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* * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>tma2005-11-131-0/+161
| | | | | | | | | | | | | | | | | | + An abstract codec system, simplifying support for new formats + Changes versus BlackAura's patch: o Consolidated the OpenAL parts into one file o Changed the function naming scheme to more closely resemble Q3 o Changed the interface to fall back on the "base" sound system if loading OpenAL fails + This is enabled on Linux and MinGW for now, but should work on the other *nixs with appropriate additions to the Makefile + NOT enabled on OS X or MSVC Windows builds + Probably breaks the Windows build again * Retabulated sdl_snd.c and made the messages less verbose since there do not seem to be many having problems with SDL sound now git-svn-id: svn://svn.icculus.org/quake3/trunk@343 edf5b092-35ff-0310-97b2-ce42778d08ea
* use system memcpy and memsetludwig2005-11-061-0/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@301 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Replaced a bunch of inline and __inline with ID_INLINEtma2005-11-043-346/+346
| | | | | | | | | * Replaced a bunch of __i386__ with id386 * General tidy up of asm preprocessor decisions * Removed C_ONLY from the dedicated server build git-svn-id: svn://svn.icculus.org/quake3/trunk@269 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fies to the xcode project to update it with the recent changestma2005-11-021-999/+37
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@230 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Added STATUStma2005-10-2921-21/+21
| | | | | | | | | | | * Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill... git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fixed the OS X build as broken by revision 181tma2005-10-261-307/+565
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@182 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fixed some warnings on the OS X buildtma2005-10-264-9/+11
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@180 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix build problems under OS Xsix2005-10-111-151/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@154 edf5b092-35ff-0310-97b2-ce42778d08ea
* Mac OS X needs Com_Memcpy and Com_Memset to be set to memcpy and memset.six2005-10-082-2/+91
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@148 edf5b092-35ff-0310-97b2-ce42778d08ea
* https://bugzilla.icculus.org/show_bug.cgi?id=2362zakk2005-09-031-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@75 edf5b092-35ff-0310-97b2-ce42778d08ea
* https://bugzilla.icculus.org/show_bug.cgi?id=2361zakk2005-09-031-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@74 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove svn:executable propertyludwig2005-08-2833-0/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@24 edf5b092-35ff-0310-97b2-ce42778d08ea
* Patching from floam with some edits by myself:zakk2005-08-281-2/+2
| | | | | | | | | | | | | | I was working on a patch earlier to fix some more things up to be more modern, and I added a couple lines from that cleanup patch I showed you on irc. Some commented code was removed, some stuff was made to not be broke (old head usage), the makefile should install things better, and a a few GCC warnings were gagged. I also attempted to version it but you'll probably want to change that to whatever versioning rules you decide on using. git-svn-id: svn://svn.icculus.org/quake3/trunk@13 edf5b092-35ff-0310-97b2-ce42778d08ea
* newlines fixedzakk2005-08-2627-23124/+23124
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
* Itsa me, quake3io!zakk2005-08-2633-0/+23275
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea