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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-08-19 21:32:23 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-08-19 21:32:23 +0000
commit8ba829d50d5602b1a753cb295de7a6add2501691 (patch)
tree6821f7ecc75fb3721736da7ea1c22e865282dba3 /code/client
parent63299152bc384dff835fc54a2d7a5cc4d15eac35 (diff)
downloadioquake3-aero-8ba829d50d5602b1a753cb295de7a6add2501691.tar.gz
ioquake3-aero-8ba829d50d5602b1a753cb295de7a6add2501691.zip
* Tidy up the keyboard code a bit, add in_keyboardDebug
git-svn-id: svn://svn.icculus.org/quake3/trunk@1450 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client')
-rw-r--r--code/client/cl_keys.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/code/client/cl_keys.c b/code/client/cl_keys.c
index 72fdbe8..b7fb2fa 100644
--- a/code/client/cl_keys.c
+++ b/code/client/cl_keys.c
@@ -1164,7 +1164,6 @@ void CL_KeyEvent (int key, qboolean down, unsigned time) {
{
if (keys[K_ALT].down)
{
-// Key_ClearStates(); // Thilo: why should we clear the key states here?
Cvar_SetValue( "r_fullscreen",
!Cvar_VariableIntegerValue( "r_fullscreen" ) );
return;