) + CXX=/usr/bin/g++ +# TTimo: legacy RELEASE_CFLAGS +# NOTE: the -fomit-frame-pointer option leads to an unstable binary on my test box if it was built on the main box +# but building on the Mdk 7.2 baseline seems to work + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce +# TTimo: use this for building on P3 gcc 2.95.3 libc2.2 for all targets (experimental! -fomit-fram-pointer removed) +# RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce + endif + endif + + LIBEXT=a + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared $(LDFLAGS) + + ARFLAGS=ar rv + RANLIB=ranlib + + THREAD_LDFLAGS=-lpthread + LDFLAGS=-ldl -lm + GLLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm + + ifeq ($(ARCH),axp) + TARGETS=\ + $(B)/$(PLATFORM)q3ded + else + TARGETS=\ + $(B)/$(PLATFORM)quake3 \ + $(B)/$(PLATFORM)quake3-smp \ + $(B)/$(PLATFORM)q3ded \ + $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \ + $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \ + $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \ + $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \ + $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \ + $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \ +# $(B)/baseq3/vm/qagame.qvm \ +# $(B)/baseq3/vm/cgame.qvm \ +# $(B)/baseq3/vm/ui.qvm \ +# $(B)/missionpack/vm/qagame.qvm \ +# $(B)/missionpack/vm/cgame.qvm \ +# $(B)/missionpack/vm/ui.qvm + endif + +## $(B)/$(PLATFORM)q3static \ + +else # ifeq Linux + +############################################################################# +# SETUP AND BUILD -- FREEBSD +############################################################################# + +ifeq ($(PLATFORM),freebsd) + +GLIBC= #libc is irrelevant + +ifneq (,$(findstring alpha,$(shell uname -m))) +ARCH=axp +RPMARCH=alpha +VENDOR=dec +else #default to i386 +ARCH=i386 +RPMARCH=i386 +VENDOR=unknown +endif #alpha test + + +BASE_CFLAGS = -pipe + +GL_CFLAGS = -I$(MESADIR)/include -I/usr/X11R6/include + +DEBUG_CFLAGS=$(BASE_CFLAGS) -g -Wall -Werror +ifeq ($(ARCH),axp) +CC=pgcc +RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations +else +#NEWPGCC=/loki/global/x86/bin/gcc # raistlin012301 +#NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc +NEWPGCC=/home/raistllin/src/gcc/build/install/bin/gcc +CC=$(shell if [ -f $(NEWPGCC) ]; then echo $(NEWPGCC); else echo pgcc; fi ) +RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing - fstrength-reduce +endif + +LIBEXT=a + +SHLIBEXT=so +SHLIBCFLAGS=-fPIC +SHLIBLDFLAGS=-shared $(LDFLAGS) + +ARFLAGS=ar rv +RANLIB=ranlib + +THREAD_LDFLAGS=-lpthread +# don't need -ldl (FreeBSD) +LDFLAGS=-lm +#GLLDFLAGS=-L/usr/X11R6/lib -L$(MESADIR)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm +#GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm +GLLDFLAGS=-L/usr/X11R6/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm + +ifeq ($(ARCH),axp) +TARGETS=\ + $(B)/$(PLATFORM)q3ded +else +TARGETS=\ + $(B)/$(PLATFORM)quake3 \ + $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \ + $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \ + $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \ + $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \ + $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \ + $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) +endif + +else # ifeq freebsd + +############################################################################# +# SETUP AND BUILD -- IRIX +############################################################################# + +ifeq ($(PLATFORM),irix) + +ARCH=mips #default to MIPS +VENDOR=sgi +GLIBC= #libc is irrelevant + +CC=cc +BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 -mips3 \ + -nostdinc -I. -I$(ROOT)/usr/include +RELEASE_CFLAGS=$(BASE_CFLAGS) -O3 +DEBUG_CFLAGS=$(BASE_CFLAGS) -g + +LIBEXT=a + +SHLIBEXT=so +SHLIBCFLAGS= +SHLIBLDFLAGS=-shared + +ARFLAGS=ar rv +RANLIB=ranlib + +LDFLAGS=-ldl -lm +GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm + +TARGETS=$(B)/sgiquake3 \ + $(B)/q3ded + +else # ifeq IRIX + +############################################################################# +# SETUP AND BUILD -- GENERIC +############################################################################# + +#CC=egcs +#BASE_CFLAGS=-Dstricmp=strcasecmp +#DEBUG_CFLAGS=$(BASE_CFLAGS) -g +#RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 + +LIBEXT=a + +SHLIBEXT=so +SHLIBCFLAGS=-fPIC +SHLIBLDFLAGS=-shared + +ARFLAGS=ar rv +RANLIB=ranlib + +ifeq ($(PLATFORM),freebsd) +LDFLAGS=-lm +else +LDFLAGS=-ldl -lm +endif # ifeq freebsd + +TARGETS=\ + $(B)/$(PLATFORM)q3ded + +endif #Linux +endif #FreeBSD +endif #IRIX + +DO_CC=$(CC) $(CFLAGS) -o $@ -c $< +DO_CXX=$(CXX) $(CFLAGS) -o $@ -c $< +DO_SMP_CC=$(CC) $(CFLAGS) -DSMP -o $@ -c $< +DO_BOT_CC=$(CC) $(CFLAGS) -DBOTLIB -o $@ -c $< # $(SHLIBCFLAGS) # bk001212 +DO_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) -o $@ -c $< +DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< +DO_SHLIB_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< +DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $< +DO_NASM=nasm -f elf -o $@ $< +DO_DED_CC=$(CC) -DDEDICATED -DC_ONLY $(CFLAGS) -o $@ -c $< + +#DO_LCC=$(LCC) -o $@ -S -Wf-target=bytecode -Wf-g -DQ3_VM -I$(CGDIR) -I$(GDIR) -I$(UIDIR) $< + +#### DEFAULT TARGET +default:build_debug + +debug: build_debug +release: build_release + +build_debug: + $(MAKE) targets B=$(BD) CFLAGS="$(DEBUG_CFLAGS)" + +build_release: + $(MAKE) targets B=$(BR) CFLAGS="$(RELEASE_CFLAGS)" + +#Build both debug and release builds +all:build_debug build_release + +targets:makedirs $(TARGETS) + +makedirs: + @if [ ! -d $(B) ];then mkdir $(B);fi + @if [ ! -d $(B)/client ];then mkdir $(B)/client;fi + @if [ ! -d $(B)/ded ];then mkdir $(B)/ded;fi + @if [ ! -d $(B)/ref ];then mkdir $(B)/ref;fi + @if [ ! -d $(B)/ft2 ];then mkdir $(B)/ft2;fi + @if [ ! -d $(B)/baseq3 ];then mkdir $(B)/baseq3;fi + @if [ ! -d $(B)/baseq3/cgame ];then mkdir $(B)/baseq3/cgame;fi + @if [ ! -d $(B)/baseq3/game ];then mkdir $(B)/baseq3/game;fi + @if [ ! -d $(B)/baseq3/ui ];then mkdir $(B)/baseq3/ui;fi + @if [ ! -d $(B)/baseq3/vm ];then mkdir $(B)/baseq3/vm;fi + @if [ ! -d $(B)/missionpack ];then mkdir $(B)/missionpack;fi + @if [ ! -d $(B)/missionpack/cgame ];then mkdir $(B)/missionpack/cgame;fi + @if [ ! -d $(B)/missionpack/game ];then mkdir $(B)/missionpack/game;fi + @if [ ! -d $(B)/missionpack/ui ];then mkdir $(B)/missionpack/ui;fi + @if [ ! -d $(B)/missionpack/vm ];then mkdir $(B)/missionpack/vm;fi + @if [ ! -d $(B)/q3static ];then mkdir $(B)/q3static;fi + +############################################################################# +# CLIENT/SERVER +############################################################################# + +Q3OBJ = \ + $(B)/client/cl_cgame.o \ + $(B)/client/cl_cin.o \ + $(B)/client/cl_console.o \ + $(B)/client/cl_input.o \ + $(B)/client/cl_keys.o \ + $(B)/client/cl_main.o \ + $(B)/client/cl_net_chan.o \ + $(B)/client/cl_parse.o \ + $(B)/client/cl_scrn.o \ + $(B)/client/cl_ui.o \ + \ + $(B)/client/cm_load.o \ + $(B)/client/cm_patch.o \ + $(B)/client/cm_polylib.o \ + $(B)/client/cm_test.o \ + $(B)/client/cm_trace.o \ + \ + $(B)/client/cmd.o \ + $(B)/client/common.o \ + $(B)/client/cvar.o \ + $(B)/client/files.o \ + $(B)/client/md4.o \ + $(B)/client/msg.o \ + $(B)/client/net_chan.o \ + $(B)/client/huffman.o \ + \ + $(B)/client/snd_adpcm.o \ + $(B)/client/snd_dma.o \ + $(B)/client/snd_mem.o \ + $(B)/client/snd_mix.o \ + $(B)/client/snd_wavelet.o \ + \ + $(B)/client/sv_bot.o \ + $(B)/client/sv_ccmds.o \ + $(B)/client/sv_client.o \ + $(B)/client/sv_game.o \ + $(B)/client/sv_init.o \ + $(B)/client/sv_main.o \ + $(B)/client/sv_net_chan.o \ + $(B)/client/sv_snapshot.o \ + $(B)/client/sv_world.o \ + \ + $(B)/client/q_math.o \ + $(B)/client/q_shared.o \ + \ + $(B)/client/unzip.o \ + $(B)/client/vm.o \ + $(B)/client/vm_interpreted.o \ + \ + $(B)/client/be_aas_bspq3.o \ + $(B)/client/be_aas_cluster.o \ + $(B)/client/be_aas_debug.o \ + $(B)/client/be_aas_entity.o \ + $(B)/client/be_aas_file.o \ + $(B)/client/be_aas_main.o \ + $(B)/client/be_aas_move.o \ + $(B)/client/be_aas_optimize.o \ + $(B)/client/be_aas_reach.o \ + $(B)/client/be_aas_route.o \ + $(B)/client/be_aas_routealt.o \ + $(B)/client/be_aas_sample.o \ + $(B)/client/be_ai_char.o \ + $(B)/client/be_ai_chat.o \ + $(B)/client/be_ai_gen.o \ + $(B)/client/be_ai_goal.o \ + $(B)/client/be_ai_move.o \ + $(B)/client/be_ai_weap.o \ + $(B)/client/be_ai_weight.o \ + $(B)/client/be_ea.o \ + $(B)/client/be_interface.o \ + $(B)/client/l_crc.o \ + $(B)/client/l_libvar.o \ + $(B)/client/l_log.o \ + $(B)/client/l_memory.o \ + $(B)/client/l_precomp.o \ + $(B)/client/l_script.o \ + $(B)/client/l_struct.o \ + \ + $(B)/client/jcapimin.o \ + $(B)/client/jchuff.o \ + $(B)/client/jcinit.o \ + $(B)/client/jccoefct.o \ + $(B)/client/jccolor.o \ + $(B)/client/jfdctflt.o \ + $(B)/client/jcdctmgr.o \ + $(B)/client/jcphuff.o \ + $(B)/client/jcmainct.o \ + $(B)/client/jcmarker.o \ + $(B)/client/jcmaster.o \ + $(B)/client/jcomapi.o \ + $(B)/client/jcparam.o \ + $(B)/client/jcprepct.o \ + $(B)/client/jcsample.o \ + $(B)/client/jdapimin.o \ + $(B)/client/jdapistd.o \ + $(B)/client/jdatasrc.o \ + $(B)/client/jdcoefct.o \ + $(B)/client/jdcolor.o \ + $(B)/client/jddctmgr.o \ + $(B)/client/jdhuff.o \ + $(B)/client/jdinput.o \ + $(B)/client/jdmainct.o \ + $(B)/client/jdmarker.o \ + $(B)/client/jdmaster.o \ + $(B)/client/jdpostct.o \ + $(B)/client/jdsample.o \ + $(B)/client/jdtrans.o \ + $(B)/client/jerror.o \ + $(B)/client/jidctflt.o \ + $(B)/client/jmemmgr.o \ + $(B)/client/jmemnobs.o \ + $(B)/client/jutils.o \ + \ + $(B)/client/tr_animation.o \ + $(B)/client/tr_backend.o \ + $(B)/client/tr_bsp.o \ + $(B)/client/tr_cmds.o \ + $(B)/client/tr_curve.o \ + $(B)/client/tr_flares.o \ + $(B)/client/tr_font.o \ + $(B)/client/tr_image.o \ + $(B)/client/tr_init.o \ + $(B)/client/tr_light.o \ + $(B)/client/tr_main.o \ + $(B)/client/tr_marks.o \ + $(B)/client/tr_mesh.o \ + $(B)/client/tr_model.o \ + $(B)/client/tr_noise.o \ + $(B)/client/tr_scene.o \ + $(B)/client/tr_shade.o \ + $(B)/client/tr_shade_calc.o \ + $(B)/client/tr_shader.o \ + $(B)/client/tr_shadows.o \ + $(B)/client/tr_sky.o \ + $(B)/client/tr_surface.o \ + $(B)/client/tr_world.o \ + \ + $(B)/client/unix_main.o \ + $(B)/client/unix_net.o \ + $(B)/client/unix_shared.o \ + \ + $(B)/client/ahoptim.o \ + $(B)/client/autohint.o \ + $(B)/client/ftbase.o \ + $(B)/client/ftdebug.o \ + $(B)/client/ftglyph.o \ + $(B)/client/ftinit.o \ + $(B)/client/ftmm.o \ + $(B)/client/ftsystem.o \ + $(B)/client/raster1.o \ + $(B)/client/sfnt.o \ + $(B)/client/sfobjs.o \ + $(B)/client/smooth.o \ + $(B)/client/truetype.o +# \ +# $(B)/client/q_parse.o \ +# $(B)/client/math_quaternion.o \ +# $(B)/client/util_str.o \ +# $(B)/client/math_angles.o \ +# $(B)/client/math_vector.o \ +# $(B)/client/splines.o \ +# $(B)/client/math_matrix.o + +# $(B)/client/q_shared.o \ + + ifeq ($(ARCH),i386) + Q3OBJ += $(B)/client/vm_x86.o + endif + + ifeq ($(ARCH),ppc) + ifeq ($(DLL_ONLY),false) + Q3OBJ += $(B)/client/vm_ppc.o + endif + endif + +# $(B)/client/jctrans.o \ + +#platform specific objects +ifeq ($(PLATFORM),freebsd) + Q3POBJ=\ + $(B)/client/linux_common.o \ + $(B)/client/linux_qgl.o \ + $(B)/client/linux_glimp.o \ + $(B)/client/linux_snd.o \ + $(B)/client/snd_mixa.o \ + $(B)/client/matha.o \ + $(B)/client/ftol.o \ + $(B)/client/snapvector.o +else +ifeq ($(PLATFORM),irix) + Q3POBJ=\ + $(B)/client/irix_qgl.o \ + $(B)/client/irix_glimp.o \ + $(B)/client/irix_snd.o +else +ifeq ($(PLATFORM),linux) +ifeq ($(ARCH),axp) + Q3POBJ= +else + Q3POBJ=\ + $(B)/client/linux_common.o \ + $(B)/client/linux_qgl.o \ + $(B)/client/linux_glimp.o \ + $(B)/client/linux_joystick.o \ + $(B)/client/linux_snd.o \ + $(B)/client/snd_mixa.o \ + $(B)/client/matha.o \ + + Q3POBJ_SMP=\ + $(B)/client/linux_common.o \ + $(B)/client/linux_qgl.o \ + $(B)/client/linux_glimp_smp.o \ + $(B)/client/linux_joystick.o \ + $(B)/client/linux_snd.o \ + $(B)/client/snd_mixa.o \ + $(B)/client/matha.o + + ifeq ($(ARCH),i386) + Q3POBJ += $(B)/client/ftol.o $(B)/client/snapvector.o + Q3POBJ_SMP += $(B)/client/ftol.o $(B)/client/snapvector.o + endif + +endif +endif #Linux +endif #FreeBSD +endif #IRIX + +$(B)/$(PLATFORM)quake3 : $(Q3OBJ) $(Q3POBJ) + $(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS) +# TTimo: splines code requires C++ linking, but splines have not been officially included in the codebase +# $(CXX) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS) + +$(B)/$(PLATFORM)quake3-smp : $(Q3OBJ) $(Q3POBJ_SMP) + $(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(GLLDFLAGS) \ + $(THREAD_LDFLAGS) $(LDFLAGS) + +$(B)/client/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC) +$(B)/client/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC) +$(B)/client/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC) +$(B)/client/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC) +$(B)/client/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC) +$(B)/client/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC) +$(B)/client/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC) +$(B)/client/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC) +$(B)/client/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC) +$(B)/client/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC) +$(B)/client/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC) +$(B)/client/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC) +$(B)/client/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC) +$(B)/client/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC) +$(B)/client/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC) +$(B)/client/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC) +$(B)/client/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC) +$(B)/client/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC) +$(B)/client/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC) +$(B)/client/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC) +$(B)/client/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC) +$(B)/client/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC) +$(B)/client/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC) +$(B)/client/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC) +$(B)/client/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC) +$(B)/client/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC) +$(B)/client/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC) +$(B)/client/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC) +$(B)/client/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC) +$(B)/client/cmd.o : $(CMDIR)/cmd.c; $(DO_CC) +$(B)/client/common.o : $(CMDIR)/common.c; $(DO_CC) +$(B)/client/cvar.o : $(CMDIR)/cvar.c; $(DO_CC) +$(B)/client/files.o : $(CMDIR)/files.c; $(DO_CC) +$(B)/client/md4.o : $(CMDIR)/md4.c; $(DO_CC) +$(B)/client/msg.o : $(CMDIR)/msg.c; $(DO_CC) +$(B)/client/net_chan.o : $(CMDIR)/net_chan.c; $(DO_CC) +$(B)/client/huffman.o : $(CMDIR)/huffman.c; $(DO_CC) +$(B)/client/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC) +$(B)/client/q_math.o : $(GDIR)/q_math.c; $(DO_CC) + +$(B)/client/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC) +$(B)/client/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC) +$(B)/client/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC) +$(B)/client/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC) +$(B)/client/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC) +$(B)/client/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC) +$(B)/client/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC) +$(B)/client/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC) +$(B)/client/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC) +$(B)/client/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC) +$(B)/client/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC) +$(B)/client/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC) +$(B)/client/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC) +$(B)/client/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC) +$(B)/client/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC) +$(B)/client/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC) +$(B)/client/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC) +$(B)/client/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC) +$(B)/client/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC) +$(B)/client/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC) +$(B)/client/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC) +$(B)/client/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC) +$(B)/client/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC) +$(B)/client/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC) +$(B)/client/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC) +$(B)/client/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC) +$(B)/client/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC) +$(B)/client/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC) + +$(B)/client/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC) +$(B)/client/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC) +$(B)/client/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC) +$(B)/client/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC) +$(B)/client/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC) +$(B)/client/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC) +$(B)/client/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC) +$(B)/client/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC) +$(B)/client/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC) +$(B)/client/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC) +$(B)/client/jcomapi.o : $(JPDIR)/jcomapi.c; $(DO_CC) +$(B)/client/jcparam.o : $(JPDIR)/jcparam.c; $(DO_CC) +$(B)/client/jcprepct.o : $(JPDIR)/jcprepct.c; $(DO_CC) +$(B)/client/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC) + +$(B)/client/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC) +$(B)/client/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC) +$(B)/client/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC) +$(B)/client/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC) +$(B)/client/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC) +$(B)/client/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC) +$(B)/client/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC) +$(B)/client/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC) +$(B)/client/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC) +$(B)/client/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC) +$(B)/client/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC) +$(B)/client/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC) +$(B)/client/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC) +$(B)/client/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC) +$(B)/client/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC) +$(B)/client/jerror.o : $(JPDIR)/jerror.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC) +$(B)/client/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC) +$(B)/client/jmemnobs.o : $(JPDIR)/jmemnobs.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/jutils.o : $(JPDIR)/jutils.c; $(DO_CC) + +$(B)/client/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC) $(GL_CFLAGS) + +$(B)/client/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC) +$(B)/client/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC) +$(B)/client/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC) +$(B)/client/irix_glimp.o : $(UDIR)/irix_glimp.c; $(DO_CC) +$(B)/client/irix_glimp_smp.o : $(UDIR)/irix_glimp.c; $(DO_SMP_CC) +$(B)/client/irix_snd.o : $(UDIR)/irix_snd.c; $(DO_CC) +$(B)/client/irix_input.o : $(UDIR)/irix_input.c; $(DO_CC) +$(B)/client/linux_common.o : $(UDIR)/linux_common.c; $(DO_CC) +$(B)/client/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/linux_glimp_smp.o : $(UDIR)/linux_glimp.c; $(DO_SMP_CC) $(GL_CFLAGS) +$(B)/client/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC) +$(B)/client/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) $(GL_CFLAGS) +$(B)/client/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) +$(B)/client/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) +$(B)/client/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS) +$(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS) + +ifeq ($(ARCH),i386) +$(B)/client/ftol.o : $(UDIR)/ftol.nasm; $(DO_NASM) +$(B)/client/snapvector.o : $(UDIR)/snapvector.nasm; $(DO_NASM) +$(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC) +endif + +ifeq ($(ARCH),ppc) +ifeq ($(DLL_ONLY),false) +$(B)/client/vm_ppc.o : $(CMDIR)/vm_ppc.c; $(DO_CC) +endif +endif + +$(B)/client/unzip.o : $(CMDIR)/unzip.c; $(DO_CC) +$(B)/client/vm.o : $(CMDIR)/vm.c; $(DO_CC) +$(B)/client/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC) + +$(B)/client/ahoptim.o : $(FTDIR)/ahoptim.c; $(DO_CC) +$(B)/client/autohint.o : $(FTDIR)/autohint.c; $(DO_CC) +$(B)/client/ftbase.o : $(FTDIR)/ftbase.c; $(DO_CC) +$(B)/client/ftdebug.o : $(FTDIR)/ftdebug.c; $(DO_CC) +$(B)/client/ftglyph.o : $(FTDIR)/ftglyph.c; $(DO_CC) +$(B)/client/ftinit.o : $(FTDIR)/ftinit.c; $(DO_CC) +$(B)/client/ftmm.o : $(FTDIR)/ftmm.c; $(DO_CC) +$(B)/client/ftsystem.o : $(FTDIR)/ftsystem.c; $(DO_CC) +$(B)/client/raster1.o : $(FTDIR)/raster1.c; $(DO_CC) -DFT_FLAT_COMPILE +$(B)/client/sfnt.o : $(FTDIR)/sfnt.c; $(DO_CC) +$(B)/client/sfobjs.o : $(FTDIR)/sfobjs.c; $(DO_CC) +$(B)/client/smooth.o : $(FTDIR)/smooth.c; $(DO_CC) -DFT_FLAT_COMPILE +$(B)/client/truetype.o : $(FTDIR)/truetype.c; $(DO_CC) + +# TTimo: took out splines code +#$(B)/client/q_parse.o : $(SPLNDIR)/q_parse.cpp; $(DO_CXX) +#$(B)/client/math_quaternion.o : $(SPLNDIR)/math_quaternion.cpp; $(DO_CXX) +# TTimo: ignored +#$(B)/client/q_shared.o : $(SPLNDIR)/q_shared.cpp; $(DO_CXX) +#$(B)/client/util_str.o : $(SPLNDIR)/util_str.cpp; $(DO_CXX) +#$(B)/client/math_angles.o : $(SPLNDIR)/math_angles.cpp; $(DO_CXX) +#$(B)/client/math_vector.o : $(SPLNDIR)/math_vector.cpp; $(DO_CXX) +#$(B)/client/splines.o : $(SPLNDIR)/splines.cpp; $(DO_CXX) +#$(B)/client/math_matrix.o : $(SPLNDIR)/math_matrix.cpp; $(DO_CXX) + +## Included by raster1.c +# $(B)/client/ftraster.o : $(FTDIR)/ftraster.c; $(DO_CC) +# $(B)/client/ftrend1.o : $(FTDIR)/ftrend1.c; $(DO_CC) + +## Included by autohint.c +# $(B)/client/ahangles.o : $(FTDIR)/ahangles.c; $(DO_CC) +# $(B)/client/ahglyph.o : $(FTDIR)/ahglyph.c; $(DO_CC) +# $(B)/client/ahglobal.o : $(FTDIR)/ahglobal.c; $(DO_CC) +# $(B)/client/ahhint.o : $(FTDIR)/ahhint.c; $(DO_CC) +# $(B)/client/ahmodule.o : $(FTDIR)/ahmodule.c; $(DO_CC) + +## Included by ftcalc.c +# $(B)/client/ftcalc.o : $(FTDIR)/ftcalc.c; $(DO_CC) +# $(B)/client/ftobjs.o : $(FTDIR)/ftobjs.c; $(DO_CC) +# $(B)/client/ftstream.o : $(FTDIR)/ftstream.c; $(DO_CC) +# $(B)/client/ftlist.o : $(FTDIR)/ftlist.c; $(DO_CC) +# $(B)/client/ftoutln.o : $(FTDIR)/ftoutln.c; $(DO_CC) +# $(B)/client/ftextend.o : $(FTDIR)/ftextend.c; $(DO_CC) +# $(B)/client/ftnames.o : $(FTDIR)/ftnames.c; $(DO_CC) + +## Included by sfnt.c +# $(B)/client/ttload.o : $(FTDIR)/ttload.c; $(DO_CC) +# $(B)/client/ttcmap.o : $(FTDIR)/ttcmap.c; $(DO_CC) +# $(B)/client/sfobjs.o : $(FTDIR)/sfobjs.c; $(DO_CC) +# $(B)/client/sfdriver.o : $(FTDIR)/sfdriver.c; $(DO_CC) +## Unused in sfnt.c +# $(B)/client/ttpost.o : $(FTDIR)/ttpost.c; $(DO_CC) +# $(B)/client/ttsbit.o : $(FTDIR)/ttsbit.c; $(DO_CC) + +## Included by truetype.c +# $(B)/client/ttdriver.o : $(FTDIR)/ttdriver.c; $(DO_CC) +# $(B)/client/ttgload.o : $(FTDIR)/ttgload.c; $(DO_CC) +# $(B)/client/ttobjs.o : $(FTDIR)/ttobjs.c; $(DO_CC) +# $(B)/client/ttpload.o : $(FTDIR)/ttpload.c; $(DO_CC) +## Unused in truetype.c +# $(B)/client/ttinterp.o : $(FTDIR)/ttinterp.c; $(DO_CC) + +## Included by smooth.c +# $(B)/client/ftsmooth.o : $(FTDIR)/ftsmooth.c; $(DO_CC) -DFT_FLAT_COMPILE +# $(B)/client/ftgrays.o : $(FTDIR)/ftgrays.c; $(DO_CC) + +############################################################################# +# DEDICATED SERVER +############################################################################# + +Q3DOBJ = \ + $(B)/ded/sv_bot.o \ + $(B)/ded/sv_client.o \ + $(B)/ded/sv_ccmds.o \ + $(B)/ded/sv_game.o \ + $(B)/ded/sv_init.o \ + $(B)/ded/sv_main.o \ + $(B)/ded/sv_net_chan.o \ + $(B)/ded/sv_snapshot.o \ + $(B)/ded/sv_world.o \ + \ + $(B)/ded/cm_load.o \ + $(B)/ded/cm_patch.o \ + $(B)/ded/cm_polylib.o \ + $(B)/ded/cm_test.o \ + $(B)/ded/cm_trace.o \ + $(B)/ded/cmd.o \ + $(B)/ded/common.o \ + $(B)/ded/cvar.o \ + $(B)/ded/files.o \ + $(B)/ded/md4.o \ + $(B)/ded/msg.o \ + $(B)/ded/net_chan.o \ + $(B)/ded/huffman.o \ + \ + $(B)/ded/q_math.o \ + $(B)/ded/q_shared.o \ + \ + $(B)/ded/unzip.o \ + $(B)/ded/vm.o \ + $(B)/ded/vm_interpreted.o \ + \ + $(B)/ded/be_aas_bspq3.o \ + $(B)/ded/be_aas_cluster.o \ + $(B)/ded/be_aas_debug.o \ + $(B)/ded/be_aas_entity.o \ + $(B)/ded/be_aas_file.o \ + $(B)/ded/be_aas_main.o \ + $(B)/ded/be_aas_move.o \ + $(B)/ded/be_aas_optimize.o \ + $(B)/ded/be_aas_reach.o \ + $(B)/ded/be_aas_route.o \ + $(B)/ded/be_aas_routealt.o \ + $(B)/ded/be_aas_sample.o \ + $(B)/ded/be_ai_char.o \ + $(B)/ded/be_ai_chat.o \ + $(B)/ded/be_ai_gen.o \ + $(B)/ded/be_ai_goal.o \ + $(B)/ded/be_ai_move.o \ + $(B)/ded/be_ai_weap.o \ + $(B)/ded/be_ai_weight.o \ + $(B)/ded/be_ea.o \ + $(B)/ded/be_interface.o \ + $(B)/ded/l_crc.o \ + $(B)/ded/l_libvar.o \ + $(B)/ded/l_log.o \ + $(B)/ded/l_memory.o \ + $(B)/ded/l_precomp.o \ + $(B)/ded/l_script.o \ + $(B)/ded/l_struct.o \ + \ + $(B)/ded/linux_common.o \ + $(B)/ded/unix_main.o \ + $(B)/ded/unix_net.o \ + $(B)/ded/unix_shared.o \ + \ + $(B)/ded/null_client.o \ + $(B)/ded/null_input.o \ + $(B)/ded/null_snddma.o + +ifeq ($(ARCH),i386) + Q3DOBJ += $(B)/ded/vm_x86.o $(B)/ded/ftol.o $(B)/ded/snapvector.o +endif + +ifeq ($(ARCH),ppc) + ifeq ($(DLL_ONLY),false) + Q3DOBJ += $(B)/ded/vm_ppc.o + endif +endif + +$(B)/$(PLATFORM)q3ded : $(Q3DOBJ) + $(CC) -o $@ $(Q3DOBJ) $(LDFLAGS) + +$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC) +$(B)/ded/sv_client.o : $(SDIR)/sv_client.c; $(DO_DED_CC) +$(B)/ded/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_DED_CC) +$(B)/ded/sv_game.o : $(SDIR)/sv_game.c; $(DO_DED_CC) +$(B)/ded/sv_init.o : $(SDIR)/sv_init.c; $(DO_DED_CC) +$(B)/ded/sv_main.o : $(SDIR)/sv_main.c; $(DO_DED_CC) +$(B)/ded/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_DED_CC) +$(B)/ded/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_DED_CC) +$(B)/ded/sv_world.o : $(SDIR)/sv_world.c; $(DO_DED_CC) +$(B)/ded/cm_load.o : $(CMDIR)/cm_load.c; $(DO_DED_CC) +$(B)/ded/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_DED_CC) +$(B)/ded/cm_test.o : $(CMDIR)/cm_test.c; $(DO_DED_CC) +$(B)/ded/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_DED_CC) +$(B)/ded/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_DED_CC) +$(B)/ded/cmd.o : $(CMDIR)/cmd.c; $(DO_DED_CC) +$(B)/ded/common.o : $(CMDIR)/common.c; $(DO_DED_CC) +$(B)/ded/cvar.o : $(CMDIR)/cvar.c; $(DO_DED_CC) +$(B)/ded/files.o : $(CMDIR)/files.c; $(DO_DED_CC) +$(B)/ded/md4.o : $(CMDIR)/md4.c; $(DO_DED_CC) +$(B)/ded/msg.o : $(CMDIR)/msg.c; $(DO_DED_CC) +$(B)/ded/net_chan.o : $(CMDIR)/net_chan.c; $(DO_DED_CC) +$(B)/ded/huffman.o : $(CMDIR)/huffman.c; $(DO_DED_CC) +$(B)/ded/q_shared.o : $(GDIR)/q_shared.c; $(DO_DED_CC) +$(B)/ded/q_math.o : $(GDIR)/q_math.c; $(DO_DED_CC) + +$(B)/ded/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC) +$(B)/ded/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC) +$(B)/ded/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC) +$(B)/ded/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC) +$(B)/ded/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC) +$(B)/ded/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC) +$(B)/ded/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC) +$(B)/ded/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC) +$(B)/ded/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC) +$(B)/ded/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC) +$(B)/ded/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC) +$(B)/ded/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC) +$(B)/ded/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC) +$(B)/ded/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC) +$(B)/ded/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC) +$(B)/ded/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC) +$(B)/ded/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC) +$(B)/ded/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC) +$(B)/ded/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC) +$(B)/ded/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC) +$(B)/ded/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC) +$(B)/ded/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC) +$(B)/ded/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC) +$(B)/ded/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC) +$(B)/ded/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC) +$(B)/ded/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC) +$(B)/ded/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC) +$(B)/ded/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC) + +$(B)/ded/linux_common.o : $(UDIR)/linux_common.c; $(DO_CC) +$(B)/ded/unix_main.o : $(UDIR)/unix_main.c; $(DO_DED_CC) +$(B)/ded/unix_net.o : $(UDIR)/unix_net.c; $(DO_DED_CC) +$(B)/ded/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_DED_CC) +$(B)/ded/null_client.o : $(NDIR)/null_client.c; $(DO_DED_CC) +$(B)/ded/null_input.o : $(NDIR)/null_input.c; $(DO_DED_CC) +$(B)/ded/null_snddma.o : $(NDIR)/null_snddma.c; $(DO_DED_CC) +$(B)/ded/unzip.o : $(CMDIR)/unzip.c; $(DO_DED_CC) +$(B)/ded/vm.o : $(CMDIR)/vm.c; $(DO_DED_CC) +$(B)/ded/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_DED_CC) + +ifeq ($(ARCH),i386) +$(B)/ded/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_DED_CC) +$(B)/ded/ftol.o : $(UDIR)/ftol.nasm; $(DO_NASM) +$(B)/ded/snapvector.o : $(UDIR)/snapvector.nasm; $(DO_NASM) +endif + +ifeq ($(ARCH),ppc) +ifeq ($(DLL_ONLY),false) +$(B)/ded/vm_ppc.o : $(CMDIR)/vm_ppc.c; $(DO_DED_CC) +endif +endif + + +############################################################################# +## QVM +############################################################################# + +$(B)/baseq3/vm/cgame.qvm: + cd $(CGDIR) && ./cgame.sh + mv /tmp/quake3/baseq3/vm/cgame.qvm $@ + +$(B)/baseq3/vm/ui.qvm: + cd $(Q3UIDIR) && ./q3_ui.sh + mv /tmp/quake3/baseq3/vm/ui.qvm $@ + +$(B)/baseq3/vm/qagame.qvm: + cd $(GDIR) && ./game.sh + mv /tmp/quake3/baseq3/vm/qagame.qvm $@ + +$(B)/missionpack/vm/cgame.qvm: + cd $(CGDIR) && ./cgame_ta.sh + mv /tmp/quake3/missionpack/vm/cgame.qvm $@ + +$(B)/missionpack/vm/qagame.qvm: + cd $(GDIR) && ./game_ta.sh + mv /tmp/quake3/missionpack/vm/qagame.qvm $@ + +$(B)/missionpack/vm/ui.qvm: + cd $(UIDIR) && ./ui.sh + mv /tmp/quake3/missionpack/vm/ui.qvm $@ + + + +############################################################################# +## BASEQ3 CGAME +############################################################################# + +Q3CGOBJ = \ + $(B)/baseq3/cgame/bg_misc.o \ + $(B)/baseq3/cgame/bg_pmove.o \ + $(B)/baseq3/cgame/bg_slidemove.o \ + $(B)/baseq3/cgame/cg_consolecmds.o \ + $(B)/baseq3/cgame/cg_draw.o \ + $(B)/baseq3/cgame/cg_drawtools.o \ + $(B)/baseq3/cgame/cg_effects.o \ + $(B)/baseq3/cgame/cg_ents.o \ + $(B)/baseq3/cgame/cg_event.o \ + $(B)/baseq3/cgame/cg_info.o \ + $(B)/baseq3/cgame/cg_localents.o \ + $(B)/baseq3/cgame/cg_main.o \ + $(B)/baseq3/cgame/cg_marks.o \ + $(B)/baseq3/cgame/cg_players.o \ + $(B)/baseq3/cgame/cg_playerstate.o \ + $(B)/baseq3/cgame/cg_predict.o \ + $(B)/baseq3/cgame/cg_scoreboard.o \ + $(B)/baseq3/cgame/cg_servercmds.o \ + $(B)/baseq3/cgame/cg_snapshot.o \ + $(B)/baseq3/cgame/cg_syscalls.o \ + $(B)/baseq3/cgame/cg_view.o \ + $(B)/baseq3/cgame/cg_weapons.o \ + $(B)/baseq3/cgame/q_math.o \ + $(B)/baseq3/cgame/q_shared.o + +$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ) + $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ) + +$(B)/baseq3/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) +$(B)/baseq3/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) + +############################################################################# +## MISSIONPACK CGAME +############################################################################# + +MPCGOBJ = \ + $(B)/missionpack/cgame/bg_misc.o \ + $(B)/missionpack/cgame/bg_pmove.o \ + $(B)/missionpack/cgame/bg_slidemove.o \ + $(B)/missionpack/cgame/cg_consolecmds.o \ + $(B)/missionpack/cgame/cg_newdraw.o \ + $(B)/missionpack/cgame/cg_draw.o \ + $(B)/missionpack/cgame/cg_drawtools.o \ + $(B)/missionpack/cgame/cg_effects.o \ + $(B)/missionpack/cgame/cg_ents.o \ + $(B)/missionpack/cgame/cg_event.o \ + $(B)/missionpack/cgame/cg_info.o \ + $(B)/missionpack/cgame/cg_localents.o \ + $(B)/missionpack/cgame/cg_main.o \ + $(B)/missionpack/cgame/cg_marks.o \ + $(B)/missionpack/cgame/cg_players.o \ + $(B)/missionpack/cgame/cg_playerstate.o \ + $(B)/missionpack/cgame/cg_predict.o \ + $(B)/missionpack/cgame/cg_scoreboard.o \ + $(B)/missionpack/cgame/cg_servercmds.o \ + $(B)/missionpack/cgame/cg_snapshot.o \ + $(B)/missionpack/cgame/cg_syscalls.o \ + $(B)/missionpack/cgame/cg_view.o \ + $(B)/missionpack/cgame/cg_weapons.o \ + $(B)/missionpack/cgame/q_math.o \ + $(B)/missionpack/cgame/q_shared.o \ + $(B)/missionpack/cgame/ui_shared.o + +$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ) + $(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ) + +$(B)/missionpack/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_newdraw.o : $(CGDIR)/cg_newdraw.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK + + + +############################################################################# +## BASEQ3 GAME +############################################################################# + +Q3GOBJ = \ + $(B)/baseq3/game/ai_chat.o \ + $(B)/baseq3/game/ai_cmd.o \ + $(B)/baseq3/game/ai_dmnet.o \ + $(B)/baseq3/game/ai_dmq3.o \ + $(B)/baseq3/game/ai_main.o \ + $(B)/baseq3/game/ai_team.o \ + $(B)/baseq3/game/ai_vcmd.o \ + $(B)/baseq3/game/bg_misc.o \ + $(B)/baseq3/game/bg_pmove.o \ + $(B)/baseq3/game/bg_slidemove.o \ + $(B)/baseq3/game/g_active.o \ + $(B)/baseq3/game/g_arenas.o \ + $(B)/baseq3/game/g_bot.o \ + $(B)/baseq3/game/g_client.o \ + $(B)/baseq3/game/g_cmds.o \ + $(B)/baseq3/game/g_combat.o \ + $(B)/baseq3/game/g_items.o \ + $(B)/baseq3/game/g_main.o \ + $(B)/baseq3/game/g_mem.o \ + $(B)/baseq3/game/g_misc.o \ + $(B)/baseq3/game/g_missile.o \ + $(B)/baseq3/game/g_mover.o \ + $(B)/baseq3/game/g_session.o \ + $(B)/baseq3/game/g_spawn.o \ + $(B)/baseq3/game/g_svcmds.o \ + $(B)/baseq3/game/g_syscalls.o \ + $(B)/baseq3/game/g_target.o \ + $(B)/baseq3/game/g_team.o \ + $(B)/baseq3/game/g_trigger.o \ + $(B)/baseq3/game/g_utils.o \ + $(B)/baseq3/game/g_weapon.o \ + \ + $(B)/baseq3/game/q_math.o \ + $(B)/baseq3/game/q_shared.o + +$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ) + $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ) + +$(B)/baseq3/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) +$(B)/baseq3/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) + + +############################################################################# +## MISSIONPACK GAME +############################################################################# + +MPGOBJ = \ + $(B)/missionpack/game/ai_chat.o \ + $(B)/missionpack/game/ai_cmd.o \ + $(B)/missionpack/game/ai_dmnet.o \ + $(B)/missionpack/game/ai_dmq3.o \ + $(B)/missionpack/game/ai_main.o \ + $(B)/missionpack/game/ai_team.o \ + $(B)/missionpack/game/ai_vcmd.o \ + $(B)/missionpack/game/bg_misc.o \ + $(B)/missionpack/game/bg_pmove.o \ + $(B)/missionpack/game/bg_slidemove.o \ + $(B)/missionpack/game/g_active.o \ + $(B)/missionpack/game/g_arenas.o \ + $(B)/missionpack/game/g_bot.o \ + $(B)/missionpack/game/g_client.o \ + $(B)/missionpack/game/g_cmds.o \ + $(B)/missionpack/game/g_combat.o \ + $(B)/missionpack/game/g_items.o \ + $(B)/missionpack/game/g_main.o \ + $(B)/missionpack/game/g_mem.o \ + $(B)/missionpack/game/g_misc.o \ + $(B)/missionpack/game/g_missile.o \ + $(B)/missionpack/game/g_mover.o \ + $(B)/missionpack/game/g_session.o \ + $(B)/missionpack/game/g_spawn.o \ + $(B)/missionpack/game/g_svcmds.o \ + $(B)/missionpack/game/g_syscalls.o \ + $(B)/missionpack/game/g_target.o \ + $(B)/missionpack/game/g_team.o \ + $(B)/missionpack/game/g_trigger.o \ + $(B)/missionpack/game/g_utils.o \ + $(B)/missionpack/game/g_weapon.o \ + \ + $(B)/missionpack/game/q_math.o \ + $(B)/missionpack/game/q_shared.o + +$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ) + $(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ) + +$(B)/missionpack/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK + + + +############################################################################# +## BASEQ3 UI +############################################################################# + +Q3UIOBJ = \ + $(B)/baseq3/ui/bg_misc.o \ + $(B)/baseq3/ui/ui_addbots.o \ + $(B)/baseq3/ui/ui_atoms.o \ + $(B)/baseq3/ui/ui_cdkey.o \ + $(B)/baseq3/ui/ui_cinematics.o \ + $(B)/baseq3/ui/ui_confirm.o \ + $(B)/baseq3/ui/ui_connect.o \ + $(B)/baseq3/ui/ui_controls2.o \ + $(B)/baseq3/ui/ui_credits.o \ + $(B)/baseq3/ui/ui_demo2.o \ + $(B)/baseq3/ui/ui_display.o \ + $(B)/baseq3/ui/ui_gameinfo.o \ + $(B)/baseq3/ui/ui_ingame.o \ + $(B)/baseq3/ui/ui_loadconfig.o \ + $(B)/baseq3/ui/ui_main.o \ + $(B)/baseq3/ui/ui_menu.o \ + $(B)/baseq3/ui/ui_mfield.o \ + $(B)/baseq3/ui/ui_mods.o \ + $(B)/baseq3/ui/ui_network.o \ + $(B)/baseq3/ui/ui_options.o \ + $(B)/baseq3/ui/ui_playermodel.o \ + $(B)/baseq3/ui/ui_players.o \ + $(B)/baseq3/ui/ui_playersettings.o \ + $(B)/baseq3/ui/ui_preferences.o \ + $(B)/baseq3/ui/ui_qmenu.o \ + $(B)/baseq3/ui/ui_removebots.o \ + $(B)/baseq3/ui/ui_saveconfig.o \ + $(B)/baseq3/ui/ui_serverinfo.o \ + $(B)/baseq3/ui/ui_servers2.o \ + $(B)/baseq3/ui/ui_setup.o \ + $(B)/baseq3/ui/ui_sound.o \ + $(B)/baseq3/ui/ui_sparena.o \ + $(B)/baseq3/ui/ui_specifyserver.o \ + $(B)/baseq3/ui/ui_splevel.o \ + $(B)/baseq3/ui/ui_sppostgame.o \ + $(B)/baseq3/ui/ui_spskill.o \ + $(B)/baseq3/ui/ui_startserver.o \ + $(B)/baseq3/ui/ui_syscalls.o \ + $(B)/baseq3/ui/ui_team.o \ + $(B)/baseq3/ui/ui_teamorders.o \ + $(B)/baseq3/ui/ui_video.o \ + \ + $(B)/baseq3/ui/q_math.o \ + $(B)/baseq3/ui/q_shared.o + +$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) + +$(B)/baseq3/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_addbots.o : $(Q3UIDIR)/ui_addbots.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_atoms.o : $(Q3UIDIR)/ui_atoms.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_cinematics.o : $(Q3UIDIR)/ui_cinematics.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_cdkey.o : $(Q3UIDIR)/ui_cdkey.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_confirm.o : $(Q3UIDIR)/ui_confirm.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_connect.o : $(Q3UIDIR)/ui_connect.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_controls2.o : $(Q3UIDIR)/ui_controls2.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_credits.o : $(Q3UIDIR)/ui_credits.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_demo2.o : $(Q3UIDIR)/ui_demo2.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_display.o : $(Q3UIDIR)/ui_display.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_gameinfo.o : $(Q3UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_ingame.o : $(Q3UIDIR)/ui_ingame.