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diff --git a/q3radiant/ZWnd.h b/q3radiant/ZWnd.h
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#if !defined(AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
+#define AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_
+
+#if _MSC_VER >= 1000
+#pragma once
+#endif // _MSC_VER >= 1000
+// ZWnd.h : header file
+//
+
+/////////////////////////////////////////////////////////////////////////////
+// CZWnd window
+
+class CZWnd : public CWnd
+{
+ DECLARE_DYNCREATE(CZWnd);
+// Construction
+public:
+ CZWnd();
+
+// Attributes
+public:
+
+// Operations
+public:
+
+// Overrides
+ // ClassWizard generated virtual function overrides
+ //{{AFX_VIRTUAL(CZWnd)
+ protected:
+ virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
+ //}}AFX_VIRTUAL
+
+// Implementation
+public:
+ virtual ~CZWnd();
+
+ // Generated message map functions
+protected:
+ HDC m_dcZ;
+ HGLRC m_hglrcZ;
+ //{{AFX_MSG(CZWnd)
+ afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
+ afx_msg void OnDestroy();
+ afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
+ afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
+ afx_msg void OnMButtonDown(UINT nFlags, CPoint point);
+ afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
+ afx_msg void OnPaint();
+ afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI);
+ afx_msg void OnMouseMove(UINT nFlags, CPoint point);
+ afx_msg void OnSize(UINT nType, int cx, int cy);
+ afx_msg void OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp);
+ afx_msg void OnKillFocus(CWnd* pNewWnd);
+ afx_msg void OnSetFocus(CWnd* pOldWnd);
+ afx_msg void OnClose();
+ afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
+ afx_msg void OnMButtonUp(UINT nFlags, CPoint point);
+ afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
+ afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
+ //}}AFX_MSG
+ DECLARE_MESSAGE_MAP()
+};
+
+/////////////////////////////////////////////////////////////////////////////
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_)