diff options
Diffstat (limited to 'q3map/portals.c')
-rwxr-xr-x | q3map/portals.c | 1644 |
1 files changed, 822 insertions, 822 deletions
diff --git a/q3map/portals.c b/q3map/portals.c index dee708f..059760f 100755 --- a/q3map/portals.c +++ b/q3map/portals.c @@ -19,825 +19,825 @@ along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ -
-#include "qbsp.h"
-
-
-int c_active_portals;
-int c_peak_portals;
-int c_boundary;
-int c_boundary_sides;
-
-/*
-===========
-AllocPortal
-===========
-*/
-portal_t *AllocPortal (void)
-{
- portal_t *p;
-
- if (numthreads == 1)
- c_active_portals++;
- if (c_active_portals > c_peak_portals)
- c_peak_portals = c_active_portals;
-
- p = malloc (sizeof(portal_t));
- memset (p, 0, sizeof(portal_t));
-
- return p;
-}
-
-void FreePortal (portal_t *p)
-{
- if (p->winding)
- FreeWinding (p->winding);
- if (numthreads == 1)
- c_active_portals--;
- free (p);
-}
-
-//==============================================================
-
-/*
-=============
-Portal_Passable
-
-Returns true if the portal has non-opaque leafs on both sides
-=============
-*/
-qboolean Portal_Passable(portal_t *p) {
- if (!p->onnode) {
- return qfalse; // to global outsideleaf
- }
-
- if (p->nodes[0]->planenum != PLANENUM_LEAF
- || p->nodes[1]->planenum != PLANENUM_LEAF) {
- Error ("Portal_EntityFlood: not a leaf");
- }
-
- if ( !p->nodes[0]->opaque && !p->nodes[1]->opaque ) {
- return qtrue;
- }
-
- return qfalse;
-}
-
-
-//=============================================================================
-
-int c_tinyportals;
-
-/*
-=============
-AddPortalToNodes
-=============
-*/
-void AddPortalToNodes (portal_t *p, node_t *front, node_t *back)
-{
- if (p->nodes[0] || p->nodes[1])
- Error ("AddPortalToNode: allready included");
-
- p->nodes[0] = front;
- p->next[0] = front->portals;
- front->portals = p;
-
- p->nodes[1] = back;
- p->next[1] = back->portals;
- back->portals = p;
-}
-
-
-/*
-=============
-RemovePortalFromNode
-=============
-*/
-void RemovePortalFromNode (portal_t *portal, node_t *l)
-{
- portal_t **pp, *t;
-
-// remove reference to the current portal
- pp = &l->portals;
- while (1)
- {
- t = *pp;
- if (!t)
- Error ("RemovePortalFromNode: portal not in leaf");
-
- if ( t == portal )
- break;
-
- if (t->nodes[0] == l)
- pp = &t->next[0];
- else if (t->nodes[1] == l)
- pp = &t->next[1];
- else
- Error ("RemovePortalFromNode: portal not bounding leaf");
- }
-
- if (portal->nodes[0] == l)
- {
- *pp = portal->next[0];
- portal->nodes[0] = NULL;
- }
- else if (portal->nodes[1] == l)
- {
- *pp = portal->next[1];
- portal->nodes[1] = NULL;
- }
-}
-
-//============================================================================
-
-void PrintPortal (portal_t *p)
-{
- int i;
- winding_t *w;
-
- w = p->winding;
- for (i=0 ; i<w->numpoints ; i++)
- _printf ("(%5.0f,%5.0f,%5.0f)\n",w->p[i][0]
- , w->p[i][1], w->p[i][2]);
-}
-
-/*
-================
-MakeHeadnodePortals
-
-The created portals will face the global outside_node
-================
-*/
-#define SIDESPACE 8
-void MakeHeadnodePortals (tree_t *tree)
-{
- vec3_t bounds[2];
- int i, j, n;
- portal_t *p, *portals[6];
- plane_t bplanes[6], *pl;
- node_t *node;
-
- node = tree->headnode;
-
-// pad with some space so there will never be null volume leafs
- for (i=0 ; i<3 ; i++)
