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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+ // entity.h
+
+ void Eclass_InitForSourceDirectory (char *path);
+ eclass_t *Eclass_ForName (char *name, qboolean has_brushes);
+
+ // forward declare this one
+ class IPluginEntity;
+
+ typedef struct entity_s
+ {
+ struct entity_s *prev, *next;
+ brush_t brushes; // head/tail of list
+ int undoId, redoId, entityId; // used for undo/redo
+ vec3_t origin;
+ eclass_t *eclass;
+ epair_t *epairs;
+ eclass_t *md3Class;
+ IPluginEntity *pPlugEnt;
+ vec3_t vRotation; // valid for misc_models only
+ vec3_t vScale; // valid for misc_models only
+ } entity_t;
+
+ char *ValueForKey (entity_t *ent, const char *key);
+ void SetKeyValue (entity_t *ent, const char *key, const char *value);
+ void SetKeyValue (epair_t *&e, const char *key, const char *value);
+ void DeleteKey (entity_t *ent, const char *key);
+ void DeleteKey (epair_t *&e, const char *key);
+ float FloatForKey (entity_t *ent, const char *key);
+ int IntForKey (entity_t *ent, const char *key);
+ void GetVectorForKey (entity_t *ent, const char *key, vec3_t vec);
+
+ void Entity_Free (entity_t *e);
+ void Entity_FreeEpairs(entity_t *e);
+ int Entity_MemorySize(entity_t *e);
+ entity_t *Entity_Parse (qboolean onlypairs, brush_t* pList = NULL);
+ void Entity_Write (entity_t *e, FILE *f, qboolean use_region);
+ void Entity_WriteSelected(entity_t *e, FILE *f);
+ void Entity_WriteSelected(entity_t *e, CMemFile*);
+ entity_t *Entity_Create (eclass_t *c);
+ entity_t *Entity_Clone (entity_t *e);
+ void Entity_AddToList(entity_t *e, entity_t *list);
+ void Entity_RemoveFromList(entity_t *e);
+
+ void Entity_LinkBrush (entity_t *e, brush_t *b);
+ void Entity_UnlinkBrush (brush_t *b);
+ entity_t *FindEntity(char *pszKey, char *pszValue);
+ entity_t *FindEntityInt(char *pszKey, int iValue);
+
+ int GetUniqueTargetId(int iHint);
+ qboolean Eclass_hasModel(eclass_t *e, vec3_t &vMin, vec3_t &vMax);
+ eclass_t* GetCachedModel(entity_t *pEntity, const char *pName, vec3_t &vMin, vec3_t &vMax);
+
+ //Timo : used for parsing epairs in brush primitive
+ epair_t* ParseEpair(void);
+ char *ValueForKey ( epair_t *&e, const char *key);