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* Try to catch some NaNs that are almost certainly a compiler optimization bug.icculus2009-09-141-0/+8
* * Fix confusion of cgame and renderer entity array bounds (Tr3B)tma2008-07-161-2/+1
* - Implement stereo rendering with anaglyph images.thilo2008-04-271-0/+2
* * Added STATUStma2005-10-291-1/+1
* remove svn:executable propertyludwig2005-08-281-0/+0
* newlines fixedzakk2005-08-261-409/+409
* Itsa me, quake3io!zakk2005-08-261-0/+409