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* I'll retain the new way seeding the random number generator.. these calls are...thilo2009-05-311-2/+0
* Revert changes of rand() to random() as random() was redefined in quake3.thilo2009-05-311-2/+4
* - Introduce seeding of the random number generator at startupthilo2009-05-311-4/+2
* * Added STATUStma2005-10-291-1/+1
* remove svn:executable propertyludwig2005-08-281-0/+0
* newlines fixedzakk2005-08-261-95/+95
* Itsa me, quake3io!zakk2005-08-261-0/+95