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_loadconfig.o : $(Q3UIDIR)/ui_loadconfig.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_main.o : $(Q3UIDIR)/ui_main.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_menu.o : $(Q3UIDIR)/ui_menu.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_mfield.o : $(Q3UIDIR)/ui_mfield.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_mods.o : $(Q3UIDIR)/ui_mods.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_network.o : $(Q3UIDIR)/ui_network.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_options.o : $(Q3UIDIR)/ui_options.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_playermodel.o : $(Q3UIDIR)/ui_playermodel.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_players.o : $(Q3UIDIR)/ui_players.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_playersettings.o : $(Q3UIDIR)/ui_playersettings.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_preferences.o : $(Q3UIDIR)/ui_preferences.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_qmenu.o : $(Q3UIDIR)/ui_qmenu.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_quit.o : $(Q3UIDIR)/ui_quit.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_removebots.o : $(Q3UIDIR)/ui_removebots.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_saveconfig.o : $(Q3UIDIR)/ui_saveconfig.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_serverinfo.o : $(Q3UIDIR)/ui_serverinfo.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_servers2.o : $(Q3UIDIR)/ui_servers2.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_setup.o : $(Q3UIDIR)/ui_setup.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_sound.o : $(Q3UIDIR)/ui_sound.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_sparena.o : $(Q3UIDIR)/ui_sparena.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_specifyserver.o : $(Q3UIDIR)/ui_specifyserver.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_splevel.o : $(Q3UIDIR)/ui_splevel.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_sppostgame.o : $(Q3UIDIR)/ui_sppostgame.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_spskill.o : $(Q3UIDIR)/ui_spskill.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_syscalls.o : $(Q3UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_SHLIB_CC) + +# bk001205 - these wre the only SHLIB compiles in 1.17 +$(B)/baseq3/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) +$(B)/baseq3/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) + + + +############################################################################# +## MISSIONPACK UI +############################################################################# + +MPUIOBJ = \ + $(B)/missionpack/ui/ui_atoms.o \ + $(B)/missionpack/ui/ui_gameinfo.o \ + $(B)/missionpack/ui/ui_main.o \ + $(B)/missionpack/ui/ui_players.o \ + $(B)/missionpack/ui/ui_syscalls.o \ + $(B)/missionpack/ui/ui_util.o \ + $(B)/missionpack/ui/ui_shared.o \ + \ + $(B)/missionpack/ui/bg_misc.o \ + \ + $(B)/missionpack/ui/q_math.o \ + $(B)/missionpack/ui/q_shared.o +# $(B)/missionpack/ui/ui_atoms.o \ +# $(B)/missionpack/ui/ui_gameinfo.o \ +# $(B)/missionpack/ui/ui_main.o \ +# $(B)/missionpack/ui/ui_players.o \ +# $(B)/missionpack/ui/ui_syscalls.o \ +# $(B)/missionpack/ui/ui_util.o \ +# $(B)/missionpack/ui/ui_shared.o \ +# \ +# $(B)/missionpack/ui/bg_misc.o \ +# $(B)/missionpack/ui/bg_lib.o \ +# \ +# $(B)/missionpack/ui/q_math.o \ +# $(B)/missionpack/ui/q_shared.o + +$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ) + +$(B)/missionpack/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/ui/ui_gameinfo.o : $(UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/ui/ui_main.o : $(UIDIR)/ui_main.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/ui/ui_players.o : $(UIDIR)/ui_players.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/ui/ui_util.o : $(UIDIR)/ui_util.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/ui/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK + +$(B)/missionpack/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/ui/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_SHLIB_CC) -DMISSIONPACK + +$(B)/missionpack/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK + + + + + +############################################################################# +## Q3 STATIC (DEBUG) BUILD +############################################################################# + +Q3SOBJ = \ + $(B)/q3static/cl_cgame.o \ + $(B)/q3static/cl_cin.o \ + $(B)/q3static/cl_console.o \ + $(B)/q3static/cl_input.o \ + $(B)/q3static/cl_keys.o \ + $(B)/q3static/cl_main.o \ + $(B)/q3static/cl_net_chan.o \ + $(B)/q3static/cl_parse.o \ + $(B)/q3static/cl_scrn.o \ + $(B)/q3static/cl_ui.o \ + \ + $(B)/q3static/cm_load.o \ + $(B)/q3static/cm_patch.o \ + $(B)/q3static/cm_polylib.o \ + $(B)/q3static/cm_test.o \ + $(B)/q3static/cm_trace.o \ + \ + $(B)/q3static/cmd.o \ + $(B)/q3static/common.o \ + $(B)/q3static/cvar.o \ + $(B)/q3static/files.o \ + $(B)/q3static/md4.o \ + $(B)/q3static/msg.o \ + $(B)/q3static/net_chan.o \ + \ + $(B)/q3static/snd_adpcm.o \ + $(B)/q3static/snd_dma.o \ + $(B)/q3static/snd_mem.o \ + $(B)/q3static/snd_mix.o \ + $(B)/q3static/snd_wavelet.o \ + \ + $(B)/q3static/sv_bot.o \ + $(B)/q3static/sv_ccmds.o \ + $(B)/q3static/sv_client.o \ + $(B)/q3static/sv_game.o \ + $(B)/q3static/sv_init.o \ + $(B)/q3static/sv_main.o \ + $(B)/q3static/sv_net_chan.o \ + $(B)/q3static/sv_snapshot.o \ + $(B)/q3static/sv_world.o \ + \ + $(B)/q3static/unzip.o \ + $(B)/q3static/vm.o \ + $(B)/q3static/vm_interpreted.o \ + \ + $(B)/q3static/be_aas_bspq3.o \ + $(B)/q3static/be_aas_cluster.o \ + $(B)/q3static/be_aas_debug.o \ + $(B)/q3static/be_aas_entity.o \ + $(B)/q3static/be_aas_file.o \ + $(B)/q3static/be_aas_main.o \ + $(B)/q3static/be_aas_move.o \ + $(B)/q3static/be_aas_optimize.o \ + $(B)/q3static/be_aas_reach.o \ + $(B)/q3static/be_aas_route.o \ + $(B)/q3static/be_aas_routealt.o \ + $(B)/q3static/be_aas_sample.o \ + $(B)/q3static/be_ai_char.o \ + $(B)/q3static/be_ai_chat.o \ + $(B)/q3static/be_ai_gen.o \ + $(B)/q3static/be_ai_goal.o \ + $(B)/q3static/be_ai_move.o \ + $(B)/q3static/be_ai_weap.o \ + $(B)/q3static/be_ai_weight.o \ + $(B)/q3static/be_ea.o \ + $(B)/q3static/be_interface.o \ + $(B)/q3static/l_crc.o \ + $(B)/q3static/l_libvar.o \ + $(B)/q3static/l_log.o \ + $(B)/q3static/l_memory.o \ + $(B)/q3static/l_precomp.o \ + $(B)/q3static/l_script.o \ + $(B)/q3static/l_struct.o \ + \ + $(B)/q3static/jcapimin.o \ + $(B)/q3static/jchuff.o \ + $(B)/q3static/jcinit.o \ + $(B)/q3static/jccoefct.o \ + $(B)/q3static/jccolor.o \ + $(B)/q3static/jfdctflt.o \ + $(B)/q3static/jcdctmgr.o \ + $(B)/q3static/jcphuff.o \ + $(B)/q3static/jcmainct.o \ + $(B)/q3static/jcmarker.o \ + $(B)/q3static/jcmaster.o \ + $(B)/q3static/jcomapi.o \ + $(B)/q3static/jcparam.o \ + $(B)/q3static/jcprepct.o \ + $(B)/q3static/jcsample.o \ + $(B)/q3static/jdapimin.o \ + $(B)/q3static/jdapistd.o \ + $(B)/q3static/jdatasrc.o \ + $(B)/q3static/jdcoefct.o \ + $(B)/q3static/jdcolor.o \ + $(B)/q3static/jddctmgr.o \ + $(B)/q3static/jdhuff.o \ + $(B)/q3static/jdinput.o \ + $(B)/q3static/jdmainct.o \ + $(B)/q3static/jdmarker.o \ + $(B)/q3static/jdmaster.o \ + $(B)/q3static/jdpostct.o \ + $(B)/q3static/jdsample.o \ + $(B)/q3static/jdtrans.o \ + $(B)/q3static/jerror.o \ + $(B)/q3static/jidctflt.o \ + $(B)/q3static/jmemmgr.o \ + $(B)/q3static/jmemnobs.o \ + $(B)/q3static/jutils.o \ + \ + $(B)/q3static/tr_animation.o \ + $(B)/q3static/tr_backend.o \ + $(B)/q3static/tr_bsp.o \ + $(B)/q3static/tr_cmds.o \ + $(B)/q3static/tr_curve.o \ + $(B)/q3static/tr_flares.o \ + $(B)/q3static/tr_font.o \ + $(B)/q3static/tr_image.o \ + $(B)/q3static/tr_init.o \ + $(B)/q3static/tr_light.o \ + $(B)/q3static/tr_main.o \ + $(B)/q3static/tr_marks.o \ + $(B)/q3static/tr_mesh.o \ + $(B)/q3static/tr_model.o \ + $(B)/q3static/tr_noise.o \ + $(B)/q3static/tr_scene.o \ + $(B)/q3static/tr_shade.o \ + $(B)/q3static/tr_shade_calc.o \ + $(B)/q3static/tr_shader.o \ + $(B)/q3static/tr_shadows.o \ + $(B)/q3static/tr_sky.o \ + $(B)/q3static/tr_surface.o \ + $(B)/q3static/tr_world.o \ + \ + $(B)/q3static/unix_main.o \ + $(B)/q3static/unix_net.o \ + $(B)/q3static/unix_shared.o \ + \ + $(B)/q3static/ahoptim.o \ + $(B)/q3static/autohint.o \ + $(B)/q3static/ftbase.o \ + $(B)/q3static/ftdebug.o \ + $(B)/q3static/ftglyph.o \ + $(B)/q3static/ftinit.o \ + $(B)/q3static/ftmm.o \ + $(B)/q3static/ftsystem.o \ + $(B)/q3static/raster1.o \ + $(B)/q3static/sfnt.o \ + $(B)/q3static/sfobjs.o \ + $(B)/q3static/smooth.o \ + $(B)/q3static/truetype.o \ + \ + $(B)/q3static/linux_qgl.o \ + $(B)/q3static/linux_glimp.o \ + $(B)/q3static/linux_joystick.o \ + $(B)/q3static/linux_snd.o \ + $(B)/q3static/snd_mixa.o \ + $(B)/q3static/matha.o + +ifeq ($(ARCH),i386) + Q3SOBJ += $(B)/q3static/vm_x86.o +endif + +ifeq ($(ARCH),ppc) + ifeq ($(DLL_ONLY),false) + Q3SOBJ += $(B)/q3static/vm_ppc.o + endif +endif + + +$(B)/q3static/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cmd.o : $(CMDIR)/cmd.