diff options
Diffstat (limited to 'q3map/brush.c')
-rw-r--r-- | q3map/brush.c | 861 |
1 files changed, 0 insertions, 861 deletions
diff --git a/q3map/brush.c b/q3map/brush.c deleted file mode 100644 index 506bd1d..0000000 --- a/q3map/brush.c +++ /dev/null @@ -1,861 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -#include "qbsp.h" - - -int c_active_brushes; - -int c_nodes; - -// if a brush just barely pokes onto the other side, -// let it slide by without chopping -#define PLANESIDE_EPSILON 0.001 -//0.1 - - - - -/* -================ -CountBrushList -================ -*/ -int CountBrushList (bspbrush_t *brushes) -{ - int c; - - c = 0; - for ( ; brushes ; brushes = brushes->next) - c++; - return c; -} - - -/* -================ -AllocBrush -================ -*/ -bspbrush_t *AllocBrush (int numsides) -{ - bspbrush_t *bb; - int c; - - c = (int)&(((bspbrush_t *)0)->sides[numsides]); - bb = malloc(c); - memset (bb, 0, c); - if (numthreads == 1) - c_active_brushes++; - return bb; -} - -/* -================ -FreeBrush -================ -*/ -void FreeBrush (bspbrush_t *brushes) -{ - int i; - - for (i=0 ; i<brushes->numsides ; i++) - if (brushes->sides[i].winding) - FreeWinding(brushes->sides[i].winding); - free (brushes); - if (numthreads == 1) - c_active_brushes--; -} - - -/* -================ -FreeBrushList -================ -*/ -void FreeBrushList (bspbrush_t *brushes) -{ - bspbrush_t *next; - - for ( ; brushes ; brushes = next) - { - next = brushes->next; - - FreeBrush (brushes); - } -} - -/* -================== -CopyBrush - -Duplicates the brush, the sides, and the windings -================== -*/ -bspbrush_t *CopyBrush (bspbrush_t *brush) -{ - bspbrush_t *newbrush; - int size; - int i; - - size = (int)&(((bspbrush_t *)0)->sides[brush->numsides]); - - newbrush = AllocBrush (brush->numsides); - memcpy (newbrush, brush, size); - - for (i=0 ; i<brush->numsides ; i++) - { - if (brush->sides[i].winding) - newbrush->sides[i].winding = CopyWinding (brush->sides[i].winding); - } - - return newbrush; -} - - -/* -================ -DrawBrushList -================ -*/ -void DrawBrushList (bspbrush_t *brush) -{ - int i; - side_t *s; - - GLS_BeginScene (); - for ( ; brush ; brush=brush->next) - { - for (i=0 ; i<brush->numsides ; i++) - { - s = &brush->sides[i]; - if (!s->winding) - continue; - GLS_Winding (s->winding, 0); - } - } - GLS_EndScene (); -} - - - -/* -================ -WriteBrushList -================ -*/ -void WriteBrushList (char *name, bspbrush_t *brush, qboolean onlyvis) -{ - int i; - side_t *s; - FILE *f; - - qprintf ("writing %s\n", name); - f = SafeOpenWrite (name); - - for ( ; brush ; brush=brush->next) - { - for (i=0 ; i<brush->numsides ; i++) - { - s = &brush->sides[i]; - if (!s->winding) - continue; - if (onlyvis && !s->visible) - continue; - OutputWinding (brush->sides[i].winding, f); - } - } - - fclose (f); -} - - -/* -============= -PrintBrush -============= -*/ -void PrintBrush (bspbrush_t *brush) -{ - int i; - - _printf ("brush: %p\n", brush); - for (i=0;i<brush->numsides ; i++) - { - pw(brush->sides[i].winding); - _printf ("\n"); - } -} - -/* -================== -BoundBrush - -Sets the mins/maxs based on the windings -returns false if the brush doesn't enclose a valid volume -================== -*/ -qboolean BoundBrush (bspbrush_t *brush) -{ - int i, j; - winding_t *w; - - ClearBounds (brush->mins, brush->maxs); - for (i=0 ; i<brush->numsides ; i++) - { - w = brush->sides[i].winding; - if (!w) - continue; - for (j=0 ; j<w->numpoints ; j++) - AddPointToBounds (w->p[j], brush->mins, brush->maxs); - } - - for (i=0 ; i<3 ; i++) { - if (brush->mins[i] < MIN_WORLD_COORD || brush->maxs[i] > MAX_WORLD_COORD - || brush->mins[i] >= brush->maxs[i] ) { - return qfalse; - } - } - - return qtrue; -} - -/* -================== -CreateBrushWindings - -makes basewindigs for sides and