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sdl
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sdl_input.c
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Author
Age
Files
Lines
*
* Add Com_HexStrToInt
tma
2008-09-05
1
-29
/
+45
*
* Update IN_IsConsoleKey so that specifying ascii values/characters for the
tma
2008-08-30
1
-10
/
+52
*
* Better condition to test whether to use the character or the key
tma
2008-08-28
1
-2
/
+2
*
* Revert 'Handle dead keys more gracefully by taking a "best guess" rather than
tma
2008-08-28
1
-37
/
+76
*
* Handle dead keys more gracefully by taking a "best guess" rather than ignoring
tma
2008-08-25
1
-15
/
+46
*
* Don't set SE_KEY event to ctrl-h; I don't think this makes sense
tma
2008-08-22
1
-23
/
+39
*
* Really fix backspace on OS X (I hope)
tma
2008-08-22
1
-5
/
+4
*
* Prevent ~ from generating a character
tma
2008-08-22
1
-0
/
+6
*
* Tidy up the keyboard code a bit, add in_keyboardDebug
tma
2008-08-19
1
-57
/
+84
*
* Always show the mouse cursor when the mouse is disabled
tma
2008-08-09
1
-18
/
+47
*
* Use Sys_Sleep to limit FPS, which will save CPU
tma
2008-07-21
1
-10
/
+1
*
* Revert r1341 as there doesn't seem to be a lot of point to the change and it
tma
2008-07-16
1
-8
/
+1
*
Fixed compiler warning on Mac OS X.
icculus
2008-07-06
1
-1
/
+1
*
* (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend
tma
2008-07-05
1
-7
/
+19
*
Whoops, maybe this is the right header location...
icculus
2008-06-09
1
-1
/
+1
*
Added #include to fix compiler warning on Mac OS X.
icculus
2008-06-09
1
-0
/
+1
*
combine all mouse events received in one frame
ludwig
2008-05-06
1
-1
/
+8
*
Fix building on MacOSX.
thilo
2007-12-14
1
-1
/
+1
*
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
tma
2007-11-02
1
-1
/
+5
*
* Fix bug that prevented key up events getting to cgame/ui when not in game
tma
2007-10-02
1
-2
/
+2
*
* Merge unified-sdl to trunk
tma
2007-09-05
1
-0
/
+801