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/common.o : $(CMDIR)/common.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cvar.o : $(CMDIR)/cvar.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/files.o : $(CMDIR)/files.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/md4.o : $(CMDIR)/md4.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/msg.o : $(CMDIR)/msg.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/net_chan.o : $(CMDIR)/net_chan.c; $(DO_CC) -DQ3_STATIC + +$(B)/q3static/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC) -DQ3_STATIC +$(B)/q3static/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC) -DQ3_STATIC + +$(B)/q3static/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jcomapi.o : $(JPDIR)/jcomapi.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jcparam.o : $(JPDIR)/jcparam.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jcprepct.o : $(JPDIR)/jcprepct.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC) -DQ3_STATIC + +$(B)/q3static/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jerror.o : $(JPDIR)/jerror.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jmemnobs.o : $(JPDIR)/jmemnobs.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/jutils.o : $(JPDIR)/jutils.c; $(DO_CC) -DQ3_STATIC + +$(B)/q3static/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC) -DQ3_STATIC + +$(B)/q3static/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS) +$(B)/q3static/matha.o : $(UDIR)/matha.s; $(DO_AS) +$(B)/q3static/unzip.o : $(CMDIR)/unzip.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/vm.o : $(CMDIR)/vm.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC) -DQ3_STATIC + +ifeq ($(ARCH),i386) + $(B)/q3static/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC) -DQ3_STATIC +endif + +ifeq ($(ARCH),ppc) +ifeq ($(DLL_ONLY),false) +$(B)/q3static/vm_ppc.o : $(CMDIR)/vm_ppc.c; $(DO_CC) -DQ3_STATIC +endif +endif + +$(B)/q3static/ahoptim.o : $(FTDIR)/ahoptim.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/autohint.o : $(FTDIR)/autohint.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ftbase.o : $(FTDIR)/ftbase.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ftdebug.o : $(FTDIR)/ftdebug.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ftglyph.o : $(FTDIR)/ftglyph.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ftinit.o : $(FTDIR)/ftinit.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ftmm.o : $(FTDIR)/ftmm.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ftsystem.o : $(FTDIR)/ftsystem.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/raster1.o : $(FTDIR)/raster1.c; $(DO_CC) -DQ3_STATIC -DFT_FLAT_COMPILE +$(B)/q3static/sfnt.o : $(FTDIR)/sfnt.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/sfobjs.o : $(FTDIR)/sfobjs.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/smooth.o : $(FTDIR)/smooth.c; $(DO_CC) -DQ3_STATIC -DFT_FLAT_COMPILE +$(B)/q3static/truetype.o : $(FTDIR)/truetype.c; $(DO_CC) -DQ3_STATIC + +## add BASEQ3 CGAME +Q3SOBJ += \ + $(B)/q3static/cg_consolecmds.o \ + $(B)/q3static/cg_draw.o \ + $(B)/q3static/cg_drawtools.o \ + $(B)/q3static/cg_effects.o \ + $(B)/q3static/cg_ents.o \ + $(B)/q3static/cg_event.o \ + $(B)/q3static/cg_info.o \ + $(B)/q3static/cg_localents.o \ + $(B)/q3static/cg_main.o \ + $(B)/q3static/cg_marks.o \ + $(B)/q3static/cg_players.o \ + $(B)/q3static/cg_playerstate.o \ + $(B)/q3static/cg_predict.o \ + $(B)/q3static/cg_scoreboard.o \ + $(B)/q3static/cg_servercmds.o \ + $(B)/q3static/cg_snapshot.o \ + $(B)/q3static/cg_syscalls.o \ + $(B)/q3static/cg_view.o \ + $(B)/q3static/cg_weapons.o + +$(B)/q3static/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_event.o : $(CGDIR)/cg_event.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_info.o : $(CGDIR)/cg_info.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_main.o : $(CGDIR)/cg_main.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_players.o : $(CGDIR)/cg_players.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_view.o : $(CGDIR)/cg_view.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_CC) -DQ3_STATIC + +## add BASEQ3 GAME +Q3SOBJ += \ + $(B)/q3static/ai_chat.o \ + $(B)/q3static/ai_cmd.o \ + $(B)/q3static/ai_dmnet.o \ + $(B)/q3static/ai_dmq3.o \ + $(B)/q3static/ai_main.o \ + $(B)/q3static/ai_team.o \ + $(B)/q3static/ai_vcmd.o \ + $(B)/q3static/g_active.o \ + $(B)/q3static/g_arenas.o \ + $(B)/q3static/g_bot.o \ + $(B)/q3static/g_client.o \ + $(B)/q3static/g_cmds.o \ + $(B)/q3static/g_combat.o \ + $(B)/q3static/g_items.o \ + $(B)/q3static/g_main.o \ + $(B)/q3static/g_mem.o \ + $(B)/q3static/g_misc.o \ + $(B)/q3static/g_missile.o \ + $(B)/q3static/g_mover.o \ + $(B)/q3static/g_session.o \ + $(B)/q3static/g_spawn.o \ + $(B)/q3static/g_svcmds.o \ + $(B)/q3static/g_target.o \ + $(B)/q3static/g_team.o \ + $(B)/q3static/g_trigger.o \ + $(B)/q3static/g_utils.o \ + $(B)/q3static/g_weapon.o \ + \ + $(B)/q3static/g_syscalls.o + +$(B)/q3static/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ai_main.o : $(GDIR)/ai_main.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ai_team.o : $(GDIR)/ai_team.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_active.o : $(GDIR)/g_active.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_bot.o : $(GDIR)/g_bot.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_client.o : $(GDIR)/g_client.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_combat.o : $(GDIR)/g_combat.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_items.o : $(GDIR)/g_items.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_main.o : $(GDIR)/g_main.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_mem.o : $(GDIR)/g_mem.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_misc.o : $(GDIR)/g_misc.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_missile.o : $(GDIR)/g_missile.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_mover.o : $(GDIR)/g_mover.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_session.o : $(GDIR)/g_session.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_target.o : $(GDIR)/g_target.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_team.o : $(GDIR)/g_team.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_utils.o : $(GDIR)/g_utils.