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-rwxr-xr-xq3radiant/CamWnd.h120
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diff --git a/q3radiant/CamWnd.h b/q3radiant/CamWnd.h
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index 8f0a283..0000000
--- a/q3radiant/CamWnd.h
+++ /dev/null
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-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-#if !defined(AFX_CAMWND_H__44B4BA03_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
-#define AFX_CAMWND_H__44B4BA03_781B_11D1_B53C_00AA00A410FC__INCLUDED_
-
-#if _MSC_VER >= 1000
-#pragma once
-#endif // _MSC_VER >= 1000
-// CamWnd.h : header file
-//
-/////////////////////////////////////////////////////////////////////////////
-// CCamWnd window
-class CXYWnd;
-
-class CCamWnd : public CWnd
-{
- DECLARE_DYNCREATE(CCamWnd);
-// Construction
-public:
- CCamWnd();
-
-// Attributes
-public:
-
-// Operations
-public:
-
-// Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CCamWnd)
- protected:
- virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
- //}}AFX_VIRTUAL
-
-// Implementation
-public:
- void ShiftTexture_BrushPrimit(face_t *f, int x, int y);
- void ReInitGL();
- void BenchMark();
- CXYWnd* m_pXYFriend;
- void SetXYFriend(CXYWnd* pWnd);
- virtual ~CCamWnd();
- camera_t& Camera(){return m_Camera;};
- void Cam_MouseControl(float dtime);
- void Cam_ChangeFloor(qboolean up);
-
-protected:
- void Cam_Init();
- void Cam_BuildMatrix();
- void Cam_PositionDrag();
- void Cam_MouseDown(int x, int y, int buttons);
- void Cam_MouseUp (int x, int y, int buttons);
- void Cam_MouseMoved (int x, int y, int buttons);
- void InitCull();
- qboolean CullBrush (brush_t *b);
- void Cam_Draw();
-
-
- brush_t* m_TransBrushes[MAX_MAP_BRUSHES];
- int m_nNumTransBrushes;
- camera_t m_Camera;
- int m_nCambuttonstate;
- CPoint m_ptButton;
- CPoint m_ptCursor;
- CPoint m_ptLastCursor;
- face_t* m_pSide_select;
- vec3_t m_vCull1;
- vec3_t m_vCull2;
- int m_nCullv1[3];
- int m_nCullv2[3];
- bool m_bClipMode;
-
- // Generated message map functions
-protected:
- void OriginalMouseDown(UINT nFlags, CPoint point);
- void OriginalMouseUp(UINT nFlags, CPoint point);
- //{{AFX_MSG(CCamWnd)
- afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
- afx_msg void OnPaint();
- afx_msg void OnDestroy();
- afx_msg void OnClose();
- afx_msg void OnMouseMove(UINT nFlags, CPoint point);
- afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnMButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnMButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
- afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
- afx_msg void OnSize(UINT nType, int cx, int cy);
- afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
-};
-
-/////////////////////////////////////////////////////////////////////////////
-
-//{{AFX_INSERT_LOCATION}}
-// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
-
-#endif // !defined(AFX_CAMWND_H__44B4BA03_781B_11D1_B53C_00AA00A410FC__INCLUDED_)