- {
- bounds[0][i] = tree->mins[i] - SIDESPACE;
- bounds[1][i] = tree->maxs[i] + SIDESPACE;
- if ( bounds[0][i] >= bounds[1][i] ) {
- Error( "Backwards tree volume" );
- }
- }
-
- tree->outside_node.planenum = PLANENUM_LEAF;
- tree->outside_node.brushlist = NULL;
- tree->outside_node.portals = NULL;
- tree->outside_node.opaque = qfalse;
-
- for (i=0 ; i<3 ; i++)
- for (j=0 ; j<2 ; j++)
- {
- n = j*3 + i;
-
- p = AllocPortal ();
- portals[n] = p;
-
- pl = &bplanes[n];
- memset (pl, 0, sizeof(*pl));
- if (j)
- {
- pl->normal[i] = -1;
- pl->dist = -bounds[j][i];
- }
- else
- {
- pl->normal[i] = 1;
- pl->dist = bounds[j][i];
- }
- p->plane = *pl;
- p->winding = BaseWindingForPlane (pl->normal, pl->dist);
- AddPortalToNodes (p, node, &tree->outside_node);
- }
-
-// clip the basewindings by all the other planes
- for (i=0 ; i<6 ; i++)
- {
- for (j=0 ; j<6 ; j++)
- {
- if (j == i)
- continue;
- ChopWindingInPlace (&portals[i]->winding, bplanes[j].normal, bplanes[j].dist, ON_EPSILON);
- }
- }
-}
-
-//===================================================
-
-
-/*
-================
-BaseWindingForNode
-================
-*/
-#define BASE_WINDING_EPSILON 0.001
-#define SPLIT_WINDING_EPSILON 0.001
-
-winding_t *BaseWindingForNode (node_t *node)
-{
- winding_t *w;
- node_t *n;
- plane_t *plane;
- vec3_t normal;
- vec_t dist;
-
- w = BaseWindingForPlane (mapplanes[node->planenum].normal
- , mapplanes[node->planenum].dist);
-
- // clip by all the parents
- for (n=node->parent ; n && w ; )
- {
- plane = &mapplanes[n->planenum];
-
- if (n->children[0] == node)
- { // take front
- ChopWindingInPlace (&w, plane->normal, plane->dist, BASE_WINDING_EPSILON);
- }
- else
- { // take back
- VectorSubtract (vec3_origin, plane->normal, normal);
- dist = -plane->dist;
- ChopWindingInPlace (&w, normal, dist, BASE_WINDING_EPSILON);
- }
- node = n;
- n = n->parent;
- }
-
- return w;
-}
-
-//============================================================
-
-/*
-==================
-MakeNodePortal
-
-create the new portal by taking the full plane winding for the cutting plane
-and clipping it by all of parents of this node
-==================
-*/
-void MakeNodePortal (node_t *node)
-{
- portal_t *new_portal, *p;
- winding_t *w;
- vec3_t normal;
- float dist;
- int side;
-
- w = BaseWindingForNode (node);
-
- // clip the portal by all the other portals in the node
- for (p = node->portals ; p && w; p = p->next[side])
- {
- if (p->nodes[0] == node)
- {
- side = 0;
- VectorCopy (p->plane.normal, normal);
- dist = p->plane.dist;
- }
- else if (p->nodes[1] == node)
- {
- side = 1;
- VectorSubtract (vec3_origin, p->plane.normal, normal);
- dist = -p->plane.dist;
- }
- else
- Error ("CutNodePortals_r: mislinked portal");
-
- ChopWindingInPlace (&w, normal, dist, CLIP_EPSILON);
- }
-
- if (!w)
- {
- return;
- }
-
- if (WindingIsTiny (w))
- {
- c_tinyportals++;
- FreeWinding (w);
- return;
- }
-
- new_portal = AllocPortal ();
- new_portal->plane = mapplanes[node->planenum];
- new_portal->onnode = node;
- new_portal->winding = w;
- new_portal->hint = node->hint;
- AddPortalToNodes (new_portal, node->children[0], node->children[1]);
-}
-
-
-/*
-==============
-SplitNodePortals
-
-Move or split the portals that bound node so that the node's
-children have portals instead of node.
-==============
-*/
-void SplitNodePortals (node_t *node)
-{
- portal_t *p, *next_portal, *new_portal;
- node_t *f, *b, *other_node;
- int side;
- plane_t *plane;
- winding_t *frontwinding, *backwinding;
-
- plane = &mapplanes[node->planenum];
- f = node->children[0];
- b = node->children[1];
-
- for (p = node->portals ; p ; p = next_portal)
- {
- if (p->nodes[0] == node)
- side = 0;
- else if (p->nodes[1] == node)
- side = 1;
- else
- Error ("SplitNodePortals: mislinked portal");
- next_portal = p->next[side];
-
- other_node = p->nodes[!side];
- RemovePortalFromNode (p, p->nodes[0]);
- RemovePortalFromNode (p, p->nodes[1]);
-
-//
-// cut the portal into two portals, one on each side of the cut plane
-//
- ClipWindingEpsilon (p->winding, plane->normal, plane->dist,
- SPLIT_WINDING_EPSILON, &frontwinding, &backwinding);
-
- if (frontwinding && WindingIsTiny(frontwinding))
- {
- if (!f->tinyportals)
- VectorCopy(frontwinding->p[0], f->referencepoint);
- f->tinyportals++;
- if (!other_node->tinyportals)
- VectorCopy(frontwinding->p[0], other_node->referencepoint);
- other_node->tinyportals++;
-
- FreeWinding (frontwinding);
- frontwinding = NULL;
- c_tinyportals++;
- }
-
- if (backwinding && WindingIsTiny(backwinding))
- {
- if (!b->tinyportals)
- VectorCopy(backwinding->p[0], b->referencepoint);
- b->tinyportals++;
- if (!other_node->tinyportals)
- VectorCopy(backwinding->p[0], other_node->referencepoint);
- other_node->tinyportals++;
-
- FreeWinding (backwinding);
- backwinding = NULL;
- c_tinyportals++;
- }
-
- if (!frontwinding && !backwinding)
- { // tiny windings on both sides
- continue;
- }
-
- if (!frontwinding)
- {
- FreeWinding (backwinding);
- if (side == 0)
- AddPortalToNodes (p, b, other_node);
- else
- AddPortalToNodes (p, other_node, b);
- continue;
- }
- if (!backwinding)
- {
- FreeWinding (frontwinding);
- if (side == 0)
- AddPortalToNodes (p, f, other_node);
- else
- AddPortalToNodes (p, other_node, f);
- continue;
- }
-
- // the winding is split
- new_portal = AllocPortal ();
- *new_portal = *p;
- new_portal->winding = backwinding;
- FreeWinding (p->winding);
- p->winding = frontwinding;
-
- if (side == 0)
- {
- AddPortalToNodes (p, f, other_node);
- AddPortalToNodes (new_portal, b, other_node);
- }
- else
- {
- AddPortalToNodes (p, other_node, f);
- AddPortalToNodes (new_portal, other_node, b);
- }
- }
-
- node->portals = NULL;
-}
-
-
-/*
-================
-CalcNodeBounds
-================
-*/
-void CalcNodeBounds (node_t *node)
-{
- portal_t *p;
- int s;
- int i;
-
- // calc mins/maxs for both leafs and nodes
- ClearBounds (node->mins, node->maxs);
- for (p = node->portals ; p ; p = p->next[s])
- {
- s = (p->nodes[1] == node);
- for (i=0 ; i<p->winding->numpoints ; i++)
- AddPointToBounds (p->winding->p[i], node->mins, node->maxs);
- }
-}
-
-/*
-==================
-MakeTreePortals_r
-==================
-*/
-void MakeTreePortals_r (node_t *node)
-{
- int i;
-
- CalcNodeBounds (node);
- if (node->mins[0] >= node->maxs[0])
- {
- _printf ("WARNING: node without a volume\n");
- _printf("node has %d tiny portals\n", node->tinyportals);
- _printf("node reference point %1.2f %1.2f %1.2f\n", node->referencepoint[0],
- node->referencepoint[1],
- node->referencepoint[2]);
- }
-
- for (i=0 ; i<3 ; i++)
- {
- if (node->mins[i] < MIN_WORLD_COORD || node->maxs[i] > MAX_WORLD_COORD)
- {
- _printf ("WARNING: node with unbounded volume\n");
- break;
- }
- }
- if (node->planenum == PLANENUM_LEAF)
- return;
-
- MakeNodePortal (node);
- SplitNodePortals (node);
-
- MakeTreePortals_r (node->children[0]);
- MakeTreePortals_r (node->children[1]);
-}
-
-/*
-==================
-MakeTreePortals
-==================
-*/
-void MakeTreePortals (tree_t *tree)
-{
- qprintf( "----- MakeTreePortals -----\n");
- MakeHeadnodePortals (tree);
- MakeTreePortals_r (tree->headnode);
- qprintf("%6d tiny portals\n", c_tinyportals);
-}
-
-/*
-=========================================================
-
-FLOOD ENTITIES
-
-=========================================================
-*/
-
-int c_floodedleafs;
-
-/*
-=============
-FloodPortals_r
-=============
-*/
-void FloodPortals_r (node_t *node, int dist) {
- portal_t *p;
- int s;
-
- if ( node->occupied ) {
- return;
- }
-
- if ( node->opaque ) {
- return;
- }
-