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_CC) -DQ3_STATIC + +## add BASEQ3 UI +Q3SOBJ += \ + $(B)/q3static/ui_addbots.o \ + $(B)/q3static/ui_atoms.o \ + $(B)/q3static/ui_cdkey.o \ + $(B)/q3static/ui_cinematics.o \ + $(B)/q3static/ui_confirm.o \ + $(B)/q3static/ui_connect.o \ + $(B)/q3static/ui_controls2.o \ + $(B)/q3static/ui_credits.o \ + $(B)/q3static/ui_demo2.o \ + $(B)/q3static/ui_display.o \ + $(B)/q3static/ui_gameinfo.o \ + $(B)/q3static/ui_ingame.o \ + $(B)/q3static/ui_loadconfig.o \ + $(B)/q3static/ui_main.o \ + $(B)/q3static/ui_menu.o \ + $(B)/q3static/ui_mfield.o \ + $(B)/q3static/ui_mods.o \ + $(B)/q3static/ui_network.o \ + $(B)/q3static/ui_options.o \ + $(B)/q3static/ui_playermodel.o \ + $(B)/q3static/ui_players.o \ + $(B)/q3static/ui_playersettings.o \ + $(B)/q3static/ui_preferences.o \ + $(B)/q3static/ui_qmenu.o \ + $(B)/q3static/ui_removebots.o \ + $(B)/q3static/ui_saveconfig.o \ + $(B)/q3static/ui_serverinfo.o \ + $(B)/q3static/ui_servers2.o \ + $(B)/q3static/ui_setup.o \ + $(B)/q3static/ui_sound.o \ + $(B)/q3static/ui_sparena.o \ + $(B)/q3static/ui_specifyserver.o \ + $(B)/q3static/ui_splevel.o \ + $(B)/q3static/ui_sppostgame.o \ + $(B)/q3static/ui_spskill.o \ + $(B)/q3static/ui_startserver.o \ + $(B)/q3static/ui_team.o \ + $(B)/q3static/ui_teamorders.o \ + $(B)/q3static/ui_video.o \ + \ + $(B)/q3static/ui_syscalls.o + +$(B)/q3static/ui_addbots.o : $(Q3UIDIR)/ui_addbots.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_atoms.o : $(Q3UIDIR)/ui_atoms.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_cinematics.o : $(Q3UIDIR)/ui_cinematics.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_cdkey.o : $(Q3UIDIR)/ui_cdkey.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_confirm.o : $(Q3UIDIR)/ui_confirm.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_connect.o : $(Q3UIDIR)/ui_connect.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_controls2.o : $(Q3UIDIR)/ui_controls2.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_credits.o : $(Q3UIDIR)/ui_credits.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_demo2.o : $(Q3UIDIR)/ui_demo2.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_display.o : $(Q3UIDIR)/ui_display.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_gameinfo.o : $(Q3UIDIR)/ui_gameinfo.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_ingame.o : $(Q3UIDIR)/ui_ingame.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_loadconfig.o : $(Q3UIDIR)/ui_loadconfig.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_main.o : $(Q3UIDIR)/ui_main.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_menu.o : $(Q3UIDIR)/ui_menu.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_mfield.o : $(Q3UIDIR)/ui_mfield.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_mods.o : $(Q3UIDIR)/ui_mods.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_network.o : $(Q3UIDIR)/ui_network.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_options.o : $(Q3UIDIR)/ui_options.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_playermodel.o : $(Q3UIDIR)/ui_playermodel.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_players.o : $(Q3UIDIR)/ui_players.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_playersettings.o : $(Q3UIDIR)/ui_playersettings.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_preferences.o : $(Q3UIDIR)/ui_preferences.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_qmenu.o : $(Q3UIDIR)/ui_qmenu.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_quit.o : $(Q3UIDIR)/ui_quit.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_removebots.o : $(Q3UIDIR)/ui_removebots.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_saveconfig.o : $(Q3UIDIR)/ui_saveconfig.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_serverinfo.o : $(Q3UIDIR)/ui_serverinfo.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_servers2.o : $(Q3UIDIR)/ui_servers2.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_setup.o : $(Q3UIDIR)/ui_setup.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_sound.o : $(Q3UIDIR)/ui_sound.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_sparena.o : $(Q3UIDIR)/ui_sparena.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_specifyserver.o : $(Q3UIDIR)/ui_specifyserver.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_splevel.o : $(Q3UIDIR)/ui_splevel.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_sppostgame.o : $(Q3UIDIR)/ui_sppostgame.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_spskill.o : $(Q3UIDIR)/ui_spskill.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_syscalls.o : $(Q3UIDIR)/ui_syscalls.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_CC) -DQ3_STATIC + + +## add shared files +Q3SOBJ += \ + $(B)/q3static/bg_misc.o \ + $(B)/q3static/bg_pmove.o \ + $(B)/q3static/bg_slidemove.o \ + $(B)/q3static/q_math.o \ + $(B)/q3static/q_shared.o + +## shared files +$(B)/q3static/q_math.o : $(GDIR)/q_math.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_CC) -DQ3_STATIC +$(B)/q3static/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_CC) -DQ3_STATIC + + + +$(B)/$(PLATFORM)q3static : $(Q3SOBJ) + $(CC) $(CFLAGS) -o $@ $(Q3SOBJ) $(GLLDFLAGS) $(LDFLAGS) + + +############################################################################# +# RPM +############################################################################# + +TMPDIR=/var/tmp +TARDIR=$(TMPDIR)/$(BUILD_NAME) +TARFILE = $(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(ARCH).tar + +tar: + if [ ! -d archives ];then mkdir archives;chmod 755 archives;fi + $(MAKE) copyfiles COPYDIR=$(TARDIR) + cd $(TARDIR); tar cvf $(TARFILE) * && gzip -9 $(TARFILE) + mv $(TARDIR)/$(TARFILE).gz archives/. + rm -rf $(TARDIR) + +# Make RPMs. You need to be root to make this work +RPMROOT=/usr/src/redhat +RPM = rpm +RPMFLAGS = -bb +INSTALLDIR = /usr/local/games/$(BUILD_NAME) +RPMDIR = $(TMPDIR)/$(BUILD_NAME)-$(VERSION) +DESTDIR= $(RPMDIR)/$(INSTALLDIR) + +rpm: $(BUILD_NAME).spec + touch $(RPMROOT)/SOURCES/$(BUILD_NAME)-$(VERSION).tar.gz + if [ ! -d archives ];then mkdir archives;fi + $(MAKE) copyfiles COPYDIR=$(DESTDIR) + cp $(UDIR)/quake3.gif $(RPMROOT)/SOURCES/. + cp $(BUILD_NAME).spec $(RPMROOT)/SPECS/. + cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) $(BUILD_NAME).spec + rm -rf $(RPMDIR) + mv $(RPMROOT)/RPMS/$(RPMARCH)/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm archives/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm + +copyfiles: + -mkdirhier $(COPYDIR) + cp $(BR)/linuxquake3 $(COPYDIR)/quake3.x86 + strip $(COPYDIR)/quake3.x86 + chmod 755 $(COPYDIR)/quake3.x86 + cp $(BR)/linuxq3ded $(COPYDIR)/q3ded + strip $(COPYDIR)/q3ded + chmod 755 $(COPYDIR)/q3ded + cp $(BDIR)/libMesaVoodooGL.so.3.2 $(COPYDIR)/. + chmod 755 $(COPYDIR)/libMesaVoodooGL.so.3.2 + ( cd $(COPYDIR); ln -s libMesaVoodooGL.so.3.2 libMesaVoodooGL.so ) + cp $(BDIR)/Quake_III_Arena_FAQ.html $(COPYDIR)/. + chmod 644 $(COPYDIR)/Quake_III_Arena_FAQ.html + mkdir $(COPYDIR)/baseq3 + cp $(BASEQ3_DIR)/pak2.pk3 $(COPYDIR)/baseq3/. + chmod 644 $(COPYDIR)/baseq3/pak2.pk3 + +$(BUILD_NAME).spec : $(UDIR)/$(BUILD_NAME).spec.sh Makefile + sh $< $(VERSION) $(RPM_RELEASE) $(ARCH) $(INSTALLDIR) > $@ + +############################################################################# +# MISC +############################################################################# + +# TTimo: FIXME: doesn't clean the binary and .so + +clean:clean-debug clean-release + +clean2: clean-bins + rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) + rm -f $(CGDIR)/vm/*.asm + rm -f $(GDIR)/vm/*.asm + rm -f $(UIDIR)/vm/*.asm + rm -f $(Q3UIDIR)/vm/*.asm + +# TTimo: linuxq3ded linuxquake3 linuxquake3-smp .. hardcoded the names .. maybe not such a good thing +# FIXME: also, removing the *.so is crappy .. I just want to avoid rm -rf debugi386-glibc to save the symlinks to pk3's for testing +clean-bins: + if [ -d $(B) ];then (find $(B) -name '*.so' -exec rm {} \;)fi + rm -f $(B)/linuxq3ded + rm -f $(B)/linuxquake3 + rm -f $(B)/linuxquake3-smp + rm -f $(B)/baseq3/vm/cgame.qvm + rm -f $(B)/baseq3/vm/ui.qvm + rm -f $(B)/baseq3/vm/qagame.qvm + rm -f $(B)/missionpack/vm/cgame.qvm + rm -f $(B)/missionpack/vm/qagame.qvm + rm -f $(B)/missionpack/vm/ui.qvm + +clean-debug: + $(MAKE) clean2 B=$(BD) CFLAGS="$(DEBUG_CFLAGS)" + +clean-release: + $(MAKE) clean2 B=$(BR) CFLAGS="$(DEBUG_CFLAGS)" + +# TTimo: for the setups it's easier to shell out to a script + +setup: release + ./build_setup.sh $(VERSION) + |