mins / maxs for the brush -returns false if the brush doesn't enclose a valid volume -================== -*/ -qboolean CreateBrushWindings (bspbrush_t *brush) -{ - int i, j; - winding_t *w; - side_t *side; - plane_t *plane; - - for ( i = 0; i < brush->numsides; i++ ) - { - side = &brush->sides[i]; - // don't create a winding for a bevel - if ( side->bevel ) { - continue; - } - plane = &mapplanes[side->planenum]; - w = BaseWindingForPlane (plane->normal, plane->dist); - for ( j = 0; j < brush->numsides && w; j++ ) - { - if (i == j) - continue; - if ( brush->sides[j].planenum == ( brush->sides[i].planenum ^ 1 ) ) - continue; // back side clipaway - if (brush->sides[j].bevel) - continue; - if (brush->sides[j].backSide) - continue; - plane = &mapplanes[brush->sides[j].planenum^1]; - ChopWindingInPlace (&w, plane->normal, plane->dist, 0); //CLIP_EPSILON); - } - // free any existing winding - if ( side->winding ) { - FreeWinding( side->winding ); - } - side->winding = w; - } - - return BoundBrush (brush); -} - -/* -================== -BrushFromBounds - -Creates a new axial brush -================== -*/ -bspbrush_t *BrushFromBounds (vec3_t mins, vec3_t maxs) -{ - bspbrush_t *b; - int i; - vec3_t normal; - vec_t dist; - - b = AllocBrush (6); - b->numsides = 6; - for (i=0 ; i<3 ; i++) - { - VectorClear (normal); - normal[i] = 1; - dist = maxs[i]; - b->sides[i].planenum = FindFloatPlane (normal, dist); - - normal[i] = -1; - dist = -mins[i]; - b->sides[3+i].planenum = FindFloatPlane (normal, dist); - } - - CreateBrushWindings (b); - - return b; -} - -/* -================== -BrushVolume - -================== -*/ -vec_t BrushVolume (bspbrush_t *brush) -{ - int i; - winding_t *w; - vec3_t corner; - vec_t d, area, volume; - plane_t *plane; - - if (!brush) - return 0; - - // grab the first valid point as the corner - - w = NULL; - for (i=0 ; i<brush->numsides ; i++) - { - w = brush->sides[i].winding; - if (w) - break; - } - if (!w) - return 0; - VectorCopy (w->p[0], corner); - - // make tetrahedrons to all other faces - - volume = 0; - for ( ; i<brush->numsides ; i++) - { - w = brush->sides[i].winding; - if (!w) - continue; - plane = &mapplanes[brush->sides[i].planenum]; - d = -(DotProduct (corner, plane->normal) - plane->dist); - area = WindingArea (w); - volume += d*area; - } - - volume /= 3; - return volume; -} - - -/* -================== -WriteBspBrushMap -================== -*/ -void WriteBspBrushMap (char *name, bspbrush_t *list) -{ - FILE *f; - side_t *s; - int i; - winding_t *w; - - _printf ("writing %s\n", name); - f = fopen (name, "wb"); - if (!f) - Error ("Can't write %s\b", name); - - fprintf (f, "{\n\"classname\" \"worldspawn\"\n"); - - for ( ; list ; list=list->next ) - { - fprintf (f, "{\n"); - for (i=0,s=list->sides ; i<list->numsides ; i++,s++) - { - w = BaseWindingForPlane (mapplanes[s->planenum].normal, mapplanes[s->planenum].dist); - - fprintf (f,"( %i %i %i ) ", (int)w->p[0][0], (int)w->p[0][1], (int)w->p[0][2]); - fprintf (f,"( %i %i %i ) ", (int)w->p[1][0], (int)w->p[1][1], (int)w->p[1][2]); - fprintf (f,"( %i %i %i ) ", (int)w->p[2][0], (int)w->p[2][1], (int)w->p[2][2]); - - fprintf (f, "notexture 0 0 0 1 1\n" ); - FreeWinding (w); - } - fprintf (f, "}\n"); - } - fprintf (f, "}\n"); - - fclose (f); - -} - - -//===================================================================================== - -/* -==================== -FilterBrushIntoTree_r - -==================== -*/ -int FilterBrushIntoTree_r( bspbrush_t *b, node_t *node ) { - bspbrush_t *front, *back; - int c; - - if ( !b ) { - return 0; - } - - // add it to the leaf list - if ( node->planenum == PLANENUM_LEAF ) { - b->next = node->brushlist; - node->brushlist = b; - - // classify the leaf by the structural brush - if ( !b->detail ) { - if ( b->opaque ) { - node->opaque = qtrue; - node->areaportal = qfalse; - } else