diff options
Diffstat (limited to 'q3radiant/BMP.H')
-rwxr-xr-x | q3radiant/BMP.H | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/q3radiant/BMP.H b/q3radiant/BMP.H deleted file mode 100755 index 367d652..0000000 --- a/q3radiant/BMP.H +++ /dev/null @@ -1,101 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -#ifndef _BMP_H
-#define _BMP_H
-
-#define xBI_NONE 0
-#define xBI_RGB 0
-#define xBI_RLE4 2
-#define xBI_RLE8 1
-
-#define BMP_SIGNATURE_WORD 0x4d42
-
-#pragma pack(1)
-
-
-
-typedef struct {
- unsigned short bfType; // signature - 'BM'
- unsigned long bfSize; // file size in bytes
- unsigned short bfReserved1; // 0
- unsigned short bfReserved2; // 0
- unsigned long bfOffBits; // offset to bitmap
-} bmphd_t;
-
-
-
-typedef struct {
- unsigned long biSize; // size of this struct
- long biWidth; // bmap width in pixels
- long biHeight; // bmap height in pixels
- unsigned short biPlanes; // num planes - always 1
- unsigned short biBitCount; // bits perpixel
- unsigned long biCompression; // compression flag
- unsigned long biSizeImage; // image size in bytes
- long biXPelsPerMeter; // horz resolution
- long biYPelsPerMeter; // vert resolution
- unsigned long biClrUsed; // 0 -> color table size
- unsigned long biClrImportant; // important color count
-} binfo_t;
-
-
-typedef struct {
- unsigned char blue;
- unsigned char green;
- unsigned char red;
- unsigned char reserved;
-} drgb_t;
-
-
-// quake expects its palette to be bgr
-// this is totally backwards but what can you do
-typedef struct {
- unsigned char r;
- unsigned char g;
- unsigned char b;
-} rgb_t;
-
-
-typedef struct {
- unsigned char b;
- unsigned char g;
- unsigned char r;
-} bgr_t;
-
-
-typedef struct {
- int bpp; // bits per pixel
- int width;
- int height;
- unsigned char *data;
- rgb_t *palette;
-} bitmap_t;
-
-
-void LoadBMP(char *filename, bitmap_t *bit);
-void FreeBMP(bitmap_t *bitmap);
-void WriteBMP(char *filename, bitmap_t *bit);
-void NewBMP(int width, int height, int bpp, bitmap_t *bit);
-
-
-
-#endif
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