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cl_input.c
Commit message (
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Author
Age
Files
Lines
*
Fix netcode inconsistency, thanks to /dev/humancontroller for the patch, see ...
thilo
2009-10-12
1
-1
/
+1
*
fix variable declaration (#3849)
ludwig
2008-11-10
1
-1
/
+1
*
* Remove cl_platformSensitivity as it predates the move to SDL everywhere
tma
2008-07-12
1
-2
/
+1
*
* Rename voip cvar to cl_voip
tma
2008-07-07
1
-5
/
+5
*
VoIP: allow targetting last attacker, or the one in your crosshairs.
icculus
2008-06-25
1
-0
/
+12
*
VoIP: Save own voice when recording a demo.
icculus
2008-06-08
1
-0
/
+25
*
VoIP: initial shot at voice activation.
icculus
2008-06-07
1
-10
/
+11
*
VoIP: Only update from cl_voipSendTarget if sending data.
icculus
2008-06-07
1
-25
/
+26
*
VoIP: functionality to adjust incoming audio gain, per-user.
icculus
2008-06-04
1
-3
/
+30
*
Changed the protocol for VoIP packets to support legacy clients.
icculus
2008-06-03
1
-0
/
+2
*
Initial patch for in-game VoIP support!
icculus
2008-06-01
1
-0
/
+40
*
* Fix bug that prevented key up events getting to cgame/ui when not in game
tma
2007-10-02
1
-4
/
+4
*
* qvm files no longer installed by "make copyfiles"
tma
2006-08-13
1
-1
/
+1
*
* Added STATUS
tma
2005-10-29
1
-1
/
+1
*
* Removed hard coded mouse acceleration in the unix build(s)
tma
2005-10-14
1
-1
/
+2
*
remove svn:executable property
ludwig
2005-08-28
1
-0
/
+0
*
newlines fixed
zakk
2005-08-26
1
-901
/
+901
*
Itsa me, quake3io!
zakk
2005-08-26
1
-0
/
+901