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path: root/code/client/cl_keys.c
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* * Unconditionally place a '\' at the start of the command buffer whentma2007-10-121-0/+12
* * Fix bug that prevented key up events getting to cgame/ui when not in gametma2007-10-021-19/+44
* * Don't apply colour escape chars on input fieldstma2007-09-211-26/+25
* * Merge unified-sdl to trunktma2007-09-051-16/+13
* * Nuts.tma2007-08-231-1/+1
* * (bug 3324) Incorrect use of sizeof (beast <info@dbwatersports.com>)tma2007-08-231-51/+39
* * Silly tab filter breaking thingstma2007-04-011-1/+1
* * Move storage of console history from a cvar to a file in order to alleviatetma2007-04-011-40/+67
* * (bug 2741) replace K_LAST_KEY with MAX_KEYS. K_LAST_KEY is now definedtjw2007-03-221-5/+5
* * (bug 2741) Adds support in the SDL client for many keys that were nottjw2007-02-141-4/+118
* using the function pointer time() doesn't make any sense. Passing downludwig2006-12-301-2/+2
* * (bug 2758) Toggling the console while holding keys can put the cgame/uitjw2006-10-231-1/+2
* * Reimplement console history recall "bug" behaviour without the bugtma2006-02-041-2/+6
* * Fix to an obo bug in the console history recall codetma2006-01-281-1/+1
* * SDL build no longer requires a vid_restart when changing r_fullscreentma2006-01-251-22/+16
* * Persistent console historytma2006-01-241-1/+107
* * Fix the operation of the delete key in *nixtma2006-01-221-0/+6
* * Overhaul of console autocompletiontma2006-01-221-2/+2
* * Added STATUStma2005-10-291-1/+1
* * Replaced lots of __linux__ || __FreeBSD__ with __GNUC__tma2005-09-231-1/+1
* * Fix to multiple buffer overflow bugs in CL_Rcon_ftma2005-09-191-2/+2
* remove svn:executable propertyludwig2005-08-281-0/+0
* newlines fixedzakk2005-08-261-1252/+1252
* Itsa me, quake3io!zakk2005-08-261-0/+1252