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* More fixens.zakk2005-09-031-0/+1
* Updates and fixenszakk2005-09-031-0/+3
* Another patch from gladiac, cleans up the makefile a little.zakk2005-09-021-10/+1
* Cleanups from pomac!zakk2005-09-021-1/+2
* remove =? assignments. use "make CC=foo" instead of "CC=foo make"ludwig2005-09-021-4/+4
* Renamed the SDL stuff to not be Linux specific.icculus2005-09-011-11/+11
* Uh, yeah. glub glub. mo blon.zakk2005-08-311-1/+1
* SDL-based audio.icculus2005-08-311-0/+6
* First patch from vapier for easier packaging:zakk2005-08-311-6/+9
* add s390, s390x and ia64. It builds, don't know if it runs tough.ludwig2005-08-311-0/+8
* use system SDL libludwig2005-08-311-2/+2
* glub glub mo blonzakk2005-08-311-1/+1
* First version of Ryan Gorodon's SDL work:zakk2005-08-301-1/+18
* support for 64bit native modsludwig2005-08-301-0/+1
* fix build against system libfreetypeludwig2005-08-301-1/+8
* fix build on ppc. no guarantee it runs thoughludwig2005-08-301-8/+17
* remove svn:executable propertyludwig2005-08-281-0/+0
* -fno-strict-aliasing got lost..ludwig2005-08-281-1/+1
* cleanupludwig2005-08-281-62/+27
* -mtune isn't supported by gcc3, change to -march=i686. Who run q3 on aludwig2005-08-281-1/+1
* Patching from floam with some edits by myself:zakk2005-08-281-82/+23
* From ludwig: Unsigned overflows don't work in 64bit address space ...zakk2005-08-271-0/+6
* from floam: quake3_dont_build_debug_by_default_and_dericeify.patch:zakk2005-08-271-8/+8
* Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.zakk2005-08-271-56/+58
* newlines fixedzakk2005-08-261-2119/+2119
* Itsa me, quake3io!zakk2005-08-261-0/+2119