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* Make s_volume cvar affect volume of S_Base_RawSamples, thanks to Jay Weisskop...thilo2009-10-081-4/+4
* Prevent hang in S_UpdateBackgroundTrack() with some sample rates.icculus2009-09-151-0/+3
* Removed broken music fading code from snd_dma.icculus2009-09-151-6/+2
* * (bug #3729) server dependencies on client.h (Ben Millwood)tma2008-08-221-1/+0
* * Rename voip cvar to cl_voiptma2008-07-071-2/+2
* Initial patch for in-game VoIP support!icculus2008-06-011-40/+86
* * Fixes to some muppetry in snd_dma.c (arQon)tma2008-02-101-2/+3
* * Merge unified-sdl to trunktma2007-09-051-5/+1
* - Fix loads of format string bugsthilo2007-01-241-6/+6
* * Oops. Rename cl_avidemo to cl_aviFrameRatetma2006-01-061-1/+1
* * AVI video outputtma2006-01-041-0/+6
* * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>tma2005-11-131-336/+195
* - don't spam the tty with that messageludwig2005-11-061-1/+1
* * Added STATUStma2005-10-291-1/+1
* * A better fix to the "doppler" bugtma2005-09-291-3/+2
* * Fixed the bug where the "doppler" effect code could cause a temporary clien...tma2005-09-291-0/+3
* * Removed the redundant "sound system is muted" messagetma2005-09-241-4/+0
* * Applied ajax's cleanup patchtma2005-09-231-2/+2
* Cleanups from pomac!zakk2005-09-021-3/+3
* remove svn:executable propertyludwig2005-08-281-0/+0
* newlines fixedzakk2005-08-261-1636/+1636
* Itsa me, quake3io!zakk2005-08-261-0/+1636