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diff --git a/q3radiant/ShaderInfo.h b/q3radiant/ShaderInfo.h
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-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-// ShaderInfo.h: interface for the CShaderInfo class.
-//
-//////////////////////////////////////////////////////////////////////
-
-#if !defined(AFX_SHADERINFO_H__93B64600_A208_11D2_803D_0020AFEB881A__INCLUDED_)
-#define AFX_SHADERINFO_H__93B64600_A208_11D2_803D_0020AFEB881A__INCLUDED_
-
-#if _MSC_VER > 1000
-#pragma once
-#endif // _MSC_VER > 1000
-
-class CShaderInfo
-{
-public:
- CString m_strName;
- CString m_strShaderName;
- CString m_strTextureName;
- CStringList m_strEditorParams;
- CStringList m_lstSurfaceParams;
- float m_fTransValue;
- int m_nFlags;
- qtexture_t *m_pQTexture;
-
-
- void Parse(const char *pName);
- CShaderInfo();
- virtual ~CShaderInfo();
- void setName(char *pName);
-
-
-
-};
-
-#endif // !defined(AFX_SHADERINFO_H__93B64600_A208_11D2_803D_0020AFEB881A__INCLUDED_)