if ( b->contents & CONTENTS_AREAPORTAL ) { - if ( !node->opaque ) { - node->areaportal = qtrue; - } - } - } - - return 1; - } - - // split it by the node plane - SplitBrush ( b, node->planenum, &front, &back ); - FreeBrush( b ); - - c = 0; - c += FilterBrushIntoTree_r( front, node->children[0] ); - c += FilterBrushIntoTree_r( back, node->children[1] ); - - return c; -} - -/* -===================== -FilterDetailBrushesIntoTree - -Fragment all the detail brushes into the structural leafs -===================== -*/ -void FilterDetailBrushesIntoTree( entity_t *e, tree_t *tree ) { - bspbrush_t *b, *newb; - int r; - int c_unique, c_clusters; - int i; - - qprintf( "----- FilterDetailBrushesIntoTree -----\n"); - - c_unique = 0; - c_clusters = 0; - for ( b = e->brushes ; b ; b = b->next ) { - if ( !b->detail ) { - continue; - } - c_unique++; - newb = CopyBrush( b ); - r = FilterBrushIntoTree_r( newb, tree->headnode ); - c_clusters += r; - - // mark all sides as visible so drawsurfs are created - if ( r ) { - for ( i = 0 ; i < b->numsides ; i++ ) { - if ( b->sides[i].winding ) { - b->sides[i].visible = qtrue; - } - } - } - } - - qprintf( "%5i detail brushes\n", c_unique ); - qprintf( "%5i cluster references\n", c_clusters ); -} - -/* -===================== -FilterStructuralBrushesIntoTree - -Mark the leafs as opaque and areaportals -===================== -*/ -void FilterStructuralBrushesIntoTree( entity_t *e, tree_t *tree ) { - bspbrush_t *b, *newb; - int r; - int c_unique, c_clusters; - int i; - - qprintf( "----- FilterStructuralBrushesIntoTree -----\n"); - - c_unique = 0; - c_clusters = 0; - for ( b = e->brushes ; b ; b = b->next ) { - if ( b->detail ) { - continue; - } - c_unique++; - newb = CopyBrush( b ); - r = FilterBrushIntoTree_r( newb, tree->headnode ); - c_clusters += r; - - // mark all sides as visible so drawsurfs are created - if ( r ) { - for ( i = 0 ; i < b->numsides ; i++ ) { - if ( b->sides[i].winding ) { - b->sides[i].visible = qtrue; - } - } - } - } - - qprintf( "%5i structural brushes\n", c_unique ); - qprintf( "%5i cluster references\n", c_clusters ); -} - - - -/* -================ -AllocTree -================ -*/ -tree_t *AllocTree (void) -{ - tree_t *tree; - - tree = malloc(sizeof(*tree)); - memset (tree, 0, sizeof(*tree)); - ClearBounds (tree->mins, tree->maxs); - - return tree; -} - -/* -================ -AllocNode -================ -*/ -node_t *AllocNode (void) -{ - node_t *node; - - node = malloc(sizeof(*node)); - memset (node, 0, sizeof(*node)); - - return node; -} - - -/* -================ -WindingIsTiny - -Returns true if the winding would be crunched out of -existance by the vertex snapping. -================ -*/ -#define EDGE_LENGTH 0.2 -qboolean WindingIsTiny (winding_t *w) -{ -/* - if (WindingArea (w) < 1) - return qtrue; - return qfalse; -*/ - int i, j; - vec_t len; - vec3_t delta; - int edges; - - edges = 0; - for (i=0 ; i<w->numpoints ; i++) - { - j = i == w->numpoints - 1 ? 0 : i+1; - VectorSubtract (w->p[j], w->p[i], delta); - len = VectorLength (delta); - if (len > EDGE_LENGTH) - { - if (++edges == 3) - return qfalse; - } - } - return qtrue; -} - -/* -================ -WindingIsHuge - -Returns true if the winding still has one of the points -from basewinding for plane -================ -*/ -qboolean WindingIsHuge (winding_t *w) -{ - int i, j; - - for (i=0 ; i<w->numpoints ; i++) - { - for (j=0 ; j<3 ; j++) - if (w->p[i][j] <= MIN_WORLD_COORD || w->p[i][j] >= MAX_WORLD_COORD) - return qtrue; - } - return qfalse; -} - -//============================================================ - -/* -================== -BrushMostlyOnSide - -================== -*/ -int BrushMostlyOnSide (bspbrush_t *brush, plane_t *plane) -{ - int i, j; - winding_t *w; - vec_t d, max; - int side; - - max = 0; - side = PSIDE_FRONT; - for (i=0 ; i<brush->numsides ; i++) - { - w = brush->sides[i].winding; - if (!w) - continue; - for (j=0 ; j<w->numpoints ; j++) - { - d = DotProduct (w->p[j], plane->normal) - plane->dist; - if (d > max) - { - max = d; - side = PSIDE_FRONT; - } - if (-d > max) - { - max = -d; - side = PSIDE_BACK; - } - } - } - return side; -} - -/* -================ -SplitBrush - -Generates two new brushes, leaving the original -unchanged -================ -*/ -void SplitBrush (bspbrush_t *brush, int planenum, - bspbrush_t **front, bspbrush_t **back) -{ - bspbrush_t *b[2]; - int i, j; - winding_t *w, *cw[2], *midwinding; - plane_t *plane, *plane2; - side_t *s, *cs; - float d, d_front, d_back; - - *front = *back = NULL; - plane = &mapplanes[planenum]; - - // check all points - d_front = d_back = 0; - for (i=0 ; i<brush->numsides ; i++) - { - w = brush->sides[i].winding; - if (!w) - continue; - for (j=0 ; j<w->numpoints ; j++) - { - d = DotProduct (w->p[j], plane->normal) - plane->dist; - if (d > 0 && d > d_front) - d_front = d; - if (d < 0 && d < d_back) - d_back = d; - } - } - if (d_front < 0.1) // PLANESIDE_EPSILON) - { // only on back - *back = CopyBrush (brush); - return; - } - if (d_back > -0.1) // PLANESIDE_EPSILON) - { // only on front - *front = CopyBrush (brush); - return; - } - - // create a new winding from the split plane - - w = BaseWindingForPlane (plane->normal, plane->dist); - for (i=0 ; i<brush->numsides && w ; i++) - { - if ( brush->sides[i].backSide ) { - continue; // fake back-sided polygons never split - } - plane2 = &mapplanes[brush->sides[i].planenum ^ 1]; - ChopWindingInPlace (&w, plane2->normal, plane2->dist, 0); // PLANESIDE_EPSILON); - } - - if (!w || WindingIsTiny (w) ) - { // the brush isn't really split - int side; - - side = BrushMostlyOnSide (brush, plane); - if (side == PSIDE_FRONT) - *front = CopyBrush (brush); - if (side == PSIDE_BACK) - *back = CopyBrush (brush); - return; - } - - if (WindingIsHuge (w)) - { - qprintf ("WARNING: huge winding\n"); - } - - midwinding = w; - - // split it for real - - for (i=0 ; i<2 ; i++) - { - b[i] = AllocBrush (brush->numsides+1); - memcpy( b[i], brush, sizeof( bspbrush_t ) - sizeof( brush->sides ) ); - b[i]->numsides = 0; - b[i]->next = NULL; - b[i]->original = brush->original; - } - - // split all the current windings - - for (i=0 ; i<brush->numsides ; i++) - { - s = &brush->sides[i]; - w = s->winding; - if (!w) - continue; - ClipWindingEpsilon (w, plane->normal, plane->dist, - 0 /*PLANESIDE_EPSILON*/, &cw[0], &cw[1]); - for (j=0 ; j<2 ; j++) - { - if (!cw[j]) - continue; -/* - if (WindingIsTiny (cw[j])) - { - FreeWinding (cw[j]); - continue; - } -*/ - cs = &b[j]->sides[b[j]->numsides]; - b[j]->numsides++; - *cs = *s; - cs->winding = cw[j]; - } - } - - - // see if we have valid polygons on both sides - - for (i=0 ; i<2 ; i++) - { - BoundBrush (b[i]); - for (j=0 ; j<3 ; j++) - { - if (b[i]->mins[j] < MIN_WORLD_COORD || b[i]->maxs[j] > MAX_WORLD_COORD) - { - qprintf ("bogus brush after clip\n"); - break; - } - } - - if (b[i]->numsides < 3 || j < 3) - { - FreeBrush (b[i]); - b[i] = NULL; - } - } - - if ( !(b[0] && b[1]) ) - { - if (!b[0] && !b[1]) - qprintf ("split removed brush\n"); - else - qprintf ("split not on both sides\n"); - if (b[0]) - { - FreeBrush (b[0]); - *front = CopyBrush (brush); - } - if (b[1]) - { - FreeBrush (b[1]); - *back = CopyBrush (brush); - } - return; - } - - // add the midwinding to both sides - for (i=0 ; i<2 ; i++) - { - cs = &b[i]->sides[b[i]->numsides]; - b[i]->numsides++; - - cs->planenum = planenum^i^1; - cs->shaderInfo = NULL; - if (i==0) - cs->winding = CopyWinding (midwinding); - else - cs->winding = midwinding; - } - -{ - vec_t v1; - int i; - - for (i=0 ; i<2 ; i++) - { - v1 = BrushVolume (b[i]); - if (v1 < 1.0) - { - FreeBrush (b[i]); - b[i] = NULL; -// qprintf ("tiny volume after clip\n"); - } - } -} - - *front = b[0]; - *back = b[1]; -} |