| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixes Bugzilla #3768.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1588 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Fix bug #4026 (SDL dx backend doesn't work on some machines)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1586 edf5b092-35ff-0310-97b2-ce42778d08ea
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Prints usage info and current gain values, and catches a case where we
report an error where no error exists.
Fixes Bugzilla #4018.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1585 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1583 edf5b092-35ff-0310-97b2-ce42778d08ea
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http://bugzilla.icculus.org/show_bug.cgi?id=3966
I'm hopeful that the server browser will surrender.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1581 edf5b092-35ff-0310-97b2-ce42778d08ea
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got a fresh one from
Amanieu in irc.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1580 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1567 edf5b092-35ff-0310-97b2-ce42778d08ea
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are therefore redundant
git-svn-id: svn://svn.icculus.org/quake3/trunk@1563 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1562 edf5b092-35ff-0310-97b2-ce42778d08ea
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- Replaced all engine-side occurances of rand() with random()
git-svn-id: svn://svn.icculus.org/quake3/trunk@1561 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1556 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1543 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1542 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1510 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Fix many many strict aliasing warnings, now that it's re-enabled
git-svn-id: svn://svn.icculus.org/quake3/trunk@1487 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1486 edf5b092-35ff-0310-97b2-ce42778d08ea
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Patch by Przemysław Iskra (#3805)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1481 edf5b092-35ff-0310-97b2-ce42778d08ea
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patch by 'devhc97' (#3758)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1479 edf5b092-35ff-0310-97b2-ce42778d08ea
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patch by Ben Millwood (#3777)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1478 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1474 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1473 edf5b092-35ff-0310-97b2-ce42778d08ea
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with the individual commands to be completed
git-svn-id: svn://svn.icculus.org/quake3/trunk@1472 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1471 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Fixed some whacky indentation in q_shared.c
* Allow single character keys e.g. 'c' to be used in cl_consoleKeys in addition
to ASCII characters
* Experimental code to ignore dead keys
git-svn-id: svn://svn.icculus.org/quake3/trunk@1470 edf5b092-35ff-0310-97b2-ce42778d08ea
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- Clean up a few other ipv6 issues like removing the seemingly unnecessary MacOSX workaround.
- Bring ipv6 master server up to speed for dpmaster
Thanks go out to Mathieu Olivier for this work.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1468 edf5b092-35ff-0310-97b2-ce42778d08ea
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ignoring completely' from r1459; it can't ever work acceptably, especially on
azerty/qwertz layouts
* Make the ordering of the output from in_keyboardDebug more sensible
* Add cl_consoleKeys cvar, a space delimited list of key names or characters
that toggle the console
git-svn-id: svn://svn.icculus.org/quake3/trunk@1461 edf5b092-35ff-0310-97b2-ce42778d08ea
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* (bug #3731) BUILD_MISSIONPACK flag in Makefile (Gabriel Schnoering
<gabriel.schnoering@gmail.com>)
* (bug #3756) Q3VM crashes on unaligned block copy with SIGBUS (Patrick Baggett
<baggett.patrick@figglesoftware.com>) and...
* (bug #3755) IOQuake3 shouldn't use GCC-specific __FUNCTION__
git-svn-id: svn://svn.icculus.org/quake3/trunk@1456 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1450 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1439 edf5b092-35ff-0310-97b2-ce42778d08ea
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fixes a crash on exit with Windows when using OpenAL
git-svn-id: svn://svn.icculus.org/quake3/trunk@1433 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1427 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1424 edf5b092-35ff-0310-97b2-ce42778d08ea
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* s/#if USE_VOIP/#ifdef USE_VOIP/
* Add generalised runtime cvar range checking, currently on [sv|cl]_voip,
dedicated and a bunch of r_ variables
git-svn-id: svn://svn.icculus.org/quake3/trunk@1420 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1415 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1414 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Revert 1286 as the checks are no longer redundant following above fix
git-svn-id: svn://svn.icculus.org/quake3/trunk@1409 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1403 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1400 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1399 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1393 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1392 edf5b092-35ff-0310-97b2-ce42778d08ea
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We fake a server packet and write it directly to the demo file at the point
where we'd transmit to the server. This is a little nasty, but it seems to
be the most reasonable solution.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1382 edf5b092-35ff-0310-97b2-ce42778d08ea
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This temporarily disables VAD so the system can clean up recording state.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1381 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1380 edf5b092-35ff-0310-97b2-ce42778d08ea
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Also added cl_voipVADThreshold cvar...if the power of a set of Speex frames
doesn't exceed this value, it isn't transmitted.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1379 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1378 edf5b092-35ff-0310-97b2-ce42778d08ea
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The Speex VAD sort of sucks, honestly, or I'm not using it right. Now
trying this algorithm, after denoising:
http://lists.xiph.org/pipermail/speex-dev/2006-March/004269.html
And I'll play around to find the threshold for considering a set of frames
to be "voice" from there.
Also worth noting: we consider the power of the set of frames as a whole, so
you need to sustain power for 0.25 seconds at a time, or it's not "voice."
git-svn-id: svn://svn.icculus.org/quake3/trunk@1377 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1376 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1375 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1374 edf5b092-35ff-0310-97b2-ce42778d08ea
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