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diff --git a/q3radiant/ZView.h b/q3radiant/ZView.h
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#if !defined(AFX_ZVIEW_H__5B906AE2_76E3_11D1_8A6E_0000C0B006B6__INCLUDED_)
+#define AFX_ZVIEW_H__5B906AE2_76E3_11D1_8A6E_0000C0B006B6__INCLUDED_
+
+#if _MSC_VER >= 1000
+#pragma once
+#endif // _MSC_VER >= 1000
+// ZView.h : header file
+//
+
+/////////////////////////////////////////////////////////////////////////////
+// CZView view
+
+class CZView : public CView
+{
+protected:
+ CZView(); // protected constructor used by dynamic creation
+ DECLARE_DYNCREATE(CZView)
+
+// Attributes
+public:
+
+// Operations
+public:
+
+// Overrides
+ // ClassWizard generated virtual function overrides
+ //{{AFX_VIRTUAL(CZView)
+ protected:
+ virtual void OnDraw(CDC* pDC); // overridden to draw this view
+ //}}AFX_VIRTUAL
+
+// Implementation
+protected:
+ virtual ~CZView();
+#ifdef _DEBUG
+ virtual void AssertValid() const;
+ virtual void Dump(CDumpContext& dc) const;
+#endif
+
+ // Generated message map functions
+protected:
+ //{{AFX_MSG(CZView)
+ afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
+ afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
+ afx_msg void OnSize(UINT nType, int cx, int cy);
+ afx_msg void OnDestroy();
+ afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
+ afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
+ afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
+ afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
+ afx_msg void OnMouseMove(UINT nFlags, CPoint point);
+ afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI);
+ //}}AFX_MSG
+ DECLARE_MESSAGE_MAP()
+};
+
+/////////////////////////////////////////////////////////////////////////////
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_ZVIEW_H__5B906AE2_76E3_11D1_8A6E_0000C0B006B6__INCLUDED_)