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* fix variable declaration (#3849)ludwig2008-11-101-1/+1
* * Remove cl_platformSensitivity as it predates the move to SDL everywheretma2008-07-121-2/+1
* * Rename voip cvar to cl_voiptma2008-07-071-5/+5
* VoIP: allow targetting last attacker, or the one in your crosshairs.icculus2008-06-251-0/+12
* VoIP: Save own voice when recording a demo.icculus2008-06-081-0/+25
* VoIP: initial shot at voice activation.icculus2008-06-071-10/+11
* VoIP: Only update from cl_voipSendTarget if sending data.icculus2008-06-071-25/+26
* VoIP: functionality to adjust incoming audio gain, per-user.icculus2008-06-041-3/+30
* Changed the protocol for VoIP packets to support legacy clients.icculus2008-06-031-0/+2
* Initial patch for in-game VoIP support!icculus2008-06-011-0/+40
* * Fix bug that prevented key up events getting to cgame/ui when not in gametma2007-10-021-4/+4
* * qvm files no longer installed by "make copyfiles"tma2006-08-131-1/+1
* * Added STATUStma2005-10-291-1/+1
* * Removed hard coded mouse acceleration in the unix build(s)tma2005-10-141-1/+2
* remove svn:executable propertyludwig2005-08-281-0/+0
* newlines fixedzakk2005-08-261-901/+901
* Itsa me, quake3io!zakk2005-08-261-0/+901