- c_floodedleafs++;
- node->occupied = dist;
-
- for (p=node->portals ; p ; p = p->next[s]) {
- s = (p->nodes[1] == node);
- FloodPortals_r (p->nodes[!s], dist+1);
- }
-}
-
-/*
-=============
-PlaceOccupant
-=============
-*/
-qboolean PlaceOccupant (node_t *headnode, vec3_t origin, entity_t *occupant)
-{
- node_t *node;
- vec_t d;
- plane_t *plane;
-
- // find the leaf to start in
- node = headnode;
- while (node->planenum != PLANENUM_LEAF)
- {
- plane = &mapplanes[node->planenum];
- d = DotProduct (origin, plane->normal) - plane->dist;
- if (d >= 0)
- node = node->children[0];
- else
- node = node->children[1];
- }
-
- if ( node->opaque )
- return qfalse;
- node->occupant = occupant;
-
- FloodPortals_r (node, 1);
-
- return qtrue;
-}
-
-/*
-=============
-FloodEntities
-
-Marks all nodes that can be reached by entites
-=============
-*/
-qboolean FloodEntities( tree_t *tree ) {
- int i;
- vec3_t origin;
- const char *cl;
- qboolean inside;
- node_t *headnode;
-
- headnode = tree->headnode;
- qprintf ("--- FloodEntities ---\n");
- inside = qfalse;
- tree->outside_node.occupied = 0;
-
- c_floodedleafs = 0;
- for (i=1 ; i<num_entities ; i++)
- {
- GetVectorForKey (&entities[i], "origin", origin);
- if (VectorCompare(origin, vec3_origin))
- continue;
-
- cl = ValueForKey (&entities[i], "classname");
-
- origin[2] += 1; // so objects on floor are ok
-
- if (PlaceOccupant (headnode, origin, &entities[i]))
- inside = qtrue;
- }
-
- qprintf("%5i flooded leafs\n", c_floodedleafs );
-
- if (!inside)
- {
- qprintf ("no entities in open -- no filling\n");
- }
- else if (tree->outside_node.occupied)
- {
- qprintf ("entity reached from outside -- no filling\n");
- }
-
- return (qboolean)(inside && !tree->outside_node.occupied);
-}
-
-/*
-=========================================================
-
-FLOOD AREAS
-
-=========================================================
-*/
-
-int c_areas;
-
-/*
-=============
-FloodAreas_r
-=============
-*/
-void FloodAreas_r (node_t *node)
-{
- portal_t *p;
- int s;
- bspbrush_t *b;
-
- if ( node->areaportal ) {
- //
- if ( node->area == -1 ) {
- node->area = c_areas;
- }
- // this node is part of an area portal brush
- b = node->brushlist->original;
-
- // if the current area has allready touched this
- // portal, we are done
- if (b->portalareas[0] == c_areas || b->portalareas[1] == c_areas)
- return;
-
- // note the current area as bounding the portal
- if (b->portalareas[1] != -1)
- {
- _printf ("WARNING: areaportal brush %i touches > 2 areas\n", b->brushnum );
- return;
- }
- if (b->portalareas[0] != -1) {
- b->portalareas[1] = c_areas;
- } else {
- b->portalareas[0] = c_areas;
- }
-
- return;
- }
-
- if (node->area != -1) {
- return; // allready got it
- }
- if ( node->cluster == -1 ) {
- return;
- }
-
- node->area = c_areas;
-
- for (p=node->portals ; p ; p = p->next[s])
- {
- s = (p->nodes[1] == node);
-
- if ( !Portal_Passable(p) )
- continue;
-
- FloodAreas_r (p->nodes[!s]);
- }
-}
-
-
-/*
-=============
-FindAreas_r
-
-Just decend the tree, and for each node that hasn't had an
-area set, flood fill out from there
-=============
-*/
-void FindAreas_r (node_t *node)
-{
- if (node->planenum != PLANENUM_LEAF)
- {
- FindAreas_r (node->children[0]);
- FindAreas_r (node->children[1]);
- return;
- }
-
- if (node->opaque)
- return;
-
- if (node->areaportal)
- return;
-
- if (node->area != -1)
- return; // allready got it
-
- FloodAreas_r (node);
- c_areas++;
-}
-
-/*
-=============
-CheckAreas_r
-=============
-*/
-void CheckAreas_r (node_t *node)
-{
- bspbrush_t *b;
-
- if (node->planenum != PLANENUM_LEAF)
- {
- CheckAreas_r (node->children[0]);
- CheckAreas_r (node->children[1]);
- return;
- }
-
- if (node->opaque)
- return;
-
- if (node->cluster != -1)
- if (node->area == -1)
- _printf("WARNING: cluster %d has area set to -1\n", node->cluster);
- if (node->areaportal)
- {
- b = node->brushlist->original;
-
- // check if the areaportal touches two areas
- if (b->portalareas[0] == -1 || b->portalareas[1] == -1)
- _printf ("WARNING: areaportal brush %i doesn't touch two areas\n", b->brushnum);
- }
-}
-
-/*
-=============
-FloodAreas
-
-Mark each leaf with an area, bounded by CONTENTS_AREAPORTAL
-=============
-*/
-void FloodAreas (tree_t *tree)
-{
