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server
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sv_init.c
Commit message (
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Author
Age
Files
Lines
*
* send along the reason for disconnection when sending the disconnect
tjw
2007-12-31
1
-1
/
+1
*
* (bug 3420) Don't respect sv_killserver unless a server is actually running
tma
2007-11-23
1
-0
/
+5
*
* Merge unified-sdl to trunk
tma
2007-09-05
1
-0
/
+5
*
* (bug 3018) Should not reset CVAR_CHEAT cvars when loading cgame/ui if they
tjw
2007-04-05
1
-1
/
+2
*
* (bug 2784) help to prevent reliable command overflow in cases when a slow
tjw
2006-10-13
1
-31
/
+80
*
* add cURL support for HTTP/FTP downloading (bug 2661)
tjw
2006-09-11
1
-0
/
+1
*
* sv_minRate (from R1CH)
tma
2006-06-17
1
-0
/
+1
*
- Added SV_Shutdown to Linux signal handler to ensure that clients don't hang...
thilo
2006-05-04
1
-1
/
+1
*
* Displace the '\n's passed to SV_Shutdown
tma
2006-02-28
1
-1
/
+1
*
* Fix to a bug where servers with long uptimes (~27 days) would consume 100%
tma
2006-02-23
1
-1
/
+1
*
* Added STATUS
tma
2005-10-29
1
-1
/
+1
*
* Deleted code/unix/vm_x86.c - wtf was that about anyway?
tma
2005-10-29
1
-4
/
+0
*
* Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2454
tma
2005-10-28
1
-0
/
+7
*
Patch from Tim Angus, to fix a longstanding bug
zakk
2005-09-17
1
-5
/
+8
*
remove svn:executable property
ludwig
2005-08-28
1
-0
/
+0
*
newlines fixed
zakk
2005-08-26
1
-695
/
+695
*
Itsa me, quake3io!
zakk
2005-08-26
1
-0
/
+695