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-rwxr-xr-xq3radiant/TextureBar.cpp208
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diff --git a/q3radiant/TextureBar.cpp b/q3radiant/TextureBar.cpp
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//++timo TODO : the whole CTextureBar has to be modified for the new texture code
+
+// TextureBar.cpp : implementation file
+//
+
+#include "stdafx.h"
+#include "Radiant.h"
+#include "TextureBar.h"
+
+#ifdef _DEBUG
+#define new DEBUG_NEW
+#undef THIS_FILE
+static char THIS_FILE[] = __FILE__;
+#endif
+
+/////////////////////////////////////////////////////////////////////////////
+// CTextureBar dialog
+
+
+CTextureBar::CTextureBar()
+ : CDialogBar()
+{
+ //{{AFX_DATA_INIT(CTextureBar)
+ m_nHShift = 0;
+ m_nHScale = 0;
+ m_nRotate = 0;
+ m_nVShift = 0;
+ m_nVScale = 0;
+ m_nRotateAmt = 45;
+ //}}AFX_DATA_INIT
+}
+
+
+void CTextureBar::DoDataExchange(CDataExchange* pDX)
+{
+ CDialogBar::DoDataExchange(pDX);
+ //{{AFX_DATA_MAP(CTextureBar)
+ DDX_Control(pDX, IDC_SPIN_ROTATE, m_spinRotate);
+ DDX_Control(pDX, IDC_SPIN_VSCALE, m_spinVScale);
+ DDX_Control(pDX, IDC_SPIN_VSHIFT, m_spinVShift);
+ DDX_Control(pDX, IDC_SPIN_HSCALE, m_spinHScale);
+ DDX_Control(pDX, IDC_SPIN_HSHIFT, m_spinHShift);
+ DDX_Text(pDX, IDC_HSHIFT, m_nHShift);
+ DDX_Text(pDX, IDC_HSCALE, m_nHScale);
+ DDX_Text(pDX, IDC_ROTATE, m_nRotate);
+ DDX_Text(pDX, IDC_VSHIFT, m_nVShift);
+ DDX_Text(pDX, IDC_VSCALE, m_nVScale);
+ DDX_Text(pDX, IDC_EDIT_ROTATEAMT, m_nRotateAmt);
+ //}}AFX_DATA_MAP
+}
+
+
+BEGIN_MESSAGE_MAP(CTextureBar, CDialogBar)
+ //{{AFX_MSG_MAP(CTextureBar)
+ ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_HSHIFT, OnDeltaposSpinHshift)
+ ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_VSHIFT, OnDeltaposSpinVshift)
+ ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_HSCALE, OnDeltaposSpinHScale)
+ ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_VSCALE, OnDeltaposSpinVScale)
+ ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_ROTATE, OnDeltaposSpinRotate)
+ ON_COMMAND(ID_SELECTION_PRINT, OnSelectionPrint)
+ ON_WM_CREATE()
+ ON_BN_CLICKED(IDC_BTN_APPLYTEXTURESTUFF, OnBtnApplytexturestuff)
+ //}}AFX_MSG_MAP
+END_MESSAGE_MAP()
+
+/////////////////////////////////////////////////////////////////////////////
+// CTextureBar message handlers
+
+void CTextureBar::OnDeltaposSpinHshift(NMHDR* pNMHDR, LRESULT* pResult)
+{
+ NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
+ *pResult = 0;
+
+ if (pNMUpDown->iDelta < 0)
+ Select_ShiftTexture(abs(g_qeglobals.d_savedinfo.m_nTextureTweak), 0);
+ else
+ Select_ShiftTexture(-abs(g_qeglobals.d_savedinfo.m_nTextureTweak), 0);
+ GetSurfaceAttributes();
+}
+
+void CTextureBar::OnDeltaposSpinVshift(NMHDR* pNMHDR, LRESULT* pResult)
+{
+ NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
+ // TODO: Add your control notification handler code here
+
+ *pResult = 0;
+ if (pNMUpDown->iDelta < 0)
+ Select_ShiftTexture(0, abs(g_qeglobals.d_savedinfo.m_nTextureTweak));
+ else
+ Select_ShiftTexture(0, -abs(g_qeglobals.d_savedinfo.m_nTextureTweak));
+ GetSurfaceAttributes();
+}
+
+void CTextureBar::OnDeltaposSpinHScale(NMHDR* pNMHDR, LRESULT* pResult)
+{
+ NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
+ // TODO: Add your control notification handler code here
+
+ *pResult = 0;
+ if (pNMUpDown->iDelta < 0)
+ Select_ScaleTexture(abs(g_qeglobals.d_savedinfo.m_nTextureTweak),0);
+ else
+ Select_ScaleTexture(-abs(g_qeglobals.d_savedinfo.m_nTextureTweak),0);
+ GetSurfaceAttributes();
+}
+
+void CTextureBar::OnDeltaposSpinVScale(NMHDR* pNMHDR, LRESULT* pResult)
+{
+ NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
+ // TODO: Add your control notification handler code here
+
+ *pResult = 0;
+ if (pNMUpDown->iDelta < 0)
+ Select_ScaleTexture(0, abs(g_qeglobals.d_savedinfo.m_nTextureTweak));
+ else
+ Select_ScaleTexture(0, -abs(g_qeglobals.d_savedinfo.m_nTextureTweak));
+ GetSurfaceAttributes();
+}
+
+void CTextureBar::OnDeltaposSpinRotate(NMHDR* pNMHDR, LRESULT* pResult)
+{
+ NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
+ *pResult = 0;
+ UpdateData(TRUE);
+ if (pNMUpDown->iDelta < 0)
+ Select_RotateTexture(abs(m_nRotateAmt));
+ else
+ Select_RotateTexture(-abs(m_nRotateAmt));
+ GetSurfaceAttributes();
+}
+
+
+void CTextureBar::OnSelectionPrint()
+{
+ // TODO: Add your command handler code here
+
+}
+
+int CTextureBar::OnCreate(LPCREATESTRUCT lpCreateStruct)
+{
+ if (CDialogBar::OnCreate(lpCreateStruct) == -1)
+ return -1;
+ return 0;
+}
+
+
+void CTextureBar::OnBtnApplytexturestuff()
+{
+ SetSurfaceAttributes();
+}
+
+void CTextureBar::GetSurfaceAttributes()
+{
+ texdef_t* pt = (g_ptrSelectedFaces.GetSize() > 0) ? &(reinterpret_cast<face_t*>(g_ptrSelectedFaces.GetAt(0)))->texdef : &g_qeglobals.d_texturewin.texdef;
+
+ if (pt)
+ {
+ m_nHShift = pt->shift[0];
+ m_nVShift = pt->shift[1];
+ m_nHScale = pt->scale[0];
+ m_nVScale = pt->scale[1];
+ m_nRotate = pt->rotate;
+ UpdateData(FALSE);
+ }
+}
+
+//++timo implement brush primitive here
+void CTextureBar::SetSurfaceAttributes()
+{
+ if (g_ptrSelectedFaces.GetSize() > 0)
+ {
+ if (g_qeglobals.m_bBrushPrimitMode)
+ {
+ Sys_Printf("Warning : brush primitive mode not implemented in CTextureBar");
+ }
+ face_t *selFace = reinterpret_cast<face_t*>(g_ptrSelectedFaces.GetAt(0));
+
+ texdef_t* pt = &selFace->texdef;
+ UpdateData(TRUE);
+ pt->shift[0] = m_nHShift;
+ pt->shift[1] = m_nVShift;
+ pt->scale[0] = m_nHScale;
+ pt->scale[1] = m_nVScale;
+ pt->rotate = m_nRotate;
+ Sys_UpdateWindows(W_CAMERA);
+ }
+}