- qprintf ("--- FloodAreas ---\n");
- FindAreas_r( tree->headnode );
-
- // check for areaportal brushes that don't touch two areas
- CheckAreas_r( tree->headnode );
-
- qprintf ("%5i areas\n", c_areas);
-}
-
-//======================================================
-
-int c_outside;
-int c_inside;
-int c_solid;
-
-void FillOutside_r (node_t *node)
-{
- if (node->planenum != PLANENUM_LEAF)
- {
- FillOutside_r (node->children[0]);
- FillOutside_r (node->children[1]);
- return;
- }
-
- // anything not reachable by an entity
- // can be filled away
- if (!node->occupied) {
- if ( !node->opaque ) {
- c_outside++;
- node->opaque = qtrue;
- } else {
- c_solid++;
- }
- } else {
- c_inside++;
- }
-
-}
-
-/*
-=============
-FillOutside
-
-Fill all nodes that can't be reached by entities
-=============
-*/
-void FillOutside (node_t *headnode)
-{
- c_outside = 0;
- c_inside = 0;
- c_solid = 0;
- qprintf ("--- FillOutside ---\n");
- FillOutside_r (headnode);
- qprintf ("%5i solid leafs\n", c_solid);
- qprintf ("%5i leafs filled\n", c_outside);
- qprintf ("%5i inside leafs\n", c_inside);
-}
-
-
-//==============================================================
-
+ +#include "qbsp.h" + + +int c_active_portals; +int c_peak_portals; +int c_boundary; +int c_boundary_sides; + +/* +=========== +AllocPortal +=========== +*/ +portal_t *AllocPortal (void) +{ + portal_t *p; + + if (numthreads == 1) + c_active_portals++; + if (c_active_portals > c_peak_portals) + c_peak_portals = c_active_portals; + + p = malloc (sizeof(portal_t)); + memset (p, 0, sizeof(portal_t)); + + return p; +} + +void FreePortal (portal_t *p) +{ + if (p->winding) + FreeWinding (p->winding); + if (numthreads == 1) + c_active_portals--; + free (p); +} + +//============================================================== + +/* +============= +Portal_Passable + +Returns true if the portal has non-opaque leafs on both sides +============= +*/ +qboolean Portal_Passable(portal_t *p) { + if (!p->onnode) { + return qfalse; // to global outsideleaf + } + + if (p->nodes[0]->planenum != PLANENUM_LEAF + || p->nodes[1]->planenum != PLANENUM_LEAF) { + Error ("Portal_EntityFlood: not a leaf"); + } + + if ( !p->nodes[0]->opaque && !p->nodes[1]->opaque ) { + return qtrue; + } + + return qfalse; +} + + +//============================================================================= + +int c_tinyportals; + +/* +============= +AddPortalToNodes +============= +*/ +void AddPortalToNodes (portal_t *p, node_t *front, node_t *back) +{ + if (p->nodes[0] || p->nodes[1]) + Error ("AddPortalToNode: allready included"); + + p->nodes[0] = front; + p->next[0] = front->portals; + front->portals = p; + + p->nodes[1] = back; + p->next[1] = back->portals; + back->portals = p; +} + + +/* +============= +RemovePortalFromNode +============= +*/ +void RemovePortalFromNode (portal_t *portal, node_t *l) +{ + portal_t **pp, *t; + +// remove reference to the current portal + pp = &l->portals; + while (1) + { + t = *pp; + if (!t) + Error ("RemovePortalFromNode: portal not in leaf"); + + if ( t == portal ) + break; + + if (t->nodes[0] == l) + pp = &t->next[0]; + else if (t->nodes[1] == l) + pp = &t->next[1]; + else + Error ("RemovePortalFromNode: portal not bounding leaf"); + } + + if (portal->nodes[0] == l) + { + *pp = portal->next[0]; + portal->nodes[0] = NULL; + } + else if (portal->nodes[1] == l) + { + *pp = portal->next[1]; + portal->nodes[1] = NULL; + } +} + +//============================================================================ + +void PrintPortal (portal_t *p) +{ + int i; + winding_t *w; + + w = p->winding; + for (i=0 ; i<w->numpoints ; i++) + _printf ("(%5.0f,%5.0f,%5.0f)\n",w->p[i][0] + , w->p[i][1], w->p[i][2]); +} + +/* +================ +MakeHeadnodePortals + +The created portals will face the global outside_node +================ +*/ +#define SIDESPACE 8 +void MakeHeadnodePortals (tree_t *tree) +{ + vec3_t bounds[2]; + int i, j, n; + portal_t *p, *portals[6]; + plane_t bplanes[6], *pl; + node_t *node; + + node = tree->headnode; + +// pad with some space so there will never be null volume leafs + for (i=0 ; i<3 ; i++) + { + bounds[0][i] = tree->mins[i] - SIDESPACE; + bounds[1][i] = tree->maxs[i] + SIDESPACE; + if ( bounds[0][i] >= bounds[1][i] ) { + Error( "Backwards tree