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diff --git a/q3radiant/RotateDlg.h b/q3radiant/RotateDlg.h
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#if !defined(AFX_ROTATEDLG_H__D4B79152_7A7E_11D1_B541_00AA00A410FC__INCLUDED_)
+#define AFX_ROTATEDLG_H__D4B79152_7A7E_11D1_B541_00AA00A410FC__INCLUDED_
+
+#if _MSC_VER >= 1000
+#pragma once
+#endif // _MSC_VER >= 1000
+// RotateDlg.h : header file
+//
+
+/////////////////////////////////////////////////////////////////////////////
+// CRotateDlg dialog
+
+class CRotateDlg : public CDialog
+{
+// Construction
+public:
+ CRotateDlg(CWnd* pParent = NULL); // standard constructor
+
+// Dialog Data
+ //{{AFX_DATA(CRotateDlg)
+ enum { IDD = IDD_ROTATE };
+ CSpinButtonCtrl m_wndSpin3;
+ CSpinButtonCtrl m_wndSpin2;
+ CSpinButtonCtrl m_wndSpin1;
+ CString m_strX;
+ CString m_strY;
+ CString m_strZ;
+ //}}AFX_DATA
+
+
+// Overrides
+ // ClassWizard generated virtual function overrides
+ //{{AFX_VIRTUAL(CRotateDlg)
+ protected:
+ virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
+ //}}AFX_VIRTUAL
+
+// Implementation
+protected:
+ void ApplyNoPaint();
+
+ // Generated message map functions
+ //{{AFX_MSG(CRotateDlg)
+ virtual void OnOK();
+ afx_msg void OnApply();
+ virtual BOOL OnInitDialog();
+ afx_msg void OnDeltaposSpin1(NMHDR* pNMHDR, LRESULT* pResult);
+ afx_msg void OnDeltaposSpin2(NMHDR* pNMHDR, LRESULT* pResult);
+ afx_msg void OnDeltaposSpin3(NMHDR* pNMHDR, LRESULT* pResult);
+ //}}AFX_MSG
+ DECLARE_MESSAGE_MAP()
+};
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_ROTATEDLG_H__D4B79152_7A7E_11D1_B541_00AA00A410FC__INCLUDED_)