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-rwxr-xr-xq3radiant/IEpairs.cpp185
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diff --git a/q3radiant/IEpairs.cpp b/q3radiant/IEpairs.cpp
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-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-//-----------------------------------------------------------------------------
-//
-// $LogFile$
-// $Revision: 1.1.1.4 $
-// $Author: ttimo $
-// $Date: 2000/01/18 00:17:12 $
-// $Log: IEpairs.cpp,v $
-// Revision 1.1.1.4 2000/01/18 00:17:12 ttimo
-// merging in for RC
-//
-// Revision 1.3 2000/01/17 23:53:41 TBesset
-// ready for merge in sourceforge (RC candidate)
-//
-// Revision 1.2 2000/01/07 16:40:10 TBesset
-// merged from BSP frontend
-// Revision 1.1.1.3 1999/12/29 18:31:26 TBesset
-// Q3Radiant public version
-//
-//
-// Revision 1.2 1999/11/22 17:46:45 Timo & Christine
-// merged EARadiant into the main tree
-// bug fixes for Q3Plugin / EAPlugin
-// export for Robert
-//
-// Revision 1.1.2.1 1999/11/03 20:37:59 Timo & Christine
-// MEAN plugin for Q3Radiant, alpha version
-//
-//
-// DESCRIPTION:
-// virtual class to allow plugin operations on entities epairs
-//
-
-#include "stdafx.h"
-
-void CEpairsWrapper::GetVectorForKey( char* key, vec3_t vec )
-{
- ::GetVectorForKey( m_pEnt, key, vec );
-}
-
-float CEpairsWrapper::FloatForKey( char *key )
-{
- return ::FloatForKey( m_pEnt, key );
-}
-
-char* CEpairsWrapper::ValueForKey( char *key )
-{
- return ::ValueForKey( m_pEnt, key );
-}
-
-void CEpairsWrapper::SetKeyValue( char *key, char *value )
-{
- ::SetKeyValue( m_pEnt, key, value );
-}
-
-void CEpairsWrapper::GetEntityOrigin( vec3_t vec )
-{
- VectorCopy( m_pEnt->origin, vec );
-}
-
-// taken from Ritual's version of Q3Radiant ( Entity_CalculateRotatedBounds )
-void CEpairsWrapper::CalculateRotatedBounds( vec3_t mins, vec3_t maxs )
-{
- entity_t *ent = m_pEnt;
- int i;
- float angle;
- vec3_t angles;
- vec3_t forward,right,up;
- vec3_t rotmins, rotmaxs;
- float trans[3][3];
- qboolean changed;
- char tempangles[ 128 ];
-
- memset( angles, 0, sizeof(vec3_t) );
- ::GetVectorForKey (ent, "angles", angles);
-
- changed = false;
- while ( angles[0] < 0 )
- {
- changed = true;
- angles[0] += 360;
- }
- while ( angles[0] > 359 )
- {
- changed = true;
- angles[0] -= 360;
- }
- while ( angles[1] < 0 )
- {
- changed = true;
- angles[1] += 360;
- }
- while ( angles[1] > 359 )
- {
- changed = true;
- angles[1] -= 360;
- }
- while ( angles[2] < 0 )
- {
- changed = true;
- angles[2] += 360;
- }
- while ( angles[2] > 359 )
- {
- changed = true;
- angles[2] -= 360;
- }
-
- if ( changed )
- {
- sprintf( tempangles, "%d %d %d", (int)angles[0], (int)angles[1], (int)angles[2] );
- ::SetKeyValue ( ent, "angles", tempangles );
- }
-
-
- angle = ::FloatForKey (ent, "angle");
- if ( fabs(angle) > 2 )
- {
- angles[1] = angle;
- }
- else if (angle == -1)
- {
- angles[0] = -90;
- }
- else if (angle == -2)
- {
- angles[0] = 90;
- }
- ::AngleVectors( angles, forward, right, up );
- for (i=0 ; i<3 ; i++)
- {
- trans[i][0] = forward[i];
- trans[i][1] = -right[i];
- trans[i][2] = up[i];
- }
- ClearBounds( rotmins, rotmaxs );
- for ( i = 0; i < 8; i++ )
- {
- int j;
- vec3_t tmp, rottemp;
-
- if ( i & 1 )
- tmp[0] = mins[0];
- else
- tmp[0] = maxs[0];
-
- if ( i & 2 )
- tmp[1] = mins[1];
- else
- tmp[1] = maxs[1];
-
- if ( i & 4 )
- tmp[2] = mins[2];
- else
- tmp[2] = maxs[2];
-
- for (j=0; j<3 ; j++)
- {
- rottemp[j] = DotProduct( tmp, trans[j] );
- }
- AddPointToBounds( rottemp, rotmins, rotmaxs );
- }
- VectorCopy( rotmins, mins );
- VectorCopy( rotmaxs, maxs );
-}