volume" ); + } + } + + tree->outside_node.planenum = PLANENUM_LEAF; + tree->outside_node.brushlist = NULL; + tree->outside_node.portals = NULL; + tree->outside_node.opaque = qfalse; + + for (i=0 ; i<3 ; i++) + for (j=0 ; j<2 ; j++) + { + n = j*3 + i; + + p = AllocPortal (); + portals[n] = p; + + pl = &bplanes[n]; + memset (pl, 0, sizeof(*pl)); + if (j) + { + pl->normal[i] = -1; + pl->dist = -bounds[j][i]; + } + else + { + pl->normal[i] = 1; + pl->dist = bounds[j][i]; + } + p->plane = *pl; + p->winding = BaseWindingForPlane (pl->normal, pl->dist); + AddPortalToNodes (p, node, &tree->outside_node); + } + +// clip the basewindings by all the other planes + for (i=0 ; i<6 ; i++) + { + for (j=0 ; j<6 ; j++) + { + if (j == i) + continue; + ChopWindingInPlace (&portals[i]->winding, bplanes[j].normal, bplanes[j].dist, ON_EPSILON); + } + } +} + +//=================================================== + + +/* +================ +BaseWindingForNode +================ +*/ +#define BASE_WINDING_EPSILON 0.001 +#define SPLIT_WINDING_EPSILON 0.001 + +winding_t *BaseWindingForNode (node_t *node) +{ + winding_t *w; + node_t *n; + plane_t *plane; + vec3_t normal; + vec_t dist; + + w = BaseWindingForPlane (mapplanes[node->planenum].normal + , mapplanes[node->planenum].dist); + + // clip by all the parents + for (n=node->parent ; n && w ; ) + { + plane = &mapplanes[n->planenum]; + + if (n->children[0] == node) + { // take front + ChopWindingInPlace (&w, plane->normal, plane->dist, BASE_WINDING_EPSILON); + } + else + { // take back + VectorSubtract (vec3_origin, plane->normal, normal); + dist = -plane->dist; + ChopWindingInPlace (&w, normal, dist, BASE_WINDING_EPSILON); + } + node = n; + n = n->parent; + } + + return w; +} + +//============================================================ + +/* +================== +MakeNodePortal + +create the new portal by taking the full plane winding for the cutting plane +and clipping it by all of parents of this node +================== +*/ +void MakeNodePortal (node_t *node) +{ + portal_t *new_portal, *p; + winding_t *w; + vec3_t normal; + float dist; + int side; + + w = BaseWindingForNode (node); + + // clip the portal by all the other portals in the node + for (p = node->portals ; p && w; p = p->next[side]) + { + if (p->nodes[0] == node) + { + side = 0; + VectorCopy (p->plane.normal, normal); + dist = p->plane.dist; + } + else if (p->nodes[1] == node) + { + side = 1; + VectorSubtract (vec3_origin, p->plane.normal, normal); + dist = -p->plane.dist; + } + else + Error ("CutNodePortals_r: mislinked portal"); + + ChopWindingInPlace (&w, normal, dist, CLIP_EPSILON); + } + + if (!w) + { + return; + } + + if (WindingIsTiny (w)) + { + c_tinyportals++; + FreeWinding (w); + return; + } + + new_portal = AllocPortal (); + new_portal->plane = mapplanes[node->planenum]; + new_portal->onnode = node; + new_portal->winding = w; + new_portal->hint = node->hint; + AddPortalToNodes (new_portal, node->children[0], node->children[1]); +} + + +/* +============== +SplitNodePortals + +Move or split the portals that bound node so that the node's +children have portals instead of node. +============== +*/ +void SplitNodePortals (node_t *node) +{ + portal_t *p, *next_portal, *new_portal; + node_t *f, *b, *other_node; + int side; + plane_t *plane; + winding_t *frontwinding, *backwinding; + + plane = &mapplanes[node->planenum]; + f = node->children[0]; + b = node->children[1]; + + for (p = node->portals ; p ; p = next_portal) + { + if (p->nodes[0] == node) + side = 0; + else if (p->nodes[1] == node) + side = 1; + else + Error ("SplitNodePortals: mislinked portal"); + next_portal = p->next[side]; + + other_node = p->nodes[!side]; + RemovePortalFromNode (p, p->nodes[0]); + RemovePortalFromNode (p, p->nodes[1]); + +// +// cut the portal into two portals, one on each side of the cut plane +// + ClipWindingEpsilon (p->winding, plane->normal, plane->dist, + SPLIT_WINDING_EPSILON, &frontwinding, &backwinding); + + if (frontwinding && WindingIsTiny(frontwinding)) + { + if (!f->tinyportals) + VectorCopy(frontwinding->p[0], f->referencepoint); + f->tinyportals++; + if (!other_node->tinyportals) + VectorCopy(frontwinding->p[0], other_node->referencepoint); + other_node->tinyportals++; + + FreeWinding (frontwinding); + frontwinding = NULL; + c_tinyportals++; + } + + if (backwinding && WindingIsTiny(backwinding)) + { + if (!b->tinyportals) + VectorCopy(backwinding->p[0], b->referencepoint); + b->tinyportals++; + if (!other_node->tinyportals) + VectorCopy(backwinding->p[0], other_node->referencepoint); + other_node->tinyportals++; + + FreeWinding (backwinding); + backwinding = NULL; + c_tinyportals++; + } + + if (!frontwinding && !backwinding) + { // tiny windings on both sides + continue; + } + + if (!frontwinding) + { + FreeWinding (backwinding); + if (side == 0) + AddPortalToNodes (p, b, other_node); + else + AddPortalToNodes (p, other_node, b); + continue; + } + if (!backwinding) + { + FreeWinding (frontwinding); + if (side == 0) + AddPortalToNodes (p, f, other_node); + else + AddPortalToNodes (p, other_node, f); + continue; + } + + // the winding is split + new_portal = AllocPortal (); + *new_portal = *p; + new_portal->winding = backwinding; + FreeWinding (p->winding); + p->winding = frontwinding; + + if (side == 0) + { + AddPortalToNodes (p, f, other_node); + AddPortalToNodes (new_portal, b, other_node); + } + else + { + AddPortalToNodes (p, other_node, f); + AddPortalToNodes (new_portal, other_node, b); + } + } + + node->portals = NULL; +} + + +/* +================ +CalcNodeBounds +================ +*/ +void CalcNodeBounds (node_t *node) +{ + portal_t *p; + int s; + int i; + + // calc mins/maxs for both leafs and nodes + ClearBounds (node->mins, node->maxs); + for (p = node->portals ; p ; p = p->next[s]) + { + s = (p->nodes[1] == node); + for (i=0 ; i<p->winding->numpoints ; i++) + AddPointToBounds (p->winding->p[i], node->mins, node->maxs); + } +} + +/* +================== +MakeTreePortals_r +================== +*/ +void MakeTreePortals_r (node_t *node) +{ + int i; + + CalcNodeBounds (node); + if (node->mins[0] >= node->maxs[0]) + { + _printf ("WARNING: node without a volume\n"); + _printf("node has %d tiny portals\n", node->tinyportals); + _printf("node reference point %1.2f %1.2f %1.2f\n", node->referencepoint[0], + node->referencepoint[1], + node->referencepoint[2]); + } + + for (i=0 ; i<3 ; i++) + { + if (node->mins[i] < MIN_WORLD_COORD || node->maxs[i] > MAX_WORLD_COORD) + { + _printf ("WARNING: node with unbounded volume\n"); + break; + } + } + if (node->planenum == PLANENUM_LEAF) + return; + + MakeNodePortal (node); + SplitNodePortals (node); + + MakeTreePortals_r (node->children[0]); + MakeTreePortals_r (node->children[1]); +} + +/* +================== +MakeTreePortals +================== +*/ +void MakeTreePortals (tree_t *tree) +{ + qprintf( "----- MakeTreePortals -----\n"); + MakeHeadnodePortals (tree); + MakeTreePortals_r (tree->headnode); + qprintf("%6d tiny portals\n", c_tinyportals); +} + +/* +========================================================= + +FLOOD ENTITIES + +========================================================= +*/ + +int c_floodedleafs; + +/* +============= +FloodPortals_r +============= +*/ +void FloodPortals_r (node_t *node, int dist) { + portal_t *p; + int s; + + if ( node->occupied ) { + return; + } + + if ( node->opaque ) { + return; + } + + c_floodedleafs++; + node->occupied = dist; + + for (p=node->portals ; p ; p = p->next[s]) { + s = (p->nodes[1] == node); + FloodPortals_r (p->nodes[!s], dist+1); + } +} + +/* +============= +PlaceOccupant +============= +*/ +qboolean PlaceOccupant (node_t *headnode, vec3_t origin, entity_t *occupant) +{ + node_t *node; + vec_t d; + plane_t *plane; + + // find the leaf to start in + node = headnode; + while (node->planenum != PLANENUM_LEAF) + { + plane = &mapplanes[node->planenum]; + d = DotProduct (origin, plane->normal) - plane->dist; + if (d >= 0) + node = node->children[0]; + else + node = node->children[1]; + } + + if ( node->opaque ) + return qfalse; + node->occupant = occupant; + + FloodPortals_r (node, 1); + + return qtrue; +} + +/* +============= +FloodEntities + +Marks all nodes that can be reached by entites +============= +*/ +qboolean FloodEntities( tree_t *tree ) { + int i; + vec3_t origin; + const char *cl; + qboolean inside; + node_t *headnode; + + headnode = tree->headnode; + qprintf ("--- FloodEntities ---\n"); + inside = qfalse; + tree->outside_node.occupied = 0; + + c_floodedleafs = 0; + for (i=1 ; i<num_entities ; i++) + { + GetVectorForKey (&entities[i], "origin", origin); + if (VectorCompare(origin, vec3_origin)) + continue; + + cl = ValueForKey (&entities[i], "classname"); + + origin[2] += 1; // so objects on floor are ok + + if (PlaceOccupant (headnode, origin, &entities[i])) + inside = qtrue; + } + + qprintf("%5i flooded leafs\n", c_floodedleafs ); + + if (!inside) + { + qprintf ("no entities in open -- no filling\n"); + } + else if (tree->outside_node.occupied) + { + qprintf ("entity reached from outside -- no filling\n"); + } + + return (qboolean)(inside && !tree->outside_node.occupied); +} + +/* +========================================================= + +FLOOD AREAS + +========================================================= +*/ + +int c_areas; + +/* +============= +FloodAreas_r +============= +*/ +void FloodAreas_r (node_t *node) +{ + portal_t *p; + int s; + bspbrush_t *b; + + if ( node->areaportal ) { + // + if ( node->area == -1 ) { + node->area = c_areas; + } + // this node is part of an area portal brush + b = node->brushlist->original; + + // if the current area has allready touched this + // portal, we are done + if (b->portalareas[0] == c_areas || b->portalareas[1] == c_areas) + return; + + // note the current area as bounding the portal + if (b->portalareas[1] != -1) + { + _printf ("WARNING: areaportal brush %i touches > 2 areas\n", b->brushnum ); + return; + } + if (b->portalareas[0] != -1) { + b->portalareas[1] = c_areas; + } else { + b->portalareas[0] = c_areas; + } + + return; + } + + if (node->area != -1) { + return; // allready got it + } + if ( node->cluster == -1 ) { + return; + } + + node->area = c_areas; + + for (p=node->portals ; p ; p = p->next[s]) + { + s = (p->nodes[1] == node); + + if ( !Portal_Passable(p) ) + continue; + + FloodAreas_r (p->nodes[!s]); + } +} + + +/* +============= +FindAreas_r + +Just decend the tree, and for each node that hasn't had an +area set, flood fill out from there +============= +*/ +void FindAreas_r (node_t *node) +{ + if (node->planenum != PLANENUM_LEAF) + { + FindAreas_r (node->children[0]); + FindAreas_r (node->children[1]); + return; + } + + if (node->opaque) + return; + + if (node->areaportal) + return; + + if (node->area != -1) + return; // allready got it + + FloodAreas_r (node); + c_areas++; +} + +/* +============= +CheckAreas_r +============= +*/ +void CheckAreas_r (node_t *node) +{ + bspbrush_t *b; + + if (node->planenum != PLANENUM_LEAF) + { + CheckAreas_r (node->children[0]); + CheckAreas_r (node->children[1]); + return; + } + + if (node->opaque) + return; + + if (node->cluster != -1) + if (node->area == -1) + _printf("WARNING: cluster %d has area set to -1\n", node->cluster); + if (node->areaportal) + { + b = node->brushlist->original; + + // check if the areaportal touches two areas + if (b->portalareas[0] == -1 || b->portalareas[1] == -1) + _printf ("WARNING: areaportal brush %i doesn't touch two areas\n", b->brushnum); + } +} + +/* +============= +FloodAreas + +Mark each leaf with an area, bounded by CONTENTS_AREAPORTAL +============= +*/ +void FloodAreas (tree_t *tree) +{ + qprintf ("--- FloodAreas ---\n"); + FindAreas_r( tree->headnode ); + + // check for areaportal brushes that don't touch two areas + CheckAreas_r( tree->headnode ); + + qprintf ("%5i areas\n", c_areas); +} + +//====================================================== + +int c_outside; +int c_inside; +int c_solid; + +void FillOutside_r (node_t *node) +{ + if (node->planenum != PLANENUM_LEAF) + { + FillOutside_r (node->children[0]); + FillOutside_r (node->children[1]); + return; + } + + // anything not reachable by an entity + // can be filled away + if (!node->occupied) { + if ( !node->opaque ) { + c_outside++; + node->opaque = qtrue; + } else { + c_solid++; + } + } else { + c_inside++; + } + +} + +/* +============= +FillOutside + +Fill all nodes that can't be reached by entities +============= +*/ +void FillOutside (node_t *headnode) +{ + c_outside = 0; + c_inside = 0; + c_solid = 0; + qprintf ("--- FillOutside ---\n"); + FillOutside_r (headnode); + qprintf ("%5i solid leafs\n", c_solid); + qprintf ("%5i leafs filled\n", c_outside); + qprintf ("%5i inside leafs\n", c_inside); +} + + +//============================================================== + |